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  1. #1
    Anti-crusade crusader
    Join Date
    Oct 2008
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    BG Level
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    Version Update Compilation

    2003 Updates

    07-17-2003
    Spoiler: show
    July 17 Update details

    * The maximum job level has been raised to 70. The "Riding on the Clouds" quest must be completed first. In conjunction with the job level cap raise, the combat skill and craft skill level caps have also been raised. The maximum craft skill level is now 90 (adept).

    * The required MPs for casting "Cure III," "Cure IV," and "Cure V" have been adjusted. Also, the amounts of time required to cast and re-cast "Cure II," "Cure III," "Cure IV," and "Cure V" have been changed. The enmity factor received for casting "Cure V" is no longer based on the amount healed, as is with the other "Cure" spells. Finally, the potency of all "Cure" spells is now directly affected by the caster's healing magic skill level.

    * The amount of time required for re-casting the white magic spell "Erase" has been shortened.

    * The effect of the white magic spell "Stoneskin" now improves according to the caster's MND and enhancing magic skill level.

    * The casting time of "Bar-" spells (Barfire, Barwater, etc.), their duration, and the amount of MP required to cast them have been reduced. Also, the strength of the spells is now directly affected by the caster's enhancing magic skill level.

    * The price for the spell "Regen," sold in Mhaura, has been lowered. Also, the spell "Regen II" is now available for purchase. This healing spell can only be used by white mages.

    * The amounts of MP required for level III and IV elemental magic spells have been reduced.

    * The value of a monster's dark elemental resistance will reflect more strongly on its ability to resist the black magic spell "Dispel."

    * The duration of "Gravity" now varies between 30 to 120 seconds.

    * The duration of "Poison" spells now improves according to the caster's enfeebling magic skill level. Also, the amounts of damage inflicted on an enemy by "Poison II" and "Poisonga II" have been increased.

    * New high-level bard songs have been added. These new songs can be purchased at Harmodios's Music Shop in Bastok. However, some of these songs will only become available when Bastok is ranked second or higher in the conquest. Also, "Puppet's Operetta" can now be purchased from the Troupe Valeriano.

    * The value of a monster's light elemental resistance will now reflect on its ability to resist the bard song "Magic Finale."

    * The target for the bard song "Hunter's Prelude" has been reduced to a single PC.

    * The amounts of HP restored by the avatar abilities "Healing Ruby," "Healing Ruby II," and "Spring Water" have been increased. In addition, the amounts of MP required to cast "Healing Ruby II" and "Spring Water" have been reduced.

    * The amounts of MP required for summoning spells have been reduced.

    * The overall effect of the job ability "Astral Flow" has been improved.

    * The amount of time required to summon elementals has been reduced.

    * Time required to cast "Ni" level ninjutsu will be reduced.

    * The amount of time required to re-use the monk ability "Chakra" has been reduced from 15 minutes to 5.

    * In conjunction with the level cap raise, the following magic and songs have been newly released and/or changed.

    White Magic
    Shell IV WHM 68/RDM 68 Enhances target's magic defense.
    Shellra IV WHM 68 Enhances magic defense for party members in area of effect.
    Regen WHM 21/RDM 21 Gradually restores target's HP.
    Regen II WHM 44 Gradually restores target's HP.
    Regen III WHM 66 Gradually restores target's HP.
    Protect IV WHM 63/RDM 63/PLD 70 Enhances target's defense.
    Raise III WHM 70 Revives target from KO.
    Black Magic
    Water III BLM 55/RDM 67 Deals water damage to an enemy.
    Aero III BLM 59/RDM 69 Deals wind damage to an enemy.
    Thunder III BLM 66 Deals thunder damage to an enemy.
    Stone IV BLM 68 Deals earth damage to an enemy.
    Water IV BLM 70 Deals water damage to an enemy.
    Aeroga III BLM 67 Deals wind damage to enemies in area of effect.
    Firaga III BLM 69 Deals fire damage to enemies in area of effect.
    Blizzard II BLM 42/RDM 55/DRK 66 Deals ice damage to an enemy.
    Songs
    Knight's Minne IV BRD 61 Enhances defense for party members in area of effect.
    Bewitching Etude BRD 62 Enhances Charisma for party members in area of effect.
    Valor Minuet IV BRD 63 Enhances attacks for party members in area of effect.
    Logical Etude BRD 64 Enhances Mind for party members in area of effect.
    Sage Etude BRD 66 Enhances Intelligence for party members in area of effect.
    Foe Requiem VI BRD 67 Deals sonic damage to enemies.
    Swift Etude BRD 68 Enhances Agility for party members in area of effect.
    Puppet's Operetta BRD 69 Enhances resistance against silence for party members in area of effect.
    Vital Etude BRD 70 Enhances Vitality for party members in area of effect.

    * The system used for calculating EXP gained after level 61 is now the same as that for levels 60 and under.

    * It is now easier for players above level 60 to gain EXP. However, large differences in party member levels now greatly affect the amount of EXP gained in battle.

    * EXP that exceed the amount required to achieve the next level will now be carried over. This also pertains to EXP regained when using the "Raise" spells.

    * A limit has been set on the maximum amount of EXP lost when KO'd. This applies mainly to high-level PCs.

    * In battles with level restrictions, a KO will result in an EXP loss relative to your effective level.

    * The number of PCs that the four floors of Jeuno can handle has been raised.

    * Conquest guards, auction house clerks, and delivery services have been added to each floor of Jeuno. In conjunction with this addition, the tax taken from all bazaar sales within Jeuno is now 10%.

    * A new merchant has been stationed in the Ru'Lude Gardens. This shop can be used to sell unwanted items.

    * The amount of time required for the chocobo rental fees to go down has been reduced by 25 percent.

    * A change has been made to the Mog House menu displayed when leaving your room. (This only applies to players who have completed the "multiple exit" quests.)

    * PCs will no longer be kicked from a party when they enter their Mog House.

    * Also, PCs may now use the "Seek Party" and "Autogroup" commands while in their Mog House.

    * If an item sent by a delivery service is still classified as "preparing," the sender may have the item returned to their own inventory by selecting it and pressing the Confirm button or the enter key.

    * A message is now displayed in the log window when an item has been returned from the delivery service. A message is also displayed in the log window after taking/dropping/returning items from the delivery box.

    * The names of all doors now appear in green when targeted.

    * Parties can now be formed in regions, rather than areas. In conjunction with this change, the PCs listed when performing a "find member" search are now limited to those PCs close to the searcher's current level. More detailed searches will also be limited to the first 100 PCs that fit that search's parameters. Areas where maps do not exist, as well as ferries and airships, are not considered a part of a region when searching for a party. The number of PCs displayed in normal region and area searches has also been limited to the first 100. The number displayed in a world search has been increased from 14 to 40.

    * The search option "Current Region" has been added to the area search menu.

    The text command for searching a region is: /search region or /sea region

    FOR REFERENCE:
    /sea=conducts a search of the current area.
    /sea all=conducts a search of all areas.

    EXAMPLE:
    /sea all 60 BLM
    Searches all areas for a level 60 black mage.

    /sea region 35 DRG W
    Searches the current regions for a level 35 dragoon with a name starting with "W."

    * It is now possible to attach a welcome message to a linkshell.

    This welcome message appears when a PC logs in or equips a linkshell item.

    /lsmes
    Displays the welcome message.

    /lsmes level
    Displays the level of authority required to edit the linkshell message.

    The following is a list of the commands that linkshell members granted authority may use:
    /lsmes "[MESSAGE]" or /lsmes set "[MESSAGE]"
    Changes the linkshell welcome message.
    /lsmes clear
    Clears the linkshell welcome message.

    The following is a list of commands that only linkshell owners may use:
    /lsmes level ls
    Sets authority level to linkshell owner.
    /lsmes level ps
    Sets authority level to pearlsack holders (default).
    /lsmes level all
    Sets authority level to all linkshell members.

    * The menu location of the "Create Pearl" button has been changed.

    Also, the last cursor position for the linkshell menu is no longer saved.

    * The vibration that accompanies the call command can now be regulated.

    <ncall> or <ncallX> (X=0-3:sound style)
    Controller vibration is only felt by party members near the caller.
    <scall> or <scallX> (X=0-3:sound style)
    A sound-only call.

    Windows version users: These commands are only applicable when controllers supporting force feedback are used.

    * PCs are no longer able to change the color of messages displayed when using the /echo command.

    * A bug that prevented you from using an item in your inventory by text command, when you had the same item up on bazaar, has been fixed.

    * Basic synthesis image support from guild NPCs no longer requires gil. Advanced synthesis image support now lasts 4 times longer.

    * Items can no longer be purchased repeatedly from the guild shops. A PC must now wait 3 seconds before making their next purchase.

    * A variety of items can now be retrieved by breaking down armor with lightning crystals.

    * The price of arrows and crossbow bolts has been reduced.

    * New recipes for arrows and crossbow bolts have been added. (This synthesis requires carpentry skills, etc.)

    * Synthesis of ninja tools now produces more items per execution.

    * Changes have been made in the type of items that can be retrieved with the ranger job ability "Scavenge."

    * New types of items can now be harvested when using the "logging" command.

    * The expeditionary force system has been modified:

    -Members of expeditionary forces will now receive an item (gate glyphs) that allows them to teleport back to their nation after completing their assignment.
    -PCs no longer receive rewards for only participating in expeditionary forces.
    -Region points received by the expeditionary force's nation will vary according to its conquest ranking.
    -Conquest points received by players are proportional to the number of enemies defeated as well as treasure chests opened during the expedition. These rewards will only be given if the players' nation gains control of that region.
    -Finally, the number of conquest points received also varies with a nation's current standing in the balance of power.

    * Conquest points will no longer be lost when changing allegiance. These conquest points will be saved until a PC has returned to their previous nationality.

    * The beastmen are beginning to gain control in certain regions.

    * The amount of time required for a beastman beastmaster to call another pet has increased from 30 to 60 seconds.

    * Some summoned elementals can now cast spells (healing/enhancing) outside of battle.

    * The text color and chat filter category for pets have been made the same as party members.

    * A PC will no longer be locked onto a target after disengaging from battle.

    * Shoal Pugils on the Buburimu Peninsula no longer link.

    * The location of beastmaster-type goblins in the Batallia Downs, the East Altepa Desert, and the Labyrinth of Onzozo has been changed.

    * A PC can no longer be attacked in Delkfutt's Tower by monsters on a different floor.

    * A bug caused by notorious monsters pulling PCs back within their domain has been fixed. Also, Ash Dragons can pull PCs to them from anywhere within the area they reside in.

    * New high-level notorious monsters have been introduced. These monsters have been added to the new, as well as previous, regions.

    * The number of beastmen's seals needed for obtaining orbs have been changed.

    Moon orbs: 99 seals => 60 seals
    Star orbs: 50 seals => 40 seals

    A new orb has also been introduced. The level restriction for this burning circle battle is 50 and lower.

    Comet orbs: 50 seals

    Finally, three new orbs for use at the burning circle in Fei'Yin have been added. These can be obtained by trading 30 Kindred's seals (new item). Each orb contains a different battle.

    Clotho orb
    Lachesis orb
    Atropos orb

    Currently, only Lachesis orbs and Atropos orbs are available for exchange. A notice will be displayed on PlayOnline when the Clotho orb becomes available.

    * The contents of the level 40 star orb battle in Balga's Dais (Giddeus) have changed. The job type of the mandragora that appears has been changed to monk.

    * The color of the dot indicating a defeated monster on the on-screen compass has been changed.

    * Previously viewed mission events can now be replayed through newly added NPCs.

    * The Cardian required to complete the Windurst quest "A Greeting Cardian" can now be found at any time in the Buburimu Peninsula (as opposed to only when the area was under Windurst control).

    * The item received from Ranpi-Monpi in the Culinarians' Guild (Windurst Waters) has been changed.

    * Basic armor supplied to adventurers at the beginning of the game can now be purchased in different locations in the three nations. However, once bought, these pieces of armor cannot be traded or sold.

    * A bug where certain non-equippable items (such as the grapnel) would appear in the equipment menu has been fixed.

    * The following accessory names have been changed to reflect the abilities they affect.

    OLD NEW
    Courage Earring => Reflex Earring
    Stamina Earring => Courage Earring
    Communion Earring => Knowledge Earring
    Serenity Earring => Balance Earring
    Tranquil Earring => Tranquility Earring
    Harmony Earring => Stamina Earring
    Vigor Earring => Energy Earring
    Joyful Earring => Alacrity Earring
    Loyal Earring => Puissance Earring
    Vision Earring => Wisdom Earring
    Knowledge Earring => Deft Earring
    Victory Earring => Solace Earring
    Solace Earring => Verve Earring
    Chakra Earring => Aura Earring
    Wealth Earring => Loyalty Earring
    Trust Earring => Nimble Earring
    Passion Earring => Triumph Earring
    Spirit Earring => Omniscient Earring
    Beauty Earring => Adroit Earring
    Empathy Earring => Communion Earring
    Purity Earring => Robust Earring
    Genius Earring => Celerity Earring
    Liberty Earring => Victory Earring
    Grace Earring => Genius Earring
    Ward Earring => Grace Earring
    Wise Earring => Serenity Earring
    Travel Earring => Vigor Earring
    Energy Earring => Mana Earring
    Courage Ring => Reflex Ring
    Stamina Ring => Courage Ring
    Communion Ring => Knowledge Ring
    Serenity Ring => Balance Ring
    Tranquil Ring => Tranquility Ring
    Harmony Ring => Stamina Ring
    Vigor Ring => Energy Ring
    Joyful Ring => Alacrity Ring
    Loyalty Ring => Puissance Ring
    Vision Ring => Wisdom Ring
    Knowledge Ring => Deft Ring
    Victory Ring => Solace Ring
    Solace Ring => Verve Ring
    Chakra Ring => Aura Ring
    Wealth Ring => Loyalty Ring
    Ward Ring => Celerity Ring
    Liberty Ring => Victory Ring
    Travel Ring => Genius Ring
    Genius Ring => Grace Ring
    Wise Ring => Serenity Ring
    Grace Ring => Vigor Ring
    Energy Ring => Mana Ring
    Balance Ring => Allure Ring

    * Macros, map markers, and other configuration files can now be saved to PlayOnline. There are four slots (one slot for one character) where data can be saved.

    -To save data, press [L1+L3] or [Shift+Alt+Ctrl+B] at the character select screen. Use the directional buttons to select a slot to save the data to. -To load data, press [R1+R3] or [Shif+Alt+Ctrl+R] at the character select screen. Use the directional buttons to select a slot to load the data from. -To erase data, press [R2+L2+R3+L3] or [Shift+Alt+Ctrl+D] at the character select screen. Use the directional buttons to select a slot to delete the data from.

    * Use the Tab key while typing a message to bring up frequently used terms. When the retail version is released, this feature will also act as an automatic English-Japanese translator.

    Known Issues:

    * When attempting to change nationalities, the NPC will tell you "your current conquest points will be lost permanently." However, as stated earlier, conquest points will be saved.m

    * The help message for the weapon "stun claws" lists 68 as the required job level. However, this weapon can actually be equipped at level 62.

    * The help message for the "rising sun +1" lists (THF/RNG) as the jobs which can equip this throwing weapon. However, the rising sun +1 can only be used by thieves and ninjas.


    10-21-2003
    Spoiler: show

    * These updates will be fully implemented when logging in for the first time.

    [Important Updates]

    * A keyboard configuration option will be added. To find this menu, look in the following location:

    * PlayStation2 Main Menu-->Config-->Keyboard-->Key Assignment
    * Windows Main Menu-->Config-->Misc. 2-->Key Assignment


    * Using Tab key phrases with any chat mode will automatically translate the text into the language (English or Japanese) of PCs within the chat radius. This translation feature can be overridden by deleting one or more characters from the message before sending it. Words/phrases to be translated will be displayed in light blue before the Enter key is pressed. Untranslated words will be displayed in white.

    * The language setting display of a player seeking a party can now be seen during region searches as well as area searches. Also, the on-screen abbreviations for languages will be changed as follows:

    * Japanese: JP-->J English: EN-->E Bilingual: JP/EN-->JE


    [Event Updates]

    * New rank 9 and Zilart missions will be introduced.

    * Various new quests will be added.

    * An option to replay event scenes from quests, Zilart missions, and the Jeuno Magicite mission will be implemented.

    * Players will now have to wait one day (Earth time) to repeat Protocrystal battles.

    * A third Mog Safe expansion quest will be added. This quest will only start if you have met certain conditions and completed the second expansion quest.

    * A new game called "Lucky Roll" will be conducted by NPCs in Norg and Rabao. Each roll costs 100 gil, with the grand prize being 10000 gil.

    * A new fortune-telling NPC will be added to each of the three main nations. For a mere 120 gil, these all-knowing mystics will reveal the fortune of you and a partner. This service will be available only once a day (Vana'diel time) for each PC.

    * Previously when participating in an Expeditionary Force for a second time (after defeating the enemy in a previous E.F.), failure to take out the enemy resulted in a loss of all rewards from the previous E.F. Now, you will be given a reward if you succeed in defeating the enemy during the E.F. mission at least once before the weekly conquest tally, and if your nation is able to gain control of that region.

    * The one-way door on the first floor of Delkfutt's Tower will now be accessible with a Delkfutt Key. This will create a new shortcut to the 10th floor.

    [Battle Updates]

    * The number of areas where moon orbs can be traded for battles will be increased. Battles will now be available in the Sacrificial Chamber, the Cloister of Tides, and the Chamber of Oracles.

    * The amount of time used to clear a battlefield will now be displayed on the screen after a conflict has concluded.

    * The behavior of the monsters in the star orb battle in the Waughroon Shrine will be adjusted.

    * The amount of bonus damage awarded when successfully completing a magic burst will be increased.

    * The effect of the ability "Clear Mind" will be improved.

    * The job trait "Clear Mind" will be added to summoners.

    * The black magic spells "Sleepga" and "Sleepga II" will be released.

    * Black Magic
    * Sleepga BLK 31 Puts to sleep all enemies within area of effect.
    * Sleepga II BLK 56 Puts to sleep all enemies within area of effect.


    * The MP cost and damage caused by the white magic spell "Banish" will be adjusted. Also, this spell will now have the additional random effect of lowering the defense of undead monsters.

    * The effect of the white magic spell "Stoneskin" can no longer be reset via a recast before it wears off.

    * The amount of HP absorbed from an enemy using the black magic spell "Drain" will be adjusted. The effectiveness of the spell will now also be influenced by the day, the weather, and its use during magic bursts.

    * The amount of MP drained from an enemy using the black magic spell "Aspir" will be adjusted. The effectiveness of the spell will now also be influenced by the day, the weather, and its use during magic bursts.

    * TP will no longer be reset when changing weapons in the "Ammo" slot.

    * The names of the following Antica will be changed:

    * Antican Imperator --> Antican Tribunus
    * Antican Protector --> Antican Magister


    * The location of some monsters in the following areas will be changed:

    * The Boyahda Tree/Ifrit's Cauldron/Cape Teriggan/Valley of Sorrows

    * New notorious monsters will be added in the Outland areas.

    * The amount of time required for certain notorious monsters to reappear will be dramatically changed. However, the conditions under which these monsters reappear will remain the same.

    * The area attack of the king behemoth will now affect all players within its range, rather than just those currently engaged in battle.

    [Item Updates]

    * Changes will be made to the Mithra shop in the Ru'Lude Gardens.

    * Changes to the inventory in the following shops will be made:

    * -Muckvix's Junk Shop in Lower Jeuno
    * -Ensasa's Catalyst Shop in Windurst Waters
    * -Justi's Furniture in North San d'Oria
    * -The Tenshodo in Lower Jeuno

    * Factors such as weather, the moon phase, the day, and the time will now affect the type of items found when using the chocobo "Dig" command.

    * The variety of items that can be grown through gardening will be increased.

    * The prices of the goods sold on the ferry will no longer change.

    * There will be equip level changes for the following items:

    * Item Prev. Level New Level
    * Murasame 73 --> 70
    * Black Ribbon 71 --> 70
    * Fudo 74 --> 70
    * Company Sword 73 --> 70

    [System Updates]

    * A tone will now sound when you receive e-mail or messages from online friends.

    * In addition to the three existing <call> commands, eighteen new varieties will be added (<call4>`<call21>). As with the existing commands, <call> can only be used in the "party" chat mode. Also, the new commands <scall> (sound only) and <ncall> (vibration only) can be used in conjunction with the 22 different sounds. Finally, we ask players to be considerate when using the <call> commands. Be sure to get the approval of your party members before activating these commands during battle.

    * The /befriend command will be added. By using the command (/befriend [player name]), PCs will be able to send the "Let's be friends" message to another PC, which asks them to join their Friend List.

    * The subcommand <st> can now be used with the commands /search, /befriend, and /blacklist.

    * Messages displaying the results of synthesis (success, failure, items lost) will now be displayed within the "say" radius. Also, the chat filter "Other PC's synthesis results" will be implemented.

    * The /sit command will be added. This type of sitting differs from the kneeling position used for healing, as no HP or MP will be restored. Also, the following commands can be used while sitting:

    /yes, /no, /clap, /wave, /goodbye, /cry, /laugh, /huh, /farewell, /nod

    * PC motions will be added when performing mining, logging, and harvesting actions.

    * The number of mining, logging, and harvesting points that appear at one time will be increased.

    * The search comment option will be divided into four categories. Also, category-based searches will be available. The four categories will be color-coded and are as follows:

    * -Green: Searching for an EXP party
    * -Red: Searching for a Missions & Quests party
    * -Blue: Buying, selling, synthesizing items
    * -Yellow: Any other messages

    * The /wait macro has been upgraded to be more precise.

    * PCs will no longer be able to use the cursor keys, mouse, or function keys to change targets while locked on to another target.

    * A known issue with the /follow command (occurring when using on a target-locked PC) has been fixed.

    * A known issue with the /follow command (occurring when using on an invisible PC) has been fixed.

    * The speed of the cursor on the area and region info maps will be increased. However, the speed of the cursor used when placing markers will stay the same.

    * Time lapse will now be a factor in the probability rate of fishing items.

    * A known issue where controller vibration was lacking when certain large fish were on the line will be fixed.

    * A second confirmation question will be added when attempting to "kick" a linkshell member.

    * During periods when applications for world emigration are being accepted, PCs will be able to check whether or not they have applied by using the /smes command. This new message will only appear during application periods.

    * The number of players that can be invited to a World using a World Pass has been increased from one to five.

    * World Passes are purchased within the FINAL FANTASY XI world in the form of a password. Friends who enter this password at the "Create Character" screen will be able to play on the same World as you.


    * The title screen of the Windows version will be updated to support higher resolution settings.

    [Known Issues]

    * -There are instances where pets and avatars take damage from some of their own special abilities.
    * -There is a problem with the lettering color for the spell scrolls "Sleepga" and "Sleepga II" when displayed at an auction house.
    * The names are displayed in yellow (indicating the spell can be learned) at incorrect levels. The correct levels are as follows:

    * Sleepga BLK Lv.31/Sleepga II BLK Lv.56
    * Also, the names remain yellow even after they have been learned (the correct color of learned spells is green).

  2. #2
    Anti-crusade crusader
    Join Date
    Oct 2008
    Posts
    1,445
    BG Level
    6
    FFXI Server
    Asura

    12-16-2003
    Spoiler: show

    [Event Updates]

    * The level cap has been raised to 75.

    * To proceed beyond level 70, the final level cap quest "Shattering Stars" must be cleared.

    * Quests to gain new weapon skills have been added.

    * Various new quests have been added.

    * Several regions that were previously unavailable in the Expeditionary Force system can now be chosen. New target monsters have been added to these areas for the Expeditionary Force missions.

    * Expeditionary regions will include areas that you have visited but are not under the control of your nation or your ally nation.
    * Each expeditionary region will have a minimum level requirement and the following regions will not be available:
    * Ronfaure, Gustaberg, Sarutabaruta, and Tu'Lia
    * When participating in an expeditionary force you will now be able to trigger the appearance of the target monsters an unlimited amount of times. This is changed from the previous restriction of only once a week.
    * Individual conquest points rewarded for a successful expedition have been adjusted.

    * A high-ranking priest of the cathedral in Northern San d'Oria has returned from a trying pilgrimage.

    * The location of the "???" mark in the quest "Whence Blows the Wind" has been changed.

    * A new key item that allows you to pass through the Moongate in Ro'Maeve at any time has been added.

    [Battle Updates]

    * With the raising of the level cap, the skill cap for each combat skill has been increased.

    * The system for calculating the effect of the "Shield Bash" ability has been adjusted.

    * The chance for evading a Shield Bash will be uniformly lowered regardless of an enemy's level. This adjustment makes the ability stronger at lower levels and weaker at higher levels.

    * The accuracy of physical attacks for high-level characters has been increased.

    * The party experience bonus for certain high-level monsters has been increased.

    * While using the job ability "Manafont", black mages will no longer have their spell casting interrupted when taking damage.

    However, spell casting will still be affected by status effects such as Stun and Silence.

    * Upon activating the samurai job ability "Meikyo Shisui", TP will automatically be raised to 300%.

    * The summoner job ability "Astral Flow" will now last for three minutes.

    * Also, while the ability is in effect the MP cost for maintaining an avatar will be reduced to zero.

    * "Sneak Attack" will now only be successful when performed from directly behind an enemy.

    * The positioning for "Trick Attack" remains unchanged.

    * "Resist" job traits and songs for increasing resistance have become more effective against incredibly tough opponents.

    * Furthermore, the message "Resist!" will now be displayed in the log window when these traits and songs successfully resist an attack.
    * Resistance enhancing meal effects will also be treated in the same way as described above.

    * Adjustments have been made to the "Killer" job traits and "Circle" abilities.

    * Previously, these abilities had a "Haste" or "Slow" effect. However, now when a monster is attacking a PC with the appropriate "Killer" job trait or a PC under the protection of a "Circle" ability, the creature is occasionally intimidated and unable to attack, similar to the "paralyzed" effect.
    * The message "(Monster) is intimidated by (Character's) presence" will appear in the log window when the effect takes place. "Killer" meal effects will also be treated in the same way as described above.
    * In relation to these changes, the "Circle" abilities will now last for one minute and will be available for use once every ten minutes.

    * Spell and song effects such as Reraise will now be canceled when changing jobs.

    * The use of Cure V is now restricted to white mages only.

    * In accordance with the raising of the level cap and newly added magic, the following spells have become available for use:

    * White Magic

    * Flash WHM Lv.45, PLD Lv.37 Temporarily blinds an enemy, greatly lowers its accuracy.
    * Curaga IV WHM Lv.71 Restores HP of all party members within area of effect.
    * Reraise III WHM Lv.75 Grants you the effect of Raise III when you are KO'd.

    * Black Magic

    * Stun BLM Lv.45, DRK Lv.37 Temporarily prevents an enemy from acting.
    * Blizzaga III BLM Lv.71 Deals ice damage to enemies within area of effect.
    * Aero IV BLM Lv.72 Deals wind damage to an enemy.
    * Fire IV BLM Lv.73 Deals fire damage to an enemy.
    * Thundaga III BLM Lv.73 Deals lightning damage to enemies within area of effect.
    * Blizzard IV BLM Lv.74 Deals ice damage to an enemy.
    * Thunder IV BLM Lv.75 Deals lightning damage to an enemy.

    * Songs

    * Archer's Prelude BRD Lv.71 Enhances target party member's ranged attack accuracy.
    * Goddess's Hymnus BRD Lv.71 Grants Reraise to party members within area of effect.
    * Uncanny Etude BRD Lv.72 Enhances target party member's Dexterity.
    * Warding Round BRD Lv.73 Enhances resistance against curse for party members within area of effect.
    * Chocobo Mazurka BRD Lv.73 Increases movement speed for party members within area of effect.

    * Has no effect inside ferries, airships, or dungeons.

    * Herculean Etude BRD Lv.74 Enhances target party member's Strength.
    * Maiden's Virelai BRD Lv.75 Charms an enemy.

    * Summoning Magic

    * Earth Spirit SMN Lv.1 Summons an Earth Spirit to fight by your side.

    * Combat skills have been raised for the following jobs:

    * Black Mage (Club, Staff)
    * Dark Knight (Axe, Great Axe)
    * Beastmaster (Scythe)
    * Summoner (Club, Staff)

    * Combat skills have been added to the following jobs:

    * Bard (Staff)
    * Ranger (Axe)

    * The following weapon skills have been enhanced:

    * Dragon Kick
    * Shark Bite
    * Spinning Slash
    * Blade: Ten
    * Mistral Axe
    * Cross Reaper
    * Wheeling Thrust
    * Tachi: Yukikaze
    * Tachi: Gekko
    * Full Swing
    * Spirit Taker

    * The skill chain attributes for "Tachi: Gekko" have been changed.

    * New notorious monsters have been added to several areas.

    * Adjustments have been made to the placement and level of monsters in the following level 50-70 areas:

    * Ro'Maeve/Cape Terigan/King Ranperre's Tomb/The Boyahda Tree
    * Dragon's Aery/Den of Rancor/Kuftal Tunnel/Gustav Tunnel
    * Ru'Aun Gardens/Ve'Lugannon Palace/The Shrine of Ru'Avitau
    * Qulun Dome/Monastic Cavern/Castle Oztroja

    * The number of hit points for Orcs has been readjusted.

    * The movement speed of the Behemoth and the King Behemoth has been increased.

    * A knock-back effect has been added to several monster attacks.

    * The distance a character is knocked back by certain existing monster attacks has been adjusted.

    * The best clear time for each battlefield will now be displayed along with the time limit for the battle.

    [Item Updates]

    * The skill cap for synthesis skills has been raised to 100 (Veteran).

    * New synthesis recipes have been added for each type of skill.

    * Rank 9 conquest items have now become available.

    * Also, the number of conquest points required to purchase "Instant Warp" and "Instant Raise" has been halved.

    * The amount of time taken for treasure chests to reappear will now be random within a set time frame.

    * Treasure chests will now reappear a short time after a trap has been set off by a thief failing to open a chest.

    * A new member has joined the Troupe Valeriano: a Mithra that bundles sets of arrows together so they take up less inventory space.

    * She will group a set of 99 arrows or bolts of certain types into a single "quiver."
    * These quivers can be stacked in groups of twelve, essentially allowing you to carry twelve times the number of arrows.

    * You will now be able to stack up to 99 of the following items:

    * Tathlum/Astragalos/Dart/Dart +1/Hawkeye/Pinwheel/Hyo

    * The new gardening item "tree saplings" is now harvestable from "tree cuttings."

    * Accordingly, the number and types of items harvestable from "tree cuttings" have been adjusted.

    * New items have been added for logging and mining.

    * Also, hatchets, pickaxes, and sickles will break more easily when used repeatedly at the same point.

    * The prices for meals have been adjusted.

    * The status issues concerning the behemoth knife and behemoth knife +1 have been addressed.

    * The status issue concerning the phantom earring has been addressed.

    * The help message issue concerning the darksteel maul and the darksteel maul +1 has been addressed.

    [System Updates]

    * Mog House functions have been expanded with the addition of the "Storage" menu item. Furniture placed in your Mog House using the Layout command gives you access to extra storage space separate from your Mog Safe, accessible though the Storage menu. The new text command is "/storage". Using this command outside of your Mog House allows you to see what items you have in Storage.

    * The Storage menu is handled in exactly the same way as the Mog Safe, but items stored in furniture can only be accessed from your Mog House.
    * The Storage menu is unavailable at Rent-a-Rooms and when using the Nomad Moogle service.

    * The camera position for the "/sit" command has been lowered to the eye level of the sitting character.

    * The camera angle and degree of zoom will now remain the same when changing areas and after logging out.

    * Pressing the Zoom In and Zoom Out keys at the same time will return the camera to the default setting.

    * The scale of the map will also remain the same after logging out.

    * The "Ammo&Misc.", "Food", and "Others" categories of the Auction House have been further subdivided:

    * Weapons„Ammo&Misc.

    * Ammunition All varieties of bullets, arrows, and other throwing weapons. (e.g. wooden arrow)

    * Fishing Gear Items used for fishing. (e.g. willow fishing rod, lugworm)
    * Pet Items Items for beastmasters and their pets. (e.g. pet food alpha)


    * Food„Meals

    * Meat&Eggs Meals made with various meats. (e.g. meat mithkabob)
    * Seafood Meals made with various seafood. (e.g. boiled crab)
    * Vegetables Meals made with various vegetables. (e.g. roasted mushrooms)
    * Soups All varieties of soups. (e.g. pea soup)
    * Breads&Rice Meals made with any kinds of breads or cereals. (e.g. rice ball)
    * Sweets All varieties of cookies, crackers, and desserts. (e.g. bubble chocolate)
    * Drinks All varieties of beverages. (e.g. pineapple juice)


    * Ingredients

    * Ingredients used for cooking. (e.g. pie dough)

    * Fish

    * All varieties of marine life that can be caught by fishing. (e.g. Quus)

    * Crystals

    * Crystals.

    * Others

    * Misc. Items that do not fall under any other category. (e.g. herb seeds)
    * Beast-made Items constructed or forged by beastmen. (e.g. Goblin mask)
    * Cards All cards. (ace of cups card)
    * Ninja Tools Tools used to cast ninjutsu. (e.g. shihei)
    * Cursed Items ???


    * The following items have moved to new categories:

    * Bast Parchment Alchemy --> Woodworking
    * Koma Misc. --> Woodworking
    * Zinc Ore Smithing --> Goldsmithing
    * Mythril Ore Smithing --> Goldsmithing
    * Brass Ingot Smithing --> Goldsmithing
    * Mythril Ingot Smithing --> Goldsmithing
    * Brass Sheet Smithing --> Goldsmithing
    * Mythril Sheet Smithing --> Goldsmithing
    * Blessed Mythril Sheet Smithing --> Goldsmithing
    * Brass Scales Smithing --> Goldsmithing
    * Mythril Chain Smithing --> Goldsmithing
    * Brass Nugget Smithing --> Goldsmithing
    * Insect Wing Leathercraft --> Clothcraft
    * Bird Feather Leathercraft --> Clothcraft
    * Giant Bird Feather Leathercraft --> Clothcraft
    * Giant Bird Plume Leathercraft --> Clothcraft
    * Phoenix Feather Leathercraft --> Clothcraft
    * Yagudo Feather Leathercraft --> Clothcraft
    * Chocobo Feather Leathercraft --> Clothcraft
    * Black Chocobo Feather Leathercraft --> Clothcraft
    * Lizard Molt Bonecraft --> Leathercraft
    * Parchment Alchemy --> Leathercraft
    * Slime Oil Misc. --> Alchemy
    * Lilac Misc. --> Alchemy
    * Amaryllis Misc. --> Alchemy
    * Marguerite Misc. --> Alchemy
    * Dahlia Misc. --> Alchemy
    * Cracker Misc. --> Alchemy
    * Twinkle Shower Misc. --> Alchemy
    * Comet Misc. --> Alchemy
    * Konron Hassen Misc. --> Alchemy
    * Kongou Inaho Misc. --> Alchemy
    * Meifu Goma Misc. --> Alchemy
    * Airborne Misc. --> Alchemy
    * Leshonki Bulb Woodworking --> Misc.

    * The level restriction for riding chocobos in the three main nations has been decreased to 15.

    * In order to ride a chocobo at level 15, it is still necessary to acquire a chocobo license in the same way under the same conditions as before the update.
    * However, the amount of riding time for characters lower than level 20 will be shortened.

    * The window for the auto-translation function will change size automatically to accommodate the length of different words and phrases.

    * It is now possible to return to previous categories when using the auto-translation function.

    * The following changes have been made to the auto-translation function:
    * New phrases have been added.

    * The phrase "Please" has been changed to "Yes, please."

    * Words and phrases taken from the auto-translation function will have their beginnings and endings clearly marked when displayed in the log window.

    * The following changes have been made to the mouse controls:
    * [Wheel]

    * -Click
    * Open main menu.
    * -Up/Down
    * Operates scroll bar of selected window.
    o Some mice do not have wheels.

    * [Left Button]

    * -Click
    * Select menu item/Target object (PC,NPC etc.)
    * -Move mouse with button held
    * Moves character.
    * Moving the mouse in a specified direction while the left button is
    * held down will cause your character to run in that direction.

    * [Right Button]

    * -Click
    * Deselect menu item or targeted object.
    * -Click while character is in motion
    * Autorun.
    * Clicking the right mouse button while your character is in motion
    * will engage Autorun.
    * Clicking the right mouse button a second time will cancel Autorun.
    * -Move mouse with button held
    * Moves camera.
    * Moving the mouse in a specified direction while the right button is held
    * down will move the camera in that direction.

    * [Cursor]

    * -In third-person view
    * Moving the cursor to the edge of the screen in third-person view will
    * cause the camera to rotate in that direction.
    * -In first-person view
    * Moving the cursor to the edge of the screen in first-person view will
    * cause your character's view to rotate in that direction.


    [Windows version only]

    * A dialogue box for the number of sound effects that can be played simultaneously (SoundEffectNum) has been added to the configuration tool.

    * The new items that were to be added as rewards for the current avatar battles (Trial by Ice etc.) that were mentioned in the development announcements, will now be added at a later date.

    [Known Issues]

    * -The character limit has been exceeded for the names of some items. These names may appear difficult to read under certain circumstances.
    * -There are instances where the additional effects of certain giant monsters' double attacks are not properly displayed in the log window.
    * -When using the auto-translation function on the PlayStation 2 version, it is possible to return to previous categories with the Esc, Backspace, and Delete keys. When using the Windows version, however, this is only possible with the Esc key.


    2004 Updates

    2-26-2004
    Spoiler: show

    [Event-Related]

    * New quests, including NPC escorts, have been added.

    * Players are now able to repeat artifact quests.

    * A new avatar quest has been implemented.

    * A new feature allows you to replay event scenes that were viewed outside of towns or within burning circles.

    * A limit has been placed on the number of conquest points your nation can receive by trading weapons and armor to outposts. It is now more difficult to take over a region using this method.

    * The beastmen have buried treasure in several areas of the Outlands. Certain conditions must be met in order to find and obtain these prizes.


    [Battle-Related]

    * Four new areas ("Dynamis" areas) have been opened.

    * View details here.>>

    * Several new notorious monsters (NM) have been added to existing areas.

    * Enemy strength in the level cap battle "Shattering Stars" for the red mage will be adjusted.

    * The following monster names have been changed:

    * The names of the Tonberry Beleaguerers found in the Yuhtunga Jungle have been changed to Tonberry Jinxer.
    * The Qufim Island Giant Rangers that appear during expeditionary force battles are now called Giant High Rangers.

    * The effects of the spell Reraise, a bottle of reraiser, and a scroll of instant reraise have been adjusted to differ from the effect of the bard song Goddess's Hymnus.

    * The icons for the bard songs Foe Lullaby and Horde Lullaby have been adjusted.

    * TP will now affect the weapon skill True Strike's accuracy.

    * An incorrect message displayed when obtaining certain high-level weapon skills has been fixed.

    * An issue where the "weapons of trials" would regain their lost latent effects when equipped in the left hand slot has been fixed. Now, regardless of the status of the item, when one of these weapons is equipped in the left hand slot its latent effect will not activate.

    * The time interval between appearances of certain notorious monsters in the Sea Serpent Grotto and the Bostaunieux Oubliette has been adjusted.

    * An issue concerning monsters not reappearing at their scheduled times has been fixed.

    * An issue concerning the charm status of monsters after the beastmasters controlling them leave the area has been fixed.

    * Repeated use of the spell Gravity on notorious monsters will result in the monster slowly building up a resistance to the magic's effect. This resistance wears off with time.

    * An issue where monsters with full resistance to Bind would be bound by certain abilities and the additional effects of equipment has been addressed.

    * Monsters that are reeled in while fishing will now gradually increase in level if they are not engaged in battle.

