Summary
There is one more thing I want to address but I've been plinking away at this far too long and so I'll revisit it tomorrow, perhaps.
Here are some tentative conclusions so far:
*
Below .50 "base" magic hit rate:
o
HQ staves co-aligned in element to that of a direct-damage magic spell (and probably other types too) appear to provide a constant
increase of .15 magic hit rate
o
NQ staves co-aligned in element to that of a direct-damage magic spell (and probably other types too) appear to provide a constant
increase of .10 magic hit rate
o
1 point of elemental magic skill (from equipment alone?) corresponds to an
increase of about
.005 magic hit rate
*
Above .50 "base" magic hit rate:
o
HQ staves co-aligned in element to that direct-damage magic spell (and probably other types too) appear to provide a constant
increase of .30 magic hit rate
o
NQ staves co-aligned in element to that of a direct-damage magic spell (and probably other types too) appear to provide a constant
increase of .20 magic hit rate
o
1 point of elemental magic skill (from equipment alone?) corresponds to an
increase of about
.01 magic hit rate
* A
magic hit rate penalty appears to exist when targeting monsters
higher level than you
"Open questions": what about INT and magic accuracy?
I made an attempt at proofreading this post, but if there are any mistakes or non-sensical comments you may specify them in the comments (as though I'll receive any comments though). Criticism and any other insights about the validity of the data, commentary, and statistical analysis are welcome, too.