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  1. #1

    The 320/120 rule for Blms is still applicable, right?

    Nothing game changing has happened to it, yes?

  2. #2

  3. #3

    I suppose they are. I've seen them floated around like a magical chalice but I've never really paid all that much attention to them.

  4. #4
    I Am, Who I Am.
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    No, your numbers are inferior, 330/130 is the bull god number. 95% capped magical accuracy with 330/130.

  5. #5
    Bagel
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    320 / 120 fail, get more if you can, and dont be like those idiots that thought 320 / 120 was CAPPED back in the other thread.

  6. #6
    Sea Torques
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    Does the 320 (or 330) represent only Elemental Skill or does it represent Elemental Skill + MAcc? Right now w/o food I have a 324(skill)/119(int)/5(macc) build for resistant mobs and I was wondering if that counts more like a 329/119 build then not.

  7. #7
    Bagel
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    Hard to tell, maybe more around 328~ / 119 counting the MACC+5, no one can tell for sure.

  8. #8

    My RDM/SCH got 322 Skill and 111 INT atm (on Blizzard). Upgrades incoming to boost INT a bit more (money issue)... Also, +15 macc from Ice Macc Merits.

    http://users.telenet.be/jandebruyn/eneskill.png

    My BLM is only 66 atm, but I'm having fun nuking RDM/SCH

  9. #9
    Old Merits
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    Quote Originally Posted by Enedin View Post
    My RDM/SCH got 322 Skill and 111 INT atm (on Blizzard). Upgrades incoming to boost INT a bit more (money issue)... Also, +15 macc from Ice Macc Merits.

    http://users.telenet.be/jandebruyn/eneskill.png

    My BLM is only 66 atm, but I'm having fun nuking RDM/SCH
    I would be interested to see the gear you use.

    I don't have much call for nuking on anything more than T-VT, so never need to stack that much skill. 273 skill (with 4/5 ice merits and +4m.acc from gear) and 127 INT is good enough to nuke on most things.

    RDM nuke set (lol)

    If I did sub SCH with the same gear, that would be 299/127 build.

  10. #10
    Puppetmaster
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    Quote Originally Posted by rithridan View Post
    Does the 320 (or 330) represent only Elemental Skill or does it represent Elemental Skill + MAcc? Right now w/o food I have a 324(skill)/119(int)/5(macc) build for resistant mobs and I was wondering if that counts more like a 329/119 build then not.
    According to the tests reported on this blog, 1 magic accuracy should be treated as 1 skill.

  11. #11

    Quote Originally Posted by Argettio View Post
    I would be interested to see the gear you use.

    I don't have much call for nuking on anything more than T-VT, so never need to stack that much skill. 273 skill (with 4/5 ice merits and +4m.acc from gear) and 127 INT is good enough to nuke on most things.

    RDM nuke set (lol)

    If I did sub SCH with the same gear, that would be 299/127 build.
    I just got back from nuking puddings in zhayolm as RDM/SCH, was really easy with grav

    I use the following gear:

    - Aquilo's Staff / Bugard Strap +1 / ... / Phantom Tathlum
    - Warlock's Chapeau +1 / Elemental Torque / Loq. Earring / Moldavite Earring
    - Errant Houppelande / Genie Gages / Diamond Ring / Diamond Ring
    - Merciful Cape / Penitent's Rope / Duelist's Tights / Duelist's Boots

    Puts me at 322 skill /sch (with full merits) and 112 INT. Gives me a total of 1.33 Mab. Also +15 ice macc.

    I know the skill is overkill, but it's just awesome to see such high number on RDM lol.

  12. #12
    IMPERIAL CONCUBINE OF ME
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    Do you break 1k on your T3 on puddings?

  13. #13
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    pretty sure he wont without using obi or something

  14. #14
    IMPERIAL CONCUBINE OF ME
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    Just curious how much dmg he's doin :3

  15. #15
    CoP Dynamis
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    shit is situational. People say amg amg need 330 skill, some swear by 320. Personally i go with 317 skill, 2macc(missing goli feet) and around 145-150 int for wyrms/gods, however i virtually always without fail have a corsair giving warlocks. If for some reason i dont, then i tend to throw on ele torque for 324 skill and omega ring for +3 macc at the cost of 2 int. Never fails for me and also gives me a lot of flexability.

    Something like longbowed chariot i tend to go closer to 330/100, but that is as much down to int often being locked as anything else.

  16. #16

    Quote Originally Posted by Day View Post
    Just curious how much dmg he's doin :3
    http://users.telenet.be/jandebruyn/EnePud.png

  17. #17
    Sea Torques
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    Since we've moved from blm to rdm I'll risk a slight derail concerning the ability of ninja to hit the 'magic numbers'

    this gear set:

    HQ Staves
    Appropriate elemental grip
    Phantom tath
    AF+1 hat
    Ninjutsu torque
    Stealth ear
    Ninjutsu ear
    Osode
    Seiryus Kote (nothing really available in this slot)
    Snow ring
    Snow ring
    Astute Cape
    Relic Belt
    Denali Pants
    AF2+1 feet


    This set gives:

    7 Macc
    22 INT
    37 Skill

    A taru nin/rdm with ninjutsu/INT merits eating cream puffs would get these numbers:

    7 Macc
    72 (base) + 5 (merits) + 7 food + 22 (gear) INT= 108 INT
    285 + 37 skill = 322 skill


    If 1 macc=1 skill that would basically be 329/108.



    Is this worth considering at all in any situation? Would there be any situation where it would be worth considering if SE added some +12 INT gloves to bring the number to 329/120? Free nuking with no MP would be nice, and pulling hate as a ninja would not be a problem. I'm pretty sure the tradeoff would be that it would take 4-5 :san nukes to equal 1 blm nuke and TP moves from mobs you need 320/120 on are generally not too pleasant. Is there a use for this?

  18. #18
    Old Merits
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    Assuming 117 base INT (taking off 5 for Aquilo's Staff )

    Thunder III : ~740 DMG
    Blizzard III : ~706 DMG

    For puddings I would swap:
    Merciful Cape -> Prism
    Duelist's Tights -> Mahatma Slops
    Genie Gages -> Yigit Gages

    that will net you +17 INT and + 2 MAB:-

    Thunder III : ~801 DMG
    Blizzard III : ~767 DMG

    And I doubt you would notice the lose in skill.

    1k Tier III is possible on RDM, but requires morrigan's, obis, novio earring and weather.

    Edit, I'm not sure why my numbers don't match his Screen Shot...

  19. #19

    Quote Originally Posted by Argettio View Post
    Assuming 117 INT (taking off 5 for Aquilo's Staff )

    Thunder III : ~740 DMG
    Blizzard III : ~706 DMG

    For puddings I would swap:
    Merciful Cape -> Prism
    Duelist's Tights -> Mahatma Slops
    Genie Gages -> Yigit Gages

    that will net you +17 INT and + 2 MAB:-

    Thunder III : ~801 DMG
    Blizzard III : ~767 DMG

    And I doubt you would notice the lose in skill.

    1k Tier III is possible on RDM, but requires morrigan's, obis, novio earring and weather.
    Yeah I just wanted to try out puddings, never thought about my skill. But 322 is overkill, I'll swap some next time

  20. #20
    Old Merits
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    I messed around on puddings as RDM/BLM (before I leveled /sch) with a few LS mates.

    I was doing 710 Blizzard III (780 with day of the week) and ~750 Thunder III.

    That was with set I linked earlier. Resists were minimal.

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