    * The increase in strength will not begin immediately, so a player should have ample time to defeat a monster.
    * If the player engaging a powered-up monster is defeated or escapes from the battle, the monster will return to its original level and eventually disappear.


    [Item-Related]

    * New pieces of equipment known as "relics" have been introduced.

    * New synthesis recipes have been added. Also, the number and quality of items that are created using certain recipes have been adjusted.

    * New items are now available from the Tenshodo and the vendors in Norg.

    * In addition to extra storage, certain features that can enhance player status have been added to various furnishings.

    * View details here.>>

    * A new avatar battle, as well as new rewards in existing avatar battles, have been implemented.

    * The appearance the katzbalger +1 has been changed to match that of the katzbalger.

    * New items can now be harvested with sickles.

    * When equipping items using the /equip command, an item will no longer be removed if the command consists of the same piece currently equipped.

    * The buying price for certain "rusty" items has dropped.

    * The prices of certain furnishings have been adjusted.

    * A new set of synthesizable equipment for use during wedding ceremonies has been introduced. Currently, the wedding service is only available in Japan.

    * However, we hope to have the service ready for North American players in the near future. Please check this site regularly for further details.


    * The names of the "rasetsu hachimaki" and the "rasetsu hachimaki +1" have been changed to "rasetsu jinpachi" and "rasetsu jinpachi +1" respectively.

    * The help messages of the following items have been changed:

    Item Old New

    * Indra Katars "Triple Attack"+1 --> "Triple Attack"+1 Additional effect: Lightning damage
    * Noble's Tunic Enhances "Cure" potency --> "Cure" potency +10%
    * Aristocrat's Coat Enhances "Cure" potency --> "Cure" potency +12%
    * Rasetsu Samue Lv73 --> Lv72
    * Rasetsu Samue +1 Lv73 --> Lv72


    [System-Related]

    * The pose taken by Mithra while sitting (/sit) has been slightly altered.

    * Players are now able to alphabetically sort items on auction (excluding weapons and armor).

    * In addition, the method of sorting will be memorized for future usage (excluding sorts by job or race).

    * The lot system has been updated.

    * If a player who wins a lot has no room in their inventory or cannot hold two of the item in question, the treasure will no longer be lost; the item will now be given to the player with the next highest lot.
    * When an item cannot be obtained for the reasons listed above, a message informing the player of the lost treasure will only appear in his or her log window.

    * A new "Lot Results" switch has been added to the Chat Filter menu. This will filter all lot-related messages from your log window (excluding your own).

    * New additions to the "Config" menu allow players to adjust mouse and camera settings. Some of these additions include the implementation of a "chase camera" which locks directly behind your character at all times, as well as the option to invert the X and Y axis on the camera controls.

    * The default settings for the shortcut commands "Ranged Attack" (Ctrl+D or Alt+D) and "Call For Help" (Ctrl+G / Alt+G) have been set to "off." It is not necessary for existing characters to readjust their shortcut commands, as this change only pertains to the settings of newly created characters.

    * Names of the "Absorb" spells have been added to the auto-translate function.

    * To prevent the accidental deletion of characters, the character deletion process has been modified.


    [Windows Version Updates]

    * The type of shadow detail can now be adjusted between "High," "Normal," or "Off."

    * The corresponding text commands for this setting are:

    * /localsettings shadows high/normal/off

    * When using the hardware mouse cursor (adjustable in the Misc. section of Final Fantasy XI Config), the on-screen arrow will now point in the direction of character and camera movement.

    * The software mouse cursor (default) has not been changed.


    [Known Issue]

    * -When trading items to the Goblins near the entrances of Castle Oztroja and Beadeaux, erroneous text is displayed. This error does not affect gameplay, and is scheduled to be corrected in the next patch.

  3. #3
    Trigun
    Guest

    You read my mind. Thank you for this.

  4. #4
    Anti-crusade crusader
    Join Date
    Oct 2008
    Posts
    1,445
    BG Level
    6
    FFXI Server
    Asura

    4-22-2004
    Spoiler: show

    Event-Related]

    * The first event for Conflict, "Ballista," has been introduced.

    * As of this update, Ballista will be run as several stand-alone events.
    * It is scheduled to become a permanent feature at a later date.
    * For a description of Ballista, click here.>>

    * New quests and battles designed for alliances have been added.

    * New quests are available in most nations.

    * Guild quests that call for the manufacture of certain items have been implemented.

    * New NPCs have appeared in each guild to offer the quest to characters who have the required rank and skill level in the appropriate craft.

    * Players will now be able to participate in an event called "Garrison" at several of the outposts.

    * A specific item must be traded to the guard in order to begin the event, and then a level restriction will be imposed depending on the location of the outpost.

    * A new low-level quest to obtain the pact for summoning avatars has been implemented.

    * The amount of gil required to change titles has been reduced.

    * The rewards for the following quests have been adjusted:

    * - Unexpected Treasure (San d'Oria)
    * - Lufet's Lake Salt (San d'Oria)
    * - A Test of True Love (Bastok)
    * - Nothing Matters (Windurst)
    * - To Bee or Not to Bee? (Windurst)

    [Battle-Related]

    * New Dynamis field areas have become accessible.

    * Certain conditions must be fulfilled in order to reserve and enter the two new areas.
    * Find details on Dynamis here.>>

    * Additional monsters have been placed in the four existing areas of Dynamis.

    * Characteristics such as names and behavior have also been changed for some of the monsters in these areas.

    * Two new orb battles have been introduced.

    * The level restrictions for the orbs are 20 and 30 respectively, with the number of characters able to enter the battlefield limited to three for both orbs.

    * - Cloudy Orb (Level Restriction: 20) Obtained by trading 20 beastmen's seals
    * - Sky Orb (Level Restriction: 30) Obtained by trading 30 beastmen's seals

    * The moon orb (obtained by trading 60 beastmen's seals) can now be used at the Qu'Bia Arena shimmering circle.

    * An issue concerning the accumulation of TP with weapon skills that consist of multiple strikes (i.e. Combo, Penta Thrust, etc.) has been corrected.
    * TP will be accumulated as usual for that weapon type on the first strike (first two strikes for hand-to-hand attacks or when wielding two weapons), with each subsequent strike accumulating 1 TP.
    * Accordingly, enemies who are the targets of multiple-strike weapon skills will only gain TP from the first strike (first two strikes for hand-to-hand attacks or when wielding two weapons).
    * Also, all elemental weapon skills, except for Starlight and Moonlight (which affect only the wielder or party members), will now accumulate TP when used.

    * The following magic has been added:

    * -Thunder Spirit SMN Lv.1 (Summons a Thunder Spirit to fight by your side.)

    * A new job trait called "Subtle Blow" has become available to ninja and monks.

    * This ability reduces the amount of TP gained by enemies when striking them.

    * A new job ability called "Spirit Link" has become available to dragoons.

    * This ability enables dragoons to sacrifice their own hit points to heal their wyverns.
    * Also, if a wyvern at full HP is sent away using the "Dismiss" command, the "Call Wyvern" ability will be available for use immediately.

    [Item-Related]

    * The mysterious "Strange Apparatuses" have become operational.

    * A new flowerpot known as the "Arcane Flowerpot" has been added.

    * Players will be able to insert their names in the help text of certain items they synthesize by using the crystals listed below.

    * This signature will remain with the item when it is traded, bought from a bazaar, or sent to a player (including deliveries from the Auction House), but will be lost if purchased directly from the Auction House.
    * It is possible to see if an item is signed when making purchases from a bazaar.
    * Also, when perusing a bazaar, other information such as the Dynamis reservation time of the perpetual hourglass and the size of fish obtained through fishing will now be visible.

    * - Inferno Crystal: Has the same effect as a fire crystal
    * - Glacier Crystal: Has the same effect as an ice crystal
    * - Cyclone Crystal: Has the same effect as a wind crystal
    * - Terra Crystal: Has the same effect as an earth crystal
    * - Plasma Crystal: Has the same effect as a lightning crystal
    * - Torrent Crystal: Has the same effect as a water crystal
    * - Aurora Crystal: Has the same effect as a light crystal
    * - Twilight Crystal: Has the same effect as a dark crystal

    * New guild-related furniture and equipment have been added.

    * The number of items obtained from beastmen treasure caskets has been increased.

    * New synthesis and desynthesis recipes have become available.

    * New items have become available for purchase at several of the guild shops.

    * Various other new items have been added.

    * The woodworking recipe for making "bookshelves" has been adjusted.

    * The skill level required to synthesize this item has been lowered accordingly.

    * An issue where attempts to synthesize a pair of Cursed Breeches resulted in an incorrect high-quality item has been addressed.

    * The name for the following equippable item has been changed:

    * Lucky Egg --> Fortune Egg

    * The help text of the following items has been adjusted:

    * - Melee Gloves "Reduces TP gained by opponent" --> "Subtle Blow"+(value)
    * - Melee Hose "Reduces TP gained by opponent" --> "Subtle Blow"+(value)

    * The status of the following item has been adjusted:

    * Fenrir's Stone "Delay:276" --> "Delay:999"

    [System-Related]

    * The following emotes have been added:

    * /hurray Give a triumphant cry.
    * /toss Perform the action of tossing an object.

    * A new text command "/recast" has been added that displays the time remaining until a spell, etc. can be reused.

    * A sort function has been added to the Storage menu.

    * A character's footsteps will no longer be heard when using Sneak.


    * The name of a pet's master will be displayed when a pet is targeted.

    * The limit for the /wait macro has been extended to sixty seconds.

    * An ON/OFF setting for "Effects" has been added to the Config menu.

    * It is now possible to place single items on auction directly from an incomplete stack of items.

    * When typing in the input window, the cursor can now be shifted to the start or end of the line by pressing the Home or End keys.

    * The camera view is now adjustable when using the Layout function of the Mog House.

    * An issue concerning the consistent reappearance of the "!" mark on the Moghancements key item has been addressed.

    * The help text of the key item Moghancement: Experience, which stated that the item did not have any effect on Raise spells, has been corrected.

    * A new system called "Mentor" that allows veteran adventurers to assist new players has been implemented.

    * Characters below level 5 and with less than 5 hours of play time will automatically gain "New Adventurer" status, signified by an icon displayed next to the character's name.


    * The New Adventurer icon can be removed by selecting "Cancel New Adventurer Status" under Config in the Help Desk menu.

    * Please be advised that once New Adventurer Status has been canceled, it cannot be reinstated.
    * For details on the Mentor system, click here.>>

    * The category "Key Item" has been added to the auto-translate function.

    * The following terms have been added to the auto-translate function:

    * Category Term
    * Pet Commands Moonlit Charge
    * Pet Commands Crescent Fang
    * Pet Commands Lunar Cry
    * Pet Commands Lunar Roar
    * Pet Commands Ecliptic Growl
    * Pet Commands Ecliptic Howl
    * Pet Commands Eclipse Bite
    * Pet Commands Howling Moon
    * Avatars Fenrir
    * Job Traits Subtle Blow
    * Job Abilities Spirit Link
    * Place Names Dynamis - Beaucedine
    * Place Names Dynamis - Xarcabard
    * Trade please
    * Text Commands /hurray
    * Text Commands /toss
    * Text Commands /quarry
    * Text Commands /sprint
    * Text Commands /scout
    * Text Commands /recast
    * Text Commands /mentor
    * Titles Herald
    * Game Terms Conflict
    * Game Terms Ballista
    * Game Terms Rook
    * Game Terms Scout
    * Game Terms Sprint
    * Game Terms Petra
    * Game Terms Quarry
    * Game Terms Garrison
    * Game Terms Expeditionary Force
    * Game Terms Gate Breach
    * Check Impossible to gauge



    6-29-2004
    Spoiler: show

    [Event-Related]

    * Ballista matches now follow the schedule listed below. Accordingly, PlayOnline news will only provide information on special rules and settings.

    * The following changes have been made to the Ballista system:

    * - The Ballista schedule has been modified.

    * All dates are from the Vana'dielian calendar.

    * - Pairings of the nations are carried out in the following manner:

    * All dates are from the Vana'dielian calendar.

    * - Entry fees have been reduced.

    * Lv. 30 600 gil >> 500 gil
    * Lv. 40 1600 gil >> 1000 gil
    * Lv. 50 3000 gil >> 1500 gil
    * Lv. 60 4800 gil >> 2000 gil
    * Unrestricted 7500 gil >> 3000 gil

    * - In the event of a cancelled match, the Herald will distribute the following conciliation prizes (key items) to all participants: [Ballista Instaport]

    * Show this ticket to any Ballista event staff to receive a free teleport to the area where the next match is taking place.

    * [Ballista Instawarp]

    * Show this ticket to a Herald to receive a free warp back to your home point.
    * In addition, adventurers who were unable to participate in a match due to an influx of participants will also be able to receive these items after the entry period has ended (note that the items must be received before leaving the area).
    * These two key items cannot be used during the entry period or during an actual match, and players can only possess one of each.

    * - Pursuivants have been newly dispatched to all four nations to assist adventurers with their participation in Ballista. Speak with these NPCs to check the schedule (in Earth and Vana'diel time) and rules for upcoming matches.

    * In addition, these Pursuivants can teleport adventurers who possess a Ballista Instaport to the area where the next match is being held. This service can be utilized from 24 Vana'diel hours prior to the end of the entry period.


    * - When entering the four nations, a message announcing the details of the next Ballista match will be displayed under the following conditions:

    * This message is displayed only once per day (Vana'diel time).

    * -There are less than 24 hours until the next match
    * -The adventurer possesses a Ballista Earring (key item)

    * - When entries to one nation's forces have been halted due to an influx of participants, adventurers from a third nation may now join the side with the smallest number of participants. This is known as a "guest entry."

    * - The minimum number of participants in a match has been reduced to 3 per nation.

    * Also, the maximum allowable difference in participants is 1.

    * - There are now more items that can be dug up using the "/quarry" command.

    * - The allegiance of the match's high scorer will now be displayed along with his/her name.

    * - Player movement is now restricted during the opening ceremony. Participants will be unable to cast magic spells or use abilities during this time. In addition, all monsters will become inactive.

    * - The first entrant for each nation will automatically become the representative of his/her respective force. The representative will be required to take the oath of fair play.

    * - At the end of each match, a player's HP and MP will be restored to the maximum amount allowed by the level restriction.

    * - Players will be able to use the Wide Scan ability from their map screen regardless of their job. Participants can use this feature to locate their allies.

    * - Using the "Check" command on Ballista participants now gives information on how many Petras the targeted adventurer possesses, as well as whether or not he/she has achieved Gate Breach status.

    * Two new text commands, <gatebreach> and <petra> have been added. Typing these or using them in macros will display one's current Gate Breach status and number of Petras in possession, respectively.

    * - The command "/targetopp" can be used to target only members of the opposing forces.

    * - The following is a list of special rules that may be implemented in various matches. Players can learn of each match's special rules by speaking with Ballista staff (Heralds and Pursuivants) or by checking PlayOnline news.

    * [Open Entry]

    * All adventurers from all nations can freely join the side with the smallest number of participants.

    * [Time-Restricted Gate Breach]

    * The amount of time a player is allowed Gate Breach status is limited, based on the current score of the match. Also, the number of Petras that can be scored at a time is reduced from 10 to 5.
    * For the currently leading nation, the duration of Gate Breach status is reduced to 1.5 Vana'diel hours (approximately 3.5 minutes, Earth time).
    * For the currently losing nation, the duration of Gate Breach status is increased to 3 Vana'diel hours (approximately 7 minutes, Earth time).

    * [Best of Three]

    * Three 7-hour (Vana'diel time) matches are played, each with a 90-minute interval between them. Winning a match earns the victors one match point. The nation with the most points at the end of the series is declared the champion.
    * However, winning the third and final match and producing the high scorer will result in two match points awarded. This allows both sides the chance for a come-from-behind victory or a tie.

    * [Item Restrictions]

    * Participants may not use any items they have brought with them to the battlefield. Only items dug up with the "/quarry" command can be used.

    * [Character Display]

    * During the match, adventurers not participating in Ballista will become invisible to all participants.

    * - The entry process has changed as follows:

    * All times listed below are in Vana'diel time.
    * 12:00- Entry period begins for those who did not participate in the previous match

    * (available to only those adventures who are from the two nations scheduled to battle).

    * 16:00- Guest entry begins

    * Adventurers from the two nations scheduled to battle will be placed in their respective forces. During this time, all other adventurers will have the opportunity to join the side with the smallest number of participants (available only when the difference in number of participants has grown too large).

    * 18:00- Open entry begins

    * Adventurers can join the nation with the fewest number of participants (regardless of allegiance).
    * Available only when the special rule "Open Entry" is in effect.

    * 22:00 Entry period ends


    * - In addition to the above changes, several other minor adjustments have been made to the Ballista system.


    * High-quality versions of requested items may now be traded for guild points. Also, the point limits for certain items have been adjusted.

    * A quest to obtain the new "mannequin" furnishing has been implemented.

    * An event cutscene has been added after the final Dynamis - Xarcabard battle.


    [Battle-Related]

    * The number of regions where garrison (outpost) battles can be fought has been increased.

    * The level restrictions for these battles vary with the location of the outpost, and each outpost requires a different item to trigger the events.

    * Several new orb battles have been added.

    * In compliance with the addition of these new orb battles, a battle select option has been implemented. Before entering a battlefield, a query will appear asking which battle the player wishes to enter.

    * Example: When trading a moon orb to the burning circle in the Qu'Bia Arena, the following message will appear:


    * Information on all new and existing orb battles is listed in the chart below.

    * Battles listed in red were implemented in the June 2004 patch.
    * The moon orb battle formerly fought in the Cloister of Tides has been moved to the Sacrificial Chamber.
    * The rewards received for defeating the notorious monsters in certain existing orb battles have been adjusted.

    * Orb Items Required Area Battle Name Restrictions

    * Cloudy Orb 20 beastmen's seals

    * Ghelsba Outpost Wings of Fury Level 20 15 minutes 3 members
    * Horlais Peak Shooting Fish Level 20 15 minutes 3 members
    * Waughroon Shrine Crustacean Conundrum Level 20 15 minutes 3 members
    * Balga's Dais Charming Trio Level 20 15 minutes 3 members

    * Sky Orb 30 beastmen's seals

    * Ghelsba Outpost Petrifying Pair Level 30 15 minutes 3 members
    * Toadal Recall Level 30 30 minutes 6 members
    * Horlais Peak Carapace Combatants Level 30 15 minutes 3 members
    * Dropping Like Flies Level 30 30 minutes 6 members
    * Waughroon Shrine Birds of a Feather Level 30 15 minutes 3 members
    * Grove Guardians Level 30 30 minutes 6 members
    * Balga's Dais Creeping Doom Level 30 15 minutes 3 members
    * Harem Scarem Level 30 30 minutes 6 members
    * Qu'Bia Arena Die by the Sword Level 30 15 minutes 3 members
    * Let Sleeping Dogs Die Level 30 30 minutes 6 members

    * Star Orb 40 beastmen's seals

    * Horlais Peak Under Observation Level 40 15 minutes 3 members
    * Tails of Woe Level 40 30 minutes 6 members
    * Waughroon Shrine Royal Jelly Level 40 15 minutes 3 members
    * The Worm's Turn Level 40 30 minutes 6 members
    * Balga's Dais Royal Succession Level 40 15 minutes 3 members
    * Steamed Sprouts Level 40 30 minutes 6 members
    * Qu'Bia Arena Undying Promise Level 40 15 minutes 3 members
    * Factory Rejects Level 40 30 minutes 6 members

    * Comet Orb 50 beastmen's seals

    * Horlais Peak Hostile Herbivores Level 50 30 minutes 6 members
    * Waughroon Shrine 3, 2, 1... Level 50 30 minutes 6 members
    * Balga's Dais Treasure and Tribulations Level 50 30 minutes 6 members
    * Qu'Bia Arena Idol Thoughts Level 50 30 minutes 6 members

    * Moon Orb 60 beastmen's seals

    * Horlais Peak Dismemberment Brigade Level 60 30 minutes 6 members
    * Waughroon Shrine Grimshell Shocktroopers Level 60 30 minutes 6 members
    * Balga's Dais Divine Punishers Level 60 30 minutes 6 members
    * Qu'Bia Arena Demolition Squad Level 60 30 minutes 6 members
    * Brothers D'Aurphe Level 60 30 minutes 6 members
    * Chamber of Oracles Legion XI Comitatensis Level 60 30 minutes 6 members
    * Sacrificial Chamber Amphibian Assault Level 60 30 minutes 6 members
    * Jungle Boogymen Level 60 30 minutes 6 members
    * Throne Room Kindred Spirits Level 60 30 minutes 6 members

    * Atropos Orb 30 kindred's seals

    * Qu'Bia Arena Infernal Swarm No level restriction 30 minutes 6 members
    * Chamber of Oracles The Scarlet King No level restriction 30 minutes 6 members

    * Lachesis Orb 30 kindred's seals

    * Qu'Bia Arena E-vase-ive Action No level restriction 30 minutes 6 members
    * Chamber of Oracles Eye of the Storm No level restriction 30 minutes 6 members

    * Clotho Orb 30 kindred's seals

    * Qu'Bia Arena Come Into My Parlor No level restriction 30 minutes 6 members
    * Chamber of Oracles Cactuar Suave No level restriction 30 minutes 6 members


    * All status effects will be removed after entering orb battles with level restrictions.

    * The locations and levels of certain monsters in the following areas have been adjusted:

    * -The Shrine of Ru'Avitau
    * -King Ranperre's Tomb

    * The job ability "Sneak Attack" can now deal critical damage to an enemy from any direction when used in conjunction with the job ability "Hide."

    * Thieves can now equip certain crossbows and bolts.

    * The types of weather that hinder a monster's ability to track by scent have been adjusted.

    * The amount of time required for a monster's name to return to yellow from red has been increased.

    * If, for example, players mistakenly disengage a monster, it will now take longer for the monster to be targetable by other players/parties.
    * However, this increase in time does not apply to instances where players and their pets are fighting two monsters simultaneously.


    * Players can now receive “Merit Points” for experience earned after reaching level 75. These special points can be used to raise various attributes.

    * [How to accumulate merit points]

    * Any experience earned after reaching the EXP limit at level 75 is automatically converted into merit points. Also, if players wish to accumulate merit points before reaching the EXP limit, they may do so by speaking to the Nomad Moogle floating near Maat in the Ru'Lude Gardens. By doing this, every time a certain amount of EXP has been earned it will be exchanged for merit points, and not added to the EXP total in the usual fashion.
    * After agreeing to participate in the Nomad Moogle's experiment, players with multiple jobs at level 75 will automatically accumulate merit points while performing any of these occupations.
    * After speaking to the Nomad Moogle, if a level 75 player is KO'd, the experience that was previously earned will be lost and cannot be regained (all further experience earned will be converted into merit points). However, if the KO results in the player leveling down to 74, he/she will be able to accumulate EXP until he/she has reached level 75 again.
    * In the event that a player decides to cancel their participation in the Nomad Moogle's experiment, the merit points that they have earned will still be saved. These points can be restored if the player speaks with the Moogle once again.
    * Experience earned by using special items (e.g. a page from the Dragon Chronicles) cannot be converted Into merit points and will simply be added to the player's EXP total.

    * [How to check one's current merit point total]

    * The Nomad Moogle in the Ru’Lude Gardens can inform players of how many merit points they have accumulated. Note that it is not possible to ascertain how much EXP remains to be earned before accumulating the next merit point.
    * The maximum number of merit points that can be saved is 10. Any experience earned after accumulating 10 merit points will not be converted.

    * [How to use merit points]

    * The attributes that can be raised using merit points are listed below. However, there is a limit to how far any one attribute can be raised.
    * The number of merit points required to raise an attribute varies depending on the type of attribute and the level to which it will be raised. The required number of merit points and the effect of raising an attribute can be determined by talking to the Nomad Moogle.

    * HP max / MP max / STR / DEX / VIT / AGI / INT / MND / CHR

    * Maximum HP and maximum MP can only be raised a total of 5 times. For example, combinations such as [HP max +5]/[MP max +0] or [HP max +2]/[MP max +3] would be possible, while [HP max +5]/[MP max +5] would not. As for the remaining seven attributes, these can only be raised a total of 3 times. It is not possible to raise all attributes to their maximum using this system.
    * Also, attributes that have been raised can be lowered again, but the merit points used to raise them will be lost.
    * In addition, players can speak with the Nomad Moogle to learn how much they have raised their attributes using merit points.
    * New types of bonuses that can be received in exchange for merit points, as well as adjustments in the total number of times a player can use his/her merit points, will be implemented in future version updates.

    * [Effects of raising one's attributes]

    * Using merit points affects the attributes of all a player's jobs. However, there are limitations to the bonuses one can receive, varying with level. In other words, lower-level jobs will not benefit from an attribute being boosted as much as a higher-level job would.


    * The main job of dark stalker-type monsters (shadows, etc.) has been changed to black mage. Now these monsters have the ability to use various "-ga" spells.

    * In some instances, players separated from their parties would receive experience points despite the fact that the following message was displayed on their screen:

    * "You are too far from the battle to gain experience."
    * This issue has been addressed.


    * An issue preventing the normal accumulation of TP after a player's ammo count reached zero has been addressed.

    * An issue preventing monsters in Dynamis from calling pets has been addressed.

    * An issue where the strength of certain monsters would be incorrectly displayed when using the "check" command has been addressed.

    * An issue where the attack "Sprout Spin" used by monsters of the sapling family was not knocking back opponents has been addressed.

    * An issue where magic cast by worm-type monsters was not being displayed in the message window has been addressed.

    [Item-Related]

    * Mannequins are now available to display equipment in players' Mog Houses.

    * There are eight types of mannequins, one for each race and sex. The mannequin's face cannot be chosen.
    * Also, mannequins are not limited to job restrictions. Almost any combination of equipment is possible.


    * Many other new items have been implemented.

    * The stack number for the following items has been changed from 12 to 99:

    * Item Before After
    * Cracker 12 >> 99
    * Twinkle Shower 12 >> 99
    * Comet 12 >> 99
    * Konron Hassen 12 >> 99
    * Kongou Inaho 12 >> 99
    * Meifu Goma 12 >> 99
    * Airborne 12 >> 99
    * Popstar 12 >> 99
    * Brilliant Snow 12 >> 99
    * Sparkling Hand 12 >> 99
    * Air Rider 12 >> 99
    * Crackler 12 >> 99
    * Ouka Ranman 12 >> 99
    * Papillion 12 >> 99


    * The synthesis recipe for the firework "brilliant snow" has been added.

    * The names of the following items have been changed:

    * Before After
    * Persikos au lait >> Persikos au Lait
    * Tosukanoturugi >> Totsukanotsurugi
    * Beast Earring >> Beastly Earring

    * The graphics of the following equipment have been changed:

    * -Heavy Moth Axe
    * -Kazaridachi
    * -Kazaridachi+1

    [System-Related]

    * The subcategory "Ballista" has been added to the Search menu. The subcommand "Ballista" can also be used in conjunction with the text command "/search (/sea)."

    * This feature can be used to find adventurers who have signed up for, or are currently participating in, a Ballista match. This will also display color-coded information on what forces they belong to.
    * Note: The "anonymous" status of any Ballista participants will be automatically changed to "public."



    [Windows Version Updates]

    * The following features have been added to the FINAL FANTASY XI Gamepad Configuration Tool:

    * New drop-down menu "Toggle movement, menu, and/or camera controls"
    * Press the specified button to toggle directional control device operation between movement, camera, and/or menu controls.

    * New predefined setup "Alternate Setup C"

    * A setting used for gamepads with 1 stick and 4 buttons


    * In a previous version update notice, it was reported that a new orb, as well as alliance-type orb battles, would be introduced. However, due to unforeseeable circumstances, these battles will not be implemented until a later date.

  5. #5
    Anti-crusade crusader
    Join Date
    Oct 2008
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    1,445
    BG Level
    6
    FFXI Server
    Asura

    9-14-2004
    Spoiler: show

    [Event-Related]

    * A "Chains of Promathia" page has been added to the mission menu.

    * A new quest to increase the size of a player's gobbiebag has been implemented. A player must have completed the "Gobbiebag IV" quest in order for the new quest to be triggered.

    * Several new key items can now be purchased with guild points. Using these key items allows players to synthesize a plethora of new, never-before-seen products.

    * The key item obtainable at the Fishermen's Guild improves an angler's chances of catching certain prey.

    * The following changes have been made to Ballista:

    * -A variety of new items can be dug up using the /quarry command.
    * -When the special rule, "The potency of Sleep will be decreased" is applied in a Ballista match, players will gradually build up a resistance to Sleep if the spell is continuously cast on them.
    * -If the Chains of Promathia expansion pack is installed, exclusive Conflict BGM will play during all matches.

    * A new activity known as "clamming" is now available on the coast of a certain area.

    * Two new regions--the Tavnazian Archipelago and Movalpolos--have been added. Also, a number of new areas have been added to existing regions.

    * New "escort" quests have been added. In addition, players will now be able to cancel a previously accepted escort quest if they do not wish to complete it.

    * Dozens of new quests have been added in all four nations, as well as the new Chains of Promathia areas.

    * Nomad Moogles have been placed in several new areas.

    * The area a player reappears in after completing the Zilart mission "The Celestial Nexus" has been adjusted. This change does not affect any aspects of the story.

    * The number of areas where players can fish monsters has been increased.


    [Battle-Related]

    * A variety of new monsters have been added to the Chains of Promathia areas.

    * Some of these enemies have the ability to see through Sneak and Invisible spells.

    * The range of select monsters' ranged and area attacks has been adjusted.

    * Elementals can now use enhancing magic.

    * Monsters caught while fishing, as well as those that appear when the security system of the "matter emulators" is in effect, will now only attack the player that caused the monster to spawn. However, these monsters can be attacked by anyone (as long as the color of the name has not changed to purple).

    * The viral attacks used by certain Chains of Promathia monsters have new detrimental effects.

    * The maximum amount of experience that can be earned from a single battle has been increased to 250 for players from level 51-60, and to 300 for players from level 61-75. In accordance with this change, the maximum amount of experience that can be earned during EXP chains has also been increased.

    * The "Moogle Merit Management" system that was introduced in the July 2004 version update has been expanded.

    * [HP/MP]

    * Max HP / Max MP

    * [Attributes]

    * STR/ DEX/ VIT/ AGI / INT / MND / CHR

    * [Combat Skills]

    * Hand-to-Hand Skill / Dagger Skill / Sword Skill / Great Sword Skill / Axe Skill / Great Axe Skill / Scythe Skill / Polearm Skill / Katana Skill / Great Katana Skill / Club Skill / Staff Skill / Archery Skill / Marksmanship Skill / Throwing Skill / Guarding Skill / Evasion Skill / Shield Skill / Parrying Skill

    * [Magic Skills]

    * Divine Magic Skill / Healing Magic Skill / Enhancing Magic Skill / Enfeebling Magic Skill / Elemental Magic Skill / Dark Magic Skill / Singing Skill / String Instrument Skill / Wind Instrument Skill / Ninjutsu Skill / Summoning Magic Skill

    * [Other Skills]

    * Enmity Increase / Enmity Decrease / Critical Hit Rate / Enemy Critical Hit Rate / Spell Interruption Rate

    * Only the skills which current level 75 job possess can be increased.
    * The attributes in each of the above five categories can only be raised a limited number of times. This is known as a “combination.”
    * Depending on his/her main job, raising combat skill may not necessarily allow a player to use certain weapon skills, which can be learned through quests.

    * For more detailed information on Moogle Merit Management, select "Game Guide" from the FINAL FANTASY XI top page and read the “Merit Points” section located in the manual under "Game Basics."

    * The effect of Enhancing Magic will wear off upon entering areas with level restriction or battlefields related to those areas.

    * Players will now receive experience points when fighting monsters in level-restricted areas (this only applies when fighting in the new Chains of Promathia areas). The amount earned per battle will be calculated using the following two methods, with the player receiving the higher total of the two:

    * (a) EXP calculations made based on current party level and number of party members * 0.5
    * (b) EXP calculations made based on actual party level (before level was restricted) and number of party members * 1.0

    * EXP chain bonuses are based on the party level before the restriction.

    * When in merit point accumulation mode, all EXP earned in this fashion will be changed to limit points.

    * When a player is KO'd while in a level-restricted area, the amount of EXP lost is determined by the player's level after entering the area.

    * The MP cost for the white magic spell Dia II has been reduced from 59 to 30.

    * The MP costs for the black magic spells Bio and Bio II have been reduced from 22 and 66 to 15 and 36, respectively. In addition, the amount of damage caused by the spells will now be affected by the caster’s dark magic skill. This adjustment also affects the damage caused by Bio III (used only by monsters).

    * "Scythe" has been added to a black mage's combat skills. Black mages will now be able to equip certain new weapons.

    * The skillchain element of the dagger weapon ability "Evisceration" has been changed.

    * The recast time for the paladin ability "cover" has been lowered from 5 minutes to 3.

    * The level required for paladins to use the white magic spell "Raise" has been lowered from 75 to 50.

    * The area of effect for bard "etudes" has been changed to "single party member." Also, the casting time of these songs has been substantially reduced.

    * The casting time of the bard song "Goddess's Hymnus" has been reduced.

    * The effectiveness of the ninjutsu "Utsusemi" now relies on the type of attack that is being used on the caster. When attacked, the following five outcomes can occur:

    * Caster evades attack and one "copy image" is lost.

    * This normally occurs when the caster is hit with a single physical or magical attack.

    * The number of lost copy images varies.

    * This normally occurs when the caster is hit with an area attack such as Whirl of Rage. The number of copy images lost (and extra damage taken) is calculated by taking into account the potency of the attack as well as the caster's current ninjutsu skill level.

    * All copy images are lost and the caster takes damage.

    * This normally occurs when the caster is hit with an area attack spell such as Firega.

    * The caster takes damage without losing any of his/her copy images.

    * This normally occurs when the caster is hit with breath, or self-destruct type attacks.

    * The caster is enfeebled without losing any of his/her copy images.

    * This normally occurs when the caster is hit with an enfeebling spell that does not inflict damage, such as Silence.
    * All enemy attacks fall into one of the above categories.
    * The copy images created by the spells Blink and Aerial Armor can also be removed in the same manner as that explained under "the number of lost copy images varies" (above).

    * The dragoon weapon skill "Wheeling Thrust" has been enhanced.

    * Dragoons are now able to equip select throwing weapons.

    * When a dragoon uses the "Super Jump" ability during a battle, now his/her wyvern will also perform a super jump, preventing the monster from attacking the pet. However, this jump will not affect the wyvern's enmity.

    * Avatars can now participate in skillchains and magic bursts by carefully timing the use of the ability "Blood Pact."

    * The damage and accuracy of several avatar attacks have been adjusted.

    * The macro command <pettp> can be used to view a pet, wyvern, or avatar’s current TP.

    * The charmed pet’s TP decreasing, while it is not in the combat mode, is by design.

    * Avatar TP will now affect the damage of select magical Blood Pact attacks. Just as with normal player TP, after the attack, the avatar's TP will be reset to zero. Avatar TP does not affect physical, enhancing, or enfeebling Blood Pact techniques, and thus will not be lost after an avatar uses one of these abilities.

    * It is necessary to defeat the monster's wyvern to complete the orb battle, "Amphibian Assault" successfully. The "Amphibian Assault" can be accessed from Sacrificial Chamber by using the Moon Orb.


    [Item-Related]

    * Two new types of weapons and armor--"enchanted" and "dispensing"--have been added.

    * 1 -> The item's "charge" number
    * This number indicates how many times a player can use the item's special properties.
    * Example: 28/30 shows the item's special properties have been used twice out of a total of 30 times.
    * Note: Only fully "charged" items can be placed on auction.

    * 2 -> Counter
    * The moment an enchanted or dispensing item is equipped or used, this timer begins to count down. When it has reached zero, the player will be able to activate the item's special properties.
    * To activate these properties, select the equipment from the item menu and "use" it.

    * 3 -> Recast Time
    * The amount of time required to reuse the item's special properties.

    * 4 -> Equip Delay
    * The amount of time a player must wait after equipping the item until he/she can activate its special properties.

    * Mission Rank 10 conquest items are now available. These cannot be obtained from the Ducal Guards in Jeuno.

    * New vendors selling specialty goods from new regions have appeared in Windurst, San d'Oria, and Bastok.

    * Several shops are now offering new items.

    * A number of new items, weapons, and armor have been introduced.

    * The buying price for Padded Caps has been adjusted.

    * An issue where players wearing cursed armor would "intimidate" themselves has been addressed.

    * Players can now revoke their "craftsman" (or above) status by talking to a guildmaster when the following conditions are met:

    * 1) The crafting skill at that guild is over 60.
    * 2) The crafting skill at that guild is the highest of all the player's skills.
    * 3) The player is a registered craftsman in at least one other guild.

    * If the player chooses to revoke his/her status in a certain guild, his/her rank will automatically be lowered to "journeyman" and his/her skill lowered to 60.

    * Several new synthesis recipes have been added.

    * The chance of catching "rusty caps" while fishing has been adjusted in several areas.

    * New bait/lures have been added.

    * Damage calculation of the following weapons has been adjusted. Damage will now be more directly related to the attacker's STR and the defender's VIT.

    * Musketeer's sword +1 / Musketeer's sword +2 / Musketeer Gun +1 / Musketeer Gun +2 / Musketeer's Pole +1 / Musketeer's Pole +2 / Royal Knight Army Lance +1 / Royal Knight Army Lance +2 / Temple Knight Army Sword +1 / Temple Knight Army Sword +2 / Tactician Magician's Espadon +1 / Tactician Magician's Espadon +2 / Tactician Magician's Hooks +1 / Tactician Magician's Hooks +2 / Tactician Magician's Wand +1 / Tactician Magician's Wand +2 / Rune Blade / Rune Axe / Rune Staff / Rune Bow / Rune Chopper / Rune Rod / Rune Halberd / Iron-splitter / Iron-splitter +1 / Kanesada +1 / Shinkanesada / Platoon Zaghnal / Mutilator / Manoples / Manoples +1 / Orichalcum Dagger / Triton's Dagger / Verdun / Verdun +1 / Wind Fan / Kilo Fan / Mega Fan / Caduceus / Fukuro / HibariHibari +1 / Muketsu / Muketsu +1 / Kheten / Kheten +1 / Faussar / Faussar +1 / Barchha / Barchha +1 / Kyofu / Kyofu +1 / Keppu / Keppu +1 / Gust Claymore / Gust Claymore +1 / Gust Sword / Gust Sword +1 / Gust Tongue / Gust Tongue +1 / Rune Arrow / Platoon Dagger / Platoon Sword / Platoon Axe / Platoon Lance / Ganko / Gunromaru / Platoon Cesti / Platoon Edge / Platoon Cesti / Platoon Mace / Platoon Zaghnal / Platoon Bow / Platoon Gun / Platoon Cutter / Platoon Spatha / Platoon Disc / Tourney Patas / Meteor Cesti / Balan's Sword / Balin's Sword / Raifu / Gawaine's Axe / Light Boomerang / Nokizaru Shuriken / Mantra Coin / Optical Needle / Nazar Bonjuk / Kakanpu / Behourd Lance / Schwarz Lance / Dreizack / Schiltron Spear / Mutilator / Havoc Scythe / King Maker / Calveley's Dagger / Jongleur's Dagger / Stylet / Argent Dagger / Thanatos Baselard / Taillefer's Dagger / Leopard Axe / Woodville's Axe / Kriegsbeil / Harlequin's Horn / Kagehide / Omokage / Shinsoku / Ohaguro / Sairen / Unsho / Unji / Dusky Staff / Himmel Stock / Archalaus's Pole / Somnus Signa / Grim Staff / Capricorn Staff / Zen Pole / Wyvern Perch / Sealed Mace / Purgatory Mace / Shikar Bow / Armbrust / Grosveneur's Bow / Ziska's Crossbow / Grudge Sword / Guespiere / Bayard's Sword / Buzzard Tuck / De Saintre's Axe / Military Gun / Military Pole / Military Harp / Military Pick / Military Spear / Military Axe / Mighty Bow / Mighty Cudgel / Mighty Pole / Mighty Talwar / Rai Kunimitsu / Nukemaru / Mighty Pick / Mighty Knife / Mighty Zaghnal / Mighty Lance / Mighty Axe / Mighty Patas / Mighty Sword / Bourdonasse / Angel Lyre / Honebami / Prelatic Pole / Princely Sword


    [System-Related]

    * Players now have the option to jump directly to the FINAL FANTASY XI top page when starting up the PlayOnline Viewer. To do this the following steps must be taken:

    * PlayStation®2 users -> Placing the FINAL FANTASY XI: Chains of Promathia disc in the tray when starting the viewer will take a player directly to the FINAL FANTASY XI top page.
    * Windows users -> Double-clicking the FINAL FANTASY XI desktop shortcut will take players into the PlayOnline Viewer. By adjusting "shortcut commands" within the viewer's main menu, a player can choose to have the FINAL FANTASY XI desktop shortcut take him/her directly to the FINAL FANTASY XI top page.
    * By using the new text command /shutdown, players can log out of FINAL FANTASY XI and the PlayOnline Viewer simultaneously. This command will shut down a PlayStation®2 user's console, while it will take a Windows user back to his/her desktop.

