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Thread: ???-Repops     submit to reddit submit to twitter

  1. #1
    Old Merits
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    ???-Repops

    http://bluegartr.com/forum/showthread.php?t=58147
    Question 3 (Repop time of ??? –Questionmarks-)
    Is it possible to reduce the time it takes for the forced-pop “???” NMs to respawn from fifteen minutes to something like five minutes? Spawning eight NMs results in a total of two hours being wasted. This is not only time-consuming but also causes any group after us to wait.

    Question 3:
    What is the purpose behind the fifteen minute waiting period we currently experience?

    Answer:
    As a basic rule, should there constantly be congestion, some kind of adjustment is made (for example, this is applicable to NMs fought by the player in order to obtain the Samurai job). If there is a particular NM that this applies to, please let us know by giving us its name and what happens in detail. We can then examine the problem.
    They asked for it, so now I will "let them know".

    So what ??? should I E-Mail them that should get changed. I think just saying all is more work then actually just some.
    I think about all Sky Gods, Olla, Ulli, Alastor, Gration, Goldenwhateberberry, Bomb Queen, does someone want to make a list?

  2. #2
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    List of popped NMs, minus Zeni.
    Hope this gives you a place to start.

    Alastor Antlion
    Alkyoneus
    Amaltheia
    Aroma Crawler
    Aroma Fly
    Aroma Leech
    Balor
    Beryl-footed Molberry
    Black Coney
    Bloodlapper
    Brigandish Blade
    Byakko
    Bugbear Matman
    Caithleann
    Cancer
    Chocoboleech
    Crimson-toothed Pawberry
    Crystal Eater
    Deviator
    Drone Crawler
    Edacious Opo-opo
    Genbu
    Geush Urvan
    Goblin Archaeologist
    Goblin Collector
    Goblin Wolfman
    Golden-Tongued Culberry
    Gration
    Guardian Crawler
    Hercules Beetle
    Hakutaku
    Indich
    Ix'aern (MNK)
    Jailer of Faith
    Jailer of Fortitude
    Jailer of Hope
    Jailer of Justice
    Jailer of Prudence
    Jailer of Love
    Kirin
    Kurrea
    Lobais
    Luaith
    Matron Crawler
    Morion Worm
    Mycophile
    Nihniknoovi
    Olla Pequena
    Pallas
    Phantom Worm
    Queen Crawler
    Sacrificial Goblet
    Seiryu
    Shen
    Shieldtrap
    Skull of Envy
    Skull of Gluttony
    Skull of Greed
    Skull of Lust
    Skull of Pride
    Skull of Sloth
    Skull of Wrath
    Sozu Rogberry
    Suzaku
    Tarasque
    Tribunus VII-I
    Ullikummi
    Unstable Cluster
    Wailer
    White Coney
    Yara Ma Yha Who
    Ziphius

  3. #3
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    Thansk, area would help too for those we will send in and some of those really that important to change? If yes, why I don´t even know most of them lol.

    Amaltheia
    Aroma Crawler
    Aroma Fly
    Aroma Leech
    Balor
    Beryl-footed Molberry
    Bloodlapper
    Bugbear Matman
    Caithleann
    Cancer
    Chocoboleech
    Crimson-toothed Pawberry
    Crystal Eater
    Deviator
    Drone Crawler
    Edacious Opo-opo
    Goblin Archaeologist
    Goblin Collector
    Guardian Crawler
    Hercules Beetle
    Indich
    Lobais
    Luaith
    Matron Crawler
    Morion Worm
    Mycophile
    Nihniknoovi
    Phantom Worm
    Queen Crawler
    Sacrificial Goblet
    Shieldtrap
    Skull of Envy
    Skull of Gluttony
    Skull of Greed
    Skull of Lust
    Skull of Pride
    Skull of Sloth
    Skull of Wrath
    Sozu Rogberry
    Tarasque
    Tribunus VII-I
    Wailer
    Yara Ma Yha Who
    Ziphius

