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  1. #21
    Brown Recluse
    Sweaty Dick Punching Enthusiast

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    Unicorn

    Quote Originally Posted by Epical View Post
    Gah I want to be able to fully utilize this, but it's so damn confusing to learn XML. =(
    Yeah Nitsuj was trying to explain SC and XML to me, and I'm retarded so I gave up. I do want to try this new one out though.

  2. #22
    Cerberus
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    Quote Originally Posted by ringthree View Post
    Now that Aikar is here, more tangential questions!

    Who was working on the RNG auto-shoot plug-in, and do you know the status of it? Also, Windower 4? Update?

    Thanks for all the hard work!
    i'm doing autoranger, just it broke last dec patch and i havnt gotten around to hitting the recompile button (thats all i gotta do lol), but its still not release ready.

    windower 4 is azaril, and hes posted some updates on our forums.

  3. #23
    New Merits
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    Ragnarok

    Never used it, but well, that post made me *drool*

  4. #24
    Sandworm Swallows
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    Quote Originally Posted by Aikar View Post
    i'm doing autoranger, just it broke last dec patch and i havnt gotten around to hitting the recompile button (thats all i gotta do lol), but its still not release ready.

    windower 4 is azaril, and hes posted some updates on our forums.
    Awesome! Thank you some much! *hits recompile button for you* Anything else I can help with? LOL

  5. #25
    Relic Horn
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    Quetzalcoatl

    ok, i never used SC, but im interested... do i just download the .dll and load it up?
    nvm, i see have to make xml files... i'll try in a few weeks or somethin when i get bored...

  6. #26
    Insert witty title here
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    damnit damnit damnit!!!

    I just get all my xml's the way I want/need them, and you go and throw <equip> in the mix!

    "Now I have to start all over again..." -Willam

    j/k. Nice addition, but where do you define the "when" portion? For my Red Mage, I use precast and midcast for all spells (start in fastcast gear, midcast is gear to help spell), is that still possible with <equip>?

  7. #27

    Nice work!

    One question though--does SC still crash if a script you run inputs two commands? Without SC, you can put say

    input /ma "Utsusemi: Ni" <me>
    input /ma "Utsusemi: Ichi" <me>

    and it'll work fine. With SC loaded, a script like that would cause a crash. Probably not a good idea anyway (reverted to single commands and let SC take care of everything else).

    Edit: Welp nevermind, read the update log and it's the first thing mentioned. Sorry

  8. #28

    Thank you!!! This plugin is awesome but it drives up the cost of gearing jobs because its so easy to do equip swaps for everything that could possibly need it.

  9. #29
    New Spam Forum
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    Quote Originally Posted by Esvedium View Post
    damnit damnit damnit!!!

    I just get all my xml's the way I want/need them, and you go and throw <equip> in the mix!

    "Now I have to start all over again..." -Willam

    j/k. Nice addition, but where do you define the "when" portion? For my Red Mage, I use precast and midcast for all spells (start in fastcast gear, midcast is gear to help spell), is that still possible with <equip>?
    I would imagine it will be <equip when="Precast|midcast|aftercast" set="sethere" />

    Just my assumption though..

  10. #30
    CoP Dynamis
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    Looks promising :D I've only had a few crashes with spellcast, and that was when I was modifying my sets way back when.

  11. #31
    Salvage Bans
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    Bahamut
    WoW Realm
    Silvermoon

    too complex for me

    someone write some smn spellcast for me? QQ

  12. #32
    Cerberus
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    Summoner [Windower.net]

    ddaydj's is prolly going to be one the best.

    but yes same way as <action type="equip" for when, just the type="equip" is move to <equip part instead, all the same attributes still work on that element.

  13. #33
    Relic Shield
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    I have working .XMLs, though I've always found Spellcast to be almost more finnicky than it's worth. Like how it sucks ass at changing to idle and engaged sets, and handling my HB macros. I just assume I still have to do that manually most of the time. Someone should write a GUI app that stupid proofs .XML writing.

  14. #34
    Yoshi P
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    Ramuh

    I am a man, or I would say other words outside this

    SO GOOD!

    You really do need to make one just for yourself, as it is based so much on the gear you have.

    Can use others to see how it works though^^

  15. #35
    Relic Horn
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    anyone got some blm xmls already >_>

    nvm I lernd2cliknreed

  16. #36
    Insert witty title here
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    Quote Originally Posted by Aikar View Post
    but yes same way as <action type="equip" for when, just the type="equip" is move to <equip part instead, all the same attributes still work on that element.
    So it's just taking the "<action type=" out of all of my equip statements?
    If so, that's even easier. Load up SC1, CTRL+H, <action type="equip", <equip

    :D

  17. #37
    Salvage Bans
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    Ragnarok

    Really awesome, looks fantastic. I'm especially fond of name completion.

  18. #38

  19. #39
    Relic Horn
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    Asura

    Dumb question from someone trying out spellcast for the first time -

    Do I need to use the abbreviated names for items from the equipment list, or can I use the full name?

  20. #40
    Fake Numbers
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    Quote Originally Posted by Epical View Post
    Gah I want to be able to fully utilize this, but it's so damn confusing to learn XML. =(
    If i can do it, you can do it.

    Check out the the XML Examples and tailor it to your gear. Easiest way to get started.
    User Submitted XML [Windower.net]

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