    * The following terms have been added to the auto-translate function.

    * Category Word/Phrase
    * Titles Theologian
    * Titles Cardinal
    * Text Commands /lsmes
    * Text Commands /shutdown
    * Location Rear
    * Place Names Manaclipper
    * Place Names Bibiki Bay
    * Place Names Attohwa Chasm
    * Place Names Boneyard Gully
    * Place Names Pso'Xja
    * Place Names The Shrouded Maw
    * Place Names Uleguerand Range
    * Place Names Bearclaw Pinnacle
    * Place Names Oldton Movalpolos
    * Place Names Newton Movalpolos
    * Place Names Mine Shaft #2716
    * Place Names Tavnazian Safehold
    * Place Names Lufaise Meadows
    * Place Names Misareaux Coast
    * Place Names Sealion's Den
    * Place Names Phomiuna Aqueducts
    * Place Names Sacrarium
    * Place Names Riverne - Site #B01
    * Place Names Riverne - Site #A01
    * Place Names Monarch Linn
    * Place Names Promyvion - Holla
    * Place Names Spire of Holla
    * Place Names Promyvion - Dem
    * Place Names Spire of Dem
    * Place Names Promyvion - Mea
    * Place Names Spire of Mea
    * Place Names Promyvion - Vahzl
    * Place Names Spire of Vahzl
    * Place Names Phanauet Channel
    * Place Names Carpenters' Landing
    * Place Names Hall of Transference
    * Equipment Parts main
    * Equipment Parts sub
    * Equipment Parts range
    * Equipment Parts ammo
    * Equipment Parts head
    * Equipment Parts neck
    * Equipment Parts L.ear
    * Equipment Parts R.ear
    * Equipment Parts body
    * Equipment Parts hands
    * Equipment Parts L.ring
    * Equipment Parts R.ring
    * Equipment Parts back
    * Equipment Parts waist
    * Equipment Parts legs
    * Equipment Parts feet


    * After the Chains of Promathia expansion pack has been installed, new BGM will play at the opening screen. After repeating several times, the BGM returns to the older version.

    * Certain auction house messages have been adjusted.

    [Windows Version Only]

    * Under the "Global" tab in the FINAL FANTASY XI Configuration Tool, a new feature allowing the creation of a desktop shortcut directly to the FINAL FANTASY XI top page has been added.

  6. #6
    Anti-crusade crusader
    Join Date
    Oct 2008
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    1,445
    BG Level
    6
    FFXI Server
    Asura

    10-07-2004
    Spoiler: show



    * New Promathia missions have been added.

    * Players undertaking the Promathia mission "The Savage" will now be able to proceed from Riverne - Site #A01 to Monarch Linn. However, it will not be possible to enter the battlefield for "The Savage" unless Monarch Linn has been accessed from Riverne - Site #B01.

    * In the quest "All by Myself," the status of "Invisible" will be canceled while the level restriction is in effect. Also, an issue during the quest where other parties were unable to attack monsters that the NPC had disengaged has been addressed.

    * The effect of the monster ability to draw in opponents has been extended to include pets, avatars, and wyverns.

    * An issue in level restricted areas concerning level 75 characters gaining limit points regardless of the accumulation mode setting has been addressed.

    * An issue in level restricted areas concerning the number of experience points gained being calculated incorrectly when high-level party members are KO’d has been addressed. All other instances of the number of experience points gained in special circumstances being incorrectly calculated have also been addressed.

    * The amount of time that elapses before certain monsters and NMs reappear after being defeated has been altered in several areas. No changes have been made for monsters that only appear after a certain condition has been met.

    * The coordinates where a characters appears after using the black magic spell "Escape" has been changed for the following areas:

    * Promyvion – Vahzl/Spire of Vahzl

    * The type of monsters appearing in several areas has been changed.

    * The location of several monsters in the following areas has been altered:

    * Uleguerand Range/Attohwa Chasm/King Ranperre's Tomb

    * PCs and NPCs in battle, or the currently targeted PC/NPC have been given display priority.

    * An issue where crystals could be obtained from monsters that do not yield experience points while wearing the Kingdom Aketon, Republic Aketon, or the Federation Aketon has been addressed.

    * Adjustments will be made to the length of time the "Memory Stream" remains active in the following areas:

    * Promyvion – Holla/Promyvion – Mea/Promyvion – Dem/Promyvion – Vahzl

    * An issue concerning parts of the Oldton Movalpolos area that could be accessed by means not normally possible has been addressed.

    * The names of the following dark stalker monsters in Lufaise Meadows have been changed:

    * Formor Monk -> Fomor Monk
    * Formor Black Mage -> Fomor Black Mage
    * Formor Summoner -> Fomor Summoner

    * Item drop rates for monsters in the Chains of Promathia areas have been adjusted.

    * Guild members now reveal synthesis recipes that have previously been kept secret.

    * The purchase price for the following items has been adjusted:

    * Antlion Jaw/Bugard Skin/Bugard Leather

    * The item "antacid" is now stackable. The number of these items producable by synthesis has also been adjusted accordingly

    * It will no longer be possible to unequip “Enchanted” or “Dispensing” items during use.

    * The following item name has been changed:

    * "Shade Spats" -> "Shade Leggings"

    * An issue concerning a difference in the color of certain text between the Windows version and the PlayStation2 version has been addressed.

    * The previous cursor position will no longer be remembered by the "Refined Search Option Menu."

    * An issue where a "polboot.exe" error was detected when performing a FINAL FANTASY XI file check on the PlayOnline Viewer has been addressed. (Windows version only.)


    12-9-2004
    Spoiler: show


    [Event-Related]

    * A sixth Gobbiebag quest has been added. Please note that the previous Gobbiebag quest must be completed before the new one will trigger.

    * Supply quests and regional teleportation to the Tavnazian Archipelago are now available.

    * Shortcuts into Promyvion – Vahzl for those who have partially or fully completed the Promathia mission have been added.

    * The longer a player remains in the same area, the more difficult it will become to obtain certain items through logging and mining.

    * A mage from Windurst's Orastery has been dispatched to Jeuno.


    * Several new quests and events have been added to the Promathia areas.

    * The Bastok quest "All by Myself" can now be played regardless of whether or not one has the Chains of Promathia expansion pack installed.

    * The level restriction for the Tavnazia quest "The Big One" has been raised from 40 to 45.

    * The Old Sabertooth that plays a part in the quest "The Fanged One" will now only appear after a player has targeted the set of tiger bones in the Sauromugue Champaign.

    * In addition, the Old Sabertooth will no longer drop any items.

    * Only players who have accepted the quest "Hook, Line, and Sinker" will be able to fish the monster in Qufim that drops the Egret fishing rod.

    * A new reward for completing the quest "Tuning Out" has been added.

    * The contents of the treasure coffers in Castle Oztroja have been changed. Accordingly, certain items will now be obtainable through different methods.

    * Weather coverage has now expanded to Chains of Promathia areas.

    * Players can now only target the Brass Statue in Castle Oztroja for a limited amount of time.

    * Monsters can now be caught while fishing in all areas of Qufim and the Buburimu Peninsula.

    * Several events previously unavailable for replay through town bards, etc. have been added to the replay list.

    Ballista

    * The following changes have been made to Ballista.

    * The following match types are area-specific:

    * All or Nothing (one match) * Normal Items Restricted: Jugner Forest
    * Best of Three (three matches) * Normal Items Restricted: Pashhow Marshlands
    * Best of Three (three matches) * Normal Items Allowed: Meriphataud Mountains

    * However, please note that items such as arrows, bullets, and projectiles are allowed in all areas.

    * A new "temporary item" system has been added.

    * Items that are dug up using the /quarry command can now be stored in one's inventory for the duration of the current Ballista match (set of matches). These items can be used at any time, but will be collected by the presiding Herald at the conclusion of the match.

    * Only one type of each temporary item can be held at a time. If a player happens to dig up an item he/she already possesses, it must be used immediately or thrown away.

    * A new point system for rating Ballista participants on their performance has been introduced.

    * Players will earn and lose "Ballista Points" for their various actions on the battlefield. These points can then be traded for vouchers that are automatically exchanged for temporary items during future matches.

    * Players will now build up a resistance to bards' lullabies after having the spell repeatedly cast on them.

    [Battle-Related]

    * The following orb battles have been added:

    * Orb Trade Item Battlefield Battle Name Restrictions

    * Comet orb 50 beastmen's seals
    * Horlais Peak Eye of the Tiger Level 50 15 minutes 3 members
    * Waughroon Shrine The Final Bout Level 50 3 minutes 3 members
    * Balga's Dais Rapid Raptors Level 50 15 minutes 3 members
    * Qu'Bia Arena An Awful Autopsy Level 50 15 minutes 3 members

    * Moon orb 60 beastmen's seals

    * Horlais Peak Shots in the Dark Level 60 15 minutes 3 members
    * Waughroon Shrine Up in Arms Level 60 15 minutes 3 members
    * Balga's Dais Wild Wild Whiskers Level 60 15 minutes 3 members
    * Qu'Bia Arena Celery Level 60 15 minutes 3 members

    * Atropos orb 30 Kindred's seals

    * Horlais Peak Contaminated Colosseum No Level Restriction 30 minutes 6 members
    * Waughroon Shrine Prehistoric Pigeons No Level Restriction 30 minutes 6 members
    * Balga's Dais Moa Constrictors No Level Restriction 30 minutes 6 members

    * Lachesis orb 30 Kindred's seals

    * Horlais Peak Today's Horoscope No Level Restriction 30 minutes 6 members
    * Waughroon Shrine Operation Desert Swarm No Level Restriction 30 minutes 6 members
    * Balga's Dais Royale Ramble No Level Restriction 30 minutes 6 members

    * Clotho orb 30 Kindred's seals

    * Horlais Peak Double Dragonian No Level Restriction 30 minutes 6 members
    * Waughroon Shrine Copycat No Level Restriction 30 minutes 6 members
    * Balga's Dais Seasons Greetings No Level Restriction 30 minutes 6 members

    * Several gameplay issues have been discovered in the following three orb battles:

    * The Final Bout / Today's Horoscope / Moa Constrictors
    * Implementation of the battles will be delayed until the issues have been addressed. Please check upcoming news for further details.

    * If all party members' HP remain at zero for a set amount of time, the party will be removed from the battlefield.

    * The conditions for certain notorious monsters to appear, as well as the drop rates for the items they carry, have been adjusted.

    * Several new notorious monsters have been added to the Chains of Promathia areas.

    * The following adjustments have been made in Promyvion – Holla, Promyvion – Mea, Promyvion – Dem, and Promyvion – Vahzl:

    * Monster placement changes
    * Monster movement pattern changes
    * Monster level adjustments
    * Monster item drop changes
    * Memory stream appearance rates

    * An issue allowing the removal of the "HP Max Down" and "MP Max Down" effects with holy water or the spell Cursna has been addressed.

    * A new thief job trait that increases the agility bonus of the ability "Trick Attack" has been added.

    * This trait is called "Assassin."

    * The effects of select high- and low-level etudes have been adjusted.

    * High-level etudes will now raise a player's attributes considerably more than before. However, the enhancement will gradually wear off with time.

    * The dragoon job ability "Spirit Link" will now not only heal a pet wyvern's wounds, but also cure it of detrimental status effects such as poison.

    * A pet wyvern's breath attacks can now be used to produce magic bursts. However, only an accuracy bonus will be rewarded if the MB is successful.

    * An accuracy bonus is now rewarded when using "Blood Pact" attacks during magic bursts.

    * The strength of physical "Blood Pact" attacks will not increase as much when fighting enemies considerably weaker than the summoner. The damage ratio when fighting stronger enemies has not been adjusted.

    * The variety of items that can be dug up using the "Scavenge" ability has been increased.

    * The Goblin Archaeologists that are found in the Konschtat Highlands, Tahrongi Canyon, and on the La Theine Plateau can now see through the thief ability "Hide."

    * The additional Stun effect of certain weapons will no longer activate in succession.

    * However, it is still possible to repeatedly inflict the effect on a monster through magic spells and weapon skills.


    [Item-Related]

    * The transaction fee for items put up on auction is now based on the seller's asking price. The formulas for calculating the transaction fee are listed below.

    * Jeuno auction houses:

    * Single item fee = 2% of the seller's asking price +100 gil.
    * Stacked item fee = 1% of the seller's asking price +400 gil.

    * Other auction houses:

    * Single item fee = 1% of the seller's asking price +1 gil.
    * Stacked item fee = 0.5% of the seller's asking price +4 gil.

    * In accordance with these adjustments, new messages will be displayed when putting items up on auction. Be sure to confirm these messages before completing a transaction.

    * The duration and effect of several foods have been adjusted.

    * Effects

    * Limits have been introduced to certain statuses that are affected by consuming meals and drinks. Those statuses are as follows:

    * attack/ranged attack/defense/accuracy/ranged accuracy/HP/MP

    * These limits vary with the type of food, as well as the consumer's job and level. We suggest trying many different combinations to see which foods are most effective in different situations.

    * Effect Types

    * The effects of most of the foods in FINAL FANTASY XI have been adjusted and categorized by type.

    Please note that this categorization will not affect the listing of foods on auction.

    * Meat dishes

    * Mainly improve attributes such as STR, attack, and ranged attack.
    * Example: Grilled hare

    * Sushi

    * Mainly improve attributes such as DEX and accuracy.
    * There are also some types of sushi that improve ranged accuracy.
    * Example: Carp sushi

    * Fish dishes

    * Mainly improve DEX.
    * There are also some dishes that improve accuracy and ranged accuracy.
    * Example: Salmon sub

    * Seafood dishes (other than fish)

    * Mainly improve defense.
    * Example: Boiled crab

    * Cereals

    * Mainly raise maximum HP.
    * (The effects of most cereals did not require adjusting.)
    * Example: Roasted corn

    * Vegetable dishes

    * Mainly raise AGI and ranged accuracy.
    * Example: Pea soup

    * Mushroom dishes

    * Mainly raise MND, maximum MP, and lower enmity.
    * Example: Roast mushrooms

    * Pies

    * Mainly raise INT and maximum MP.
    * (The effects of most pies did not require adjusting.)
    * Example: Apple pie

    * Snack foods

    * Mainly raise amount of HP and MP healed when resting.
    * The effect duration of snack foods has been reduced to three minutes; however, synthesis production quantities, as well as maximum stack quantities, have been increased.
    * Example: Garlic cracker

    * Sweets (other than pies and snack foods)

    * Mainly raise maximum MP.
    * Example: Snoll gelato

    * Drinks

    * Mainly refresh MP.
    * (The effects of most drinks did not require adjusting.)
    * Example: Pineapple juice

    * Others

    * There are foods that do not fall into any of the above categories. These items have effects that may differ from those items listed here.

    * Duration of Effect

    * The duration of most food effects have been adjusted based on the dish's new categorization.

    * 3 minutes:

    * Snack foods (crackers, etc.)

    * 5 minutes:

    * High-quality snack foods, raw meat, fish, fruit, and vegetables

    * 30 minutes:

    * Stackable (12) dishes

    * 1 hour:

    * Stackable (12) high-quality dishes

    * 3 hours:

    * Unstackable dishes (not including drinks)

    * 4 hours:

    * Unstackable high-quality dishes

    * The "enhances effect of rice balls" attribute found on certain equipment has been enhanced.

    * The graphics of select throwing weapons have been altered.
    * The icon graphics for the following items have been changed:

    * Uchitake/Tsurara/Kawahori-Ogi/Makibishi/Hiraishin/Mizu-Deppo/Shihei/
    * Jusatsu/Kaginawa/Sairui-Ran/Kodoku/Shinobi-Tabi/Mighty Bow

    * The stack number for several select items has been increased.

    * In accordance with these adjustments, the buying and selling prices of the aforementioned items have also been changed.


    * Item Before After

    * Rolanberry Pie 1 >> 12
    * Rolanberry Pie +1 1 >> 12
    * Pamama Tart 1 >> 12
    * Opo-opo Tart 1 >> 12
    * Ginger Cookie 12 >> 99
    * Coin Cookie 12 >> 99
    * Wild Cookie 12 >> 99
    * Acorn Cookie 12 >> 99
    * Spicy Cracker 12 >> 99
    * Red Hot Cracker 12 >> 99
    * Garlic Cracker 12 >> 99
    * Garlic Cracker +1 12 >> 99
    * Goblin Chocolate 12 >> 99
    * Hobgoblin Chocolate 12 >> 99
    * Bretzel 12 >> 99
    * Cinna-cookie 12 >> 99
    * Wizard Cookie 12 >> 99
    * Salmon Rice Ball 1 >> 12
    * Naval Rice Ball 1 >> 12
    * Broiled Pipira 1 >> 12
    * Broiled Carp 1 >> 12
    * Broiled Trout 1 >> 12
    * Broiled Eel 1 >> 12
    * Party Egg 1 >> 12

    * Players can now receive their reward immediately after trading anima to Harith in the quest "Empty Memories."

    * The effect duration of the item "yellow liquid" when used in the Chains of Promathia mission (chapter 2) has been increased.

    * Hippogryph tail feathers can now be traded.

    * Players can now possess more than one "mistmelt."

    * The number of items required to obtain a mistmelt in the quest "Fly High" has been reduced.

    * The number of items required to obtain a pinch of Shu'Meyo salt in the quest "Bombs Away" has been reduced.

    * The equip slot for the following items has been changed from "Waist" to "Back":

    * Ether Tank/Water Tank/Potion Tank

    * The buying price for the following items has been adjusted:

    * Black Sole/Silver Shark/Bastore Bream


    [System-Related]

    * By pressing the Enter key on the keyboard or the confirm button on the controller while viewing the "Price History" of an item on auction, a player can display the date and time of sale, the unabbreviated buyer and seller names, and the sale price in the log window.

    * The order of messages that appear when using the /nominate, /vote, and /propose commands has been adjusted.

    * The chat filter has been expanded to include NPCs.

    * NPC Filter

    * Previously, all PCs and NPCs (monsters included) not in a player's party or alliance were treated as "others." However, with the addition of the NPC category in the chat filter, players can now toggle on and off the display of text relating to the actions of other PCs, without filtering NPC actions (and vice versa).

    * Pet Filter

    * Messages regarding the actions of a player's pet are now categorized with the actions of his/her master. To filter the pet messages from a party member, a player would have to use the party filter options. However, to filter the pet messages of a non-party/alliance member PC, the player must use the NPC filters. This type of usage may be changed in a future patch.

    * Filter Accuracy

    * The accuracy of the existing chat filters has been improved. This has been achieved by assigning priority levels to different types of PCs and NPCs.

    * For example, previously, when a member of a player's party cast a spell on another member of the party, the "Effects of special actions on party" filter would not cover up the spell message; it could be filtered using "Effects of special actions on others." However, now that character priority levels have been introduced, this anomaly no longer occurs.

    * Also, HP recovery messages are now covered by the "Effects of special actions" filters.

  7. #7
    Anti-crusade crusader
    Join Date
    Oct 2008
    Posts
    1,445
    BG Level
    6
    FFXI Server
    Asura

    2005 Updates

    2-24-2005
    Spoiler: show

    Event Related

    * The story of the Chains of Promathia continues, opening the way to the new area of Al'Taieu.The new region "Lumoria" has been added.

    * This region is not included in the Conquest and will not be displayed in Region Info.


    * New quests centered in the Chains of Promathia areas have been added.

    Ballista

    * Numerous changes have been made to the Ballista system.
    * The following adjustments have been made to Ballista :

    * -When subjected to multiple castings during a match, players will gradually build a resistance to the black magic spells Gravity and Bind, and the white magic spell Silence. The resistance to the bard song Lullaby has been adjusted to match these changes. Resistance to these spells can be built up from the beginning of the match, or directly after recovering at the camp.
    * -The maximum duration of all sleep effects has been limited to 45 seconds.
    * -As in normal battles, the additional Stun effect of weapons will not activate for a certain period of time against targets that have just recovered from Stun.
    * -The warrior job ability Provoke has been enhanced.
    * -TP will be reset at the following times :

    * At the beginning of a match (at the beginning of each match in the case of Best of Three).
    * After recovering at camp.
    * When changing areas.
    * When logging out.

    * -During a match, monsters will become invisible to participants. Beastmaster pets will remain visible, as normal.
    * -In areas where normal items cannot be used (Pashhow Marshlands), the maximum number of temporary items that can be carried has been increased from 10 to 15.
    * -5 new temporary items have been added :

    * Petra Eater
    * Catholicon
    * Catholicon +1
    * Lethe Water
    * Lethe Water +1

    * -The location of the camps in the Pashhow Marshlands and the Meriphataud Mountains has been changed.
    * -After recovering at camp, players will be considered to be "preparing for battle," and will be granted the effects of Invisible and Sneak.
    * -The wait time for reusing the Sprint command has been reduced.
    * -A “Ballista Point Ranking” ranking system has been introduced. However, this system will not be active at the time of the version update. Further details will be announced in a separate news item.

    [ Ballista Point Ranking ]

    * The Ballista Point Ranking system ranks participants from the last 10 matches based on the highest number of Ballista points gained in a single match. (Results from before the latest 10 matches will be erased from the ranking.)
    * Ranks and Rewards

    * Players in the top 10 of the overall ranking, and also the highest scorer for each job type, will be rewarded with the "chevrons" and titles listed below :

    * Ranking Key Item Title
    * 1st Gold Ballista chevron Gold Balli????star
    * 2nd Mythril Ballista chevron Mythril Balli???star
    * 3rd Silver Ballista chevron Silver Balli??star
    * 4 - 10th Bronze Ballista chevron Bronze Balli?star

    * Job Key Item Title

    * Warrior Bloody Ballista chevron Searing?Star
    * Monk Orange Ballista chevron Striking?Star
    * White mage White Ballista chevron Soothing?Star
    * Black Mage Black Ballista chevron Sable?Star
    * Red Mage Red Ballista chevron Scarlet?Star
    * Thief Green Ballista chevron Sonic?Star
    * Paladin Sparking Ballista chevron Saintly?Star
    * Dark Knight Ebon Ballista chevron Shadowy?Star
    * Beastmaster Furry Ballista chevron Savage?Star
    * Bard Brown Ballista chevron Singing?Star
    * Ranger Ochre Ballista chevron Sniping?Star
    * Samurai Jade Ballista chevron Slicing?Star
    * Ninja Transparent Ballista chevron Sneaking?Star
    * Dragoon Purple Ballista chevron Spearing?Star
    * Summoner Rainbow Ballista chevron Summoning?Star

    * Key Item "Chevron"

    * Wearing a chevron during a Ballista match will automatically change a player's current title. Outside of a match, it is possible to revert to this title by talking to a certain NPC. Also, while wearing a chevron, players will be able to trade Ballista Points for temporary items not available to all players.

    [ Limitations on Chevrons ]

    * -Chevrons are only valid for one half Vana’diel year (one week Earth time). After that time, players must return the chevron before being allowed to participate in any further matches.
    * -It is only possible to wear one chevron at a time. If, for example, a player is first in the overall ranking, as well as ranking first for a specific job type, the player must choose which chevron to receive. It is also possible to refuse to accept a chevron in preference of one currently worn. Although only one chevron can be received at a time, the number and types of chevrons earned will be recorded in your results.
    * -A player can check the number of chevrons accumulated to date by talking to a Marshal. Also, "checking" other players during a match will reveal the number of chevrons they have received. Signing up for Ballista Ranking Players can sign up for Ballista Ranking by talking to the Marshal in the area after a match.

    [ Ballista Ranking Registration ]

    * -Players who have not registered will not be considered in the ranking.
    * -After a match, players have 4 Vana’diel hours (about 10 minutes Earth time) to register their results.

    * Please note that the ranking list cannot be viewed during the registration period.

    * -After the registration period has ended, you must view the ranking list within 4 Vana’diel days (4 hours Earth time) to receive your final assessment and any rewards you have earned.

    Ranking List You can view the entire Ballista Ranking by speaking to the Marshal in Ru’Lude Gardens. However, as this Marshal may not have the most current data, players wishing to see the latest rankings are advised to talk to the Marshals stationed in each Ballista area.
    Multi-tickets

    * Multi-tickets for barges and manaclippers are now available for purchase.
    * The following changes have been made to the barge system :

    * -It is now possible to board barges from the same landing at which you disembarked.
    * -A new route for South Landing via Newtpool leaving from Central Landing has replaced the Central Landing via Newtpool route leaving from South Landing.
    * -The number of barges operating per day has increased from four to five.

    Mannequins

    * Mannequins are now on sale.
    * Mannequins can be purchased in Mhaura from the NPC Fyi Chalmwoh.
    * Also, mannequins of a different race can be purchased at a discount price by trading in an old mannequin.
    * Those wishing to purchase a mannequin must first complete the quest "It's Raining Mannequins!."

    battlefields

    * It is now possible to choose the exit area after clearing certain battlefields. The battlefields and their corresponding exit areas are as follows :
    * The exit area cannot be chosen after clearing a battlefield for the Chains of Promathia story. For Mine Shaft #2716 only, it is necessary to speak with a Moblin NPC in Newton Movalpolos after clearing the battlefield.

    Battlefield Exit Areas
    Mine Shaft #2716 >> North Gustaberg, inside the entrance to Mine Shaft #2716
    Spire of Holla La Theine Plateau, inside the entrance to the Spire of Holla
    Spire of Dem Konschtat Highlands, inside the entrance to the Spire of Dem
    Spire of Mea Tahrongi Canyon, inside the entrance to the Spire of Mea
    Spire of Vahzl Beaucedine Glacier, inside the entrance to the Spire of Vahzl
    Monarch Linn Misareaux Coast, inside the entrance to Monarch Linn

    * Even after completing the quest "Return to the Depths," it is now possible to take the shortcut to Mine Shaft #2716 by trading an Ahriman tear to the NPC Tarnotik in Oldton Movalpolos.

    Quest Related

    * Forest carp are now accepted for the quests "The Rivalry" and "The Competition."
    * The reward for a single moat carp in the quests "The Rivalry" and "The Competition" has been changed to match the amount received when selling the fish to other NPCs.
    * The rewards for the quest "Inside the Belly" have been adjusted.

    Battle Related

    * New battlefield types known as Empty Notorious Monster (ENM) quests have been introduced.

    * Several new features have been added to the battlefield system.
    * - Best Time Record Holder -

    * When entering a battlefield, the record for the best time will now be accompanied by the record holder’s name.
    * -When cleared by a party, the message will read, "That record is held by (number of) adventurers, including (name of first member to enter the battlefield)!"
    * -When cleared solo, the message will read, "That record is held by (name of record holder)!

    * - Event Scene Skip -

    * It is now possible to skip the event scene for battlefields you have already cleared.New notorious monsters have been added to the Chains of Promathia areas.

    * A section of the monsters in the Chains of Promathia areas has been adjusted.
    * The behavior of certain monsters has been corrected.
    * The behavior of the Morion Worm has been adjusted.
    * A certain amount of time after it has been engaged in battle, the Morion Worm will retreat under the ground, ending the fight.
    * The location where monsters reappear after using the ability Mijin Gakure has been adjusted.
    * The limit for adjusting existing abilities using Merit Points has been raised.
    * The abilities available for Merit Point usage have been expanded.
    * These abilities have been divided by job type, as listed below.
    * There are two conditions for using Merit Points on these abilities: the job to which the ability pertains must be set as the main job, and the main job level must be 75.
    * Warrior

    * -Berserk Recast
    * -Defender Recast
    * -Warcry Recast
    * -Aggressor Recast
    * -Double Attack Rate

    * Monk

    * -Focus Recast
    * -Dodge Recast
    * -Chakra Recast
    * -Counter Rate
    * -Kick Attack Rate

    * White Mage

    * -Divine Seal Recast
    * -Cure Cast Time
    * -Bar Spell Effect
    * -Banish Effect
    * -Regen Effect

    * Black Mage

    * -Elemental Seal Recast
    * -Fire Magic Potency
    * -Ice Magic Potency
    * -Wind Magic Potency
    * -Earth Magic Potency
    * -Lightning Magic Potency
    * -Water Magic Potency

    * Red Mage

    * -Convert Recast
    * -Fire Magic Accuracy
    * -Ice Magic Accuracy
    * -Wind Magic Accuracy
    * -Earth Magic Accuracy
    * -Lightning Magic Accuracy
    * -Water Magic Accuracy

    * Thief

    * -Flee Recast
    * -Hide Recast
    * -Sneak Attack Recast
    * -Trick Attack Recast
    * -Triple Attack Rate

    * Paladin

    * -Shield Bash Recast
    * -Holy Circle Recast
    * -Sentinel Recast
    * -Cover Effect Length
    * -Rampart Recast

    * Dark Knight

    * -Souleater Recast
    * -Arcane Circle Recast
    * -Last Resort Recast
    * -Last Resort Effect
    * -Weapon Bash Recast

    * Beastmaster

    * -Killer Effects
    * -Reward Recast
    * -Call Beast Recast
    * -Sic Recast
    * -Tame Recast

    * Bard

    * -Lullaby Recast
    * -Finale Recast
    * -Minne Effect
    * -Minuet Effect
    * -Madrigal Effect

    * Ranger

    * -Scavenge Recast
    * -Camouflage Recast
    * -Sharpshot Recast
    * -Unlimited Shot Recast
    * -Rapid Shot Rate

    * Samurai

    * -Third Eye Recast
    * -Warding Circle Recast
    * -Store TP Effect
    * -Meditate Recast
    * -Zanshin Attack Rate

    * Ninja

    * -Subtle Blow Effect
    * -Katon Effect
    * -Hyoton Effect
    * -Huton Effect
    * -Doton Effect
    * -Raiton Effect
    * -Suiton Effect

    * Dragoon

    * -Ancient Circle Recast
    * -Jump Recast
    * -High Jump Recast
    * -Super Jump Recast
    * -Spirit Link Recast

    * Summoner

    * -Avatar Physical Accuracy
    * -Avatar Physical Attack
    * -Avatar Magical Accuracy
    * -Avatar Magical Attack
    * -Elemental MP Cost

    * If the target of a ranged attack moves out of weapon range, the ranged attack will now automatically miss.
    * The shield system has been altered.

    * Shields will now reduce the amount of damage taken instead of negating all damage.
    * The frequency with which a shield is used, as well as the amount of damage reduced, will depend on the type of shield equipped.
    * To coincide with these changes, shield usage will now be determined after any evasion effects are considered.

    * The blindness effect caused by the white magic spell Flash and the black magic spell Blind will now be considered as different status effects. Accordingly, Flash will no longer cancel the effect of Blind.
    * The white magic spell Banish will now cause more damage against undead monsters.
    * The white magic spell Banish III has become available.
    * -Banish III WHM Lv.65

    * The damage for Banish III cast by monsters has been adjusted, and paladin-type monsters will no longer have access to this spell.

    * The white mage job trait Divine Veil has been added.
    * The job trait Divine Veil enhances the effect of the job ability Divine Seal. When cast after using Divine Seal, the effect area for spells that remove status ailments will increase from a single target to a small radius.
    * New methods of obtaining the white magic spell Raise III have been added.
    * The samurai job trait Zanshin has been added.
    * After gaining this job trait, samurais may attack again immediately after missing a target.
    * The effect of the samurai job ability Third Eye has been adjusted.
    * Magic, songs, and breath attacks will no longer cancel the effect of Third Eye. Also, the effect will extend to anticipating multiple-attack techniques that target a single opponent.
    * The Super Jump ability of the dragoon’s wyvern will now be called Super Climb.

    Item Related

    * A new feature regarding the storage of artifact armor has been added.
    * Artifact armor for each job consists of five parts: Head, Body, Hands, Legs, and Feet.
    * If you trade all five parts to one of the NPCs listed below, you will receive a key item called a "claim slip" in exchange for your artifact armor. You can retrieve your armor at any time by talking to the NPC and paying 1000 gil.

    * -Taulenne (Northern San d’Oria)
    * -Sinon (Bastok Markets)
    * -Tesch Garanjy (Windurst Woods)
    * -Caruvinda (Lower Jeuno)
    * -Ratonne (Tavnazian Safehold)

    * Several shops have new goods for sale.
    * The available amount of curry powder, holy basil, and ground wasabi has been increased.
    * Logging is now possible in the Misareaux Coast.
    * Logging results in the Lufaise Meadows have been adjusted.
    * With some exceptions, fish obtainable through fishing will now be bought at half the previous price by NPCs.
    * Conversely, the number of guild points gained per fish for Fishermen’s Guild contracts will be multiplied by 1.5, and the new point limit will be recalculated based on this new value.
    * Changes and additions have been made to the items required to fulfill guild contracts.
    * A new key item called "Alchemic Ensorcellment" has become available for purchase with alchemy guild points.
    * The number of alchemy guild points required to purchase the key item Anima Synthesis has been reduced from 3000 to 2000.
    * Various new items have been added.
    * New synthesis/desynthesis recipes have been added.
    * It is now possible to trade cluster cores and snow lilies.
    * New graphics for fishing rods have been added.
    * It is now possible to add a maker’s signature to the food item brain stew.
    * The icon for the item urushi has changed.

    System Related

    * Major improvements have been made to the fishing system. A new NPC has appeared near the Fishermen’s Guild to explain the changes.

    * Search comment categories have been divided.
    * The previous four categories have been divided into seven: EXP party, Mission, Quest, Battlefield, Item, Synthesis, and Others. Newly added subcategories such as Seek Party and Find Member allow for more specific comments and searches.
    * New text commands for setting search comments have been added.
    * There are two steps to setting a search comment using text commands. First, compose a comment of up to 3 lines using /seacom. Second, set a category and subcategory with /seacomup to register the comment.



    1. Composing a Search Comment
    /seacom (/sc) [line no.] "[mes.]"

    * Search comments can be up to 3 lines long. Enter the line number of the search comment window, and then type your message.
    * If you wish to enter spaces before the message, the entire message must be enclosed in quotation marks.

    Example :
    /seacom 1 Hello!
    /seacom 2 Invite me to your party!
    /sc 3 " Please!"

    * The first, second, and third lines of the search comment window will be entered as "Hello!", "Invite me to your party!", and " Please!", respectively.
    * At this point, your comment has yet to be registered and will not be displayed in searches. :*This is accomplished by setting the category name and subcategory number with the /seacomup command.

    * Messages cannot exceed 40 characters for each line. Lines longer than 40 characters will be truncated.

    * 2. Registering a Search Comment

    /seacomup (/scu) [category name] [subcat. no.]
    Category names and subcategory numbers are as follows :

    * Category Names

    * expparty, mission, quest, item, synthesis, battlefield, others

    * Subcategory Numbers

    * 1 Seek Party, Want to Sell, Need Made
    * 2 Find Member, Want to Buy, Can Make
    * 3 Other

    Example :
    /seacomup expparty 1

    * Your search comment will be registered under Seek Party within Expparty, and will be displayed in searches involving these categories.

    * If no category is specified, the message will be registered in Others. If no subcategory is specified, the message will be registered in 3 (Other).

    * Chat filters have been refined to allow separate settings for NPCs you are currently fighting and other NPCs.
    * It is now possible to separate NPCs with red names (those you are currently fighting) from NPCs with yellow or purple names (other NPCs) within the chat filter settings. This means that you can view log messages concerning the NPC you are fighting without interruption from other NPC actions.
    * The names for several chat filters have been changed. Their respective functions remain the same.
    * When entering the Mog House, the camera will now move to a position behind the character.
    * An issue concerning the screen remaining dark when entering or leaving the Mog House has been addressed.

    Known Issues

    * The log window messages concerning the monster abilities Tortoise Song, Goblin Dice, and Dispelling Wind are occasionally inaccurate.


    4-21-2005
    Spoiler: show

    Event-Related

    * The following two areas are now open for exploration:The Grand Palace of Hu’Xzoi The Garden of Ru’Hmet
    * Several new Chains of Promathia area quests have been added.
    * A special new Ballista area has been added.
    * Click <<here>> for further details.
    * New sets of low-level equipment have been added to the list of armor that can be stored by certain NPCs located around Vana’diel. After trading a full set (4-5 pieces) of armor, a player will receive a “claim slip.” This claim slip and a small fee are required when having a set of armor returned.
    * Please note:

    * 1. Signatures on checked armor will be lost.
    * 2. High-quality and refurbished armor cannot be stored.

    * The clamming mini-game on Purgonorgo Isle has been expanded. The new features include:

    * 1. A larger bucket offered to those who can fill the original bucket to the brim without going over its weight limit.
    * 2. A larger variety of items that can be dug from the sand.
    * 3. Less waiting time required to re-clam the same points.

    * New items are available for harvesting/mining in the following areas:

    * 1. West Sarutabaruta
    * 2. Newton Movalpolos
    * 3. Giddeus

    * A new key item that will automatically inform players whether they have access to the Marble Bridge Tavern is now available (a message will appear upon entry into Upper Jeuno).
    * A new key item that will automatically inform players if a volunteer is needed for the “Community Service” quest is now available.
    * Under certain conditions, Tarnotik (located in Oldton Movalpolos) will now accept snow lilies as payment for teleportation to Mine Shaft #2716.
    * The number of items accepted by Yurim in the Tavnazian quest "In the Name of Science," as well as the types of rewards granted in exchange, have been increased.
    * Several new varieties of fish are now being accepted by Zaldon in the “Inside the Belly” quest.

    Battle-Related

    * The amount of EXP required for leveling up after lv.51, and the amount of EXP lost when KO’d after level 25, has been greatly reduced.

    * Please note that at the time of the version update, if your character has more EXP than the new amount required, your EXP total will be adjusted to 1 point less than the amount needed for level up.

    * Example:

    * Player status before the version update -> Level=51 EXP=8100
    * Amount needed for level up (before update) = 10000
    * Amount needed for level up (after adjustment) = 8000
    * Player status after the version update -> Level=51 EXP=7999

    * Please visit FINAL FANTASY XI Official Web Site for further details on changes to the EXP system. Several new types of ENM quests have been added. In addition, many of the existing quests have also been adjusted. Some of these adjustments include allowing larger parties and/or alliances to enter the battlefields (however, depending on the size of the parties, there may be a cut in the amount of EXP received when completing the quest).