    Those sound ok, which of the above do REALLY waste a lot of time and people actually fight it more then once and causes people/linkshells to wait?
    Alastor Antlion
    Alkyoneus
    Brigandish Blade
    Byakko
    Genbu
    Geush Urvan (not really nessesary still imo)
    Goblin Wolfman (not really nessesary still imo)
    Golden-Tongued Culberry
    Gration
    Hakutaku
    Ix'aern (MNK)
    Jailer of Faith
    Jailer of Fortitude
    Jailer of Hope
    Jailer of Justice
    Jailer of Prudence
    Jailer of Love
    Kirin
    Kurrea
    Olla Pequena
    Pallas (not really nessesary still imo)
    Seiryu
    Shen
    Suzaku
    Ullikummi
    Unstable Cluster
    White Coney (not really nessesary still imo)

  4. #4
    CoP Dynamis
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    In the second list, might consider keeping Balor, Caitheleann, Indich, Lobais, and Luaith. I don't know about other shells, but my group tends to pop multiple swift belts in a single session.

    Those are the only NMs I think should be moved down to the second list.

    Think there's some NMs missing from this list. Added in some NMs. Haven't fought some of these, but they were put in before ZNMs so I think they have the standard 15 min timer. Smack me around if I'm wrong on them. Still looking to see if anymore are missing.

    Alastor Antlion-Attohwa Chasm
    Alkyoneus-Upper Delkfutt's Tower
    Amaltheia-Lufaise Meadows
    Aroma Crawler-Maze of Shakhrami
    Aroma Fly-Gusgen Mines
    Aroma Leech-Ordelle's Cave
    Balor-Sacrarium
    Beryl-footed Molberry-Temple of Uggalepih
    Big Bomb-Halvung
    Black Coney-Uleguerand Range
    Bloodlapper-Meriphataud Mountains (S)
    Brigandish Blade-Ve'Lugannon Palace
    Byakko-Ru'Aun Gardens
    Bugbear Matman-Newton Movalpolos
    Caithleann-Sacrarium
    Cancer-Kuftal Tunnel
    Chocoboleech-Dangruff Wadi
    Crimson-toothed Pawberry-Temple of Uggalepih
    Crystal Eater-Aydeewa Subterrane
    Death from Above-Temple of Uggalepih
    Deviator-Promyvion - Vahzl
    Drone Crawler-Crawlers' Nest
    Edacious Opo-opo-Yhoator Jungle
    Genbu-Ru'Aun Gardens
    Geush Urvan-Uleguerand Range
    Goblin Archaeologist-La'Theine Plateau, Konschtat Highlands, Tahrongi Canyon
    Goblin Collector-Newton Movalpolos
    Goblin Wolfman-Oldton Movalpolos
    Golden-Tongued Culberry-Pso'Xja
    Gration-Miseraux Coast
    Guardian Crawler-Crawlers' Nest
    Hercules Beetle-Carpenters' Landing
    Hakutaku-Den of Rancor
    Indich-Sacrarium
    Ix'aern (MNK)-Grand Palace of Hu'Xzoi
    Jailer of Faith-The Garden of Ru'Hmet
    Jailer of Fortitude-The Garden of Ru'Hmet
    Jailer of Hope-Al'Taieu
    Jailer of Justice-Al'Taieu
    Jailer of Prudence-Al'Taieu
    Jailer of Love-Al'Taieu
    Kirin-The Shrine of Ru'Avitau
    Kurrea-Lufaise Meadows
    Lobais-Sacrarium
    Luaith-Sacrarium
    Matron Crawler-Crawlers' Nest
    Morion Worm-Korroloka Tunnel
    Mycophile-Carpenter's Landing
    Nihniknoovi-La Theine Plateau
    Olla Pequena-The Shrine of Ru'Avitau
    Pallas-Upper Delkfutt's Tower
    Phantom Worm-Kuftal Tunnel
    Provoker-Promyvion-Vahzl
    Queen Crawler-Crawlers' Nest
    Sacrificial Goblet-Temple of Uggalepih
    Seiryu-Ru'Aun Gardens
    Shen-Bibiki Bay
    Shieldtrap-Riverne - Site #A01
    Skull of Envy-The Eldieme Necropolis
    Skull of Gluttony-The Eldieme Necropolis
    Skull of Greed-The Eldieme Necropolis
    Skull of Lust-The Eldieme Necropolis
    Skull of Pride-The Eldieme Necropolis
    Skull of Sloth-The Eldieme Necropolis
    Skull of Wrath-The Eldieme Necropolis
    Sozu Rogberry-Temple of Uggalepih
    Suzaku-Ru'Aun Gardens
    Tarasque-Ifrit's Cauldron
    Tribunus VII-I-Quicksand Caves
    Ullikummi-The Shrine of Ru'Avitau
    Unstable Cluster-Riverne - Site #B01
    Wailer-Promyvion - Vahzl
    White Coney-Uleguerand Range
    Yara Ma Yha Who-Tahrongi Canyon
    Ziphius-Misareaux Coast

