o and someone asked for where it was on TV.
fast search showed this.
http://petfoodalpha.com/?p=1105
1min 20sec in it talks about it. lol
If anyone is curious this is the last Mail I sent to SE. Around 1 day after my first one.
Together with probably other feedbacks from the FFXI Premiere Sites and the spreading News on all kind of Media (TV, Internet ect) plus the POL feedbacks this happened :Hello *,
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Now to the most important part. The length of the recent Pandemonium Warden Fight is starting to spread the Internet
Here are 2 more links to Kotaku and Destructoid.
http://kotaku.com/5036371/final-fant...-hours-to-beat
http://www.destructoid.com/final-fan...at-99391.phtml
Also the playerbase is getting really afraid of what has been mentioned at the Premiere Summit 2008.
Here is the link to the conversation between ffxiclopedia and Sage Sundi/Mochi
http://forums.ffxiclopedia.org/viewt...&sd=a&start=15
"At dinner I briefly spoke with Sundi and Mocchi about Absolute Virtue. Mocchi plays FFXI a lot, and so I asked if his linkshell has ever attempted or beaten Absolute Virtue. He said that they gave trying up a long time ago. Sundi and Mocchi assured me the key to defeated AV was definitely in the video. Sundi also mentioned that AV is about an 18 hour battle - not including the time it takes to kill Jailer of Love. He said if you get really lucky with the order in which AV uses it's abilities you may get it down to a 9 or 10 hour battle."
The important part is where Sage Sundi mentions AV is supposed to be a 9-18 hour fight.
After previous Interviews saying that no further hints will be released and now that we know the fight is supposed to last that long even the last Linkshells
gave up/will give up in trying to attempt further Absolute Virtue Fights. I don´t think this is in your interest.
Today another Linkshell tried Pandemonium Warden. After fighting it for 6 hours, it just dissappeared instead of spawning as one of the other 20 forms it can change to.
All this is causing a lot of attention.
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http://www.playonline.com/ff11us/pol...ews13981.shtml
Regarding Specific Notorious Monsters
The past two weeks have seen considerable feedback from players regarding the amount of time required to combat the Pandemonium Warden, a recently implemented Notorious Monster (NM). Discussion has spread significantly throughout forums, and it has become apparent that this is indeed an issue of major unrest in the community.
We would like to assure players that the development and management teams place a high value on their feedback, and the issue has since been taken under serious consideration. Together with Absolute Virtue, it has been deemed that the combative techniques for weakening these NMs are too difficult. As a result, some players have engaged these enemies using unanticipated methods which led to extended battle times. It is by no means the desire of the development team to see players involved in encounters that require an excessive amount of time and effort to complete. It was for this reason that previous measures were put into practice which prohibited NMs from being held in battle for prolonged periods. In response to these events, we have determined that further alterations are required to prevent such battles from exceeding a certain predetermined length of time.
Included in the version update scheduled for early September will be modifications to the degree of difficulty of Pandemonium Warden (and associated pets), Absolute Virtue (and associated pets), and Jailer of Love. The aim of these changes is to create battles where a decisive outcome may be reached within a shorter period of time.
The development and management teams would like to take this opportunity to express their commitment to a healthy and wholesome game environment for players everywhere to enjoy, and to thank them for the continued feedback.
There is a Thread to discuss in the Advances Section.
Closing this now ^^.