    Area Battle Name Restrictions
    Boneyard Gully Like the Wind 15 minutes/Lv.75/3 members recommended
    Shell We Dance? 30 minutes/Lv.75/12 members recommended
    Totentanz 30 minutes/Lv.75/18 members recommended
    Mine Shaft #2716 Pulling the Strings 15 minutes/Lv.60/Solo battle
    Automaton Assault 15 minutes/Lv.60/3 members recommended/All members must be of same race
    Monarch Linn Fire in the Sky 15 minutes/Lv.40/3 members recommended
    Bugard in the Clouds 15 minutes/Lv.50/3 members recommended
    Beloved of the Atlantes 30 minutes/Lv.50/6 members recommended

    * The recommended number of party members for all existing ENM battles has been set at 6, with the maximum alliance size being 18.
    * New notorious monsters have been added to the Chains of Promathia areas.
    * The bard song Army's Paeon V (Lv. 65) has been added.

    Item-Related

    * New mannequin poses have been introduced. After obtaining a mannequin and a certain key item, Mhauran goldsmith Fyi Chalmwoh will change the pose of your simulacrum upon request. Available poses are as follows:

    * 1. /sit
    * 2. /salute (Windurst/San d’Oria/Bastok)
    * 3. /hurray
    * 4. Special race-specific poses

    * Select guilds are now offering new key items available for purchase with guild points.

    * Adjustments and additions have been made to the types of items requested in exchange for guild points.
    * The Alchemists’ Guild will now accept poison baghnakhs +1 in exchange for guild points.
    * Several new fishing rods have been introduced.
    * New relic-type equipment has been added.
    * Numerous other types of items are also now available.
    * New synthesis and desynthesis recipes have been added.
    * The graphics displayed when a Galka equips the following shields have been changed:

    * Marine Shield
    * Shell Shield
    * Turtle Shield
    * Turtle Shield +1
    * Genbu's Shield

    * A new synthesis recipe for black ink has been introduced. In conjunction with this addition, the item's buying price has also been adjusted.
    * The following item names have been changed:

    * Ashigaru Gorget -> Agile Gorget
    * Mana Ring -> Mystical Ring
    * Mana Ring +1 -> Mystical Ring +1

    System-Related

    * The Handle Name screen that would appear during login has been removed. In its place, a simple confirmation message has been introduced.
    * Group Messages can now be viewed while logged in to FINAL FANTASY XI. However, players must return to PlayOnline to respond to them.
    * Several unused buttons within the Friend List menu, as well as the "Busy" and “Away Mess.” options under Online Status, have been removed.
    * In conjunction with the removal of the corresponding button, a player’s “Privacy Level” will now automatically be set to level 2 (all players on your Friend List).
    * The "Accept" button originally used during Friend List registration has been removed. The current options are "Accept & Add" and "Decline."
    * Also, when "Accept & Add" is selected by the invitee, both players will be automatically registered on each other's Friend List.
    * "/busy" has been removed from the Auto-Translate feature.
    * A confirmation message will now appear when purchasing goods from another player’s bazaar.

    * Example: Purchase 3 sleepshrooms for 570 gil?

    Fishing

    * The following adjustments have been made to the fishing system
    * Fishing locations in the following areas have been adjusted:

    * 1. Beaucedine Glacier
    * 2. Sauromugue Champaign
    * 3. Ferries between Mhaura and Selbina

    * The more “tired” a player becomes after repeated fishing, the longer it will now take to recast his or her line.
    * Players will be “tired” for a short period of time after being raised.
    * New BGM is now played when battling it out with a bite.
    * New types of salt and freshwater fish, as well as rare “legendary” fish, have been added.
    * When a monster is caught, only the player who reeled it in (and his/her party or alliance) will be able to attack it (the monster's name will be displayed in red/purple).

  8. #8
    Banned.

    Join Date
    Jul 2005
    Posts
    5,836
    BG Level
    8
    FFXI Server
    Sylph
    WoW Realm
    Arthas

    Back when updates where good... Nostalgic like a bitch.

  9. #9
    Anti-crusade crusader
    Join Date
    Oct 2008
    Posts
    1,445
    BG Level
    6
    FFXI Server
    Asura

    7-19-2005
    Spoiler: show

    [Event-Related]

    * A new chapter has been added to “Chains of Promathia.”
    * A new quest called “The Fellowship Quest” has been added. Upon completion of this quest, the player will receive an item used to call an NPC.

    -The NPC may not be called during NPC escort quests, but may be used along with beastmasters’ pets, summoners’ avatars, and dragoons’ wyverns.
    -The NPC may only be called in certain field areas.
    -The NPC may fight monsters, gain experience, and level up with the player.
    -A player fighting with an NPC fellow will receive only 70% of the usual experience points gained for solo battles.
    -The NPC may be called only when there are less than six members in the player’s group. A party may contain a maximum of three NPC fellows, along with the three players who have called them.
    -If the NPC’s level exceeds that of the player, its status will be adjusted to match the player’s level.
    -The NPC’s equipment will occasionally change after fighting several battles.
    -The NPC will leave if the player:
    -temporarily logs out to PlayOnline
    -logs out
    -enters a different area
    -is KO’d
    -All NPCs in a party will leave if the party attempts to increase its total number of players and NPCs to seven.

    * Several new quests have been added, including:

    -A quest in which the player may acquire headgear that resembles various beastmen
    -Rematches with mammets and the Mithran sin hunters
    And more!

    * An NPC that tells the player’s fortune regarding titles and other “elements” has been added in Mhaura.

    * Character title selection has been changed in the following ways:

    -It now costs less gil to change a player’s title. Also, it now costs no gil at all to check the player’s list of available titles.
    -The NPC bard that changes player titles will now sing out the player’s title just before changing it.
    -After changing the player’s title, the NPC bard will sing out the new title. Nearby PCs will also be able to hear the new title.
    -The player will now have the option to have a random title selected for him or her at no cost once each day (Vana'diel time).
    -Titles earned by defeating NMs are now available for selection not just at Selbina and Mhaura, but also at Kazham and Rabao.

    * A chocobo riding game has been added. The player must deliver a chocobo from the chocobo stables where the quest was offered to a designated nation.

    * Players are now able to talk to an NPC and check the remaining time until they are able to reenter the battlefield for the ENM quests “Pulling the Strings” and “Automaton Assault.”

    * “Return Ring” and “Homing Ring” have been added to the list of items that may be earned by exchanging conquest points.

    * If a player has completed the quests to get a pair of Mannequin Pumps or a Minstrel’s Dagger but disposed of the item he earned, the player may now reacquire the item at the same place he attained it.

    * Mythril Plate Armor has been added to the list of equipment that may be stored as a key item.

    * A new NPC that will trade items for treasure earned by defeating Lumorian monsters has been added.

    [Battle-Related]

    * Players are now able to earn experience from monsters of a wider level range than previously possible. Experience points earned by defeating “decent challenge” and “easy prey” monsters will also increase in some instances.

    * Experience chain bonuses in level-restricted areas of Chains of Promathia are now determined by the level of the player while in that area, rather than the player’s actual level.

    * Monster locations have been adjusted, particularly in Chains of Promathia areas. The following areas will be affected:

    Bibiki Bay, Uleguerand Range, Attohwa Chasm, Newton Movalpolos, Promyvion – Holla, Promyvion – Dem, Promyvion – Mea, Promyvion – Vahzl, Lufaise Meadows, Phomiuna Aqueducts, the Sacrarium, Riverne – Site #A01, Riverne – Site #B01, the Garden of Ru’Hmet, Ro’Maeve, the Boyahda Tree, the Den of Rancor, the Shrine of Ru'Avitau, Kuftal Tunnel

    * The damage and accuracy of a player’s ranged attack are now calculated based on the distance of the player from the monster. This determination varies from weapon to weapon, as does the ideal distance for maximum damage. In addition, the higher the monster’s level is with regard to the player, the less damage will be dealt with a ranged attack.

    * The player’s enmity now decreases when a shadow image created by Utsusemi is absorbed by an attack.

    * Weather will no longer have an effect on the distance a player can be detected for monsters that detect based on the use of magic.

    * Several new notorious monsters have been added.

    * Creatures summoned by monsters (excluding elementals) have had their names changed to “(Monster’s name)’s Avatar” for consistency.

    * The strength of monster techniques has been adjusted, particularly in Chains of Promathia areas.

    * A player who is KO'd, revived, then while still in a weakened state KO'd again will now, after a second reviving, temporarily experience a weakened attack and accuracy loss for magic and ranged attacks.

    * Before the update, a player who fought a monster without using auto-attack would retain his claim on the monster, even if he was KO’d in battle due to poison, etc. This has been fixed so that when the player dies, the monster becomes unclaimed.

    * Before the update, a monster that was claimed by a party or alliance would occasionally go unclaimed when magic or a weapon skill was used on the monster as the monster moved out of range before the magic or weapon skill could strike.

    [Item-Related]

    * Trading a wijnruit and 99 ninja tools to a certain NPC can now earn the player a toolbag. This item may be gathered in stacks of twelve, essentially increasing the player’s ninja tool inventory capacity twelvefold.

    * New synthesis recipes have been added.

    * Prices at guilds have been changed to reflect the amount of each item the guild currently has in stock. The cost may rise to a maximum of five times the original price.

    * Some of the treasure items earned from notorious monsters in the Boyahda Tree have been changed.

    * The way that the following items are acquired has been changed:

    Archer's Ring, Leaping Boots, Emperor Hairpin, Peacock Charm

    * In addition, players may receive an EX/Rare or EX item with the same attributes from the monsters who previously dropped each of the above items.

    * The effects of the following items have been altered:

    Poison Potion, Venom Potion, Paralyze Potion, Sleeping Potion, Silencing Potion, Blinding Potion, Vitriol, Instant Warp, Bastok Mines Gate Glyph, Bastok Markets Gate Glyph, Port Bastok Gate Glyph, Eastern San d'Oria Gate Glyph, Western San d'Oria Gate Glyph, Northern San d'Oria Gate Glyph, Windurst Waters Gate Glyph, Port Windurst Gate Glyph, Windurst Woods Gate Glyph, New Year's Gift, Cantarella, Black Drop, Muting Potion, Invitriol, Warp Cudgel, Trick Staff II, Treat Staff II, Teleport Ring: Holla, Teleport Ring: Dem, Teleport Ring: Mea, Teleport Ring: Vahzl, Teleport Ring: Yhoat, Teleport Ring: Altep, Memento Muffler, Gargoyle Boots, Zoolater Hat, Root Sabots, Aries Mantle, Anubis's Knife, Oscar Scarf, Kinkobo, Carpenter's Belt, Blacksmith's Belt, Goldsmith's Belt, Weaver's Belt, Tanner's Belt, Boneworker's Belt, Alchemist's Belt, Culinarian's Belt, Fisherman's Belt, Counter Earring, Tactical Ring, Wing Gorget, Healing Feather, Spirit Lantern, Astral Pot, Homing Ring, Return Ring, Absorbing Shield, Tavnazian Ring, Ducal Guard's Ring, Maat's Cap, Kingdom Stables Collar, Republic Stables Medal, Federation Stables Scarf, Cursed Beverage, Cursed Soup

    * The item “Timepiece” has been added to the list of special items a player may receive 100 days after participating in the Vana’diel Adventurer Recruitment Program.

    * The following item names have been changed in the English version:

    Panzer Mask -> Panther Mask
    Panzer Mask +1 -> Panther Mask +1
    Amemit Mantle -> Amemet Mantle
    Amemit Mantle +1 -> Amemet Mantle +1

    * The item name “Comet” has been changed to “Little Comet.”

    * An attribute of the following item has been changed:

    Darksteel Pick +1 Delay:312 -> Delay:303

    [System-Related]

    * Region Info may now be viewed from all areas.

    * Messages may no longer be sent using /tell to a player on the user’s blacklist.

    * Along with the introduction of the Fellowship Quest, players may now combine text commands with <ft> to target their NPC fellows and execute their desired actions. Only the player who called the NPC may target it using <ft>.

    [Other Content]

    * The following changes have been made to Ballista.

    -If one side of an official match is low on members, entry into that force is now possible even if a match is already underway. In this case, experience may still be gained if certain conditions are met, just as if the player had entered the match from the start. Also, if a player enters during a match, both forces will receive a message notifying them of the new entry.

    * The player must have the following in order to enter a match already underway:

    -A Ballista License
    -Enough gil to enter the match
    -The minimum level required for the match being played

    -A player who has just entered an official match or a match in Diorama Abdhaljs-Ghelsba that was already underway will temporarily be placed under “Preparing for Battle” status.

    -Players may now borrow the key items “Ballista Earring” and “Ballista Band” free of charge from the Pursuivant in Ru’Lude Gardens.

    Ballista Earring: When in possession of this item, the player will receive information about the next Ballista match and the entry registration time when entering San d’Oria, Bastok, Windurst, or Jeuno from one day prior to the match (Vana’diel time) until the end of the entry period.
    Ballista Band: When in possession of this item, the player will be given the choice of whether to keep or throw away the first Petra he quarries.

    * Ownership of a Ballista License is not required to borrow the above items.
    * The player may return the items simply by speaking to a Pursuivant.

    -Players are no longer able to adjust Petra selection settings in Diorama Abdhaljs-Ghelsba. The player will be given the option of what to do with the first Petra quarried only when in possession of the new key item “Ballista Band.”

    -The following rules have been changed from special rules to standard rules.
    -Camp locations will change when the number of participants in a match is 40 or less.
    -The number of Rooks will be reduced to two when there is a significant difference in the number of players on each side.
    -Players will now receive experience points for participating in an official match.

    -The system of “Open Entry” for official matches, in which all adventurers were allowed to join the force with the smallest number of participants, has been done away with and replaced by a system called “Temporary Entry,” in which players may join a force regardless of allegiance. However, the player's entry is temporary, and similar to Diorama Abdhaljs-Ghelsba's “Auto-Balance” feature, the players may be redistributed for balance when the match begins.

    -In Ru'Lude Gardens, the player will be able to view Diorama Abdhaljs-Ghelsba's reservation status. Reservations for the next two days (Earth time) will be shown.

    -The NPC Tillecoe will now inform the player of the match’s level restriction when a match at Diorama Abdhaljs-Ghelsba is set to allow general participation.

    -Temporary items will now be distributed at the start of official matches held at the Pashhow Marshlands.

    -A section of the Ballista rulebook that is read out by the Pursuivant has been changed.

    -The rate of success for Foe Lullaby and Horde Lullaby has been lowered for players with bard as a support job.

    -A limit has been imposed on the amount of HP that can be absorbed by Bloody Bolts’ HP Drain effect during Ballista.

    * The following known issues regarding fishing have been addressed:

    -Irregular increases or decreases in the HP of a fishing target when the server is experiencing heavy traffic
    -The rapid accumulation of fishing "fatigue" under certain conditions


    10-11-2005
    Spoiler: show

    [Event-related]

    * A new Chains of Promathia region known as “Limbus” is now available for exploration. “Temenos” and “Apollyon,” the two areas within the region, can be accessed after meeting certain requirements. These areas have no relation to the conquest results, and will not be displayed under “Region Info.”

    Limbus
    The areas of Temenos and Apollyon are divided into several different routes. Each separate route can be entered by a party/alliance (maximum of 18 people) and occupied exclusively for a pre-determined length of time.

    Entering Limbus
    The following requirements must be met before Limbus can be accessed:

    Ability to travel to Al’Taieu
    Be in possession of two specific key items
    Three days have passed since your last foray into Limbus

    Obtaining the Key Items
    One of the key items necessary for entering Limbus can be obtained after fulfilling the conditions set by a certain NPC. The second key item is obtainable by defeating a certain monster within the Al’Taieu area. There are several different types of key items, with each item corresponding to a specific area and route. These key items will be lost upon entering Limbus, but can be reacquired after a set period of time has passed.

    * Certain types of treasure obtained from defeating monsters in Limbus can be traded to a new NPC for items.

    * The following changes have been made to the Fellowship (NPC called with a signal pearl) system:

    -Several quests that raise the level limit, etc. of your adventuring fellow have been added.
    -The variety of weapons and armor available to your adventuring fellow has been expanded.
    -The behavior of adventuring fellows has been adjusted.
    -More options have been added to the Rendezvous Point menu.
    -The items, and order of items, required to change the weapon wielded by your adventuring fellow have been changed as follows:

    Xiphos -> Bronze Sword
    Bronze Sword -> Xiphos
    Tachi -> Nodachi

    -New adventuring fellow combat styles have become available.
    -Your adventuring fellow will now have an HP bar displayed when called into the field.
    -The areas where an adventuring fellow can be called have been expanded.
    -An action command window is now available when targeting your adventuring fellow. The menu contains the following options:

    Talk
    Magic
    Abilities
    Items
    Trade
    Disband

    * During the lost chocobo quest, the time spent riding will now be displayed after entering each new area.

    * There are now more items available through mining or harvesting in the following areas:

    West Sarutabaruta/Yuhtunga Jungle/Yhoator Jungle/Giddeus/Zeruhn Mines/Korroloka Tunnel

    * The one-way door in the entrance to the Grand Palace of Hu'Xzoi will now be accessible from both sides after progressing in the Chains of Promathia story.

    [Battle-related]

    * The number of dolls that can be called up by the spheroid family of monsters has been restricted (except for certain types of spheroids).

    * The number of elementals that can be summoned by the Aern family of monsters has been restricted.

    * When engaging a monster with auto-attack, melee weapon skills will no longer improve unless at least one point of damage is inflicted.

    * The behavior of certain notorious monsters in Al'Taieu has been adjusted.

    * An issue wherein players not participating in an expeditionary force mission were able to attack the pets of the expeditionary force monsters has been addressed.

    [Item-related]

    * New enchantment items have been introduced that give a bonus to the amount of experience or limit points earned. These items can be obtained through the exchange of conquest points, but only one type of this item can be possessed at a time. Also, the bonus offered by the enchantment only lasts until the maximum duration has been reached, or the maximum number of bonus points has been obtained.

    1. Experience Point Bonus
    This refers to the rate at which bonus experience points will be earned. For example, when using the enchantment on the “Chariot band” (75% bonus), you will earn an extra 75 experience points when defeating a monster worth 100 experience points, for a total of 175 experience points earned.

    2. Maximum Duration
    This refers to the amount of time the bonus from the enchantment will last. Once this period of time has passed, the enchantment will fade, regardless of the amount of bonus experience points earned.

    3. Maximum Bonus
    This refers to the maximum number of bonus experience points that can be earned while the enchantment is in effect. The enchantment will fade once this number has been reached.

    * It is possible to fully recharge both the Empress band and the Chariot band in exchange for conquest points by trading the item to a conquest guard of your nation (including outpost guards). This type of item can only be purchased or recharged once during the period between each conquest results tally.

    The bonus from these items will not affect the amount of experience earned through ENM quests or the use of items such as Miratete's Memoirs.

    * A new option allowing adventurers to store equipment and furnishings obtained from special events has been introduced. Conditions are as follows:

    -Special equipment and furnishings of both normal and high quality may be stored. It is not possible to trade several of these items at once, however.
    -A key item for proof of storage will not be provided for stored special event items. It is possible to check which items have been stored by speaking with the NPC.
    -A fee of 500 gil must be paid to retrieve stored items.
    -Enchanted items will be set to the maximum recast time when retrieved from storage.
    -Enchanted items with a limited number of uses cannot be stored.
    -Only yukata specific to the character’s gender can be stored.

    * New navigational charts have been added. Trading the chart to the “???” found at the point described by the item will begin an event. These charts can be obtained by completing the “Inside the Belly” quest. These events will be fishing-related, so don’t forget to bring a rod and some bait!

    * It is now possible to see a list of recipes relevant to a player’s synthesis skill rank by speaking with a guild NPC.

    * "Metal Ensorcellment" has been added to the key items available through fulfilling guild trading contracts.

    * New synthesis and desynthesis recipes have been added.

    * New pets have become available for the beastmaster ability “Call Beast.” The new items and their usable levels are as follows:

    Item (Item Level)
    Grasshopper Broth (28)
    Noisy Grasshopper Broth (53)
    Mole Broth (33)
    Lively Mole Broth (58)
    Blood Broth (43)
    Clear Blood Broth (63)
    Antica Broth (38)
    Fragrant Antica Broth (63)

    * The effects when using the following items have been adjusted:

    Mist Crown/Mist Tunic/Mist Mitts/Mist Trousers/Mist Pumps/Stoneskin Torque/Blink Band/Haste Belt/Reviler's Helm/Palmer's Bangles/Powder Boots/Gargoyle Boots/Root Sabots/Melt Claws/Melt Dagger/Melt Knife/Melt Baselard/Melt Kukri/ Melt Katana/Messhikimaru/Twicer

    * The following item names have been changed:

    Tarbazin +1 -> Tabarzin +1
    Jaeger Mantle -> Jaguar Mantle
    Panacaea -> Panacea

    [System-related]

    * An issue wherein long character names would be split onto separate lines on the character selection screen has been addressed. All character names will now be displayed on one line.

    [Other Content]

    * The following changes have been made to Ballista.

    -New temporary items have been added.
    -"Remedy voucher," " Panacea voucher," and "smelling salts voucher" have been added to the list of key items obtainable with Ballista Points.
    -Fewer Ballista Points are now required to obtain certain vouchers.
    -The effective range of powers accessible through the summoner ability "Blood Pact" has been extended. Certain powers will not be affected.
    -The duration of the resistance effect to the bard song "Lullaby" has been increased.
    -The equipment-change penalty has been altered for the Ammo slot.
    -An issue in which Ballista participants could not draw their weapons while being hit repeatedly by ninjutsu attacks, etc. has been addressed. Players are no longer able to disable others by employing the use of attacks in frequent succession.
    -The message that appears when using the "examine" command during Ballista has been changed to "(player's name) checks your Ballista data."
    -The maximum number of Ballista Points that a player can have has been increased from 1000 to 2000.
    -The number of Ballista Points required to reserve "Diorama Abdhaljs - Ghelsba" has been reduced from 200 to 100.
    -It is now possible to set "Diorama Abdhaljs - Ghelsba" to Ballista Royale rules. Maximum level, minimum level, and entry type must be specified before the match. Restrictions on the number of participants per side and job limitations will also not be set. The MC may change various match rules even while under the Ballista Royale rules setting.
    -When using Ballista Royale rules, certain temporary items will no longer be available.
    -Players can now use the "Ballista Band" under Ballista Royale rules.

    [Known Issues]

    * The following issues, confirmed after the version update on July 19, 2005, have been addressed.

    -The order in which the Fellow NPC's dagger weapon skills "Viper Bite" and "Gust Slash" were made available has been reversed.
    -An issue with the ranger job ability "Eagle Eye Shot" caused by the damage/accuracy adjustments to ranged attacks has been addressed. The job ability now functions properly.
    -The effect of the ranger job ability "Shadowbind" will no longer be canceled by the white mage spell "Erase."
    -An issue in which players could not cancel the effects of the avatar Titan's Blood Pact ability "Earthen Ward" with other spells has been addressed.

  10. #10
    Anti-crusade crusader
    Join Date
    Oct 2008
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    1,445
    BG Level
    6
    FFXI Server
    Asura

    12-13-2005
    Spoiler: show


    Event-related

    * Several new quests have been added, including a quest to obtain the summonable avatar Diabolos, and an event that culminates in a battle with the mighty Wyrmking, Bahamut!

    * The following changes have been made to the Fellowship system:

    * Several quests that raise the level limit, etc. of your adventuring fellow have been added.
    * The variety of weapons and armor available to your adventuring fellow has been expanded.
    * Several new options are available at the Rendezvous Point.
    * The following changes have been made to the items required to change the weapon wielded by your adventuring fellow:

    Ganko -> Hibari

    * If the player character’s TP is at 100% or higher, adventuring fellows using the combat style “Fierce Attacker” will now make an announcement when their TP reaches 90%.
    * The weapon skill choices of adventuring fellows using the combat style “Fierce Attacker” have been changed.
    * Adventuring fellows using the combat style “Soothing Healer” will use enhancement magic on the player character twice as often as when using the basic “Healer” style.
    * The equipment of adventuring fellows will no longer change in Promyvion areas.
    * An issue where adventuring fellows would deal more damage to lower level monsters than the player has been addressed.
    * The incorrect attack and delay of adventuring fellows using hand-to-hand weapons has been addressed.
    * The correct amount of damage will now be displayed when “Everyone's Grudge” is used on an adventuring fellow.
    * An issue wherein certain areas of equipment became unchangeable after selecting the option “Fashionable equipment” at the Rendezvous Point multiple times has been addressed.
    * Adventuring fellows will no longer leave immediately after being called by a character in an alliance of 4 or more members.
    * The quest to investigate the Emptiness has undergone the following adjustments:

    * adventuring fellows will gain increased experience rewards for completing layers beyond the first layer of Promyvion - Holla, Promyvion - Dem, and Promyvion - Mea.
    * The position of the “???” target in the second layer of Promyvion - Holla has changed

    * After beginning the escort leg of the quests Escort for Hire (Windurst), Escort for Hire (San d'Oria), and Escort for Hire (Bastok), if players do not talk to the NPC within 5 minutes, the NPC will disappear.

    * After talking to the NPC even once, the NPC will remain for the duration of the quest (30 Earth minutes) without further contact from the player.

    * Players will now be able to check to see if Limbus is occupied.

    (Note: The implementation of the following section of the update was delayed to the December 20, 2005 maintenance update. This section of the Update Details was added retroactively when the maintenance update made the feature available.)

    * Fish Ranking is now available.

    * Speak to the NPC Chenon at the Fishermen’s Guild in Selbina to learn about or participate in Fish Ranking.

    * About Fish Ranking

    A certain variety of fish will be specified for each Fish Ranking contest. Players who wish to participate must obtain the fish and trade it to Chenon. The participant whose entry best fits the conditions set forth in the contest rules will be declared victorious.
    Contest entries for Fish Ranking will be accepted for a period of two weeks (Earth time). After the competition is over, the results will be announced for the next two-week period. This cycle will continue so that the event is held twelve times a year.

    * Conditions for Participation

    Anybody can participate as long as he or she possesses the fish specified by Chenon. There are also no rules regarding the method of acquiring the fish. You can catch it yourself, buy it at the Auction House, or search other players’ bazaars.

    * Rules

    Three rules determine what kind of fish to seek for the contest.

    * <Standard Rules of Evaluation>

    Rule A: Type of Fish

    The first rule specifies the variety of fish to be used for the contest.

    Rule B: Fish Specifications

    The second rule specifies whether the fish will be evaluated based on its weight, size, or both.

    Rule C: Large vs. Small

    The third rule specifies whether the fish with the greatest value or the smallest value of weight/size will be declared the winner.

    Speak to Chenon while entries are being accepted to learn the rules for the current competition.

    * How to Participate

    Trade the fish specified for the contest to Chenon during the submission period to participate in Fish Ranking.

    * Note

    * You must pay a small registration fee in order to submit an entry.
    * You cannot view other players’ fishing records during the submission period.
    * You can only have one submission entered into the contest at a time. You may submit new entries, but please note that any new entry will remove the previous submission from the contest.
    * Any fish that have been entered in a Fish Ranking competition will be labeled and will be unusable for future contests. However, no other changes to the fish will be made, and it may be used in any other typical way, such as selling, cooking, and quests. However, if a labeled fish is sold, it will not lose its mark, and will continue to be unavailable for contest entry.

    * The Submission Period

    During the submission period, you may confirm or withdraw your entry at any time at no extra cost. However, please take note that you cannot resubmit an entry that has been withdrawn.

    * Ranking Results

    The results will be announced following the two-week submission period. Speak to Chenon to view the ranking board.
    The ranking board lists rank, tier, the participant’s name, and entry details. In the case of a tie, the tied rank will be listed twice, and the list will skip the following number. For example, if two players tied for rank 2, the list would display as follows.

    Rank 1
    Rank 2
    Rank 2
    Rank 4
    ...

    * Awards

    The top twenty participants will be eligible for the following awards.

    Rank 1: Title “Gold Hook,” Pelican Ring, and prize money
    Rank 2: Title “Mythril Hook,” Pelican Ring, and prize money
    Rank 3: Title “Silver Hook,” Pelican Ring, and prize money
    Rank 4-10: Title “Copper Hook,” Pelican Ring, and prize money
    Rank 11-20: Pelican Ring

    You can view the ranking by speaking to Chenon during the announcement period and selecting “View ranking board.” If you have placed in the top ten, a special graphic will display, showing that you are eligible for an award.
    In the event of a tie, all players will receive an award and a new title with regard to their tier, but the prize money will be divided among the participants.

    * Note

    Award winners may receive their prize at any time while the results are being announced. However, the player will no longer be eligible for an award after the announcement period ends, so it is important to accept your prize in a timely fashion. If your inventory is full, you will be unable to accept your reward. If you do not make space in your inventory and accept your prize before the announcement period is over, you will not be able to receive it at a later time.

    * Additional Notes

    >All ranking results are erased at the end of the announcement period. However, you can view the number of awards received in each tier using the “View award history” option.
    >You can revert to any previously received title by speaking to a bard in the town where the title was originally earned.

    Battle-related

    * The following measures against MPK (Monster Player Kill) have been implemented.

    * If a player is KO'd or moves to a new area while fighting a monster outside the radius that it remains within when not engaged in battle, the monster will not begin attacking others in the surrounding area. Instead, it will simply disappear.

    After being drawn out of that radius during battle and released, the monster will disappear, and then reappear after a short time in its proper location. In addition, the monster that reappears will be the exact same monster that disappeared, and not another monster of the same type.
    This rule will not apply to notorious monsters.

    * Monsters that have been rendered immobile with the "Bind" spell will not attack anyone other than the party or alliance that it is targeting.

    * New field areas of Dynamis have been introduced: Dynamis - Valkurm, Dynamis - Buburimu, and Dynamis - Qufim. In contrast to existing areas, only a maximum of 36 people can enter the new areas after meeting the specified requirements. However, the 3-day waiting period for reentering any area of Dynamis still applies.

    * Players who have not installed the expansion disc FINAL FANTASY XI Rise of the Zilart or FINAL FANTASY XI Chains of Promathia, or who have not registered the expansion content, will be unable to enter Dynamis - Valkurm, Dynamis - Buburimu, or Dynamis - Qufim.

    The following features will accompany the release of the new areas:

    * New story developments
    * New items that can be used to improve Relic Armor
    * New items available only in the new Dynamis areas
    * Relic equipment and ancient currency that players could earn in previously released Dynamis areas will also be available in the new areas
    * The entry points for the new areas of Dynamis will be known as “Hieroglyphics,” as opposed to “Trail Markings” for the previously released areas.

    Related Information>>

    * The NPC Sagheera will now accept Relic Armor for restoration.

    * Beastmasters will now receive 100% of the experience gained for enemies defeated with a pet summoned by the “Call Beast” ability.

    * The beastmaster ability “Reward” will now include a “Regen” effect. The amount of HP restored will be determined by the level of the pet and the type of pet food used.

    * The dragoon two-hour ability is now “Spirit Surge.” In accordance with this change, the recast time for “Call Wyvern” has been reduced to twenty minutes and will only be available when the main job is set to dragoon.

    Spirit Surge
    Adds the wyvern's strength to the dragoon. While this ability is in effect, “Jump” abilities are affected as follows:

    * The ”Call Wyvern” ability cannot be used while “Spirit Surge” is in effect.

    Jump
    Temporarily weakens an enemy’s defense.

    High Jump
    Enemy’s TP is reduced by a percentage proportionate to the amount of damage inflicted.

    Super Jump
    As seen from the enemy target’s position, the closest party member behind the dragoon has his or her enmity reduced by half.

    * Wyverns will now have the equivalent of the job trait "Subtle Blow," reducing the amount of TP gained by opponents from the wyvern's attacks.

    * “Diabolos” has been added as a new summonable avatar.

    * The maximum number of usable merit points has been increased in all categories in the following manner:

    Combo total and sub-categories:

    HP/MP
    Attributes
    Combat skills
    Magic skills
    Others

    Combo total only:

    Individual job categories

    * The location of certain monsters in the Phomiuna Aqueducts and the Sacrarium has been adjusted.

    * The behavior of certain notorious monsters in Lumoria has been adjusted.

    * Certain notorious monsters in the Sacrarium will no longer use the weapon skill “One Inch Punch.”

    * An issue wherein the delay between disengaging from an enemy and being able to attack once more not being equal to the delay of the weapon equipped has been addressed.

    * This delay is calculated after considering “Haste” and “Slow” effects.

    Item-related

    * The chance of obtaining the beastmaster broth ingredients Skull Locusts, King Locusts, and Snapping Moles through harvesting or mining has been changed in the following areas:

    Giddeus/West Sarutabaruta/Zeruhn Mines

    * The variety of items obtainable through mining in Ifrit's Cauldron has been expanded. The chance for pickaxes to break has also been adjusted in this area.

    * The "pitchfork" and "pitchfork +1" obtained during this year's Harvest Festival event have been added to the list of storable special equipment.

    * The "Crow Jupon" set is now eligible for exchange with a key item voucher from the storage NPC.

    * "Patissier" and "Stewpot Mastery" have been added to the key items available through the Culinarians' Guild contracts.

    * New synthesis recipes have been added.

    * Items marked as “Rare” have been removed from the rewards obtainable through the Brigand's Chart quest. This change will reduce the chance of empty treasure chests appearing.

    * Monsters that appear during the Pirate's Chart quest in the Valkurm Dunes can now detect characters that are using “Sneak.”

    * New items bearing the same names as the previously released “Albatross Ring” and “Penguin Ring” have been added. In contrast to the already existing items, the duration and recast time for the enchantments on the new “Albatross Ring” and “Penguin Ring” will be six times shorter, while the number of charges will be increased by a multiple of six. This adjustment lowers the risk of the enchantment effect being wasted while maintaining the same total duration.

    * The previously released “Albatross Ring” and “Penguin Ring” will remain unchanged. However, using the enchantment on both the new and old version of one of these rings at the same time will not provide double the effect.

    * The icons for the following items have been changed:

    Justaucorps/ Justaucorps +1/Vermillion Cloak/Royal Cloak/Black Cotehardie/Flora Cotehardie/Blue Cotehardie/Blue Cotehardie +1/Black Cloak/Demon's Cloak/Duende Cotehardie/Vampire Cloak/Healing Justaucorps

    * The following item names have been changed:

    Gawaine's Axe -> Gawain's Axe
    Millenium Horn -> Millennium Horn

    System-related

    * New terms have been added to the auto-translate feature.

    Category Term
    Controller Directional pad
    Controller Trigger
    Controller Xbox Guide button
    Place Names Dynamis - Valkurm
    Place Names Dynamis - Buburimu
    Place Names Dynamis - Qufim
    General Terms Kodoku
    Job Abilities Spirit Surge
    Avatars Diabolos
    Pet Commands Camisado
    Pet Commands Somnolence
    Pet Commands Nightmare
    Pet Commands Ultimate Terror
    Pet Commands Noctoshield
    Pet Commands Dream Shroud
    Pet Commands Nether Blast
    Pet Commands Ruinous Omen

    * When using the "Seek Member" function under "Party" in the main menu, the resulting list will now include all party-seeking characters in the region without first narrowing the search parameters to a level range close to your own.

    * An issue wherein it was impossible to directly target and invite a character that had selected "Autogroup" has been addressed.

    * When choosing to register a friend within FINAL FANTASY XI after receiving a “Let’s be friends” message, an issue where the decision to accept was not properly confirmed has been addressed.

    Other Content

    * Changes to Ballista:

    * The rook locations in the Pashhow Marshlands and Meriphataud Mountains have been changed.
    * An issue wherein characters recovering from a “Stun” effect were temporarily unable to dig for or shoot Petras has been addressed.

    * An issue where the difficulty level of fishing varied depending on the client used has been addressed.


    2006 Updates

    2-21-2006
    Spoiler: show

    Event-related

    Brenner

    * A new form of Conflict called "Brenner" is now available.
    * Some command messages have been changed due to the institution of Brenner. You may view command messages by typing /?.

    Quests

    * Several new quests have been added, including a new battle against the avatars and an event unfolding over several Chains of Promathia areas.

    Supply Runs

    * Now when you talk to a guard about supply quests, the regions that you have already delivered supplies to will be marked with "(Done)." The quests are still repeatable if you have fulfilled the requirements for participation. However, changing your nationality will reset your progress record, and you will no longer be able to use regional teleportation. In order to utilize the teleportation service once again, you must receive and complete the supply quests from a guard in your new nation.

    Chocobos

    * The chocobo fares in San d'Oria, Bastok, Windurst, Jeuno, and the crags of Holla, Dem, and Mea will drop more rapidly than before the version update.

    Adventuring Fellow

    * An issue in which a Fellow NPC's TP would fall to 0 upon gaining a level has been corrected.
    * An issue in which a Fellow NPC would equip the same weapon after receiving a "Quarterstaff" or a "Holly Pole" has been corrected.
    * Certain Fellow NPC abilities have been strengthened.

    Sagheera

    * The NPC Sagheera now has additional items available in exchange for ancient beastcoins.


    Battle-related

    Dynamis-Tavnazia

    * The new area "Dynamis - Tavnazia" is now available for exploration. You may enter Dynamis - Tavnazia with up to 18 people, but only after completing the areas Dynamis - Valkurm, Dynamis - Buburimu, and Dynamis - Qufim. Players can remain in the area for 15 minutes and will be unable to access support job abilities. However, players can extend the time allowed in the area and regain support job abilities by fulfilling certain conditions.
    * Once you have entered Dynamis - Tavnazia, you will be unable to enter any area of Dynamis for a period of 3 days (Earth time).
    * Players who have not installed the Rise of the Zilart or Chains of Promathia expansion discs, or who have not registered the expansion content, will be unable to enter Dynamis - Tavnazia.
    * New content added to Dynamis - Tavnazia:
    o The storyline for Dynamis - Buburimu, Dynamis - Valkurm, and Dynamis - Qufim is now complete.
    o Certain relics and damaged relic armor have been added that are only available in Dynamis - Tavnazia.
    * Ancient currency that players could earn in previously released Dynamis areas will also be available in Dynamis - Tavnazia.
    * Damaged relic armor can only be found in Dynamis - Valkurm, Dynamis - Buburimu, Dynamis - Qufim, and Dynamis - Tavnazia.

    Limbus

    * New routes have been added to the two areas of Limbus - Temenos and Apollyon. Certain requirements must be fulfilled in order to enter Temenos and Apollyon.

    Wyrm

    * Certain wyrms' resistance against sleep has been increased. However, wyrms that appear in missions and story events will be unaffected by this change.


    Item-related

    Charges

    * Depending on the number of charges remaining, the color of the charge display for enchanted and dispensing items will change in the following manner
    o Blue = The item is fully charged.
    o White = The item has been used(not fully charged, but somecharges are left).
    o Red = No charges are left on the item.

    Crafting Key Items

    * Several new key items are available in exchange for guild points.
    o Woodworking
    + Boltmaker
    o Smithing/Goldsmithing
    + Chainwork
    + Sheeting
    o Clothcraft
    + Spinning
    + Fletching
    o Leathercraft
    + Tanning
    o Bonecraft
    + Filing
    o Alchemy
    + Trituration
    + Concoction

    Crafting Synths

    * The following synthesis recipes have been adjusted:
    o Clothcraft
    + Yasha Sune-Ate
    + Field Tunica
    + Trader's Saio
    o Leathercraft
    + Raptor Helm
    + Wise Gloves
    + Seer's Pumps
    o Cooking
    + Dried Marjoram
    + Dried Mugwort
    + Carbonara
    + Bataquiche
    + Green Quiche
    + Windurst Taco
    * New synthesis recipes have been added.
    * The stack number for the following items has been increased from 12 to 99.

    Bronze Bolt Heads/ Mythril Bolt Heads/ Darksteel Bolt Heads/ Stone Arrowheads/ Bone Arrowheads/ Iron Arrowheads/ Silver Arrowheads/ Fire Arrowheads/ Ice Arrowheads/ Lightning Arrowheads/ Blind Bolt Heads/ Acid Bolt Heads/ Holy Bolt Heads/ Venom Bolt Heads/ Bloody Bolt Heads/ Sleep Bolt Heads/ Beetle Arrowheads/ Horn Arrowheads/ Scorpion Arrowheads/ Demon Arrowheads/ Poison Arrowheads/ Sleep Arrowheads/ Karimata Arrowheads/ Fang Arrowheads/ Armored Arrowheads/ Gold Arrowheads/ Platinum Arrowheads / Chocobo Fletchings/ Yagudo Fletchings/ Bird Fletchings/ Insect Fletchings/ Black Chocobo Fletchings/ Giant Bird Fletchings

    * An issue where the Shinobi Hakama could not be desynthesized with the weaving skill has been corrected.