  5. #5
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    Off the top of my head, you are missing Death from Above in Temple of Uggalepih (ie, the Hornetneedle NM), not like this should have a quicker ??? spawn time (the drop rate for Bee Larvae is pretty bad, I cannot imagine having to do a run with for 2+ Hornetneedles.)

  6. #6
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    Quote Originally Posted by Meepein View Post
    Off the top of my head, you are missing Death from Above in Temple of Uggalepih (ie, the Hornetneedle NM), not like this should have a quicker ??? spawn time (the drop rate for Bee Larvae is pretty bad, I cannot imagine having to do a run with for 2+ Hornetneedles.)
    Yeah, doesn't need to be changed necessarily but I think it'd be good to have a compiled list that people can dissect as needed. Added that into the list above.

  7. #7
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    I would throw in Aroma Leech/Aroma Crawler/Aroma Fly. Repop on those is 30 minutes, and the drop rate is pretty terrible. And then there's the fact that you only get a shot at it a few times a week.

  8. #8
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    Sky/Sea/Sacrarium + some of the other ones you do as a LS seem like the most important IMO. I honestly don't think theres a huge demand on alot of the other ones (ie. Eldieme NMs, and some of those I never even heard of >.>).

  9. #9
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    throw in Shen as well (wish all ??? would just be 5 min -_-)

  10. #10
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    Quote Originally Posted by Furionstormrage View Post
    Alastor Antlion
    Balor
    Brigandish Blade
    Byakko
    Caithleann
    Genbu
    Hakutaku
    Ix'aern (MNK)
    Jailer of Faith
    Jailer of Fortitude
    Jailer of Hope
    Jailer of Justice
    Jailer of Prudence
    Jailer of Love
    Kirin
    Lobais
    Luaith
    Olla Pequena
    Seiryu
    Shen
    Suzaku
    Ullikummi
    Unstable Cluster
    These are the ones I'd go with changing to 5 minutes.

    Basically, the Sky/Sea ones that are just a time sink where you spend more time waiting on the ??? than killing the god once your group is competent at it.

    As well as the force pop NMs for Swift Belts, Optical Hat, and Reverend Mail that are semi-popular group events, but take a huge amount of time because of the ??? repop being 15 minutes which makes it harder to get people to do them. Adding a few other drops (like Vile Elixir +1's or Raise II scrolls to Shen or something) that are worth a small amount of money would be nice as well.

  11. #11
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    Wolfman is a pain in the ass if someone else is trying to get it when you are. Hello large zone + 3 points + running up to find someone else killing it and not getting the drop >.>

  12. #12
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    agreed with most of the list even more with rse ammo and goblin wolfman, but there is some of the NMs there fight takes rly long time (Amalteia, Kirin.. etc) and for that shorting the ??? wont rly necessary comparing with 2-3 hours fights.

    meant that for reg group not super duper TP/MP burning group.

  13. #13
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    Quote Originally Posted by Kongolo View Post
    agreed with most of the list even more with rse ammo and goblin wolfman, but there is some of the NMs there fight takes rly long time (Amalteia, Kirin.. etc) and for that shorting the ??? wont rly necessary comparing with 2-3 hours fights.

    meant that for reg group not super duper TP/MP burning group.
    What? How do you take 2-3h to kill kirin and Amalteai.

    Anyway, we had to kirin is one of the most annoying "???" to wait for, especially when many linkshell want it, or you got multiple pop.

  14. #14
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    Quote Originally Posted by Kaylia View Post
    What? How do you take 2-3h to kill kirin and Amalteai.

    Anyway, we had to kirin is one of the most annoying "???" to wait for, especially when many linkshell want it, or you got multiple pop.
    I find the teleporter to get to kirin more annoying then the repop; however that does not change the fact that they are annoying. 3hrs is way to long for kirin, my social LS kills it in under 2 hrs, under an hour if we actually have 18+.

