Question 3 (Repop time of ??? –Questionmarks-)
Is it possible to reduce the time it takes for the forced-pop “???” NMs to respawn from fifteen minutes to something like five minutes? Spawning eight NMs results in a total of two hours being wasted. This is not only time-consuming but also causes any group after us to wait.
Question 3:
What is the purpose behind the fifteen minute waiting period we currently experience?
Answer:
As a basic rule, should there constantly be congestion, some kind of adjustment is made (for example, this is applicable to NMs fought by the player in order to obtain the Samurai job). If there is a particular NM that this applies to,
please let us know by giving us its name and what happens in detail. We can then examine the problem.