    Vanadiel Adventurer Recruitment Program

    * The following items have been added to the rewards available through the Vana’diel Adventurer Recruitment Program:
    o 40 days after invitation:

    (Inviter)
    Hume Gilet/ Hume Top/ Elvaan Gilet/ Elvaan Top/ Tarutaru Maillot/ Mithra Top/ Galka Gilet/ Hume Trunks/ Hume Shorts/ Elvaan Trunks/ Elvaan Shorts/ Tarutaru Trunks/ Mithra Shorts/ Galka Trunks/ Tarutaru Top/ Tarutaru Shorts/ Dream Robe/ Wooden Katana/ Pitchfork

    *
    o 100 days after invitation:

    (Inviter)
    Hume Gilet +1/ Hume Top +1/ Elvaan Gilet +1/ Elvaan Top +1/ Tarutaru Maillot +1/ Mithra Top +1/ Galka Gilet +1/ Tarutaru Top +1/ Hume Trunks +1/ Hume Shorts +1/ Elvaan Trunks +1/ Elvaan Shorts +1/ Tarutaru Trunks +1/ Mithra Shorts +1/ Galka Trunks +1/ Tarutaru Shorts +1/ Dream Robe +1/ Hardwood Katana/ Pitchfork +1

    (Invitee)
    Hume Gilet/ Hume Top/ Elvaan Gilet/ Elvaan Top/ Tarutaru Maillot/ Mithra Top/ Galka Gilet/ Hume Trunks/ Hume Shorts/ Elvaan Trunks/ Elvaan Shorts/ Tarutaru Trunks/ Mithra Shorts/ Galka Trunks/ Tarutaru Top/ Tarutaru Shorts/ Dream Robe/ Wooden Katana/ Pitchfork

    * The inviting party can also choose items from the 40-day list at the 100-day mark.
    * Characters cannot obtain items that specify another race or gender.
    * For further details on the Vana’diel Adventurer Recruitment Program (V.A.R.P.), please refer to the sites below.
    o The official FINAL FANTASY XI homepage - Click on the Vana'diel Adventurer Recruitment Program banner under the menu.
    o PlayOnline - Main Menu->Game->FINAL FANTASY XI->Compendium->Adventurer Recruitment

    Storage NPC

    * The special event item storage NPC will now accept the following additional items: Dream Robe, Dream Robe +1, and Charm Wand +1.
    * Please note that stored items will lose their signatures.

    System-related

    Ballista

    * The following functions have been added to the Diorama Abdhaljs-Ghelsba reservation system:
    o Any block of time up to 2 days after the reservation date can now be reserved.
    o It is now possible to set participation requirements when making a reservation.
    o By selecting the “Recruiting Members” option during the reservation process, prospective participants will now receive a page of the Ballista Redbook from Tillecoe.
    * In a previous update, damage taken during Conflict (PvP) by melee, ranged, and magic attacks was adjusted to an amount relatively lower than damage taken in regular battles with monsters. With this month's version update, damage taken by techniques that hit multiple times has been adjusted in the same manner. This modification applies to job traits and weapon skills that allow the player to land consecutive hits (e.g., Double Attack, Triple Attack, Rampage).
    * The distance detection for auto-attack will now function correctly for PCs who have been the target of “Provoke” in a Conflict match.

    Other

    * Menu shading has been adjusted.
    * The terms "Dynamis - Tavnazia" and "Abdhaljs Isle-Purgonorgo" have been added to the auto-translate function.

    RMT Deterrent

    * The following restrictions have been placed on delivering gil:
    o The maximum amount of money that can be sent at one time has now been set to 1 million gil.
    o Gil can now only be placed in one of the 8 delivery slots.
    * No restrictions apply to receiving gil.

    Transactions

    * A message describing the transaction will now be displayed when buying or selling items at a shop.
    * The message that is displayed when buying a stackable item in multiple amounts from a guild has been changed from “You buy (number) (item name) from the shop” to “You buy (number) (item name) from the guild.”

    Other Content

    * Further adjustments were made to compensate for the inconsistency in fishing difficulty experienced by different clients.
    * In the case where a fish registered for Fish Ranking didn’t make the cutoff point, or was pushed out of the ranking by another registered fish, the NPC Chenon would respond to registration enquiries with “You currently have no entries registered for Fish Ranking.” This issue has now been corrected.

    Windows Version

    * A “Pattern D” has been added to the FINAL FANTASY XI Gamepad Config program.
    * FINAL FANTASY XI is now compatible with Intel Viiv technology. When using the Windows XP Media Center Edition 2005 operating system, it is possible to start FINAL FANTASY XI from the shortcut located in the “More Programs” menu.
    * This does not guarantee that FINAL FANTASY XI will run on a Windows PC installed with Intel Viiv technology

    Xbox 360 Beta

    * The user interface has been increased in scale for HDTV displays.
    * It is now possible to enter numbers from the numeric keypad when using a USB keyboard.


    Note

    * The scheduled recipe change for “Tavnazian tacos” mentioned in the February 2nd, 2006 Topics (FINAL FANTASY XI official homepage) will now take place in a later version update.

  11. #11
    Anti-crusade crusader
    Join Date
    Oct 2008
    Posts
    1,445
    BG Level
    6
    FFXI Server
    Asura

    4-18-2006
    Spoiler: show


    [Event-Related]

    * In accordance with the Treasures of Aht Urhgan expansion content, the following additions have been made to the main menu:

    1. Missions:
    1. Treasures of Aht Urhgan
    2. Assault
    2. Quests:
    1. Aht Urhgan
    3. Region Info:
    1. Besieged

    * In accordance with the Treasures of Aht Urhgan expansion content, the following regions have been added:

    * West Aht Urhgan, Mamool Ja Savagelands, Halvung Territory, Arrapago Islands

    * A new type of defensive battle called "Besieged" has been introduced to the Empire of Aht Urhgan.

    <<Related Information>>


    * A new type of battle called "Assault" has been added to the Empire of Aht Urhgan.

    Adventurers who are level 50 or higher and have become a mercenary can participate in Assault, starting from an early stage in the Aht Urhgan storyline. You will earn Assault points for each area where you clear an Assault mission. Like Conquest points, you can trade your Assault points for various items. In addition, repeat success in Assault will make you eligible for a mercenary rank evaluation. Clear the rank evaluation and your mercenary rank will rise, resulting in a greater variety of available Assault missions and other benefits. You can find out more information by speaking to an NPC at the Commissions Agency in Aht Urhgan.

    * Unlike Dynamis and Limbus, multiple parties can enter separate instances of an Assault area at the same time. However, if there are too many parties using an area for Assault, you may be unable to enter for a time.
    * You will receive a “homing fireflies” temporary item when entering an Assault area. The homing fireflies cannot be discarded during the mission.


    * A new ship route has been added from Mhaura to Al Zahbi. You must fulfill certain requirements before you can board the ship to Al Zahbi.


    * The new storage feature "Mog Locker" has been added. You will be able to lease a Mog Locker after completing one of the first Aht Urhgan missions. Initially, you will be able to store up to 30 items in your Mog Locker, but it can be expanded to hold a maximum of 50.

    * You can use your Mog Locker in an Al Zahbi Rent-a-Room.
    * A fee in Aht Urhgan currency is required to lease a Mog Locker.
    * Once your lease has expired, you will be unable to access your Mog Locker until choosing to extend the lease. Your items will still remain in the locker until you extend your lease, and will not disappear.
    * You can confirm the status of your lease by speaking to the moogle in your Rent-a-Room. You can extend your lease or confirm its status by speaking to the NPC "Fubruhn" in Al Zahbi.

    * A new feature called the "Kokba Hostel" has been added. You can reserve the facility for a certain amount of time to use for private functions. Players are provided with a variety of temporary party items and food upon entering the hostel. Attendants and a special hostel chat channel also come with the reservation.

    * Reservations can be made for one-hour slots (Earth time).

    During the hostel reception period, you will be asked to set a password. Only players who enter this password will be able to enter the hostel during your reservation time.

    * Each person who enters the hostel will be required to pay a fee.
    * NPC "Attendants" provide additional services in the hostel, such as offering goods for sale and removing meal effects. You can select four attendants during the hostel reception period.
    * You can receive temporary party items even if you do not have any free space in your inventory. The temporary party items and their effects will disappear when you leave the hostel or when your reservation period ends.

    * You can now lease a Rent-a-Room in the new towns of Al Zahbi and Aht Urhgan Whitegate. In the event that you change jobs and leave the Rent-a-Room in the new areas, please note that there will be no option asking you to set your home point.

    * Several new quests have been added.

    * The following changes have been made to Ballista:

    * Previously, you could use a Pursuivant's teleportation service to travel to a match site from the beginning of the entry period to the beginning of the match. The availability of this service has been extended to last from the beginning of the entry period until the end of the match.
    * You can now speak to a Herald to receive teleportation service to or from a match site for 100 Ballista points, even if you do not possess a Ballista Instawarp or Instaport.

    * The following changes have been made to Brenner:

    * You can now speak to a Pursuivant in Bastok, San d'Oria, or Windurst to participate in an official match.
    * Additional ways to earn points have been added.
    * The Flammen-Brenner can now recover from damage.
    * The behavior pattern of Posten has been altered.
    * The prerequisites for achieving Complete status in an official match can no longer be changed.
    * After altering certain rules in an official match, the changes will be announced to everyone in the area.
    * In the event of a called game 10 minutes or less into an official match, the losing team will now earn a reduced amount of experience points.
    * Some of the temporary items earned by "quarry" have been changed.

    [Battle-Related]

    * The advanced jobs "blue mage," "corsair," and "puppetmaster" are now available. You must clear certain quests in order to acquire the new jobs.

    <<Related Information>>

    * The final limit break quests for the new jobs are scheduled to be added in the next version update. For the time being, you must clear the "Shattering Stars" quest with another job in order to reach level 71-75.

    * Several new monsters have been added to the Treasures of Aht Urhgan areas, some of which attack in response to certain actions, such as the use of job abilities or weapon skills.

    * The amount of TP accumulated when attacking a monster has changed for both the player and the monster.

    * Shields have been altered in the following ways:

    * The chance of blocking with a shield in battle has been increased.
    * Shields now block more damage.

    * The white mage 2-hour ability “Benediction” now cures status ailments.

    * The following features have been added to the paladin job:

    * Shield Mastery: Grants bonus TP when blocking an attack with a shield.
    * Auto Refresh: Gradually restores MP.

    * Ranged accuracy will no longer be determined by the distance from the target when using the ranger ability “Sharpshot.”

    * Monster behavior has been altered in the following ways to counter MPK issues:

    * The conditions for claiming monsters has been changed in the following ways. Accordingly, players will no longer be attacked by monsters that they themselves are unable to attack.

    * Monsters' area attacks have been altered to affect the players who have incurred the notorious monster's enmity and their party or alliance members, rather than all players in the area of effect. Certain monsters will be exempt from this change.

    * The conditions under which the following notorious monsters appear have been altered:

    * Castle Oztroja: Mee Deggi the Punisher, Quu Domi the Gallant
    * Sea Serpent Grotto: Pahh the Gullcaller, Worr the Clawfisted, Novv the Whitehearted, Zuug the Shoreleaper

    * In accordance with the addition of blue magic, several monster techniques have been altered.

    * The techniques used by Rocs to increase evasion have been unified under the name “Feather Barrier.”

    [Item-Related]

    * Appraiser NPCs and a new type of mysterious item have been added.

    * There are several varieties of mysterious items, such as "??? swords," "??? gloves," and "??? rings." These items cannot be used or equipped until they have been appraised.

    * Appraisers

    * Appraisers may be found in towns such as Al Zahbi. Trade a mysterious item to an appraiser to learn its true name and features. After your find has been appraised, you will be able to equip or use it as a regular item. When you are in a party, the appraised item will be placed into your treasure pool. When you are solo, the item will be placed directly into your inventory.
    * Please note that you may be unable to receive an appraised item if it is Rare and you already possess one in your inventory.

    * Equipment sets are now available.

    * The wearer can receive a special effect only if the pieces of the set are equipped together.

    * For example, you can equip the following pieces of armor together to receive a "Refresh" effect:

    * Head: Yigit Turban
    * Body: Yigit Gomlek
    * Hands: Yigit Gages
    * Legs: Yigit Seraweels
    * Feet: Yigit Crackows

    * The status effects of each individual piece of armor will still function when worn separately.

    * The following key items are now available in exchange for certain goods during a quest:

    * Blacksmithing/Goldsmithing: Clockmaking
    * Alchemy: Iatrochemistry

    * New synthesis recipes have been added.

    * The following items can now be bundled into a quiver or pouch:

    * Iron Bullets/Kabura Arrows/Silver Bullets/Acid Bolts/Sleep Bolts/Blind Bolts/Bloody Bolts/Venom Bolts/Holy Bolts/Scorpion Arrows/Sleep Arrows/Demon Arrows/Spartan Bullets

    * The temporary item “Qiqirn mine” has been added for use in Assault missions. You must be engaged in battle mode against the target you wish to use the Qiqirn mine on. If you are not engaged in battle at the time the mine would normally explode, it will be ineffective.

    * The following items' stack number has been changed from 12 to 99:

    * Hume Mochi/Elvaan Mochi/Tarutaru Mochi/Galka Mochi/Hume Rice Cake/Elvaan Rice Cake/Tarutaru Rice Cake/Mithran Rice Cake

    * the item "miniature airship" has been added as a special item available 365 days after participating in the "Return Home to Vana'diel Campaign."

    [System-Related]

    * The option "View Safe" on the main menu has been changed to "View House." Now you can check the contents of your Mog Safe, Storage, and Mog Locker using this feature.

    * The category "Dice" is now available under "Scrolls" at the auction house.

    * The search function can now be used to locate blue mages, corsairs, and puppetmasters.

    * The following adjustments and additions have been made to fishing:

    * There are new places to fish in the Treasures of Aht Urhgan areas.
    * The effect of fatigue that occasionally occurs after fishing with the Ebisu fishing rod has been slightly reduced.
    * Players who cancel fishing after hooking a fish will now accumulate fatigue.
    * Players will now occasionally accumulate fatigue after fishing up an item rather than a fish.

    * Fatigue will be most noticeable after fishing up the following:

    * Coral Fragment/Rusty Cap/Rusty Pick/Devil Manta
    * An issue regarding devil mantas on Cape Teriggan has been fixed.

    * the "PlayOnline" option used for pausing the game or reading the Vana'diel Tribune has been removed, but the following features have been added in its place:

    * The "PlayOnline" option on the main menu has changed to "Shutdown," which has the same effect as the /shutdown text command.
    * The Start button on the DUALSHOCK®2 analog controller and the Pause/Break key on the keyboard no longer pause the game, but can now be used to log out of FINAL FANTASY XI.

    * The following text commands have been removed and deleted from the auto-translate function:

    * /pol
    * /tribune

    * The following text commands have been added:

    * /locker - View the contents of your Mog Locker.
    * /besiegemap - Accesses the "Besieged" map. Can also be viewed using the "Region Info" option on the main menu.

    * Several new phrases have been added to the auto-translate function:

    Category


    Term
    Greetings Welcome back.
    Greetings You're welcome.
    Game Terms Front line job
    Game Terms Support role job
    Game Terms Back line job
    Game Terms Detects by sound
    Game Terms Detects by sight
    Game Terms Detects by smell
    Game Terms Detects spellcasting
    Game Terms Detects low HP
    Game Terms Please follow.
    Game Terms Brenner
    Game Terms Besieged
    Game Terms Assault
    Game Terms Rank Evaluation
    Game Terms Mercenary Assessment
    Game Terms Mercenary Rank
    Game Terms Assault Points
    Game Terms Imperial Standing
    Game Terms Runic Seal
    Game Terms Runic Portal
    Game Terms Astral Candescence
    Game Terms Mamool Ja Savages
    Game Terms Troll Mercenaries
    Game Terms Undead Swarm
    Game Terms Immortals
    Game Terms Gordeus
    Text Commands /locker
    Text Commands /besiegemap
    Jobs Blue Mage
    Jobs Corsair
    Jobs Puppetmaster
    Time Second
    Time Minute
    Time Hour
    Time Time remaining
    Trade Reward:
    Organize Please assist.
    Place Names Open sea route to Al Zahbi
    Place Names Open sea route to Mhaura
    Place Names Al Zahbi
    Place Names Aht Urhgan Whitegate
    Place Names Wajaom Woodlands
    Place Names Bhaflau Thickets
    Place Names Nashmau
    Place Names Arrapago Reef
    Place Names Ilrusi Atoll
    Place Names Periqia
    Place Names Talacca Cove
    Place Names Silver Sea route to Nashmau
    Place Names Silver Sea route to Al Zahbi
    Place Names The Ashu Talif
    Place Names Mount Zhayolm
    Place Names Halvung
    Place Names Lebros Cavern
    Place Names Navukgo Execution Chamber
    Place Names Mamook
    Place Names Mamool Ja Training Grounds
    Place Names Jade Sepulcher
    Place Names Aydeewa Subterrane
    Place Names Leujaoam Sanctum
    Place Names Caedarva Mire
    Place Names Mamool Ja staging point
    Place Names Halvung staging point
    Place Names Azouph Isle staging point
    Place Names Dvucca Isle staging point
    Place Names Ilrusi Atoll staging point
    Place Names Chamber of Passage
    Place Names Commissions Agency
    Place Names Hall of Binding
    Place Names Walahra Temple
    Place Names Hazhalm Testing Grounds
    Place Names Aht Urhgan
    Place Names Azure Lore
    Job Abilities Chain Affinity
    Job Abilities Burst Affinity
    Job Abilities Wild Card
    Job Abilities Phantom Roll
    Job Abilities Double-Up
    Job Abilities Quick Draw
    Job Abilities Random Deal
    Job Abilities Fighter's Roll
    Job Abilities Monk's Roll
    Job Abilities Healer's Roll
    Job Abilities Wizard's Roll
    Job Abilities Warlock's Roll
    Job Abilities Rogue's Roll
    Job Abilities Gallant's Roll
    Job Abilities Chaos Roll
    Job Abilities Beast Roll
    Job Abilities Choral Roll
    Job Abilities Hunter's Roll
    Job Abilities Samurai Roll
    Job Abilities Ninja Roll
    Job Abilities Drachen Roll
    Job Abilities Evoker's Roll
    Job Abilities Magus's Roll
    Job Abilities Corsair's Roll
    Job Abilities Puppet Roll
    Job Abilities Fire Shot
    Job Abilities Ice Shot
    Job Abilities Wind Shot
    Job Abilities Earth Shot
    Job Abilities Thunder Shot
    Job Abilities Water Shot
    Job Abilities Light Shot
    Job Abilities Dark Shot
    Job Abilities Overdrive
    Job Abilities Activate
    Job Abilities Repair
    Job Abilities Fire Maneuver
    Job Abilities Ice Maneuver
    Job Abilities Wind Maneuver
    Job Abilities Earth Maneuver
    Job Abilities Thunder Maneuver
    Job Abilities Water Maneuver
    Job Abilities Light Maneuver
    Job Abilities Dark Maneuver
    Job Traits Shield Mastery
    [Windows Version Only]

    * The "PlayOnline" setting on the FINAL FANTASY XI GAMEPAD Config menu has been changed to "Log Out."

    [Current Known Issue]

    * Since the implementation of the latest version update on Apr. 17, 2006, the following issue has been discovered.

    * Players who form an alliance will remain in the state of being in an alliance even after it has broken up.

    * This issue can be resolved by replacing the party leader, breaking up the party, having all party members move to another zone or log out.

    * The recipe change for "Tavnazian Tacos" that was postponed in the February 21st version update has been cancelled after a thorough consideration of possible effects on the in-game economy.

  12. #12
    Anti-crusade crusader
    Join Date
    Oct 2008
    Posts
    1,445
    BG Level
    6
    FFXI Server
    Asura

    7-24-2006
    Spoiler: show

    [Event-Related]

    * The new “Ruins of Alzadaal” region has been added.

    The following adjustments have been made to Besieged

    * Changes to Besieged as a whole:

    * After a beastman army retreats, the enemy forces in that army’s stronghold will immediately begin to increase. The enemy forces will increase very slowly at first, but will gradually increase at a faster rate.
    * If the enemy forces are reduced to a certain point, the rate at which they increase will accelerate.
    * The enemy forces will increase if a player is KO’d in a beastman stronghold.

    * Changes to the beastman strongholds:

    * New sections have been added to the beastman strongholds.
    * Notorious monsters have been added that will periodically increase the enemy forces in the beastman strongholds.
    * Archaic mirrors will now be surrounded by defending beastmen.
    * Archaic mirrors now appear more frequently and have much higher endurance. In accordance with this change, players will receive more Imperial Standing credits when trading an archaic mirror to an Imperial guard.

    * Changes to Besieged battles:

    * If certain notorious monsters in the beastman strongholds have not been defeated, units will be added to the armies advancing on Al Zahbi that have special characteristics, such as units that perform particular actions or can only be defeated under certain conditions.
    * New notorious monsters have been added to the armies advancing on Al Zahbi.
    * The monsters of each army are now able to use new special abilities.
    * The rate of Imperial defense reduction after Besieged battles has been adjusted.
    * When an army retreats while advancing towards Al Zahbi, it will now be counted the same as a successful Besieged battle in Al Zahbi.
    * A status icon will appear when you are participating in a Besieged battle.

    * The new mercenary ranks “Lance Corporal” and “Corporal” have been added. In accordance, a number of new items have been added to the list of goods that can be earned with Imperial Standing credits.


    The following changes have been made to Assault

    * Five new missions are available at the rank of Lance Corporal, and another five missions at the rank of Corporal.
    * When participating in an Assault mission with more than the minimum number of people, the penalty on the number of Assault Points earned per person has been decreased.
    * The number of Assault Points earned for each Assault mission has been adjusted to better reflect the level of difficulty.

    The following features have been added to the Mog Locker

    * Players can now expand their Mog Lockers to hold a maximum of 60 items.
    * By speaking to the Aht Urhgan NPC Fubruhn and completing the necessary procedures, players can use their Mog Lockers in all Mog houses and rent-a-rooms in Vana’diel.

    * However, these procedures will shorten the length of a Mog Locker lease from 7 to 5 Earth days. A Mog Locker lease costs one Imperial bronze piece to renew. In addition, the remaining time on the current lease will be proportionately reduced.
    * At any time, you can switch between being able to use the Mog Locker in only Al Zahbi and being able to use it in other areas. If you choose to limit your Mog Locker use to Al Zahbi, the restrictions imposed on the Mog Locker lease will no longer be in effect.

    The following changes have been made to Al Zahbi and Aht Urhgan Whitegate

    * The chocobo stables in Al Zahbi have opened.

    * However, the NPCs at the chocobo stables may be captured during Besieged, disabling chocobo use until their rescue.

    The following NPCs have been added to Aht Urhgan Whitegate

    * An equipment storage NPC
    * A special event item storage NPC
    * A Pursuivant NPC to transport players to Brenner and Ballista matches
    * A weather forecast NPC

    The Aht Urhgan Whitegate NPC “Kaduru-Haiduru” has started a new service for regular patrons.

    When the Astral Candescence is taken by the beastmen, players will only be able to use the NPC Shihu-Danhu for transport to the areas around Jeuno once per Vana’diel day.

    The services of guild shops and other NPCs affiliated with certain captured NPCs will now be unavailable as long as the affiliated NPC is captured.

    The time it takes for a prisoner to return to Al Zahbi after being freed has been adjusted.

    The following changes have been made to the Kokba Hostel

    * Interior decorations have been added to the hostel.
    * A bard is now available to change the BGM inside the hostel.

    * The BGM will change only for the player who selected the song from the bard.

    * Players outside the Kokba Hostel will no longer be able to hear conversations using /say or emotes from inside the hostel.

    However, /shout will still be heard by players both inside and outside the hostel.

    * The linkshell settings option has been removed from the entry options list.

    The following new quests have been added for the blue mage, corsair, and puppetmaster jobs

    * Artifact quests -- Players will receive equipment specific to their jobs (artifact armor) by completing these quests.
    * Limit break quests -- Players can raise their maximum level to 75 by completing the limit break quest for their job.

    * The new limit break quests will only be made available after the player has completed all artifact quests for that job.

    A number of new quests have been added to the Treasures of Aht Urhgan areas.

    * The quest “Totoroon's Treasure Hunt” will now cover several more items and areas.

    The “Sanction” status icon has been altered.

    Players can now receive a new Lamian fang key by checking a “???” point in Caedarva Mire after each Conquest results tally.

    The following changes have been made to Conflict (Ballista and Brenner)

    * Changes to both Ballista and Brenner:

    * Players hit repeatedly with Stun will gradually develop a resistance to the ability. This resistance will decrease with time.
    * The following changes have been made to the blue magic spell “Self-Destruct”:

    * The damage will be split among the number of players in the caster’s area of effect.
    * The caster will now retain a slightly greater amount of HP after casting Self-Destruct.

    * Changes to Brenner only:

    * The graphical effect that appears when a Flammen-Brenner consumes a Petra and recovers from damage has been altered.

    An issue in which the “Warhorse Hoofprint” was not appearing for long periods of time has been fixed.

    [Battle-Related]

    New notorious monster battlefields have been added to the Treasures of Aht Urhgan areas.

    Requirements

    * In order to enter these new battlefields, it is necessary to speak to the NPC Shajaf in Aht Urhgan Whitegate after becoming a mercenary, and obtain a special key item in exchange for Imperial Standing credits.
    * Note that it is not possible to carry more than one of these key items at a time, or receive more than one in a 24-hour period (Earth time)

    Key Items

    * Each battlefield requires a specific key item that one member of the party must be carrying. This key item will be lost upon entering the battlefield.

    Battlefields

    * The battlefields, battle names, and restrictions are as follows:

    Key Item


    Required Credits


    Battlefield


    Battle Name


    Restrictions
    Confidential Imperial Order 2000 Talacca Cove Call to Arms Lv.60
    30 minutes
    6 members
    Navukgo Execution Chamber Tough Nut to Crack
    Jade Sepulcher Making a Mockery
    Secret Imperial Order 3000 Talacca Cove Compliments to the Chef Lv.75
    30 minutes
    6 members
    Navukgo Execution Chamber Happy Caster
    Jade Sepulcher Shadows of the Mind

    The ENM quest "Pulling the Strings" will now be available for blue mages, corsairs, and puppetmasters.

    The following new monsters have been added to the Treasures of Aht Urhgan areas

    * Soulflayer
    * Wamoura

    Several new notorious monsters have been added to the Treasures of Aht Urhgan areas.

    The location of monsters has been adjusted in the following areas

    * Arrapago Reef
    * Mount Zhayolm
    * Halvung

    The following monster names have changed

    * Bhaflau Thickets: Jurik --> Skoffin
    * Arrapago Reef: Lamia No.19 --> Lamia No.18

    The monster Ullikummi found in the Shrine of Ru'Avitau will now have different conditions for appearing.

    An accumulative magic resistance effect has been implemented for monsters that /check as "impossible to gauge."

    Affected Magic Types

    * The following magic types will trigger the accumulative magic resistance effect when used repeatedly on monsters whose strength is "impossible to gauge":
    * Black magic (elemental)
    * White magic (divine)
    * Ninjutsu
    * Magical Blood Pact abilities
    * Magical blue magic
    * Magical weapon skills (Spirits Within, Red Lotus, etc.)
    * Certain job abilities (Chi Blast, Mijin Gakure, etc.)

    Resistance Fluctuation

    * When a monster with accumulative magic resistance is hit by a magic attack, the amount of damage it receives will decrease in accordance with that monster's resistance. At the same time, its resistance will increase.

    The monster's resistance will increase in accordance with the amount of damage incurred, but each monster has a maximum resistance level.

    Merit point job categories have become available for blue mages, corsairs, and puppetmasters.

    * In order to take advantage of merit points spent in these areas, a character must have the corresponding job set as the main job, and be level 75.

    Blue Mage


    Corsair


    Puppetmaster
    Chain Affinity Recast Phantom Roll Recast Automaton Melee Skill
    Burst Affinity Recast Quick Draw Recast Automaton Ranged Skill
    Monster Correlation Quick Draw Accuracy Automaton Magic Skill
    Physical Potency Random Deal Recast Activate Recast
    Magical Accuracy Bust Duration Repair Recast

    * The 15 existing job categories have been divided into subcategories. Group 1 includes conventional abilities, while Group 2 includes the new job abilities, job traits, and spells.

    * The Group 1 and Group 2 subcategories have separate totals for the maximum number of possible ability increases.
    * You can access Group 2 abilities by spending 1 point on the ability you wish to learn. Additional points spent on the same ability will shorten the recast time or enhance the effect (refer to the help text for each ability to learn the specific bonus).
    * Lowering the number of merit points in an ability to zero will cause it to disappear from your ability list.
    * After obtaining the dragoon job trait "Empathy," you will be able to use the job ability "Spirit Link" even when your wyvern is at maximum HP.

    Warrior
    Ability Warrior's Charge
    Tomahawk
    Job Trait Savagery
    Aggressive Aim
    Monk
    Ability Mantra
    Formless Strikes
    Job Trait Invigorate
    Penance
    White Mage
    Ability Martyr
    Devotion
    Magic Protectra V
    Shellra V
    Black Mage
    Magic Flare II
    Freeze II
    Tornado II
    Quake II
    Burst II
    Flood II
    Red Mage
    Magic Dia III
    Slow II
    Paralyze II
    Phalanx II
    Bio III
    Blind II

    Thief
    Ability Assassin's Charge
    Feint
    Job Trait Aura Steal
    Ambush
    Paladin
    Ability Fealty
    Chivalry
    Job Trait Iron Will
    Guardian
    Dark Knight
    Ability Dark Seal
    Diabolic Eye
    Job Trait Muted Soul
    Desperate Blows
    Beastmaster
    Ability Feral Howl
    Killer Instinct
    Job Trait Beast Affinity
    Beast Healer
    Bard
    Ability Nightingale
    Troubadour
    Song Foe Sirvente
    Adventurer's Dirge

    Ranger
    Ability Stealth Shot
    Flashy Shot
    Job Trait Snapshot
    Recycle
    Samurai
    Ability Shikikoyo
    Blade Bash
    Job Trait Ikishoten
    Overwhelm
    Ninja
    Ninjutsu Katon: San
    Hyoton: San
    Huton: San
    Doton: San
    Raiton: San
    Suiton: San
    Ability Sange
    Job Trait Ninja Tool Expertise
    Dragoon
    Ability Deep Breathing
    Angon
    Job Trait Empathy
    Strafe
    Summoner
    Blood Pact Meteor Strike
    Heavenly Strike
    Wind Blade
    Geocrush
    Thunderstorm
    Grand Fall

    The following new spells have been added
    (The effects of Raptor Mazurka and Chocobo Mazurka are not cumulative.)

    Dark Magic Absorb-TP Lv.45 DRK Steals an enemy's TP.
    Songs Raptor Mazurka Lv.37 BRD Increases movement speed for party members within area of effect.

    * The amount of experience points recovered by using the white magic spells "Raise" and "Reraise" has been increased from 25% to 50%.

    * "Raise II," "Raise III," "Reraise II," and "Reraise III" will remain unchanged.

    * The status icons for the ninjutsu "Utsusemi: Ichi" and "Utsusemi: Ni" have been changed.

    * The following changes have been made to blue magic:

    * An issue concerning the job trait associated with "Dimensional Death" not functioning correctly has been addressed.
    * An issue concerning the effect of TP on "Grand Slam" has been addressed.
    * The help for the following blue magic spells has been corrected: Amplification, Cannonball, Disseverment, Stinking Gas, Awful Eye
    * The following magical blue magic spells have had their accuracy adjusted: Venom Shell, Maelstrom, Ice Break, Blitzstrahl, Mysterious Light, Cold Wave, Poison Breath, Stinking Gas, Filamented Hold, Magnetite Cloud, Eyes On Me, Hecatomb Wave, Radiant Breath, Sound Blast, Feather Tickle, Yawn, Voracious Trunk, Lowing, Heat Breath, Soporific, Geist Wall, Awful Eye, Frost Breath, Infrasonics, Flying Hip Press, Firespit
    * The duration of "Awful Eye" has been adjusted.

    * Blue mages are now capable of equipping chakram-type throwing weapons.

    * Puppetmasters are now capable of using the weapon skills "Howling Fist" and "Dragon Kick."

    * The TP bonus for the weapon skill "Evisceration" has been changed to "Chance of critical hit varies with TP."

    * An issue concerning the TP bonus not functioning correctly when using the following weapon skills has been addressed:

    * Dulling Arrow
    * Arching Arrow
    * Sniper Shot
    * Heavy Shot

    * An issue concerning the ability to use 2 Phantom Rolls under certain circumstances when a character's job was set to main bard, support corsair has been addressed.

    * Players reserving an area of Dynamis but failing to enter after trading a timeless hourglass to "Trail Markings" or "Hieroglyphics" will now incur the three-day (Earth time) entry restriction penalty.

    * It will once again be possible to receive experience for defeating monsters from the "Chigoe" family.

    [Item-Related]

    * The following items have been added to the list of equipment sets that certain NPCs can change into a key item for easy storage:

    * Blue mage artifact armor/corsair artifact armor/puppetmaster artifact armor

    * The following items have been added to the list of goods that certain NPCs can store:

    * Lotus Katana/Moogle Rod/Miniature Airship

    * There are new items available in several shops.

    * Several new automaton attachments have been added.

    * The following items have been added to the list of ammunition that can be bundled as a quiver or pouch:

    * Bullet/Bronze Bullet

    * New synthesis recipes have been added.

    * The damage and delay for the following level 68+ daggers have been changed:

    * Kard/Venom Kukri/Venom Kukri +1/Hoplites Harpe/Harpe/Valiant Knife/Stun Kukri/Stun Kukri +1/Sirocco Kukri/Daylight Dagger/Taillefer's Dagger/Behemoth Knife/Behemoth Knife +1/Thief's Knife/Khanjar/Misericorde/Misericorde +1/Dagger of Trials/Master Caster's Knife/Buccaneer's Knife/Bartholomew's Knife/Stylet/Titan's Baselard/Blau Dolch/Martial Knife/Gully/Gully +1/Ponderous Gully/X's Knife/Mighty Knife/Heart Snatcher/Perseus's Harpe/Jambiya/Jambiya +1/Thanatos Baselard/Batardeau/Mandau

    * The following changes have been made to gardening:

    * New seeds have been added.
    * The harvesting yield for certain produce has changed.

    * The following changes have been made to the auction house:

    * The “Automaton” category has been added. All automaton parts have been moved into this new category.

    * The following items have been moved into the “Pet Items” category:

    * Gausebit Wildgrass/Gysahl Greens

    * The graphical effect that appears when using dice to learn Phantom Roll abilities has been altered.

    * The item name “Bard Cannions” has been changed to “Bard's Cannions.”

    [System-Related]

    * The following scenes have been added to the title screen:

    * FINAL FANTASY XI

    * North Gustaberg/Jugner Forest

    * Rise of the Zilart

    * The Sanctuary of Zi'Tah/Yuhtunga Jungle

    * Chains of Promathia

    * Carpenters' Landing/Bibiki Bay

    * Treasures of Aht Urhgan

    * Aht Urhgan Whitegate/Wajaom Woodlands

    * The added areas will not be displayed if the corresponding software or expansion disc contents have not been registered.

    * The following changes have been made to chocobo digging:

    * The general number of buried items available within each area has been increased.
    * The number of items that can be dug up by each individual player over a certain period of time will be restricted.
    * Several new buried items are now available (digging up these new items will require a chocobo that has acquired a special ability through chocobo raising).

    * The position of "West Aht Urhgan" within the area search menu has been changed.

    * Many new terms have been added to the auto-translate function.

    Category


    Term
    Game Terms Automaton
    Game Terms Chocobo stables
    Game Terms Chocobo raising
    Game Terms Care schedule
    Game Terms Plan length
    Game Terms Matchmaking
    Game Terms Care
    Game Terms Feed
    Game Terms Burrow
    Game Terms Bore
    Game Terms Mental
    Game Terms Physical
    Game Terms Outing
    Game Terms Owner
    Game Terms Race
    Game Terms Strength
    Game Terms Endurance
    Game Terms Discernment
    Game Terms Receptivity
    Game Terms Affection
    Game Terms Energy
    Game Terms Stamina
    Game Terms Retirement
    Game Terms Destrier
    Game Terms Courser
    Game Terms Palfrey
    Game Terms Jennet
    Game Terms Rounsey
    Spells Absorb-TP
    Songs Sirvente
    Songs Dirge
    Job Abilities Warrior's Charge
    Job Abilities Tomahawk
    Job Abilities Mantra
    Job Abilities Formless Strikes
    Job Abilities Martyr
    Job Abilities Devotion
    Job Abilities Assassin's Charge
    Job Abilities Feint
    Job Abilities Fealty
    Job Abilities Chivalry
    Job Abilities Dark Seal
    Job Abilities Diabolic Eye
    Job Abilities Feral Howl
    Job Abilities Killer Instinct
    Job Abilities Nightingale
    Job Abilities Troubadour
    Job Abilities Stealth Shot
    Job Abilities Flashy Shot
    Job Abilities Shikikoyo
    Job Abilities Blade Bash
    Job Abilities Deep Breathing
    Job Abilities Angon
    Job Abilities Sange
    Job Trait Savagery
    Job Trait Aggressive Aim
    Job Trait Invigorate
    Job Trait Penance
    Job Trait Aura Steal
    Job Trait Ambush
    Job Trait Iron Will
    Job Trait Guardian
    Job Trait Muted Soul
    Job Trait Desperate Blows
    Job Trait Beast Affinity
    Job Trait Beast Healer
    Job Trait Snapshot
    Job Trait Recycle
    Job Trait Ikishoten
    Job Trait Overwhelm
    Job Trait Ninja Tool Expertise
    Job Trait Empathy
    Job Trait Strafe
    Job Abilities Meteor Strike
    Job Abilities Geocrush
    Job Abilities Grand Fall
    Job Abilities Wind Blade
    Job Abilities Heavenly Strike
    Job Abilities Thunderstorm
    [For Xbox 360 version players:]

    * After fulfilling certain requirements, players will be able to speak with title-changing NPCs to unlock Xbox 360 “achievements.”
    * In the case where players have no titles available to change, they will be unable to unlock any achievements.

    * The screen displayed when viewing the map now has a black border, and map coordinates have become easier to read.

    * Now compatible to the 1024x768 screen resolution.

    [Known Issues]

    * We are currently aware of the following issues in this version update. These issues are scheduled to be resolved in the version update on August 2nd, 2006.

    * If the player changes their Mog Locker accessibility to Al Zahbi only after their contract has expired, a message will display saying, “The availability of your Mog Locker has been increased, however your lease has already expired.” However, the availability has in fact been limited to only Al Zahbi.
    * The samurai merit point ability “Overwhelm” is not functioning correctly.


    I would like to say at this point, all the updates are very big. It's hard to get more the 2 in due to the 30,000 character limit.

  13. #13
    Anti-crusade crusader
    Join Date
    Oct 2008
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    BG Level
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    FFXI Server
    Asura

    8-22-2006
    Spoiler: show


    [Chocobo Raising]

    * With the cooperation of the VCS (Vana'diel Chocobo Society), adventurers will be able to create care plans and raise their very own chocobos. Eventually, players will be able to breed their fully grown chocobos and possibly produce rare and expensive eggs!