  15. #15
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    Quote Originally Posted by Apelila View Post
    Wolfman is a pain in the ass if someone else is trying to get it when you are. Hello large zone + 3 points + running up to find someone else killing it and not getting the drop >.>
    Which is why I think Aroma Crawler/Aroma Fly/Aroma Leech should be there. Especially Aroma Crawler since looping in Shakrhami looking for the ??? is a pain in the ass.

    And also, especially considering that the ??? takes 30 minutes to repop...

  16. #16
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    I think only the ???s that require more than 1 party should be changed. Wasting 18 people's time needs to be addressed before addressing 1 person's time IMO. So mobs that can be solo'd/duo'd should be put at the back of the line or removed all together.

  17. #17
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    Quote Originally Posted by evilpaul View Post
    Basically, the Sky/Sea ones that are just a time sink where you spend more time waiting on the ??? than killing the god once your group is competent at it.

    As well as the force pop NMs for Swift Belts, Optical Hat, and Reverend Mail that are semi-popular group events, but take a huge amount of time because of the ??? repop being 15 minutes which makes it harder to get people to do them. Adding a few other drops (like Vile Elixir +1's or Raise II scrolls to Shen or something) that are worth a small amount of money would be nice as well.
    I agree with the above. Soboro should probably be included as well.

    Especially with Kirin. Yeah some shells may take awhile to kill it as mentioned, but if the repop is instant/5mins then the shell would be more likely to let a shell that is TP Burning it go in between their pops since they'll be in and out in no time.

  18. #18
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    So I think about this :

    In the Q&A Interview from May 13th we had the following question :
    Question 3 (Repop time of ??? –Questionmarks-)
    Is it possible to reduce the time it takes for the forced-pop “???” NMs to respawn from fifteen minutes to something like five minutes? Spawning eight NMs results in a total of two hours being wasted. This is not only time-consuming but also causes any group after us to wait.

    Question 3:
    What is the purpose behind the fifteen minute waiting period we currently experience?


    Answer:
    As a basic rule, should there constantly be congestion, some kind of adjustment is made (for example, this is applicable to NMs fought by the player in order to obtain the Samurai job). If there is a particular NM that this applies to, please let us know by giving us its name and what happens in detail. We can then examine the problem.


    You asked for letting you know which particular NMs the community wants to get adjusted. The Zeni NM´s introduces with the recent Version Update provides this option with repop time of the ???s in less then 15 minutes already. Here is a list of the most important NMs.

    Attohwa Chasm:
    Alastor Antlion

    Riverne - Site #B01:
    Unstable Cluster

    Ru'Aun Gardens:
    Byakko
    Genbu
    Suzaku
    Seiryu

    The Shrine of Ru'Avitau:
    Kirin
    Olla Pequena
    Ullikummi

    Ve'Lugannon Palace:
    Brigandish Blade

    Grand Palace of Hu'Xzoi:
    Ix'aern (MNK)
    Jailer of Faith
    Jailer of Fortitude

    Al'Taieu:
    Jailer of Hope
    Jailer of Justice
    Jailer of Prudence
    Jailer of Love

    Sacrarium-Swift Belt NM:
    Indich
    Balor
    Caithleann
    Lobais
    Luaith

    Bibiki Bay:
    Shen

    Den of Rancor:
    Hakutaku

    Thank you,
    Bercus (BlueGartrLS-Forum)

  19. #19
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    very nice list. hell, i even would be glad if they only change kirin. we did 10 kirins last thursday in about 3.5hrs. 10x15min = 150 min from 210 min = 71.4% of our time was idling around >.>

  20. #20
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    Quote Originally Posted by Valisk View Post
    I think only the ???s that require more than 1 party should be changed. Wasting 18 people's time needs to be addressed before addressing 1 person's time IMO. So mobs that can be solo'd/duo'd should be put at the back of the line or removed all together.
    The problem I see with this, Genbu and Seiryu can be soloed/duoed and most of the Jailers can be done with a PT or less, and those are the ones that most people seem to want reduced timers on their repop.

    Bercus the question looks great, thanks for your time spent doing this.