Since Helix spells have both an initial damage and a damage/tick, I was wondering if anyone knew how they worked for Temperance? Will they land like all DoT spells do, or do they get nulled like magic damage spells?
Since Helix spells have both an initial damage and a damage/tick, I was wondering if anyone knew how they worked for Temperance? Will they land like all DoT spells do, or do they get nulled like magic damage spells?
Based on what I know of Helix spells, the DoT damage they do is based off the initial damage. 100 damage done when the spell lands, 100 damage done every 6 seconds (every other tick).
As Temperance is immune to magic damage, this would result in 0 DoT.
Bio does consistant damage not based on the initial damage done, so still works.
Whether a helix doing 0 damage would prevent Temperance from regenning when unclaimed, now that is a question I'd love to know the answer to
get a war to use tomahawk and the helix can land.