    Beginning Chocobo Raising

    * The process of chocobo raising begins when you trade a Chocobo Egg obtained from a shop or battlefield to a VCS chocobo trainer (located in the stables of the three starting nations). You won’t be able to tell the attributes or coloring of your chocobo until the egg hatches.

    VCS Chocobo Trainers

    * San d’Orian stables: Hantileon
    * Bastokan stables: Zopago
    * Windurstian stables: Pulonono

    * There are new NPCs in the chocobo stables known as “chocoguys” who will help you understand the process of chocobo raising.

    Chocoguys

    * San d’Orian stables: Arvilauge
    * Bastokan stables: Gonija
    * Windurstian stables: Kiria-Romaria

    [From Egg to Chocobo]

    * The process of raising a chocobo from egg, to chick, to adolescent, to adult will take approximately one month (Earth time).

    Adventurers will work with a VCS chocobo trainer to care for their chocobo. The attributes of a fully grown chocobo will depend on the treatment it receives during this time.


    Chocobo Care

    Visiting your chocobo and caring for it directly will create bonds of affection that cannot be replaced by even the most detailed care plan. It is not strictly necessary to provide this level of dedication; however, your loving attention will have a noticeable effect on your chocobo’s development. It is also possible to cure your chocobo of several different status ailments with direct care.

    Special Abilities

    Your chocobo may obtain special abilities depending on the method of care you employ. Each chocobo is limited to a maximum of 2 abilities.

    Events

    You will witness various events while caring for your chocobo.

    Feeding Your Chocobo

    * Using special feed or medicine will help your chocobo recover from exhaustion and status ailments. Trade the feed you obtain from shops or gardening to the VCS chocobo trainer. Overfeeding your chocobo may lead to stomachaches.


    Care Plans

    * VCS chocobo trainers will provide a basic level of care for your chocobo by following the care plan that you create.

    Creating a Care Plan

    * It is possible to create 4 consecutive care plans for your chocobo. First, register the type of care you wish your chocobo to receive for each plan. Next, decide the duration (up to 7 days) for each registered plan.

    * Note that it is possible to make changes to your care plan at any time. In the case where you do not register a care plan, a 7-day plan of basic care will be implemented for you.

    [Chocobo Raising Tips]

    The most important part of raising a chocobo is to create a bond of affection. Your chocobo will thrive on your personal attention. Otherwise, stay aware of its physical condition and diet, and before long you’ll have a happy and healthy adult chocobo!

    - Caring for Eggs

    In general, eggs will hatch with little effort on your part. However, the chick inside will feel your loving attention, so be sure to keep watch over your charge.

    - Caring for Chicks

    Your newly hatched chick will need a name! Naming your chocobo will be necessary for future procedures.
    You will notice that more options are now available for chocobo care. Just remember that you cannot choose these options while your chick is sleeping.

    You can choose 2 names from a list of available words, with a maximum combination of 15 letters. Names cannot be changed once they have been chosen.

    - Caring for Young Chocobos

    Several more care options will become available when your chocobo reaches this stage of development. Your chocobo will now be able to travel far and wide, but will also become susceptible to injury and illness if not cared for properly. If you leave your young chocobo alone for long periods of time, it might just decide to run away from home!

    - Caring for Adult Chocobos

    Your fully grown chocobo can now be called as a mount, and also become a candidate for matchmaking.
    Once this peak of growth has been reached, your chocobo will gradually approach retirement age.

    [Adult Chocobos]
    Matchmaking

    * Once your chocobo has reached a mature stage of development, it is possible to match it with other chocobos. The resulting offspring may exhibit the attributes or coloring of its parents.

    * - Chococards

    * You can receive a chococard by speaking with the VCS trainer and selecting the “Ask for a chococard” option.
    * This chococard is a chart that contains your chocobo’s vital statistics. There are chococards for both male and female chocobos: chococard (M) and chococard (F).

    * - The Matchmaking Process

    * 1. Obtain the chococards for the chocobos you wish to match.
    * 2. Speak to the NPC Finbarr in Upper Jeuno to purchase a VCS honeymoon ticket.
    * 3. Trade the following items to Finbarr:

    * Chococard (M)
    * Chococard (F)
    * VCS honeymoon ticket

    Chocobo Mounts

    * To be able to call your chocobo as a mount, speak to the VCS trainer and select the option “Register to call your chocobo.”
    * The status of the chocobo you call will be based on the condition of the chocobo at the time of registration. An enchanted item known as a “chocobo whistle” is necessary to actually call your chocobo. Equipping the chocobo whistle and using the enchantment will summon your chocobo.

    * You cannot register multiple chocobos to call as mounts. Also, it is necessary to re-register a chocobo to take advantage of subsequent growth and development.
    * You must possess a chocobo license to be able to call a chocobo.

    Retirement

    * Chocobos will eventually be retired from the raising process. It is possible to voluntarily retire an adult chocobo by speaking with the VCS trainer and selecting the option “Retire your chocobo.”
    * A retired chocobo will be registered on a VCS registration card, and taken into the care of the VCS.

    * A retired chocobo can no longer be involved in the chocobo raising process.
    * A chocobo with which you have chosen the option “Give up chocobo raising” will not be registered on a VCS registration card.
    * A VCS registration card will only be issued once. Please take care not to throw the card away.

    * - Matchmaking and Riding Retired Chocobos

    * Trade the VCS registration card to the VCS trainer. You will then have the option to obtain a chococard or register to call your chocobo.


    [Chocobo Attributes]

    * You can see the condition of a chocobo you are raising by speaking with the VCS trainer and selecting the option “Ask about chocobo's condition.”


    * Physical

    * - Strength: Affects the chocobo’s running speed.
    * - Endurance: Affects chocobo riding duration.


    * Mental

    * - Discernment: Affects the chocobo’s potential to learn abilities.
    * - Receptivity: Affects the chocobo’s ability to communicate with fellow chocobos.


    * Other attributes

    * - Energy: The power the chocobo needs to remain active. Affects the success of care plans and the frequency of care options.
    * - Affection: The most important part of chocobo raising. Greatly affects the success of care plans.
    * - Satisfaction: Changes with feeding and affects energy recovery.


    [Types of Care]

    * Care types will be added as the chocobo matures.
    * The care type “Compete against others” will only be added after certain conditions are met.

    Type of Care


    Effect
    Watch over the chocobo Strengthens bonds of affection.
    Places very little stress on the chocobo.
    Tell a story Strengthens bonds of affection and trains mental faculties.
    Telling various stories may have a beneficial effect for the chocobo.
    Scold the chocobo Disciplines the chocobo.
    Slightly weakens bonds of affection.
    Compete against others Strengthens bonds of affection, but depletes stamina.
    Entertains a bored chocobo.
    Go on a walk Strengthens bonds of affection, but depletes stamina.
    The chocobo may meet someone on its travels!
    edit [Care Plans]

    * Care plans will be added as the chocobo matures.

    It was stated in the June 19 Topics that a chocobo’s appearance would change along with its attributes. Due to an extension of the testing period, these changes will now be implemented in a following version update.
    [Other Issues]

    * - The reuse timer for puppetmaster's pet command, "Deactivate" has been changed to 1 minute.

    * - During a defensive Besieged, after retreating, the beastman forces would not remain at half strength. This has been fixed.

    * - Incorrect appearance for the "Archaic Mirror" monster within Arrapago Reef and Halvung has be fixed.

    * - An issue where "Sneak" and "Deodorize" effect would not be cancelled upon opening a Treasure Coffer or Treasure Chest has be fixed.

    * - An issue with the "The Art of War" quest where incorrect message would be displayed has been addressed.

    * - The "Bad Breath" ability used by some of the Morbol type monsters has not been reflected properly. This has been addressed.

    * - An issue with the battle motion of the monster "Mammet" within the battlefield for the Chains of Promathia mission "Ancient Vows" is not displayed correctly has been fixed.

    * - Using the "Spirit Link" ability after obtaining the the job ability "Empathy" would debuff pet wyvern instead. This has be addressed.

    * - Addressed an issue where the effect for the item "Muteppo" would not be displayed properly under certain circumstances.

    * - Effects for the following items were not reflected correctly and have been addressed:

    Karin Obi / Hyorin Obi / Furin Obi / Dorin Obi
    Rairin Obi / Suirin Obi / Korin Obi / Anrin Obi

    * - An issue with the instrument "Storm Fife" which could not be sold on the auction house but can be selected from the inventory when selling has been addressed.

    * - The furniture "Fighting Fish Tank" would reproduce an improper layout size during mog house layout. This has been fixed.


    10-19-2006
    Spoiler: show


    [Event-Related]

    * New Aht Urhgan missions have been added. Also, part of a scene from the "Ghosts of the Past" mission has been altered.

    * The following changes have been made to chocobo raising. Click here for further details.

    New chocobo colors have been added.
    A chocobo’s appearance will now change according to its attributes.
    Please note that a chocobo that you are already raising or have retired will not suddenly change color or appearance with this version update.
    Chocobo attributes now increase at a greater rate when using care plans.

    The following measures have been introduced to wake up a chocobo in "sleep" state:

    - A new medicine that wakes up chocobos has been added.
    - Now scolding a chocobo may also wake it up. This will not work every time, however.
    *Using one of the above methods will decrease your chocobo’s affection for you, regardless of whether it awakens or not.
    - The chocobo trainers will now wake up a chocobo without fail when a rest plan ends and another care plan begins.

    Now your chocobo's name will appear in various places in the text when caring for your chocobo.

    The following changes have been made to care plan schedules:

    - The term "current program" has been changed to "next program."
    - Plan denotation has changed from 0-3 to 1-4 for clarity.

    An issue in which learned chocobo abilities were also available on rental chocobos has been addressed.

    * The following changes have been made to Besieged:

    Enemy forces are now able to increase to 160, and level 6 Besieged has been added.
    Level 6 Besieged will include notorious monsters that lead the enemy forces and other new enemies.

    When Besieged begins, all participating players will be given temporary items.

    *There are 15 temporary item varieties, corresponding to the 15 NPCs that can be taken prisoner during Besieged.
    *Unused temporary items will disappear when Besieged ends.

    The amount of experience points and Imperial Standing players receive for taking part in Besieged has increased.

    *The higher the level of the enemy forces, the more experience points and Imperial Standing players will receive.

    A bonus will be given to all participants at the end of Besieged for defeating the notorious monsters that lead an enemy force.

    Experience will no longer be lost in the event of KO in the battlefield to retake the Astral Candescence.

    The number of archaic mirrors in a beastman stronghold now has an effect on the enemy's defense during Besieged.

    Certain Undead Swarm enemies will now use their special attacks less frequently.

    Archaic mirrors now appear less frequently. In accordance, the speed at which the beastman strongholds accumulate forces has been adjusted.

    The notorious monsters that appear in Besieged will now drop new items.

    * The new mercenary ranks "Sergeant" and "Sergeant Major" have been added.

    In accordance, a number of new items have been added to the list of goods that can be earned with Imperial Standing credits.


    * The following changes have been made to Assault:

    A total of 10 new Assault missions will be added to complement the new mercenary ranks, with 5 new missions for Sergeants and 5 for Sergeant Majors.

    If all party members are KO'd during an Assault mission, they will automatically leave the area after 3 minutes.

    Several new quests have been added that focus on the areas released with the Treasures of Aht Urhgan expansion disc.

    * A new series of Assault-style quests aboard the Ashu Talif has been added.

    Participation Requirements

    Players can participate regardless of mercenary rank once having progressed to a certain point in the Treasures of Aht Urhgan storyline (Aht Urhgan missions).

    Level Restrictions and Member Requirements

    In the current Assault missions, it is possible to impose a voluntary level restriction on your mercenary party. However, the new quests based on the Assault system are all unrestricted, with no option for setting level limits.
    Member requirements will remain the same, with 3 to 6 mercenaries required to undertake these quests.

    Rewards

    After defeating a notorious monster, a treasure chest will appear. The contents of this treasure will differ depending on certain conditions.

    * The blue mage, corsair, and puppetmaster jobs have been added to the "Brygid the Stylist Returns" quest.

    * The following changes have been made to the Fellowship system:

    Healer and soothing healer Fellow NPCs will no longer cast the white magic spell "Aquaveil."

    Fellow NPCs will now mimic the player when using the /bow emote command.

    * The event replay NPC "Tsih Kolgimih" has been added to Aht Urhgan Whitegate.

    [Battle-related]

    * A new race of beastmen known as the Poroggo will now be seen in the Treasures of Aht Urhgan areas.

    * An issue concerning the detection rules for the following monsters has been addressed:

    Imps in the Periqia area
    Apkallu in the Mount Zhayolm area

    * The location of the Big Bombs and other nearby monsters in Halvung has been changed.

    * An issue wherein certain monsters in Dynamis would use the white magic “Stona” when not petrified has been addressed.

    * An issue wherein certain monsters in the Dynamis - Bastok area would use abilities restricted to NMs has been addressed.

    * The formula used to calculate ranged attack damage and accuracy based on the distance of the player from the enemy target has undergone an adjustment. This will ensure that the calculation will no longer largely eliminate the enhancements given by meals and equipment. Instead, the effects will be added directly to the player's attributes.

    * The dark magic “Absorb-TP” will now absorb an amount of TP corresponding to the amount of TP accumulated by the target of the spell.

    * An issue wherein the range for the following job abilities was incorrect has been addressed:

    Feral Howl (Beastmaster)
    Blade Bash (Samurai)

    * The samurai job has undergone the following adjustments:

    New job abilities have been added:

    Hasso (Level 25; Recast: 1 minute; Duration: 5 minutes)

    Grants a bonus to attack speed, accuracy, and Strength when using two-handed weapons.

    Seigan (Level 35; Recast: 1 minute; Duration: 5 minutes)

    Grants a bonus to Third Eye when using two-handed weapons.

    Seigan and Third Eye

    - While Seigan is in effect, the recast time for the Third Eye job ability will be decreased by half.
    - The player may counterattack or keep the effect of Third Eye when the player evades an attack using the Third Eye job ability.
    - The chance that the player will keep the Third Eye effect even after evading will gradually decrease from the time the ability is used

    -The effects of Hasso and Seigan do not overlap. If both abilities are used, only the most recently activated ability will take effect.
    -Hasso and Seigan will only take effect when the player is equipped with a two-handed weapon.
    -A penalty will be imposed on magic, song, and ninjutsu recast time while Hasso or Seigan is in effect.

    The duration for the Third Eye ability has been reduced to 30 seconds, and the status icon has also been changed.

    The job trait Zanshin will now be acquired at level 20, and the hit rate for the extra attack has been increased.

    Players can now use a merit point to increase physical melee weapon skill damage by 5% when the job trait Overwhelm is in effect.

    * The dragoon job has undergone the following adjustments:

    The recast time for the Jump, High Jump, and Super Jump job abilities will now be reset when using Spirit Surge.
    The recast time for Super Jump has been changed from 5 minutes to 3 minutes. In accordance, the merit point Group 1 category “Super Jump Recast” will now allow players to shorten recast time by 6 seconds instead of 10.
    Players who have acquired the Empathy job trait will now be able to copy the Stoneskin effect to their wyvern when using the job ability Spirit Link.

    * The summoner job has undergone the following adjustments:

    The summoner pet command Blood Pact has been divided into two categories

    Blood Pact: Rage (Recast time: 1 minute)

    Orders the avatar to use special attacks.

    Blood Pact: Ward (Recast time: 1 minute)

    Orders the avatar to use support abilities.

    -Blood Pact will now receive different effects when the value added by equipment or merit points exceeds the skill cap for that level.
    *Players can experience increased accuracy when using Blood Pact: Rage or lengthened effect durations when using Blood Pact: Ward. The length of the duration increased varies depending on which Blood Pact is used, but will not exceed 180 seconds.
    *A player whose summoning magic skill is lower than the skill cap will not experience any penalties, such as a decrease in accuracy or shortened effect durations.
    -Players will now also experience increases in skill when using the Blood Pact: Rage and Blood Pact: Ward pet commands.

    * The puppetmaster job has undergone the following adjustments:

    The various elemental capacities for automaton heads and frames have been increased.
    Several new automaton attachments have been added.

    [Item-related]

    * The following have been added to the list of items handled by the special event storage NPC:

    Otoko Yukata/Onago Yukata/Otokogimi Yukata/Onnagimi Yukata

    * More items are now available through Logging/Harvesting in the Wajaom Woodlands and Bhaflau Thickets.

    * New synthesis recipes have been added.

    * Corsairs and puppetmasters can now equip certain items previously unavailable to those jobs:

    Corsair

    Linen Doublet/Wool Doublet/Shikaree Aketon/Virgo Subligar.

    Puppetmaster

    Cerise Doublet/Libra Subligar

    * Throwing tomahawks and angons will now be found in the “Ammunition” category of the auction house.

    * The value of the following items when sold to a store has been changed:

    Sharug Greens/Azouph Greens

    * The icon graphic for the following items has changed:

    Dusk Mask/Dusk Mask +1

    [System-related]

    * You can now select to hear a chime sound when receiving a /tell from another player using the /tell chat filter option.

    * Several new terms have been added to the auto-translate function.

    Category


    Term
    Job Abilities Hasso
    Job Abilities Seigan
    Pet Commands Blood Pact: Rage
    Pet Commands Blood Pact: Ward


    12-19-2006
    Spoiler: show


    [Event-Related]
    Multiplayer Battlefield: Salvage

    * With the introduction of this new type of battle system, four new areas in the Ruins of Alzadaal have been opened up to adventurers.

    Related Information>>
    Changes/Additions to Chocobo Raising

    Related Information>>

    * Kamp Kweh -- A place where adventurers can bring their chocobos to interact with others, as well as view the conditions of the other participants’ animals is now open for business.

    * The Chocobo Hot and Cold Game -- A new treasure-hunting activity for chocobos and their owners has been introduced.

    * A new quest to obtain the new chocobo ability “treasure finder” has been introduced. This ability will increase a chocobo’s ability to locate treasure when playing the Chocobo Hot and Cold Game.

    * Two new beneficial statuses “bursting with vitality” and “sparkling with intelligence” have been added. When a chocobo is affected by these, not only will training programs yield better results, but the chocobo will also be more receptive to physical and mental stimulation.

    * Previously, a chocobo being in love would only negatively affect the success rate of its training. However, now this status will sometimes benefit the chocobo.

    * When taking your chocobo for a walk, it may now find items for you.

    Changes to Besieged

    * Players can now earn limit points by participating in Besieged.

    * When players are transported out of Al Zahbi due to player number restrictions, all HP-draining status effects will be removed.

    * An issue where, under rare circumstances, players who were KO’d during a siege of Al Zahbi lost experience points has been addressed.

    Miscellaneous

    * Mog Locker capacity has been increased to 70 items.

    * Several new quests originating in the Treasures of Ah Urhgan area are now available.

    * Players can now confirm the Ashu Talif quest offer status by speaking with the NPC who originally accepted the offer.

    * The timing at which several Aht Urhgan mission events become available for viewing via the event replay feature has been adjusted.

    * Transportation to Tu’Lia

    * After meeting certain requirements, players will now be able to teleport to Tu’Lia from the Hall of Transference located within the spires of Holla, Dem, and Mea.

    [Battle-Related]
    Monster placement has been adjusted in the following areas:

    Bhaflau Thickets, Alzadaal Undersea Ruins, Caedarva Mire

    The following paladin abilities/traits have been adjusted:

    * Sentinel

    * The effect of Sentinel will be changed from an increase in defense to straight damage mitigation.

    Also, all actions taken while Sentinel is in effect will generate additional enmity, allowing the paladin to more easily gain and maintain an enemy’s attention.

    * Rampart

    * In addition to the defense bonus granted to party members within the area of effect, Rampart will now also provide a “Magic Shield” that will absorb a certain amount of magic damage in the same manner as the spell “Stoneskin.”

    * Shield Mastery

    * In addition to granting a TP bonus, the Shield Mastery job trait will also prevent interruption to spell casting when an enemy’s attack is blocked with a shield.

    Dark Knight

    * The casting time for all Absorb spells has been reduced from four seconds to two

    Blue Magic

    * Several new spells have been added, as well as the corresponding terms for the auto translate dictionary.
    * The following spells have been adjusted:

    *The recast time for Filamented Hold and Chaotic Eye have been reduced
    *The recast/casting time for Infrasonics has been reduced
    *The recast time and MP required for casting Frightful Roar has been reduced.

    Corsair Adjustments

    * A new job trait "Rapid Shot" has been added.

    * Quick Draw Accuracy

    A corsair’s AGI will now affect the accuracy of Quick Draw. This will make it possible to improve the accuracy of Quick Draw by increasing the relevant attributes.

    * Quick Draw Recast Time

    The recast time for Quick Draw will be reduced from 3 minutes to 1 minute.
    In accordance with this change, the Group 1 merit point ability Quick Draw Recast will now reduce recast time by 2 seconds instead of 6 seconds.

    * Light Shot and Dark Shot

    Light Shot and Dark Shot will be changed to have the following enfeebling effects instead of inflicting damage:

    * Light Shot: Sleep
    * Dark Shot: Dispel

    * The Quick Draw additional effect of increasing the potency of enfeebling effects will remain unchanged.


    Puppetmaster Adjustments

    * New high-level automaton weapon skills have been added.

    * New automaton attachments have been introduced.

    * New automaton emote motions have been added. An automaton will use these automatically when its master does.

    blush/bow/cheer/clap/dance/goodbye/hurray/joy/panic/point/salute/surprised/wave


    [Item-Related]
    Several new pieces of equipment have been added.

    * The following items can now be stored with special NPCs:

    Bomb Lantern, Pumpkin Lantern, Mandragora Lantern, Witch Hat, Coven Hat


    * New synthesis/desynthesis recipes have been added.


    * The names of the following items have been changed:

    Sagacious Cotton Obi -> Sagacious Brocade Obi
    Enthralling Cotton Obi -> Enthralling Brocade Obi
    Deductive Cotton Obi -> Deductive Brocade Obi

    [System-Related]

    * Fellows will no longer disappear when changing areas or logging back in. However, a fellow cannot follow a player into an area where he/she cannot be called.


    * A new text command [/ignorepet] will also be introduced that will allow you to ignore the pets of others, including automatons, avatars, and charmed monsters.

    The text command can be used in the following way:

    /ignorepet: Displays current status when no subcommand is specified
    /ignorepet on: Ignore pet targets
    /ignorepet off: Allow pet targets

    *While using [/ignorepet on], you will be unable to target others’ pets.
    *You will always be able to target monsters’ pets, player character’s pets in PvP, and Fellows regardless of the ignorepet command.


    * The text command [/blockaid] will no longer turn off in the event a player has fallen in battle. Also, players will now be able to adjust the [/blockaid] settings while they are KO’d.


    * The following language buttons have been added to the Language feature under Party in the main menu:

    French/German/Other

    In addition to J and E, F/G/? will now appear in the search window when a player is seeking a party.

    *As you now can select multiple buttons, the [Bilingual] button has been removed.

    * The following button under the main menu option “Friend List” has been changed:

    Accept & Add -> Accept

    * In areas where use of a support job is limited, players will no longer be able to take advantage of certain support jobs’ wide scan abilities.

    * An issue concerning the font color of the auction house listing of woozyshrooms has been fixed.

    * Several new terms have been added to the auto translation feature.

    Category Term
    Game Terms Salvage
    Game Terms Mog Locker
    Text Commands /ignorepet

    * Due to the extreme popularity of the kraken club and trouble arising as a result of a large number of players attempting to acquire the item, the monster that previously dropped the club (Lord of Onzozo) will do so no longer. A new method of obtaining the item is currently under consideration and will be implemented shortly. There are no plans on changing the drop rate of the item in question. However, the development team would like to grant players more opportunities to obtain it.

    * Please check back here for further updates on this issue.

  14. #14
    Anti-crusade crusader
    Join Date
    Oct 2008
    Posts
    1,445
    BG Level
    6
    FFXI Server
    Asura

    2007 Updates

    3-8-2007
    Spoiler: show


    [Event-Related]

    * New Aht Urhgan missions have been added.

    * The following changes have been made to Besieged:

    - Level 7 Besieged has now been released. Accordingly, the maximum value for enemy forces has increased to 170.

    - New Notorious Monsters and Level 7 units comprised of new creatures will now appear during Besieged.

    - The variety of temporary items distributed at the beginning of every Besieged has been expanded. The availability of these items will depend on which NPCs have been taken captive and the overall condition of the Imperial defense.

    - The Serpent Generals have each received unique new combat abilities to use during Besieged.

    * The following changes have been made to the Chocobo Hot and Cold Game:

    - There are now new chocograph areas available in which to play the Chocobo Hot and Cold Game.

    *To obtain the new chocographs, players must first succeed a number of times in discovering treasure in the existing areas.
    *Players will find the number of times they can dig in the new chocograph areas will be less than existing areas.

    - When digging with a tired chocobo in a location where treasure is buried, there is a chance that you will “hit the jackpot.” If this happens, it will be possible to discover the treasure chest in your next digging attempt.

    *After “hitting the jackpot,” the subsequent digging attempt does not count towards the maximum number allowed.

    - Items obtainable in the prairie chocograph and bush chocograph areas have been adjusted.

    - Your chocobo’s general digging ability will now be improved when successfully discovering treasure.

    *The amount the ability improves varies with the chocograph area.
    *The exact value of the ability increase will not be displayed.

    * The new Mercenary Rank “Chief Sergeant” is now attainable.

    Players with the rank of Chief Sergeant will have access to new items in exchange for Imperial Standing credits.

    * The following changes have been made to Assault:

    - Five new Assault missions have been added for players with the rank of Chief Sergeant.

    - The new Assault area “Nyzul Isle” has been released.

    A reception counter for Nyzul Isle Assault missions has been opened within the Commissions Agency in Aht Urhgan Whitegate.

    Mission Flow

    1. Sign up at the Commissions Agency as you would for a normal Assault mission, then enter the Assault area from the Nyzul Isle staging point.

    *Players cannot impose a level restriction on Nyzul Isle Assault missions.
    *Players do not earn Assault Points for missions completed within the Nyzul Isle Assault area.

    2. The Nyzul Isle Assault area will be randomly generated as a series of "floors" every time you begin a mission. After entering the area, you will be required to use the Rune of Transfer to select a floor.

    3. After being transported to the destination floor, your mission objective will be relayed to you through the Rune of Transfer.

    4. After completing the mission objective for a particular floor, the Rune of Transfer will be activated. You will then have the choice to proceed to the next floor, or end the mission and exit the Assault area.
    Your mission will be considered a success when you exit the Assault area in this manner. At this point, you will be able to record the number of “tokens” (the equivalent of Assault Points for Nyzul Isle) you are entitled to, as well as the highest floor you have reached.

    *Only the person who operates the Rune of Transfer on the starting floor will receive the recorded floor data.
    *All participants will obtain tokens from a successful mission.

    Recording Progress

    When using the Rune of Transfer to exit the Nyzul Isle Assault area, it is possible to record the data of the highest floor you have reached (in blocks of 5 floors). Once this data has been recorded, you will be able to start again from this point.
    The player with command of the mission must decide whether it is possible to record a new highest floor within the time remaining, or choose to exit the area and collect the spoils for a successful mission. Players that are forced to leave the Assault area due to an expired time limit, or leave the area using other transportation magic will not be eligible to record floor data or receive tokens.

    *Starting from a recorded floor will require the use of "tokens" obtained within the Nyzul Isle Assault area. The further you progress, the more tokens you will need to begin the next block of floors.

    * A new mini game called “Venture Roll” is now playable on “Game Tables” found in the areas listed below. Two to four people can play Venture Roll, with the winner walking away with the combined participation fee.

    Nashmau/Southern San d'Oria/Northern San d'Oria/Port Bastok/Windurst Waters/Windurst Woods/Upper Jeuno/Lower Jeuno/Port Jeuno

    *The participation fee varies from 300 gil to 10,000 gil, depending on the area.

    * The NPC that extends Mog Locker leases will now accept more than one Imperial bronze piece at a time.

    * New quests have been added to the Treasures of Aht Urhgan areas.

    * The following quest changes have been made:

    - A job level requirement has been added to the quests listed below. The required level varies from quest to quest.

    The Rumor/Intermediate Teamwork/Healing the Land/Altana's Sorrow/Making the Grade/Curses, Foiled A-Golem!?/Know One's Onions/Acting in Good Faith/Stop Your Whining/Secret of the Damp Scroll/The Sahagin's Stash/It's Not Your Vault

    -A new level requirement has been added to the quest “An Explorer's Footsteps,” and the once-a-day offer restriction has been removed.

    -Supply quests can now be undertaken only once a day (Earth time).

    *Players must wait until 0:00 JST before attempting to retake the quest.

    * It is now possible to check which item was first traded to the NPC in the quest “In the Name of Science.”

    * A Chocobo Racing Association NPC has been placed in each of the three main nations.

    * An NPC who will mark important locations on your map can be found in the areas listed below.

    Aht Urhgan Whitegate/Southern San d'Oria/Port Bastok/Windurst Waters/Ru'Lude Gardens

    * An NPC with airship and ferry arrival/departure times has been placed in the areas listed below.

    Aht Urhgan Whitegate/Nashmau/Port San d'Oria/Port Bastok/Port Windurst/Kazham

    * Players will no longer lose experience points when KO’d in Chains of Promathia mission battlefields.

    * There is now a smaller chance for the “Large Apparatus” to malfunction when traveling to Tu'Lia via the Hall of Transference.

    * It is now possible to seal memories and reset Promyvion missions using the “Shattered Telepoint” found at the crags.

    * It is now possible to speak to your Fellow and find out how many enemies you have defeated since your Fellow was summoned.

    [Battle-Related]

    * New monsters have been placed in the Treasures of Aht Urhgan areas.

    * The location of certain monsters in the Bhaflau Thickets has been changed.

    * An issue where the “Aht Urhgan Attercop” in the Wajaom Woodlands would not link with other monsters of the same type in combat has been addressed.

    * The strength of certain monsters in the Grand Palace of Hu'Xzoi and the Garden of Ru'Hmet has been adjusted.

    * The following bonuses have been added to the Signet effect.

    - Increased Healing HP while resting

    The initial value for Healing HP (based on the character’s level), as well as the incremental jumps in Healing HP (based on the character’s maximum HP), will be increased.

    - No TP loss while resting

    While this bonus is in effect, TP will not be lost while resting.

    - Bonus experience in small groups

    The amount of experience earned while in smaller parties will be increased.
    This bonus will be applied in the following manner:

    *This bonus does not apply to select monsters, such as the Flesh Eaters in Attohwa Chasm or the Hippogryphs in Riverne - Site #A01.

    - Increased defense and evasion against attacks from your auto-attack target

    If an auto-attack target is an “even match” or weaker, players will gain a bonus to their defense and evasion against the monster.
    This bonus only applies to attacks from an opponent who you are auto-attacking with a drawn weapon. No bonus will be obtained when attacking in a manner other than auto-attack, or when being attacked by monsters that unexpectedly join the fray.

    *The bonuses described above will only take effect when a player has received Signet, and is within the usual Signet-specific areas.
    *These bonuses do not apply during Ballista, or other PvP events.

    * The following adjustments have been made to the merit point system.

    - A graphic effect visible to other players will now be displayed when a character obtains a merit point.
    - It is now possible to switch from experience point mode to limit point mode outside of your Mog House.

    *Players cannot switch modes while under a level restriction, or when participating in Besieged.
    *It is still only possible to allocate merit points while in your Mog House or Rent-a-Room.

    * The following changes have been made to paladin job abilities.

    - The message displayed when using “Sentinel” has been revised.
    - “Rampart” will no longer overwrite other effects such as “Stoneskin.”

    * The following new spells have been added.

    Dark Magic
    Drain II Lv.62 DRK Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.
    Dread Spikes Lv.71 DRK Covers you with magical darkness spikes. Steals HP from enemies that hit you. Ineffective against undead.

    *The effect of Dread Spikes will be adjusted during PvP.
    *The dark knight will still be KO’d if a single attack inflicts an amount of damage that exceeds his remaining HP.

    * The enmity gained when using “Chocobo Mazurka” or “Raptor Mazurka” has been reduced.

    * A dragoon’s wyvern will now perform the following emotes along with its master:

    blush/bow/cheer/clap/dance/goodbye/hurray/joy/panic/point/salute/surprised/wave

    * The incorrect range for the blue magic spells “Wild Carrot” and “Magic Fruit” has been adjusted.

    * Several new automaton attachments have been added.

    * The following changes have been made to Conflict (Ballista, Brenner):

    - The diminishing probability for the samurai job ability “Seigan” to maintain the effect of “Third Eye” has been adjusted.
    - Player resistance built up towards the continued use of spells and abilities with the “Bind” effect has been enhanced.

    [Item-Related]

    * New equipment has been added.

    * The synthesis recipes listed below were temporarily removed in the February 2007 version update. These recipes will now create different items.

    Rusty Cap/Rusty Greatsword/Rusty Pick

    * The equipment storage NPC will now accept sets of relic armor.

    * Players will now be able to obtain “Card Cases” for carrying up to 99 corsair cards as one item.

    * Players can now obtain a “virtue stone pouch” containing 99 virtue stones from the relevant NPC.

    * The conditions for certain Notorious Monsters to appear, as well as certain treasure drops, have been adjusted in the following manner:

    - The method for obtaining the items listed below has been adjusted.

    The monsters that dropped these items now have a chance of dropping an EX/Rare item with the exact same attributes.

    Fuma Kyahan/Speed Belt/Ochiudo's Kote/Strider Boots/Healing Staff/Eurytos' Bow/Cross-Counters

    - The Notorious Monsters listed below now require a certain item to be traded in a certain location in order to appear.

    Big Bomb/Alkyoneus/Pallas/Sozu Rogberry/Ullikummi

    - The items listed below can now be obtained through different methods.

    Cassie Earring/Serket Ring/Juggernaut

    *The Juggernaut will still also drop from the usual monster, but at a lower probability.

    - The “Lock of Siren's Hair” will be removed from the treasure dropped by the following Notorious Monsters.

    Voll the Sharkfinned/Zuug the Shoreleaper/Pahh the Gullcaller/Worr the Clawfisted

    *In accordance with this change, the drop rate of this item from monsters other than the four mentioned above will be increased.

    - An item to replace the “Kraken Club” has been added to the treasure dropped by the “Lord of Onzozo.”

    - Certain items obtained from the Notorious Monsters holding the “Virtues” in Lumoria will now drop with 100% probability.

    * The message displayed with the Physical damage: "Curse" effect of the Igqira set has been revised.

    * The following item change has been made to mining in Halvung:

    Mythril Ore ? Aht Urhgan Brass

    [System-Related]

    * The system that required a “World Pass” to choose the world on which to create a character has been removed from the game. It is now possible to freely choose the world on which you wish to begin your adventures.

    *You will also be able to choose the World in which you wish to create subsequent characters.
    *World Pass NPCs in the three main nations will now only deal with Gold World Passes.
    *The Gold World Passes used in the New Adventurer system will still be issued.

    Related Information>>

    * The following scenes have been added to the title screen:

    - FINAL FANTASY XI:

    Pashhow Marshlands/Beaucedine Glacier

    - Rise of the Zilart:

    Ru'Aun Gardens

    - Treasures of Aht Urhgan:

    Aydeewa Subterrane

    * To avoid congestion, players will now appear in a slightly different location when exiting their Mog House into Aht Urhgan Whitegate.

    * The probability for fishing up items other than fish has been adjusted.

    * The location of the “Downloading data” message in the help window has been adjusted.

    * Several new terms have been added to the auto-translate feature.

    Category


    Term
    Game Terms Support Job
    Game Terms Sanction
    Game Terms Chocobo Racing
    Game Terms Chocobucks
    Game Terms Healing Breath
    Titles Private First Class
    Titles Sergeant
    Titles Corporal
    Titles Superior Private
    Titles Sergeant Major
    Titles Chief Sergeant
    Titles Private Second Class
    Titles Mercenary
    Titles Lance Corporal
    Languages German
    Languages Can you speak German?
    Languages French
    Languages Can you speak French?
    Languages I don't speak any German.
    Languages I don't speak any French.
    Spells Dread Spikes

    [Current Known Issue]

    * At the character creation screen, choosing Mithra face 6 may cause the game to freeze. This issue is only present in the PlayStation(r)2 version.

    * Currently, the top Auto-Translate Dictionary entry under Text Commands is blank. If this entry is selected, only the red and green brackets will be displayed. This issue is only present in the French and German versions.

    * The Chocobo Racing system announced on the FINAL FANTASY XI official homepage is scheduled for release towards the end of March.

  15. #15
    Anti-crusade crusader
    Join Date
    Oct 2008
    Posts
    1,445
    BG Level
    6
    FFXI Server
    Asura

    6-5-2007
    Spoiler: show


    [Event-Related]

    * A new Aht Urhgan mission has been added.

    * A new massively multiplayer battlefield, Einherjar, has been introduced.

    Related Information>>

    * The following changes have been made to chocobo raising and chocobo racing:
    1. Players can now request three different versions of their chocobos' daily updates.

    - Hear a detailed report:

    All cutscenes play while the VCS trainer gives a full report.

    - Hear a brief report:

    The VCS trainer gives a full report (cutscenes are not shown).

    - Skip the report:

    Both VCS trainer report and all accompanying cutscenes are not shown.

    o Important scenes, such as when a chocobo hatches, will be shown even if a condensed update is requested.
    2. Players can now feed their chocobos up to 4 items (food, medicine, etc.) at once. An update on how full the chocobo is will be given by the VCS trainer once, after the bird has eaten all the items. The following is the order in which chocobos will eat items when traded several different varieties at once:

    - First: Items that cure status ailments (gausebit wildgrass, etc.)
    - Second: Chocolixirs
    - Third: Items that affect attributes (San d'Orian carrot, etc.)
    - Fourth: Chocobo food (Gysahl greens, etc.)

    o Only one chocotonic can be traded at a time. If a chocotonic is traded at the same time as other items, the chocobo will only drink the tonic and the remaining items will be returned to their owner.
    3. An issue where the order in which chocobos crossed the finish line differed from the standings displayed after a race has been addressed.

    * Mog Locker capacity can now be increased to a maximum of 80 slots.

    * Several new quests in the Aht Urhgan areas have been added.

    * Players will no longer lose experience points for being KO'd in battlefields for the following: San d'Oria missions, Bastok missions, Windurst missions, Rise of the Zilart missions, and Treasures of Aht Urhgan missions.

    * The following changes have been made to the Chains of Promathia missions:
    1. Experience points (limit points) will be awarded upon the completion of battlefields. This includes players who have not accepted or have previously completed the mission. However, this bonus can only be received once every 24 hours (Earth time).
    2. The difficulty level of the following two missions have been adjusted:

    - Flames for the Dead
    - The Warrior's Path

    3. Monster placement and level have been adjusted in the following areas:

    - Promyvion - Holla
    - Promyvion - Dem
    - Promyvion - Mea
    - Promyvion - Vahzl

    4. Muddy siredon can now be caught anywhere in Carpenters' Landing.
    5. Activation time for Shu'Meyo salt has been reduced from 10 seconds to 1.
    6. Changes have been made to the following items:



    * Chocogals have been stationed in the following locations:

    - Wajaom Woodlands
    - Eastern Altepa Desert
    - Yhoator Jungle

    * The three Salaheem's Sentinels members stationed in Windurst, San d'Oria, and Bastok now offer teleport services to Whitegate for registered mercenaries who have completed the quests they each offer.
    o Players must have the Treasures of Aht Urhgan expansion disc installed and its contents registered to utilize this service.

    * Level limits and fees for outpost teleportation have been adjusted. In conjunction with this, monster placement in several areas has been changed.

