"We don't want to offer a quick catchup"
*Introduces a full set of ilvl 522 rep gear*
So much for that idea from them. Seems like they can't ever not straight out lie to us about their intentions.
"We don't want to offer a quick catchup"
*Introduces a full set of ilvl 522 rep gear*
So much for that idea from them. Seems like they can't ever not straight out lie to us about their intentions.
4 weeks to get the cheapest 3 pieces. You could get those 3 if you had 4000 saved and got exalted before any vp gains the first week, at which point it would take 6 weeks to get the next 3 pieces.
edit: actually you can't even do that cuz all valor points become justice, so yeah, 4 weeks for 3 pieces, 9 for 6.
Considering that's the raid rep anyway, trash doesn't give rep, and you can only get rep once a week from each boss regardless of difficulty. I don't see how it's providing much of a catch up, if any at all.
RNG can go suck a dick. 3 straight weeks of LFR Will of the Emperor and Sha of Anger with charms and nothing. Ran plenty of Temple of Jade Serpent and Gate of Setting Sun and no healing mace. Too cheap to craft that 463 axe. Still stuck with 437 main hand.
School + work gives no time for regular raid. Boo.
guild promotes shit healers to raiders, demotes decent DPS to socials. what the fuck is up with that? IF YOU THINK YOU CAN FIND BETTER DPS THEN YOU CAN FIND BETTER HEALERS.
sick of carrying our shamans.
No sir. Horde on Blackrock. I caved in and crafted that 463 spirit axe. Now I QQ because I'm 2 iLvl from 470 for the next tier of LFR. The life of a casual player.
I just got kicked from a LFR group for calling out the tank for putting shouts in his macros. Apparently half of the group was his guildies. haha
These new pve trinkets...did Blizz learn nothing about pve trinkets in pvp from DS? 100% crit chance for 4sec on the caster one, pretty nice bonus proc on the one melee one...
Leveling any toon through Outland right now absolutely sucks, especially Hellfire. Complete gankfest. So I decided on my Alli DK I'd run dungeons because I know BC dungeons pretty well. Yeah, terrible tank kept dying, I guess that's mild since the healer was good enough to keep me alive while I pseudo-tanked on Frost DK. Oh well, we got through the dungeon but damn. Leveling 60-70 is really damn slow. Ugh.
even with full +exp gearset? I only got through 2½ zones before hitting 70 and switched to northrend
yeah 2 runs through BC and neither has been particularly painful, different strokes i guess
grit your teeth and do 25 quests in hellfire, drink http://www.wowhead.com/item=86574, turn them all in, instant 5 levels(ish). worth the camping. I went through cataclysm in 1.5hrs using these, just 2 quests at a time.
I don't have heirlooms - even if I did, I wouldn't on this toon because she's the highest one on that realm. No guild, it's been slow. I just kind of level her when I'm bored, but it is very slow without all those boosts.
100 rep away from exalted with Nat Pagle, all because during DMF I told my wife "I'm just gonna stop getting the rep bonus, since it won't shave off more than 1 fish worth of rep anyways. Well fuck. Obviously it's only 1 day, but still a nice little "fuck you" either way. She'll get exalted today though at least.
Related complaint: Somehow sparked a rather large debate in guild the other day over the importance of fishing skill in reducing junk catches, and was told by various people that we're wasting our time, and that they have it on good authority that you need no more than 650 skill anywhere in Pandaria. Of course we got the usual "You're doing it wrong" type responses, because they fish too and never get junk with lower skill in the same zone as us (which is a flat out lie). And yes, we made sure that they meant open water and not pools (It's 825 skill for Vale, btw).
only way to get rep with nat is to fish up the questfishes? you can only hand in one per day?
Can hand in one of each, there are three. Grindy rep is grindy.
grindy wow is grindy, more like
Yeah 3 different fish, can turn in 1 of each per day for 500 rep (600 as human + guild perk), for 1500/1800. They're unique, so you can't hoard them aside from getting an extra for the next day after you've already turned them in.
They increased the drop rate though, didn't they? I could have sworn I read that somewhere.
Still. It's a long rep grind, one I'm not terribly worried about finishing.