    - Valkurm Dunes
    - Cape Teriggan
    - Eastern Altepa Desert
    - The Sanctuary of Zi'Tah
    - Yuhtunga Jungle

    Region Required Level Fee (when region is under home nation’s control) Fee (when region is under another nation’s control)
    Ronfaure 10 100 300
    Zulkheim 10 100 300
    Norvallen 15 150 450
    Gustaberg 10 100 300
    Derfland 15 150 450
    Sarutabaruta 10 100 300
    Kolshushu 10 100 300
    Aragoneu 15 150 450
    Fauregandi 35 350 1050
    Valdeaunia 40 400 1200
    Qufim Island 15 150 450
    Li'Telor 25 250 750
    Kuzotz 30 300 900
    Vollbow 50 500 1500
    Elshimo Lowlands 25 250 750
    Elshimo Uplands 35 350 1050
    Tavnazian Archipelago 30 300 900


    * The price for the key item needed to enter Limbus (Cosmo-Cleanse) has been changed to 30,000 gil.

    * The following items can now be easily re-obtained in the event they are accidentally discarded:
    1. Tavnazian Ring

    Speak with Justinius in the Tavnazian Safehold to receive the item again. Players who discard the item after re-receiving it from Justinius must wait until the next Conquest tally before they will be allowed to obtain another.

    2. Rajas Ring - Sattva Ring - Tamas Ring

    Enter the Marble Bridge Eatery to receive the reward again. Players who discard the reward after receiving it must wait 27 Earth days before they will be allowed to obtain another. Players can learn how many more days they must wait by visiting the Marble Bridge Eatery at least a day after they discard the reward.

    3. Suppanomimi - Knight's Earring - Abyssal Earring - Beastly Earring - Bushinomimi

    Return to the location where the quest "Divine Might" is activated and accept the quest again. Complete the quest to receive another earring. Players who discard the earring after obtaining a new one must wait until the next Conquest tally before they will be allowed to accept the quest once more.

    4. Static Earring - Magnetic Earring - Hollow Earring - Ethereal Earring

    Target the ??? in the Empyreal Paradox and erase all memories of the quests "Shadows of the Departed" and "Apocalypse Nigh." Complete these quests again to obtain one of the earrings listed above.

    * Requests to enhance relic equipment can now be nullified.

    * A level restriction has been added to the "The Goblin Tailor" quest.


    [Battle-Related]

    * Level 8 Besieged has been released. Accordingly, the maximum value for enemy forces has increased to 200.

    * The following monsters have been introduced:

    Dvergr - Vampyr

    o These enemies are scheduled to appear in the 3rd wing of the Hazhalm Testing Grounds (opening soon).


    * The following changes have been made to Salvage:
    1. 1500 Assault Points are now required to obtain a remnants permit.
    2. It is now easier to obtain imbued items when defeating monsters within the remnants.
    3. Armoury crates containing imbued items can now be found throughout the remnants.

    * The following changes have been made to the Nyzul Isle Assault area:
    1. A "vending box" has been placed on the first floor. Here, tokens can be used to purchase temporary items.
    2. Monster placement has been adjusted to lower the difficulty level of clearing a set of five floors.
    3. Data obtained when reaching the 99th floor will no longer be erased upon entry to the 100th floor. The data will only be cleared when the monsters on that floor have been eradicated.
    4. The reward for re-completing the 100th floor (by returning to the 100th floor via the key item received upon the first completion) has been adjusted.
    5. The drop rate for unappraised items carried by notorious monsters has been raised.

    * The level of the Goblin Bounty Hunter appearing at H-7 on Qufim Island has been adjusted.

    * The djiggas appearing in the assault mission "Marids in the Mist" have been changed to chigoes.

    * Graphical adjustments have been made to Aerns in the Garden of Ru'Hmet in order to alleviate PlayStation2 processing issues.

    * Players will no longer lose experience points if KO'd while charmed.

    * The drop rate of certain items obtainable upon completion of the ENM quest "Pulling the Strings" has been adjusted.

    * Behavior of the monsters appearing in the ENM quest "Sheep in Antlion's Clothing" has been adjusted.

    * The following adjustments have been made to the merit point system:
    1. The maximum limit for point allocation in the "Combat Skills" and "Magic Skills" merit point categories will be increased for all jobs.

    "Combat Skills" maximum total ability increases:

    12 > 20

    "Magic Skills" maximum total ability increases:

    8 > 16

    o The maximum limit for each of the abilities within these categories will remain unchanged.
    2. The following blood pacts available from the summoner Group 2 merit point category will receive larger TP bonuses based on attribute increases, as well as a boost in damage from TP:

    Meteor Strike
    Heavenly Strike
    Wind Blade
    Geocrush
    Thunderstorm
    Grand Fall

    3. In the upcoming version update, we will be adding the Group 2 merit point category for blue mages, corsairs, and puppetmasters. Each of these jobs will gain access to four new job abilities and traits.

    Blue Mage
    Job Ability Convergence Increases the power of your next magical blue magic spell. Limits area of effect to single target. (*)
    Job Ability Diffusion Grants the effect of your next support blue magic spell to party members within range.
    Job Traits Enchainment Grants a TP bonus to Chain Affinity.
    Job Ability Assimilation Increases maximum blue magic points.

    * Convergence will also increase the power of blue magic spells that are originally single target effects.

    Corsair
    Job Ability Snake Eye Your next roll will automatically be a 1.
    Job Ability Fold Erases one roll or bust effect. Targets self-cast effect with the longest remaining duration.
    Job Traits Winning Streak Extends the duration of Phantom Roll effects.
    Job Ability Loaded Deck Focuses effect of Random Deal on abilities waiting on recast.
    Has a chance to fail if only one ability is waiting on recast.

    Puppetmaster
    Job Ability Role Reversal Swaps HP of master and automaton.
    Job Ability Ventriloquy Swaps the enmity of master and automaton for target.
    Job Traits Fine-Tuning Grants a bonus to your automaton's accuracy, ranged accuracy, evasion, and magic defense.
    Job Ability Optimization Grants a bonus to your automaton's attack, defense, and magic attack.


    * The help text for the following abilities has been adjusted:

    Hasso - Seigan

    * The healing rate of a pet wyvern while resting has been increased.

    * New automaton attachments have been added.

    * An issue where an automaton' provoke command would not function properly during Conflict events (Ballista & Brenner) has been addressed.

    * The monster that drops the item "Diorite" has been changed.

    * Players will no longer be able to attack monsters on the outside of the heavy iron gates in the Bhaflau Thickets, Mount Zhayolm, Caedarva Mire, and Arrapago Reef staging points while standing on the inside of the gates.

    [Item-Related]

    * New weapons and armor have been added.

    * New synthesis recipes have been added.

    * The seasonal furnishing storage NPCs will now accept the following items:

    - Jeweled Egg
    - Egg Helm
    - Shinai

    * The following throwing weapons can no longer be used for ranged attacks:

    Hedgehog Bomb
    Morion Tathlum
    Holy Ampulla
    Bailathorn
    Bomb Core
    Phantom Tathlum
    Fenrir's Stone
    Happy Egg
    Fortune Egg


    Mantra Coin
    Optical Needle
    Nazar Bonjuk
    Kakanpu
    Goblin Grenade
    Healing Feather
    Spirit Lantern
    Refresh Musk
    Wyvern Feed


    Astral Pot
    Balm Sachet
    Millefleurs Sachet
    Olibanum Sachet
    Attar Sachet
    Sweet Sachet
    Civet Sachet
    Musk Sachet
    Tiphia Sting


    Orphic Egg
    Bibiki Seashell
    Volunteer's Dart
    Mercenary's Dart
    Imperial Dart
    Fire Bomblet

    * The following changes have been made to the functionality of the Kingdom Signet staff, the Republic Signet staff, and the Federation Signet staff:
    1. The Signet effect gained from the staves will now overwrite Sanction effects.
    2. The caster can now only grant Signet in Conquest areas.
    3. The caster can only grant Signet to players whose nationality is the same as that indicated on the staff.
    4. The caster can only grant Signet to players in his/her party.

    * Help text for the following enchanted items has been adjusted (the effect of the enchantment has not changed):
    1. Wing Gorget - Tactical Ring

    Regenerates TP > Regain

    2. Hydra Tiara

    Increases critical hit rate > Potency

    * Icons for the following items have been changed:

    All dryadic abjurations
    All earthen abjurations
    All aquarian abjurations
    All martial abjurations
    All wyrmal abjurations
    All neptunal abjurations
    Libation abjuration
    Oblation abjuration
    Argyro Rivet


    White Rivet
    Black Rivet
    Blue Rivet
    Troll Vambrace
    Mamool Ja Helmet
    Mamool Ja Collar
    Mythril Gear Machine
    Golden Gear
    Star Sapphire


    Pigeon's Blood
    Ja Ja's chestplate
    Gurfurlur's Helmet
    Fairweather Fetish
    Shadow Roll
    Chocobo Egg
    All transportation glyphs
    Rotten Quiver
    Rusty Bolt Case


    Old Quiver
    Old Bullet Box
    Elshimo Frog
    Caedarva Frog
    Misareaux Parsley
    Moldavite Earring
    Chariot Band
    Empress Band
    Bomb Core

    * Items obtainable through chocobo digging have been adjusted in the following areas:

    Wajaom Woodlands - Bhaflau Thickets

    [System-Related]

    * The following areas have been added to the title screen demo:

    - Qufim Island
    - Riverne Site - #B01

    * Key items will now be sorted into the following categories:
    1. Temporary Key Items

    i.e. Assault orders

    2. Permanent Key Items

    i.e. airship pass

    3. Claim Slips

    i.e. armor set claim slips

    4. Magical Maps

    * Descriptions for the following repeatable quests will now reappear under "Current" in the Quest menu when accepted multiple times:

    - San d'Oria

    Escort for Hire
    Eco-Warrior
    A Discerning Eye/Trial by Ice
    Spice Gals

    - Bastok

    Escort for Hire
    Eco-Warrior
    A Discerning Eye
    Brygid the Stylist Returns
    All by Myself
    Trial by Earth



    - Windurst

    Escort for Hire
    Eco-Warrior
    A Discerning Eye
    The Moonlit Path
    Waking Dreams

    - Jeuno

    Ducal Hospitality

    - Other Areas

    Test My Mettle
    Trial by Lightning
    The Big One
    Secrets of Ovens Lost
    Uninvited Guests
    Waking the Beast



    - Outlands

    Trial by Wind
    A Question of Taste
    The Firebloom Tree
    A Discerning Eye
    Trial by Fire
    Greetings to the Guardian
    Trial by Water

    - Aht Urhgan

    Finding Faults
    The Art of War
    Scouting the Ashu Talif
    Royal Painter Escort
    Targeting the Captain

    *Known Issue
    There are times when the following quests appear in the "Current" list even if they have not been accepted. If this occurs, players must speak with the NPC who offers the quest in order to trigger it properly.
    Waking Dreams/Finding Faults/The Art of War

    * An issue in which players with full inventories could continue fishing (and improve their fishing skill) without becoming fatigued has been addressed.

    * An error message will now appear when players attempt to use magic or abilities via text commands without specifying a target using <t>, etc.

    * <stpc> will no longer target NPCs (this does not include fellows or pets).

    * The following methods of quickly scrolling through the Mog Safe and Mission menus have been implemented:
    1. Analog Controller

    Press the left/right directional buttons while holding L2 or R2.

    2. Keyboard

    Press the left/right arrow keys while holding down Ctrl or Alt.

    3. Xbox 360 Controller

    Press the left/right directional buttons while holding the left or right trigger.

    * When there aren't enough entries for a scroll bar to appear in a Magic or Ability window, pressing the left or right directional buttons (arrow keys) will toggle between the first and last entry.

    * The manual sort function for Magic, Abilities, Items, etc. has been changed from "interchange" to "insert."

    * The following terms have been added to the auto-translate function:

    Category


    Term
    Game Terms Einherjar
    Job Abilities Role Reversal
    Job Abilities Convergence
    Job Abilities Snake Eye
    Job Abilities Diffusion
    Job Abilities Fold
    Job Abilities Ventriloquy
    Job Traits Assimilation
    Job Traits Enchainment
    Job Traits Winning Streak
    Job Traits Optimization
    Job Traits Fine-Tuning
    Job Traits Loaded Deck
    Place Names 2 Waltraute's Chamber
    Place Names 2 Ortlinde's Chamber
    Place Names 2 Grimgerde's Chamber
    Place Names 2 Gerhilde's Chamber
    Place Names 2 Schwertleite's Chamber
    Place Names 2 Siegrune's Chamber
    Place Names 2 Brunhilde's Chamber
    Place Names 2 Helmwige's Chamber
    Place Names 2 Rossweisse's Chamber

    * The release of the next mercenary rank and new Assault missions has been delayed. Please check back with the Topics page for more details.

  16. #16
    Anti-crusade crusader
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    Oct 2008
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    Asura

    8-27-2007
    Spoiler: show


    [Event-Related]

    * The final chapter in the Treasures of Aht Urhgan missions has been added.

    * The following adjustments have been made to the chocobo raising and chocobo racing systems:

    - The Chocobo Circuit has opened! Related Information>>

    - The Chocobo Circuit can be entered from Southern San d'Oria, Bastok Mines, Windurst Woods, Port Jeuno, and Aht Urhgan Whitegate.

    - New items are available at the VCS Chocobuck Exchange Depots.

    - The maximum number of chocobucks a player can carry has been increased from 100 to 1000.


    * The following adjustments have been made to the Chocobo Hot and Cold Game:

    - New temporary abilities are now gained when fulfilling certain conditions.

    "Temporary Treasure Finder"

    It is now possible for chocobos to temporarily gain the Treasure Finder ability. Chocobos that already have "Treasure Finder" will have the effect of the ability temporarily doubled.

    "Recuperation"

    A bonus will be granted to rested chocobos that improves their chances to "hit the jackpot" and also increases the number of times they can dig.

    - Treasure chests found during the Chocobo Hot and Cold Game will now also contain “chocobuck slips” that can be exchanged for chocobucks. Trade your chocobuck slips to the VCS Chocobuck Exchange Depot NPC.

    - A chocobo’s ability to sense treasure will now also be limited by the relative vertical distance as well as the horizontal distance from a treasure chest, i.e. standing on a hill high above a treasure chest location.


    * The following adjustments have been made to Besieged:

    - If the beastmen forces are not defeated by the Empire or capture the Astral Candesence, they will now automatically retreat one Earth hour after their arrival in Al Zahbi.

    - Additional temporary items will now be distributed to players every time a certain number of beastmen and monsters have been defeated.

    - The offensive and defensive capabilities of the Serpent Generals have been enhanced.

    - The damage caused by monsters using the ninja ability “Mijin Gakure” has been adjusted.


    * Players now have the opportunity to attain the new mercenary rank of First Lieutenant and gain access to new items purchasable with Imperial Standing credits.


    * New quests have been introduced in the Treasures of Aht Urhgan areas.


    * The difficulty of the following limit break quests has been adjusted:

    - In Defiant Challenge

    Drop rates for the quest items ancient papyrus and exoray mold have been improved.

    - Atop the Highest Mountains

    The relative strength of the quest monsters (Boreal Hound, Boreal Coeurl, and Boreal Tiger) has been reduced so that a party of six level 51 characters will be able to defeat them.
    *The quest monsters mentioned above will use the ability “Doom” if the battle continues for more than thirty minutes.


    * Players will now be able to access their Mog Lockers at nomad moogles after selecting the option to increase Mog Locker availability.


    * The fee for creating the item in the following quests has been reduced from 20,000 gil to 10,000 gil. In addition, the fee for re-obtaining the item has been reduced from 300,000 gil to 100,000 gil

    - An Understanding Overlord?
    - An Affable Adamantking?
    - A Moral Manifest?
    - A Generous General?


    * The location of the Imperial Army officer Asrahd in Aht Urhgan Whitegate has been switched with the event replay NPCs Prillaure and Tsih Kolgimih.


    * The locations of the archaic mirrors on Arrapago Reef have been adjusted.


    * Players will now receive a title after defeating the following Salvage monsters:

    Battleclad Chariot/Armored Chariot/Long-Bowed Chariot/Long-Armed Chariot

    [Battle-Related]

    * The following adjustments have been made to Assault:

    - Five new missions are now available for players with the rank of First Lieutenant.

    - Players who have completed every Assault mission (i.e. the missions appear on the “Complete” list) will be rewarded with an extra Imperial Army I.D. tag to be held in reserve for them at the Commissions Agency.


    * The following adjustments have been made to Einherjar:

    - The HP of all monsters in the Hazhalm Testing Grounds has been reduced.

    - An issue with the monster “Hildesvini” not correctly summoning chigoes has been addressed.


    * In exchange for the loss of data after clearing Floor 100 during the Assault mission “Nyzul Isle Investigation”, the chance for obtaining the armor pieces has been increased to 100%.


    * The party that defeats the monster required to cause “Despot” to appear will now automatically claim the NM.


    * The following adjustments have been made to Goblin Bounty Hunters:

    - Goblin Bounty Hunters will now appear in the Sauromogue Champaign and the Korroloka Tunnel in locations where it is possible to fish.

    - The patrol route of Goblin Bounty Hunters in the Valkurm Dunes has been altered.


    * The following adjustments have been made to two-handed weapons:

    - Two-handed weapons will now receive larger benefits from a character’s attributes, and will also inflict more damage when facing higher-level opponents or enemies with high defense.

    - A new type of equipment known as “grips” can now be equipped in the sub-weapon slot while using a two-handed weapon.

    *Grips cannot be used without a two-handed weapon equipped in the main weapon slot. **TP will be reset when changing or removing grips, in the same manner as for main weapon equipment changes.


    * The following weapon skills have been adjusted:

    Howling Fist/Dragon Kick/Raging Rush/Cross Reaper/Penta Thrust/Skewer/Yukikaze/Gekko/Kasha/Empyreal Arrow/Detonator


    * Several weapon skills have had the effects of TP adjusted in the following manner:

    - Raging Rush

    Damage varies with TP >> Chance of critical hit varies with TP

    - Penta Thrust

    Damage varies with TP >> Accuracy varies with TP

    - Skewer

    Accuracy varies with TP >> Chance of critical hit varies with TP


    * The chance for the additional stun effect of the abilities “Shield Bash” and “Weapon Bash” to occur has been greatly increased.

    In addition to this change, the help text for the following pieces of equipment has been changed to “Bash”+(number) to reflect an increase in “Bash” damage.

    Chaos Gauntlets/Knightly Earring/Chaos Gauntlets +1/Valor Gauntlets +1/Valor Gauntlets/Sigma Earring/Crude Sword


    * The following adjustments have been made to the beastmaster job:

    - Pets summoned with the “Call Beast” ability will now remain for a longer period of time.

    *Duration varies for each type of pet.

    - Pets not in combat will now gradually regain HP.

    It is possible for a beastmaster to increase the rate at which a pet regains HP by using the “Stay” command.

    - Beastmasters will no longer be subject to an experience point penalty while using a charmed monster.


    * The job ability “Convergence” will now only affect “magical” blue magic spells.

    The effect of “Convergence” will also no longer lose potency against high-level opponents.


    * Another level of the dragoon job trait “Accuracy Bonus” has been added.


    * The following adjustments have been made to the corsair job:

    - The effect of “Phantom Roll” has been greatly increased.

    - The length of time a character remains immobile while using the “Phantom Roll” ability has been reduced.

    - The job ability “Fold” will now always remove the “Bust” penalty first.

    * The following adjustments have been made to the puppetmaster job:

    - Two new varieties of automaton heads have been added.

    "Soulsoother C-1000 Head (White Magic)"

    The automaton will perform actions such as restoring HP and removing status ailments for its master, as well as other party members, in response to the situation and the maneuvers used.

    "Spiritreaver M-400 head (Black Magic)"

    The automaton will utilize high-level elemental spells, as well as dark magic spells such as Drain and Aspir.


    The maximum limit for the automaton melee skill, ranged skill, and magic skill has been increased. In accordance with this change, the skill limit will now be calculated depending on the combination of an automaton’s frame and head.

    *The skill limit will never drop below the current maximum value regardless of the frame and head combination.
    [Item-Related]

    * New equipment has been introduced.


    * New synthesis recipes have been added.


    * The following special items can now be stored with the relevant NPC:

    Sprig of Red Bamboo Grass/Sprig of Blue Bamboo Grass/Sprig of Green Bamboo Grass


    * The following items can now be stored with the NPC Ghanraam in Aht Urhgan Whitegate:

    Vorpal Sword/Wightslayer/Brave Blade/Double Axe/Swordbreaker/Dancing Dagger/Radiant Lance/Sasuke Katana/Windslicer/Sturdy Axe/Mage's Staff/Scepter Staff/Killer Bow/Quicksilver/Burning Fists/Inferno Claws/Werebuster/Death Sickle


    * New goods have been added to the shops in Nashmau.


    * Large quantities of steel bullets can now be bundled into bullet pouches.


    * The sub-category “Grips” has been added to the Auction House category “Ammo & Misc.”


    * The attributes for corsair bullets have been changed.


    * The additional effects granted by attachments will now be displayed within the item help text.


    * A change has been made to the types of items obtainable after appraising the “??? Box” (found during Assault missions).


    * The icon for beastmen's seals has been changed.


    * The drop rate for the following items has been adjusted:

    Leech Saliva/Antican Acid/Lizard Blood/Bird Blood/Beast Blood/Loam


    * The following item name has changed:

    Mercenary's Mantle >> Mercenary Mantle

    [System-Related]

    * The following changes have been made to the FINAL FANTASY XI title screen:

    - The FINAL FANTASY 20th Anniversary and FINAL FANTASY XI 5th Anniversary logos have been added.
    - Logos will appear translucent if the respective expansion pack has not been installed.
    - Extra scenes have been added to the title screen:

    "FINAL FANTASY XI"

    Fort Ghelsba

    "Chains of Promathia"

    Al'Taieu

    "Treasures of Aht Urhgan"

    Mount Zhayolm


    * A new text command “/translate” has been introduced.

    Using this text command, players will be able to see the translations for item names in Japanese, English, French, and German. Translated terms will be automatically added to the auto-translate dictionary under the category “Items”.
    The “/translate” command is used in the following manner:

    Example: Fire Crystal

    English to Japanese: /translate “Fire Crystal” ej
    English to French: /translate “Fire Crystal” ef
    English to German: /translate “Fire Crystal” eg

    *This text command currently functions for item names only. **It is also possible to translate from another language into English, provided the term is spelled correctly.

    Example: French to English: /translate “cristal de feu” fe

    ***The term to be translated can be marked with either single or double quotation marks.


    * Mithra and Galka will now close their eyes while in the healing position.


    * An issue wherein the screen would turn black and prevent the player from taking actions during event scenes in Aht Urhgan Whitegate has been addressed.


    * An issue concerning an incorrect number of victories in the defense of the capital being displayed on the Caitsith World has been corrected.


    * New terms have been added to the auto-translate dictionary.

    Category


    Term
    Game Terms FP
    Game Terms Grip
    Game Terms Feral Skill
    Game Terms Kamp Kweh
    Game Terms Pankration
    Game Terms Feral Drain
    Titles Captain
    Titles First Lieutenant
    Text Commands /translate
    Place Names 2 Colosseum
    Place Names 2 Chocobo Circuit

    * The grand opening of the Pit has been delayed to allow for further testing, and is currently scheduled for release on September 11.
    * Further details on the Pit and the monster battle system known as “Pankration” will be available in the very near future.


    11-19-2007
    Spoiler: show


    [Event-Related]

    * New menu headings have been added in conjunction with the Wings of the Goddess expansion contents.

    ?Missions

    - Wings of the Goddess
    - Campaign

    ?Quests

    - Crystal War

    ?Region Info

    - Campaign

    * Many new quests are available in the areas added with the Wings of the Goddess.

    * The following new regions have been added.

    The Ronfaure Front
    The Norvallen Front
    The Gustaberg Front
    The Derfland Front
    The Sarutabaruta Front
    The Aragoneu Front
    *Maps for areas that exist in present Vana’diel will be usable in the same area in the past.
    **Past Vana’diel time will not be displayed when selecting “Current Time” from the main menu.

    * A new, large-scale battle system known as “Campaign” has been introduced.

    Related Information>>

    * The icon that represents beastman-controlled regions on the Conquest map has been changed.

    * It is no longer necessary to speak with an NPC to move to a Rent-a-Room.

    The “Residence” heading on the Profile window has been deleted.

    * Party members can now be invited into your Mog House.

    You can open your Mog House to all party and alliance members by selecting the new “Open Mog” option added to the Mog House menu.
    Visit a party member’s open Mog House by speaking to the NPC located near the Residential Area entrance and selecting that character’s name from the list displayed. You will be led to your friend’s Mog House automatically.
    *Disbanding or leaving a party will not expel party members that are already in your Mog House. Selecting “Close Mog” from the Mog House menu will, however, expel all characters besides the owner.

    * The following changes have taken place in the quests “An Understanding Overlord?”, “An Affable Adamantking?”, “A Moral Manifest?”, and “A Generous General?”:

    ?It is now possible to begin the remaining three quests even after completing one of the quests mentioned above and receiving the reward. However, the quests will not become available to characters that have the previous quest reward currently equipped.
    ?It is now possible to voluntarily abandon an accepted quest by speaking with the respective guildmaster.

    * The following changes have been made to the Chocobo Circuit:

    ?By speaking with an NPC in the Chocobet Center or the grandstand, it is now possible to see a list detailing the information of chocobos that will appear in the race overseen by that NPC.
    ?You can now see the results of previous races at the General Information Center.
    ?You can now choose whether or not to return a chocobet ticket to a Chocobet Center NPC after a race.
    ?The length of time a chocobo will be required to wait between entering races has been reduced from one week to one day (Earth time).
    ?The following changes have been made to C3 Chocobo Races:

    Signup fee reduced from 5,000 gil to 1,000 gil
    Signup fee reduced from 30 chocobucks to 20 chocobucks
    Winnings reduced from 50,000 gil to 10,000 gil

    ?The following changes have been made to C4 Chocobo Races:

    Signup fee reduced from 2,000 gil to 500 gil
    Winnings reduced from 10,000 gil to 5,000gil

    ?C1 and C2 Chocobo Races have been introduced.
    ?Certain NPC dialogs can now be canceled partway through.

    * Gobbiebag quests Part VII and Part VIII have been added.

    These quests will become available after fulfilling certain conditions, and allow players to carry even more items in their all-new gobbiebags!
    Players must complete all previous gobbiebag quests before the new gobbiebag quests will become available.

    * Toraimaral Canal Gate ? Gingerberry Grove

    - The label “Toraimarai Canal Gate” on the Windurst Waters map has been changed to “Gingerberry Grove”.

    * The following labels have been added to the Davoi map:

    Bellenorque Abbey
    Maison de Beaulaurand
    Devil's Finger
    The Pechune
    The Rofeule

    [Battle-Related]

    * Two new jobs, dancer and scholar, are now available.

    Specific quests must be completed in order to obtain each job.

    * The limit break quest “Shattering Stars” will be implemented for dancer and scholar in the next version update.

    In order to raise the dancer or scholar job above level 71 before the next version update, it will be necessary to first complete “Shattering Stars” with a different job.
    Related Information>>

    * Many new monsters have been introduced along with the Wings of the Goddess areas.

    Some of these creatures will react aggressively to the use of job abilities and weapon skills.

    * The following changes have been made to two-handed weapons:

    ?Bonuses from attributes have been reduced.
    ?The method for calculating damage has been readjusted.

    * The effects of the following weapon skills have been adjusted:

    Tachi: Yukikaze
    Tachi: Gekko
    Tachi: Kasha

    * A new white magic spell “Repose” has been added.

    ?Repose (Level 48)

    Puts an enemy to sleep.

    * A new thief job ability “Accomplice” has been added.

    ?Accomplice (Level 65)

    Steals half of the target party member's enmity and redirects it to the thief.

    * The following changes have been made to beastmaster pet commands:

    ?”Heel,” “Stay,” and “Leave” now share the same recast time.
    ?The recast time for ”Heel,” “Stay,” and “Leave” has been reduced from 10 seconds to 5 seconds.
    ?The amount of health recovered when a beastmaster uses the “Stay” command on a pet out of combat has been greatly increased.

    * A new beastmaster pet command “Snarl” has been added.

    ?Snarl (Level 45)

    Transfer enmity to a pet invoked with the "Call Beast" ability.

    * A new ranger job ability “Velocity Shot” has been added.

    ?Velocity Shot (Level 45)

    Increases attack power and speed of ranged attacks, while reducing attack power and speed of melee attacks.

    * Several issues concerning the Gigas race have been addressed. This has resulted in a change of graphics and jobs for a section of the Gigas population.

    * The strength of the Fomor notorious monster “Lobais” who inhabits the Sacrarium area of the Tavnazian Archipelago has been adjusted.

    * A character’s 2-hour ability will now wear off when changing areas.

    * The following changes have been made to Pankration:

    ?New feral skills have been added.

    STR +50/DEX +50/VIT +50/AGI +50/INT +50/MND +50/CHR +50/Max HP +30%/Max MP +30%/Attack +30%/Defense +30%/Magic Attack +30%/Magic Defense +30%/Accuracy +30%/Magic Accuracy +30%/Evasion +30%/ Interruption Rate -50%

    ?It is now possible to capture elementals on soul plates for use in creating a soul reflector.
    ?It is now possible to confirm your match time by speaking with the NPC after making a match application.
    ?Investigating the fence surrounding the battle cages will now allow you to choose among several camera angles from which to observe the current match.

    [Item-Related]

    * New items purchasable with guild points have been added to the trading contract quests.

    * New “food” category items have been added.

    * Many new types of equipment have been added.

    * The following items have been added to the equipment/furniture accepted by the storage NPC:

    Moogle Cap
    Nomad Cap
    Redeyes

    * The icon graphics for the following items have been changed:

    Thief's Tools/Bast Parchment/Insect Fletchings/Southern Pearl/Eastern Paper/Unicorn Horn/Ultima's Cerebrum/Ultima's Heart/Ultima's Claw/Ultima's Leg/Ultima's Tail/Omega's Eye/Omega's Heart/Omega's Foreleg/Omega's Hind Leg/Omega's Tail/Plaited Cord/Vanilla/Marid Hide/Marid Leather/Orobon Lure/Cerberus Hide/Cerberus Leather/Puk Fletchling/Plasma Oil/Soulflayer Tentacle/Khimaira Horn/Khimaira Tail/Giant Donko/Hermes Quencher/Scapegoat/Apkallu Egg/Lufaise Fly/Bronze Bullet/Morion Tathlum/Phantom Tathlum/Arctic Wind/East Wind/Zephyr/Antarctic Wind/Nazar Bonjuk

    * The attributes for the “ebisu fishing rod” have been adjusted.

    * The names of the following items have been changed:

    Neutralizing Plt. -> Neutralizing Slv.
    Rogue's Plt. -> Rogue's Silver

    [System-Related]

    * The “Macros” option in the main menu has been expanded to contain 20 macro “books.”

    It is possible to register up to ten “sets” of macros within each book. Each macro book can be labeled with any name the player chooses.

    * New text commands have been added:

    /macro
    /campaignmap
    /cmap

    ?/macro

    Individual macro books or sets can be selected by combining the “/macro“ command with the “book” and “set” subcommands.<>

    Example:

    To select Book 15

    /macro book 15

    To select Set 3

    /macro set 3

    ?/campaignmap, /cmap

    This command opens the “Campaign” map under “Region Info” in the main menu.

    * An issue with the arrival and departure animations of the airships and ferries has been addressed.

    * An issue wherein the travel time for the following ferry routes was shorter than intended has been addressed:

    Open sea route to Mhaura
    Silver Sea route to Nashmau

    * Many new terms have been added to the auto-translate dictionary.

    Category


    Term
    Game Terms Campaign
    Game Terms Allied Notes
    Game Terms Morale
    Game Terms Prosperity
    Game Terms Reconnaissance
    Game Terms Fortifications
    Game Terms Resources
    Game Terms Influence
    Game Terms Controlled Areas
    Game Terms Heroism Gauge
    Game Terms In Conflict
    Game Terms Confederate Icon
    Game Terms Layer Area
    Game Terms Campaign Evaluation
    Game Terms Allied Tags
    Game Terms Sigil
    Game Terms Temporary Item
    Game Terms Campaign Ops
    Game Terms campaign battle
    Game Terms checkpoint garrison
    Game Terms medal
    Game Terms opinion poll
    Game Terms audience
    Game Terms war climate details
    Game Terms battle strategies
    Game Terms internal policy
    Game Terms skill
    Game Terms production
    Game Terms Op Credits
    Text Commands /macro
    Text Commands /campaignmap
    Groups Allied Forces of Altana
    Groups Royal Army of San d'Oria
    Groups Republican Army of Bastok
    Groups Federal Forces of Windurst
    Groups Orcish Hosts
    Groups Quadav Shieldwarriors
    Groups Yagudo Theomilitary
    Groups Dark Kindred
    Jobs Dancer
    Jobs Scholar
    Spells Repose
    Spells Pyrohelix
    Spells Hydrohelix
    Spells Ionohelix
    Spells Cryohelix
    Spells Geohelix
    Spells Anemohelix
    Spells Luminohelix
    Spells Noctohelix
    Spells Firestorm
    Spells Rainstorm
    Spells Thunderstorm
    Spells Hailstorm
    Spells Sandstorm
    Spells Windstorm
    Spells Aurorastorm
    Spells Voidstorm
    Job Abilities Trance
    Job Abilities Sambas
    Job Abilities Drain Samba
    Job Abilities Aspir Samba
    Job Abilities Haste Samba
    Job Abilities Waltzes
    Job Abilities Curing Waltz
    Job Abilities Healing Waltz
    Job Abilities Divine Waltz
    Job Abilities Jigs
    Job Abilities Spectral Jig
    Job Abilities Chocobo Jig
    Job Abilities Steps
    Job Abilities Quickstep
    Job Abilities Box Step
    Job Abilities Stutter Step
    Job Abilities Flourishes
    Job Abilities Wild Flourish
    Job Abilities Desperate Flourish
    Job Abilities Animated Flourish
    Job Abilities Violent Flourish
    Job Abilities Reverse Flourish
    Job Abilities Building Flourish
    Job Abilities Tabula Rasa
    Job Abilities Light Arts
    Job Abilities Dark Arts
    Job Abilities Modus Veritas
    Job Abilities Stratagems
    Job Abilities Penury
    Job Abilities Celerity
    Job Abilities Rapture
    Job Abilities Accession
    Job Abilities Parsimony
    Job Abilities Alacrity
    Job Abilities Ebullience
    Job Abilities Manifestation
    Job Abilities Accomplice
    Job Abilities Velocity Shot
    Pet Commands Snarl
    Place Names 2 Southern San d'Oria [S]
    Place Names 2 East Ronfaure [S]
    Place Names 2 Jugner Forest [S]
    Place Names 2 Batallia Downs [S]
    Place Names 2 Everbloom Hollow
    Place Names 2 The Eldieme Necropolis [S]
    Place Names 2 Bastok Markets [S]
    Place Names 2 North Gustaberg [S]
    Place Names 2 Grauberg [S]
    Place Names 2 Ruhotz Silvermines
    Place Names 2 Vunkerl Inlet [S]
    Place Names 2 Pashhow Marshlands [S]
    Place Names 2 Rolanberry Fields [S]
    Place Names 2 Crawlers' Nest [S]
    Place Names 2 Windurst Waters [S]
    Place Names 2 West Sarutabaruta [S]
    Place Names 2 Fort Karugo-Narugo [S]
    Place Names 2 Ghoyu's Reverie
    Place Names 2 Meriphataud Mountains [S]
    Place Names 2 Sauromugue Champaign [S]
    Place Names 2 Garlaige Citadel [S]
    Place Names 2 The Ronfaure Front
    Place Names 2 The Norvallen Front
    Place Names 2 The Gustaberg Front
    Place Names 2 The Derfland Front
    Place Names 2 The Sarutabaruta Front
    Place Names 2 The Aragoneu Front
    Game Terms 2 Smokescreen
    Game Terms 2 Pit Spider
    Game Terms 2 Aegis Scream
    Game Terms 2 Granite Rose
    Game Terms 2 Hawk Eye
    Game Terms 2 Slaughterhouse
    Game Terms 2 Brave Dawn
    Game Terms 2 Stock and Awe
    Game Terms 2 Materiel Storm
    Game Terms 2 Vanguard-X
    Game Terms 2 Crimson Domino
    Game Terms 2 Crystal Fist
    Game Terms 2 Iron Anvil
    Game Terms 2 Streetsweeper
    Game Terms 2 Delta Strike
    [Windows Only]

    * The option “Run in Windowed Mode” has been added to the “General” tab of the FINAL FANTASY XI Config Tool. Checking this box and saving the new settings will run the game in windowed mode the next time you start FINAL FANTASY XI.

    *When checking this box, the message “You may experience lower frame rates or other problems depending on your computer's specifications. Uncheck the box and use full screen mode to improve performance.” will be displayed. To switch to windowed mode, you will be required to select “Yes” from the subsequent options provided.
    **Using the default settings while in windowed mode may cause problems with the game screen.
    The following settings are suggested if any problems are encountered in windowed mode.
    These settings are a general example, and the optimal values may differ depending on the graphic card, etc. being employed.

    * Warnings for Windowed Mode

    After changing the settings, the size of the window will be displayed under “Overlay Graphics Resolution” on the “Screen Size” tab. While in windowed mode, it is possible to alter the window size by clicking and dragging on the edge of the window with the mouse. Press and hold the Shift key to maintain the same vertical and horizontal proportions. Right-click on the title bar and select “Default Size” to return the window to the default window size setting.

    Even in the case where the maximum value for the “Overlay Graphics Resolution” is set to the same value as the full screen display, the window will be slightly smaller than the full screen.

    It is not possible to take screenshots in windowed mode by pressing the Alt key and the Print Screen key.

    The brightness, contrast, sharpness, etc. of windowed mode will differ slightly from full screen mode.

    You may lose your connection and be returned to PlayOnline when performing the following actions while FINAL FANTASY XI is running:

    Activating certain screen savers
    Starting other applications

    [Known Issues]

    * The terms “Burrow” and “Bore” are reversed in the display shown by the Chocobet NPCs when asked for race chocobo information.

    * Xbox 360 Only

    After installing the expansion disc Wings of the Goddess, or the Final Fantasy XI: Vana'diel Collection, and attempting to download the version update, the error code "POL-12313" will be displayed. Retrying the download will allow the version update to proceed normally.

  17. #17
    Anti-crusade crusader
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    Oct 2008
    Posts
    1,445
    BG Level
    6
    FFXI Server
    Asura

    2008 Updates

    3-10-2008
    Spoiler: show


    [Event-Related]

    * New areas have been added to past Vana'diel.

    * New quests are available for areas added in the Wings of the Goddess expansion pack.

    * The following new quests have been added for dancer and scholar jobs:
    o - Artifacts
    + Players can obtain job-specific attire (artifacts) as rewards for the completion of these quests.
    o - Limit Break (level 70 to 71)
    + The character's level cap will be increased to 75 upon successful completion.
    + All artifact quests for a particular job must be completed before the limit break quest becomes available.

    * The following changes have been made to Campaign Ops:
    o -The following siege weapons have been added to Campaign battles:
    + Siege Turret/Belfry/Mantelet
    o -System messages reporting the progress of battle in Campaign areas have been added.
    o -A chat filter has been implemented for Campaign system messages.
    o -Beastman Dominions are now accessible as Campaign battlefields.
    o -The strength of NPCs, troops, and monsters appearing in Campaign battles has been adjusted.
    o -New freelance characters have been added.
    o -New abilities have been added to freelance characters and unit leaders.
    o -Information such as military unit status can now be obtained by speaking with certain NPCs.
    o -The calculation of enmity for NPCs and monsters in Campaign battles is now the same as for player characters.
    o -The number of temporary items obtainable from Campaign Arbiters has been increased.
    o -New information can now be obtained from Campaign Ops officer NPCs.
    o -For Campaign Mission, "Stock and Awe II" the supply list has been amended, and difficulty level lowered. The supply list will remain unchanged for characters that have already undertaken the mission prior to this version update.

    * NPC spectators have been added to Chocobo Circuit.
    o These new NPCs can be observed purchasing chocobet tickets and rooting for their favorites.

    * The following changes have been made to fellows:
    o -HP and MP recovery for fellows will now take less time when the /heal command is used.
    o -Magic and other abilities you use on party members will now also benefit the fellow you summoned.
    o -Fellows' equipment requirements have been changed.
    o -Fellows can now use a greater variety of equipment.
    o -The magic recast time for fellows has been decreased.
    o -Conditions for the usage of recovery magic for stalwart shield and soothing healer type fellows have been changed.
    o -Fellows will no longer use the white magic spell "silence" on monsters in the crab and beetle families.
    o -Certain fellow abilities have been strengthened.
    o -Fellows no longer use the following weapon skills:
    o Spinning Attack/Cyclone/Circle Blade/Shockwave/Spinning Scythe/Earth Crusher

    * It is now possible to summon the following monster families captured with fiendtrappers:
    o Gear/Rampart/Chariot/Soulflayer

    * "Brygid the Stylist Returns" quest is now available for dancers and scholars.

    * Characters below level 20 are no longer able to mine for items in the following areas:
    o Newton Movalpolos/Mount Zhayolm/Halvung/Gusgen Mines/Ifrit's Cauldron

    * Changes have been implemented for a number of quests.
    o -Level requirements have been added to the following quests. The required level varies depending on quest.
    + Gifts of the Griffon/Claws of the Griffon/The Firebloom Tree/Test My Mettle
    o - Players must now wait one Earth day as well as change areas before retrying the "The Firebloom Tree" and "Test My Mettle" quests.

    * New armor set storing NPCs have been added to the following areas:
    o Southern San d'Oria (S)/Bastok Markets (S)/Windurst Waters (S)

    [Battle-Related]

    * New Notorious Monsters have been added to the Wings of the Goddess areas.

    * The location of certain monsters has been changed in the following areas:
    o East Ronfaure (S)/Jugner Forest (S)/North Gustaberg (S)/Grauberg (S)/Fort Karugo-Narugo (S)/Meriphataud Mountains (S)

    * The names of the following monsters have been changed:
    o Vunkerl Inlet (S)
    + Gigas's Smilodon ? Gigas's Tiger
    o Pashhow Marshlands (S)
    + Diamond Quadav ? Vajra Quadav

    * A maximum limit has been placed on the total amount of bonus attack speed that can be gained from a combination of spells, abilities, and items.

    * The duration of immobility experienced by recipients of healing magic has been significantly reduced.
    o Previously, a player receiving a “Cure” spell from another character immediately after selecting the attack command would be frozen in place until the effect of the healing spell was complete.

    * The chance to resist damage from skill chains has been adjusted.

    * When receiving weapon-enhancing spell effects from other party members, the additional damage caused will depend on the caster’s enhancing magic skill. Magic accuracy for these spells has also been adjusted.

    * The process for calculating “Absorb” spell resists has been adjusted.>
    o "Absorb" spells that previously did not take effect when resisted will now take effect in the case of partial resists below a certain percentage. However, partially resisted spells will have their durations reduced.
    + “Absorb” spells will still fail to take effect in the case of a complete resist.

    * The following spells have been introduced:
    o Recall-Jugner (WHM Lv.53)
    o Recall-Pashh (WHM Lv.53)
    o Recall-Meriph (WHM Lv.53)
    o Retrace (BLM Lv.55)
    o Absorb-ACC (DRK Lv.61)
    o Klimaform (SCH Lv.46)
    o Monomi: Ichi (NIN Lv.25)
    + Uses the ninja tool, "sanjaku-tenugui."

    * The duration of the following abilities has been adjusted to 2 hours:
    o Light Arts
    o Dark Arts
    o Finishing Move

    * The new warrior job ability “Retaliation” has been introduced:
    o Retaliation
    + Allows you to counterattack but reduces movement speed.

    * The new thief job ability “Collaborator” has been introduced:
    o Collaborator
    + Steals 25% of the target party member's enmity and redirects it to the thief.
    # This ability shares a recast time with “Accomplice,” a thief ability introduced in the previous version update.

    * The following changes have been made to the beastmaster job:
    o - The recast time for the job ability “Reward” has been reduced from 3 minutes to 1 minute 30 seconds.
    + In accordance with this change, the Group 1 merit point ability “Reward Recast” has been reduced from 6 seconds to 3 seconds.
    o - New pet foods have been introduced:
    + Pet Roborant
    + Pet Poultice

    * The new samurai job ability “Sekkanoki” has been introduced:
    o Sekkanoki
    + Limits TP cost of next weapon skill to 100.

    * A wyvern’s attributes will now increase in correspondence to the amount of experience gained from the moment the wyvern is summoned.
    o This increase will not be affected by experience gained from Campaign, Besieged, or items.
    + A wyvern’s attributes will be reset to their original values when the wyvern is KO’d, dismissed, or changes areas.

    * The new summoner job ability “Elemental Siphon” has been introduced:
    o Elemental Siphon
    + Drains MP from your summoned spirit.
    # Only effective on spirits summoned by the summoner.

    * Several new blue magic spells have been introduced. These new spells have also been added to the auto-translate feature.

    * The following changes have been made to the corsair job:
    o - The recast for the job ability “Quick Draw” has been changed to a “charge” system.
    + Each use of the “Quick Draw” ability consumes one charge, with charges being regained over time.
    + When using the “/recast” text command, it is necessary to nominate a specific shot, such as “/recast Fire Shot”. This command will display the amount of time remaining until a new charge will be generated, as well as the current number of charges available.
    o - New “Phantom Rolls” have been introduced:
    + Dancer's Roll (COR Lv.61)
    + Scholar's Roll (COR Lv.64)

    * Several new automaton weapon skills have been introduced.

    * The following changes have been made to the dancer job:
    o - The recast time for all Waltzes will now be reduced to 6 seconds while under the effect of the job ability “Trance.”
    o - The effect of attributes on Waltzes will now be calculated differently depending on whether dancer is set as the main job or as the support job.
    o - An accuracy bonus will now be applied to “Steps” when dancer is set as the main job.
    o - The durations of the job abilities “Haste Samba,” “Aspir Samba II,” and “Drain Samba III” have been increased.

    * The following changes have been made to the scholar job:
    o - The maximum number of charges for the job ability “Stratagems” has been adjusted.
    + Lv. 10: 1 charge
    + Lv. 30: 2 charges
    + Lv. 50: 3 charges
    + Lv. 70: 4 charges
    o - The time required to regain one charge now varies depending on the maximum number of possible charges.
    + Maximum charges: 1 ? Time to regain 1 charge: 4 minutes
    + Maximum charges: 2 ? Time to regain 1 charge: 2 minutes
    + Maximum charges: 3 ? Time to regain 1 charge: 1 minute 20 seconds
    + Maximum charges: 4 ? Time to regain 1 charge: 1 minute
    o - The following scholar job abilities have been introduced:
    + Sublimation (Lv.35)
    # Stores MP while reducing HP. The effect ends once the MP limit is reached, HP is too low, or you are attacked. Stored MP is gained when the ability is reactivated.
    * Your character’s HP will slowly decrease while storing MP and you will be unable to enter healing mode or log out while this ability is in effect.
    + Addendum: White (Lv.10)
    # Allows access to additional White Magic spells while using Light Arts.
    + Addendum: Black (Lv.30)
    # Allows access to additional Black Magic spells while using Dark Arts.
    o - Scholars will now be able to cast additional white and black magic spells while using the new job abilities “Addendum: White” and “Addendum: Black”.
    + These additional spells will be added to a scholar’s magic lists after being acquired, but will only be selectable when under the effect of “Addendum: White” or “Addendum: Black”.
    o - Scholars have gained the job trait “Conserve MP.”
    o - Spells cast during the effect of the job abilities “Accession” or “Manifestation” will now only cost double the MP instead of triple.
    o - The casting time, recast time, and duration of the following spells have been adjusted:
    + Sandstorm/Rainstorm/Windstorm/Firestorm/Hailstorm/Thunderstorm/Voidstorm/Aurorastorm
    o - “Light Arts” will now also increase the enfeebling magic skill.
    o - Scholar job abilities now have unique status icons.

    * An issue wherein summoned spirits had incorrect attributes has been addressed.

    * An issue wherein the effect of a successful use of the “Provoke” ability during a Conflict match was not being properly displayed has been addressed.

    [Item-Related]

    * New pieces of equipment have been added.

    * New synthesis recipes have been added.

    * A toolbag for carrying large quantities of sanjaku-tenugui has been added.

    * The "Emperor Band" has been added to the list of enchanted items that offer a bonus to experience points or limit points.
    o Along with existing items "Empress Band" and "Chariot Band," the "Emperor Band" can be obtained by trading your individual conquest points. However, only one of the above three can be in your possession at any given time.

    * Help information has been changed for the following items:
    o I.R. Chainmail/I.R. Mufflers/I.R. Sollerets/I.R. Helm/I.R. Breeches/Raikiri.
    + No changes have been made to item properties.

    * The following special items and furnishings can now be stored by speaking to specific NPCs:
    o Snowman Knight/Snowman Miner/Snowman Mage/Bonbori/Festival Doll/Dream Boots/Dream Boots +1/Dancer Attire/Scholar Attire

    * The fee structure for obtaining and altering mannequins has been reduced as follows:
    o -Price for your second mannequin and onwards: from 250,000 gil to 100,000 gil.
    o -Cost to change your mannequin to that of another race: from 10,000 gil to 2,000 gil.
    o -Cost to change your mannequin's pose: from 1,000 gil to 200 gil.

    * The following Culinarians' Guild-designated quest item has been changed:
    o Snoll Gelato > Irmik Helvasi/Balik Sis

    * The icon graphics for the following items have been changed:
    o Star Orb/Clotho Orb/Comet Orb/Lachesis Orb/Atropos Orb/Stone Arrowhd./Cactus Stems/Tree Cuttings/Tree Sapling/Cloudy Orb/Sky Orb/Themis Orb/Konron Hassen/Kongou Inaho/Meifu Goma/Airborne/Spirit Masque/Papillion/Sandfish/San d'Orian Tea/Royal Tea/Datechochin/Angelwing/M&P Dumpling/Carrot Broth/F. Carrot Broth/Bug Broth/Qdv. Bug Broth/Herbal Broth/S. Herbal Broth/Carrion Broth/C. Carrion Broth/Humus/Rich Humus/Meat Broth/W. Meat Broth/Tree Sap/Scarlet Sap/Brain Broth/Cng. Brain Broth/Fish Broth/Fish Oil Broth/L. Carrot Broth/F. Blood Broth/Seedbed Soil/Alchemist Water/Mlw. Bird Broth/Sun Water/Grass. Broth/N. Grass. Broth/Mole Broth/L. Mole Broth/Blood Broth/C. Blood Broth/Antica Broth/F. Antica Broth/Antique Bullet/Balm Sachet/Mille. Sachet/Olibanum Sachet/Attar Sachet/Sweet Sachet/Civet Sachet/Musk Sachet

    * The new items Sol Cap and Lunar Cap, will now be offered as special gift items in the Adventurer Recruitment Program.
    o Details regarding the terms and conditions to obtain special gift items can be found at the "Adventurer Recruitment Program" page.
    + Related Information>>

    * Magic effect explanations have been added to item help information for magic scrolls.

    [System-Related]

    * The conditions for battle music playback have been changed.
    o Battle music will now play when you either execute the attack command, or are within the vicinity of a party member currently engaged with an enemy. With this change, even those who play with long-range attack characters such as mages will be able to enjoy battle music in a similar fashion to close-combat characters.
    o Please note that there are scenarios to which this change does not apply (for example, monsters that anyone can attack).

    * The following data can now be backed up on PlayOnline's servers.
    o -"Config" settings inside the main menu (excluding platform-specific settings such as "key assign", and language-specific items).
    o -[Current tell target] history for "chat" inside the active command window.
    o -Macro and book data.
    o -Map marker data.
    o -Item display sorting data for the "bid" option in the auction menu.

    [Storage Location]

    * It is now possible to store configuration data on PlayOnline's servers, in addition to your game machine's own hard disk drive. Up to four slots are available on your hard disk for this purpose, while one slot is available on the server. One slot stores one character's worth of configuration data. Selecting a used slot will overwrite existing data.

    [Saving Configuration]

    * Bring up the configuration file save screen by pressing the following buttons/keys at the character selection screen, and choose the slot in which you wish to save.
    o "PlayStation 2": L1 button + L3 button
    o Xbox 360: LB + left stick button
    o Keyboard: [Shift] + [Alt] + [Ctrl] + [B]

    [Loading Configuration]

    * Bring up the configuration file load screen by pressing the following buttons/keys at the character selection screen, and choose the slot from which you wish to load.
    o "PlayStation 2": R1 button + R3 button
    o Xbox 360: RB + right stick button
    o Keyboard: [Shift] + [Alt] + [Ctrl] + [R]

    [Deleting Configuration]

    * Bring up the configuration file deletion screen by pressing the following buttons/keys at the character selection screen. Confirm deletion to restore default settings for the currently selected character.
    o "PlayStation 2": R1 button + L2 button + R3 button + L3 button
    o Xbox 360: R2 + L2 + right stick button + left stick button
    o Keyboard: [Shift] + [Alt] + [Ctrl] + [D]

    * The maximum number of screenshots that can be stored has been increased from 99 to 200.

    * A new text color has been introduced for the name of monsters currently engaged with alliance members.

    * A new text color has been introduced for the name of monsters that anyone can attack.

    * The following new emote commands have been added:
    o /dance1
    o /dance2
    o /dance3
    o /dance4

    * The following new terms have been added to the auto-translate dictionary.

    Category Term
    Spells Recall-Jugner
    Spells Recall-Pashh
    Spells Recall-Meriph
    Spells Retrace
    Spells Klimaform
    Spells Absorb-ACC
    Job Abilities Modus Veritas
    Job Abilities Elemental Siphon
    Job Abilities Dancer's Roll
    Job Abilities Scholar's Roll
    Job Abilities Sublimation
    Job Abilities Addendum: White
    Job Abilities Addendum: Black
    Job Abilities Sekkanoki
    Job Abilities Retaliation
    Job Abilities Collaborator
    Ninjutsu Monomi
    Place Names 2 La Vaule [S]
    Place Names 2 Beadeaux [S]
    Place Names 2 Castle Oztroja [S]
    Game Terms 2 Deep Cover
    Game Terms 2 Search and Seizure
    Game Terms 2 Bridge Too Far
    Game Terms 2 Steel Resolve

    [Windows Version]

    * The color of the game screen when played in windowed mode has been adjusted.

    [Known Issues]

    * There is currently an issue wherein the “Regen” effect and the corresponding help text is missing from the Sol Cap.

    * The help text for several magic scrolls is missing the level restriction for scholars. The correct level restrictions are as follows:
    o Reraise WHM Lv.33
    o SCH Lv.40 (Addendum: White)
    + Teaches the white magic Reraise.
    + Grants you the effect of Raise when you are KO'd.
    o Reraise II WHM Lv.60
    o SCH Lv.75 (Addendum: White)
    + Teaches the white magic Reraise.
    + Grants you the effect of Raise II when you are KO'd.
    o Sleep II BLM Lv.41 / RDM Lv.46 / DRK Lv.56
    o SCH Lv.65 (Addendum: Black)
    + Teaches the black magic Sleep II.
    + Puts an enemy to sleep.

    * The scholar level restriction for the following magic scroll is currently written as level 75. The correct level restriction is level 70.
    o Raise II WHM Lv.56
    o SCH Lv.70 (Addendum: White)
    + Teaches the white magic Raise II.
    + Revives target from KO.

  18. #18
    Anti-crusade crusader
    Join Date
    Oct 2008
    Posts
    1,445
    BG Level
    6
    FFXI Server
    Asura

    6-9-2008
    Spoiler: show


    [Event-Related]

    * New missions have been added for the Wings of the Goddess expansion.

    * Several new quests have been added.

    * Nomad moogles and delivery NPC services are now available in Selbina and Mhaura.

    * When changing citizenship from one nation to another, a player's completed supply run quest data is now saved in the same manner as mission rank and Conquest information.

    * Any of the three "Escort for Hire" quests may now be undertaken simultaneously with the quests "All by Myself" and "The Big One."

    * Certain job level requirements must now be fulfilled in order to receive offers for the following quests (the requirements vary from quest to quest):

    Message on the Wind / The Lost Book / The Tigress Stirs / The Fumbling Friar / Evil at the Inlet / Requiem for the Departed

    * Characters under level 20 can no longer procure items from logging in the following areas:

    Mamook / Caedarva Mire / Jugner Forrest (S) / Fort Karugo-Narugo (S)

    * The following changes have been implemented to fellows:

    * A new limit break quest has been added, making it possible to increase your adventuring fellow's level to 70.
    * In the quest "Unlisted Qualities," it is now possible to choose your own combination of face type, personality, and height for your fellow. Players who have obtained a signal pearl prior to this version update can access the above new content by returning their signal pearl to the relevant NPC and restarting the quest. Those who had already commenced one of the following quests need to complete all three in order to obtain and return their signal pearl:

    Unlisted Qualities / Girl in the Looking Glass / Mirror, Mirror

    * A new point system has been added to fellows. The more time you spend with your fellow, the more your "fellow points" will accumulate. These points can be exchanged for items for yourself and your fellow.
    * New fellow personalities have been added.
    * Fulfilling certain requirements will make it possible for you to summon your fellow to certain areas of past Vana'diel. Please note, though, that fellows cannot be summoned while a player is marked with an Allied Tag.
    * A new key item has been added for the fellows Emptiness quest. Possession of this item will determine your quest offer status.


    * The following changes have been made to Chocobo Racing:

    * A new storage NPC has been added who will combine your race trophies of a similar type into a single display.
    * Certain race items have had the potency of their effects increased and their durations shortened.


    * The following changes have been made to the chocobo rearing system:

    * The below price changes have been made to chocobo-related purchases:

    Item Before After
    Chococard Issuance 500 300
    Registration to Call Chocobo 500 250
    VCS Honeymoon Ticket 5000 3500
    Chocobo Whistle 50000 20000
    Chocobo Whistle 1-use Recharge 1000 400

    * A new type of chocobo fodder has been introduced which has the effect of causing chocobos still being reared to forget the abilities which they have learned. The ingredients required to craft this new item can either be purchased using chocobucks, or harvested directly from the wilds of Wajaom Woodlands and Bhaflau Thickets.

    Battle-Related

    Several new Notorious Monsters have been added to areas introduced in both the Treasures of Aht Urhgan and Wings of the Goddess expansions.

    Two new NPCs, "Sanraku" and "Ryo," have been added to the Aht Urhgan Whitegate area. Carrying out their requests will earn players the chance to fight new Notorious Monsters.

    * The resistance of the following Notorious Monsters to the black magic spells "Sleep," "Gravity," and "Bind" have been adjusted:

    Behemoth / King Behemoth / Fafnir / Nidhogg / Capricious Cassie

    * Changes have been made to the appearance of Gigas inhabiting the following area:

    Vunkerl Inlet (S)

    * The following changes have been made to the Campaign system:

    * Physician NPCs have been introduced to Campaign battles as a way of bolstering the defensive end of combat. These NPCs will provide both healing and enhancement magic to any friendly troops in their vicinity.
    * New abilities have been given to each of the Allied Forces' generals.
    * The defense and durability of strongholds in Campaign battles has been adjusted.
    * The Beastman Confederate has been adjusted and will now carry out operations in a manner befitting the current tide of war, in the same manner as the Allied Forces.
    * Several new medals have been added. Accordingly, a number of new items purchasable with Allied Notes have been made available to players in possession of these medals.
    * Several new Campaign Ops have been added.
    * The conditions required for successful completion of a number of Campaign Ops have been simplified.
    * When speaking to any Campaign NPC to sign up for a mission, players may now check on the current state of the war and see which Campaign Ops are most urgently required by their nation. In addition, the Allied Notes and experience points awarded for these critical missions will be greater than for others.
    * The number of zones where the Campaign Op "Steel Resolve" can take place has been increased.


    * The following changes have been made to the Einherjar system:

    * The entry requirements for Wings I, II, and III have been simplified.

    Except for the player placing the chamber reservation, all participating players will be able to enter any chamber in Wing I, II, or III simply by trading a "Glowing Lamp" to the entranceway.

    * The entry requirements for Valgrind (Odin's Chamber) have been simplified.

    Except for the player placing the chamber reservation, all participating players will be required to be in possession of a minimum of one valkyrie feather from each wing, for a total of at least three feathers.
    As before, entry into Valgrind will cause any and all related key items in all entering players' inventories to disappear.

    * The above two changes in no way effect the player placing the chamber reservation.
    * The conditions for obtaining "Ampoules of Therion Ichor," as well as the maximum number obtainable, have been changed.

    In contrast to the previous system of receiving a set number of ampoules upon successful completion of a chamber, players will now receive an amount relative to the number of enemies they have defeated, regardless of whether the chamber is completed or not.
    Defeating any of the "Guardians of Asgarth" will in no way increase the number of ampoules of therion ichor a player obtains.

    * The rewards furnished upon successful completion of chambers have been supplemented.

    The "Armoury Crates" which appear after defeating the Guardians of Asgarth can now contain a greater variety of items, a number of which were previously unavailable in Einherjar.

    * Monsters within Einherjar chambers will now link with one another in the same manner as enemies in other general areas.


    * The cap for all job-specific Group 2 merit point categories has been increased.

    All Group 2 limits have been raised from the previous total of 6 points to 10 points, and the limits for individual spells and abilities within Group 2 from 3 points to 5 points.

    * The damage boost values generated by the first three increases to the Samurai ability "Overwhelm" will be greater than those generated by the final two increases.

    * The monk job has been supplemented with the following new job ability:

    * Footwork

    Makes kicks your primary mode of attack.

    The paladin job has been supplemented with the following new white magic spell:

    * Reprisal

    Increases chance of blocking with shield, and reflects portion of blocked damage back to attacker.

    * The bard job has been supplemented with the following new job ability:

    * Pianissimo

    Limits area of effect of next song to a single target.

    Item-Related

    * Several new equipment items have been added.

    * Several new furnishings have been added.

    * Several new synthesis recipes have been added.

    * The following armor sets, equipment, and furnishings are now storable by speaking to specific NPCs:

    * Armor sets: Pahluwan / Yigit / Amir
    * Equipment: Sol Cap / Lunar Cap / Ibushi Shinai / Ibushi Shinai +1
    * Furnishings: Melodious Egg / Clockwork Egg / Hatchling Egg

    * It is now possible to exchange Allied Notes for wares with nations other than player character's own. There will, however, be a slight markup in price in this case.

    * An item which allows for voluntary exit from the following areas in past Vana'diel has been added:

    Everbloom Hollow / Ruhotz Silvermines / Ghoyu's Reverie

    * This item is obtainable as a temporary item upon entering one of the abovementioned areas.

    * New equipment items have been added as rewards for completing guild contract quests.

    While using these items, you will not be able to create an HQ item, but you will receive an overall success rate bonus for synthesis.

    * The following cooking guild contract quest-assigned item has been changed.

    Icecap Rolanberry -> Sis Kebabi / Sis Kebabi +1

    * The storage capacity for the following items has been adjusted:

    Item Before After
    Dresser 2 15
    Wicker Box 2 4
    Armor Box 3 5
    Coffer 3 5
    Chest 2 3
    Cabinet 4 7
    Commode 4 6
    Cupboard 2 6
    Chiffonier 3 6
    Armoire 5 14
    Royal Bookshelf 1 10
    Bookshelf 4 20
    Blue Pitcher 1 4
    Water Barrel 2 6
    Sky Pot 2 7

    Item Before After
    Red Jar 2 7
    White Jar 2 6
    Yellow Jar 1 4
    Wardrobe 3 10
    Reliquary 2 8
    Falsiam Vase 2 6
    Console 4 6
    Caisson 3 5
    Cartonnier 6 20
    9-Drawer Almirah 7 16
    6-Drawer Almirah 6 15
    3-Drawer Almirah 5 14
    Credenza 6 7
    Gallipot 5 8


    * The elemental strength of the following furnishings has been adjusted:

    Oak Table / Cabinet / Commode / Armoire / Rusty Bucket / Star Globe / Cartonnier / 9-Drawer Almirah / 6-Drawer Almirah / 3-Drawer Almirah / Crystal Rose / Shell Lamp / Bahut

    * The "Moghancement: Fishing" effect has been removed from the following items:

    Armor Box / Coffer / Chest / Cabinet / Commode / Armoire / Reliquary / Cartonnier / Porc. Flowerpot / Brass Flowerpot / Earthen Flowerpot / Ceramic Flowerpot / Wooden Flowerpot / Arcane Flowerpot / 9-Drawer Almirah / 6-Drawer Almirah / 3-Drawer Almirah / Credenza / Bahut / Gallipot

    * The resale price for the following item has been changed:

    Coffee Muffin

    * The desynthesis recipe for the follow item has been changed:

    Angel's Flute

    * The icon graphics for the following items have been changed:

    Pickaxe / Sickle / Hatchet / Mystic Fragment / Ornate Fragment / Holy Fragment / Intricate Fragment / Runaeic Fragment / Seraphic Fragment / Tenebrous Frag. / Stellar Fragment / Demoniac Frag. / Divine Fragment / Heavenly Frag. / Celestial Frag. / Snarled Fragment / Mysterial Frag. / Ethereal Fragment / Supernal Fragment / Flan Meat / Dragon Meat / Emperor Hairpin / Evasion Torque / Parrying Torque / Shield Torque / Guarding Torque / Divine Torque / Dark Torque / Enhancing Torque / Enfeebling Torque / Elemental Torque / Healing Torque / Smn. Torque / Ninjutsu Torque / String Torque / Wind Torque / Sniper's Ring / Sniper's Ring +1 / Archer's Ring / Crossbowman's Ring / Knightly Mantle / Venerer Ring / Dcl.Grd. Ring / Bowyer Ring / Jaeger Ring / Toreador's Ring / Woodsman Ring / Melody Earring / Melody Earring +1 / Singing Earring / String Earring / Wind Earring / Empress Hairpin / Assassin's Cape / Miraculous Cape / Bullseye Cape / Intensifying Cape / Bushido Cape / Invigorating Cape / Justice Torque / Hope Torque / Prudence Torque / Fortitude Torque / Faith Torque / Temp. Torque / Love Torque / Storm Torque / Tempered Chain / Enlightened Chain / Chivalrous Chain / Fortified Chain / Grandiose Chain / Orochi Nodowa / Orochi Nodowa +1 / Shikaree Ring / Imperial Ring / Marid Ring / Marid Ring +1 / Marid Belt / Al Zahbi Sash / Marid Mantle / Marid Mantle +1 / Beak Necklace / Beak Necklace +1 / Wivre Gorget / Wivre Gorget +1
    System-Related

    * "Inventory Sort," a feature which allows for the automatic sorting of items as they enter your inventory, is now available. It can be activated by accessing "config" under the main menu, and then "gameplay."

    * A new text command "/battlebgm" has been added. Use this command to toggle the condition for battle music playback between: 1) when you yourself enter battle mode; and 2) whenever any party member enters battle mode.

    * The following new terms have been added to the auto-translate dictionary.

    Category Term
    Spells Reprisal
    Job Abilities Footwork
    Job Abilities Pianissimo
    Game Terms 2 Splitting Heirs
    Game Terms 2 Cracking Shells
    Game Terms 2 Plucking Wings
    Game Terms 2 By Light of Fire
    Game Terms 2 Prying Eyes
    Text Commands /battlebgm
    Xbox 360 Version

    * Players of the Xbox 360 version of FINAL FANTASY XI can now unlock achievements and increase their gamerscore.

    Other Adjustments

    * An issue in Campaign Battles wherein player pets would be attacked by Beastman Confederate forces even in cases where no enmity had been generated has been addressed.

    This problem still persists for charmed pets and will be addressed shortly.

    * An issue wherein Beastman Confederate forces would not withdraw even after a Campaign Battle had ended has been addressed.

    Known Issues

    * When talking to the new NPC Sanraku, the name of the new NM "Khromasoul Bhurborlor" is incorrectly displayed as "Anvilsoul Bhurborlor."**

    * When speaking to the newly added NPC Ajahkeem in Jeuno's Ru'Lude Gardens, the two items "Shinai" and "Ibushi Shinai" are in reverse order under the "Items for my fellow" category. At present, selecting the "Shinai" will cause the NPC to give the player an "Ibushi Shinai" and vice versa.

    **English Version Only.

    The new Chocobo Circuit content introduced in the official FINAL FANTASY XI home page's Topics post entitled "Exclusive Story: Swamp Stampede! (05/26/2008)" will be postponed to allow for further testing. Our development team is working hard to ensure the earliest possible release of this new content. Please stay tuned for further news regarding this issue.

  19. #19
    Anti-crusade crusader
    Join Date
    Oct 2008
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    1,445
    BG Level
    6
    FFXI Server
    Asura

    9-9-2008
    Spoiler: show


    [Event Related]

    New quests have been added focusing on areas introduced in the Wings of the Goddess expansion pack.

    An introductory tutorial NPC teaching players the fundamentals of game-play has been added to each of the three nations.

    * The tutorial feature will only be available to characters created after the release of the September 2008 version update.

    The artifact quests for the following jobs can now be undertaken multiple times. This allows players to reacquire pieces of artifact armor as they see fit: Blue Mage / Corsair / Puppetmaster

    New quests leading to the acquisition of new job-specific weapon skills have been added.

    * Please note, however, that giving job-specific weapons to the care of storage NPC Ghanraam in Aht Urhgan Whitegate will cause all data associated with the quest to be reset.

    Chocobos are now available for rental in the following areas of past Vana'diel: Southern San d'Oria (S) / Bastok Markets (S) / Windurst Waters (S) / Jugner Forest (S) / Pashhow Marshlands (S) / Meriphataud Mountains (S)

    * Players must be a minimum of level 20, in possession of a "Chocobo License" key item, and be affiliated with one of the armies of the three nations to be eligible to rent a chocobo. Rental fees will be charged in Allied Notes rather than gil.

    * Neither chocobo whistles nor the chocobo digging feature can be used in past Vana'diel.

    The following changes have been made to fellows:

    * The below fellow styles can now use the Provoke ability once meeting certain prerequisites:

    Attacker Style / Healer Style / Fierce Attacker Style / Soothing Healer Style

    * The requirements for fellow equipment changes have been eased.
    * The types of armor worn by fellows have been increased.
    * The food effects of meals obtainable after completion of the quest, "Mixed Signals," have been changed.

    These food items will now become available when a player conducts an Emptiness investigation up to at least Level 2 in any Promyvion area following successful completion of the "Mixed Signals" quest.

    The following additions and adjustments have been made to mythic weapons (Arms of Balrahn):

    * A battlefield marking the end of the mythic weapon questline has been added.
    * The number of pieces of alexandrite required to complete the quest "Duties, Tasks, and Deeds" has been reduced. Consequently, the quantity and rate of alexandrite drops has also been adjusted.

    The locations of the following NPCs have been changed: Port San d'Oria: Teilsa / Bastok Mines: Arva / Port Bastok: Dulsie / Windurst Waters: Jack of Hearts / Windurst Woods: Jack of Spades / Port Windurst: Jack of Clubs

    Battle Related

    The new "Level Sync" system has been implemented.
    Through this system, players are now able to receive equivalent experience points while in the same party regardless of any disparity in levels between them.
    Click here for details.

    Level restrictions no longer prevent players from equipping gear of a level beyond that restriction.
    Click here for details.

    Enemies which check as "easy prey" and "decent challenge" now yield more experience points when defeated.

    The combat skill required to learn the first weapon skill for each weapon type has been lowered from 10 to 5.

    The HP of the following monsters in areas introduced since the release of the Treasures of Aht Uhrgan expansion have been adjusted:

    Mamool Ja's Lizard / Mamool Ja's Raptor / Fomor's Bats / Goblin's Bat / Goblin's Bee / Goblin's Beetle / Goblin's Crawler / Goblin's Rarab / Goblin's Dragonfly / Goblin's Ladybug / Gigas's Tiger

    The levels of certain monsters in the following areas have been adjusted:

    West Ronfaure / East Ronfaure / La Theine Plateau / Valkurm Dunes / Jugner Forest / Batallia Downs / North Gustaberg / South Gustaberg / Konschtat Highlands / Pashhow Marshlands / Rolanberry Fields / West Sarutabaruta / East Sarutabaruta / Tahrongi Canyon / Buburimu Peninsula / Meriphataud Mountains / Sauromugue Champaign / Qufim Island / Behemoth's Dominion

    The potency and frequency of special attacks for certain monsters in the following families has been adjusted using a low-level standard. PCs at lower levels will now find these monsters easier to fight:

    Mandragora / Funguars / Crawlers / Lizards

    The following additions and adjustments have been made to Campaign:

    * The rate of Campaign battles occurring in the following areas has been reduced:

    Southern San d'Oria (S) / Bastok Markets (S) / Windurst Waters (S)

    * The requirements for acquiring and maintaining medals have been eased.
    * Rewards presented to PCs for successful completion of Campaign Ops have been adjusted.
    * The evaluation method and maximum points allocated for certain actions taken during Campaign battles have been adjusted.
    * The following NPCs no longer disappear at the onset of Campaign battles:

    Southern San d'Oria (S) Scarlette, C.A. / Miliart, T.K.
    Bastok Markets (S) Narkissa, C.A. / Millard, I.M.
    Windurst Waters (S) Wenonah, C.A. / Mindala-Andola, C.C.

    * New Campaign Ops have been added.
    * New freelances have been added.
    * New stronghold Notorious Monsters have been added to the Beastman Confederate.

    Defeating these NMs will lower the defensive capabilities of strongholds under beastman control.

    * The fluctuations of influence over areas are now calculated based on the current standing of each faction. This change makes it easier for weaker factions to regain a foothold in the struggle for influence.
    * The following special abilities and items now activate based on a timer:

    Abilities: Mine Blast / Paralyzing Blast / Silencing Blast / Binding Blast
    Items: Black Mine / Paralyzing Tube / Silencing Tube / Binding Tube


    The following adjustments have been made to the "Nyzul Isle Investigation" Assault:

    * Progress data within Nyzul Isle will no longer be erased following the completion of the 100th floor objective. As a trade-off for this change, however, the drop rate for armor has been reduced and is no longer 100%.
    * Players in possession of the "Runic Key" key item can now select any floor between 1 ~ 96 (in increments of 5) to begin a new investigation.
    * Floor data will now be recorded for all players rather than only the player who activated the "Rune of Transfer." For their progress data to be updated, players must begin the mission on a floor equal to or lesser than the maximum level currently recorded on their disc. Provided this condition is met, progress data will automatically be updated each time a previously uncharted level is completed.
    * Certain weapons previously obtainable only from monsters on the 100th floor will now be dropped by other monsters in Nyzul Isle as well. Also, defeating the monsters on the 100th floor will now result in two weapons being dropped. One weapon will be randomly determined, while the other will match the job of the player who activated the Rune of Transfer (regardless of whether this is the player in possession of the Runic Key or not).


    The status effect icon associated with the Monk job ability "Footwork" has been changed.

    The Scholar job ability "Modus Veritas" can no longer be used on monsters without a helix status in effect.

    The dancer and scholar jobs have each received a new job-specific merit point category.

    Dancer


    Scholar
    Step Accuracy Grimoire Recast
    Haste Samba Effect Modus Veritas Duration
    Reverse Flourish Effect Helix Magic Acc./Atk.
    Building Flourish Effect Max Sublimation

    The following adjustments have been made to Dynamis and Limbus:

    * The prices for entry items have been changed as

    Timeless Hourglass: 1,000,000 gil -> 500,000 gil
    Cosmo-Cleanse: 30,000 gil -> 15,000 gil

    * Items and equipment specific to the Blue Mage, Corsair, and Puppetmaster jobs have been added.
    * The drop rate of relic armor in Dynamis has been adjusted. Rates for the following areas in particular have been increased:

    Dynamis - Beaucedine / Dynamis - Xarcabard / Dynamis - Valkurm / Dynamis - Buburimu / Dynamis - Qufim / Dynamis - Tavnazia


    Adjustments have been made to Jailer of Love, Absolute Virtue (and pets), and Pandemonium Warden (and pets) in areas such as HP value and behavior. Absolute Virtue and Pandemonium Warden will now vanish two hours after their appearance, automatically ending the battle. In addition, the spawn rate for Absolute Virtue has been increased to 100%.

    The strength of Luaith, the NM appearing in the Tavnazian Archipelago's Sacrarium, has been adjusted.

    The strength of Zeni NMs will now gradually be adjusted after a predetermined amount of time has elapsed following their being claimed.

    Item Related

    Players can now trade the NPC Shami any number of "Beastmen's Seals" or "Kindred's Seals" at any time.

    Seals will be kept by Shami, and players may elect to exchange them for orbs once enough seals have been traded.

    Several new pieces of equipment have been added.

    Several new synthesis recipes have been added.

    A payment of one Imperial bronze piece is now required to leave job-specific weapons in the care of the storage NPC Ghanraam in Aht Urhgan Whitegate.

    * Please be reminded that doing so will cause all data associated with the new weaponskill quest to be reset.

    Artifact and relic armor for the following jobs can now be enhanced through dealings with the Port Jeuno NPC, Sagheera:

    Blue Mage / Corsair / Puppetmaster

    The sale prices of the following items have been changed:

    Remedy / Crab Sushi / Crab Sushi +1

    The following item was relocated to the auction house category "Alchemy" under "Ingredients":

    Goshikitenge

    The effects of certain items used during chocobo races have been adjusted.

    New items available via harvesting have been added.

    The following 5-piece set items (4-piece where applicable) can now be traded to the item storage NPC in exchange for a key item voucher:

    Mirage Jubbah / Commodore Frac / Pantin Tobe / Mirage Charuqs / Commodore Bottes / Pantin Babouches / Mirage Keffiyeh / Commodore Tricorne / Pantin Taj / Mirage Bazubands / Commodore Gants / Pantin Dastanas / Mirage Shalwar / Commodore Culottes / Pantin Churidars

    The additional effects of relic and mythic weapons are now designated by a status effect icon.

    Additional effects other than those affecting damage and attack speed ratings of relic and mythic weapons do not trigger when those weapons are equipped in the offhand slot.

    The following special items and furniture can now be stored with the relevant NPC:

    Harpsichord / Custom Gilet / Custom Top / Magna Gilet / Magna Top / Wonder Maillot / Wonder Top / Savage Top / Elder Gilet / Custom Gilet +1 / Custom Top +1 / Magna Gilet +1 / Magna Top +1 / Wonder Maillot +1 / Wonder Top +1 / Savage Top +1 / Elder Gilet +1 / Custom Trunks / Custom Shorts / Magna Trunks / Magna Shorts / Wonder Trunks / Wonder Shorts / Savage Shorts / Elder Trunks / Custom Trunks +1 / Custom Shorts +1 / Magna Trunks +1 / Magna Shorts +1 / Wonder Trunks +1 / Wonder Shorts +1 / Savage Shorts +1 / Elder Trunks +1

    The icon graphic for the following items has been changed:

    Cerberus Mantle / Cerberus Mantle +1

    System Related

    The following additions and adjustments have been made to the Adventurer Recruitment Program:

    * The number of special items obtainable following the 40th day after character creation has been increased.
    * Further special items will now be obtainable from the 70th day after character creation.
    * 70th day special items are available even to those who had already received their 100th and 365th day items.
    * The list of special items now includes the following:

    Dream Boots / Dream Boots +1 / Detonator Belt / Egg Helm / Ibushi Shinai / Ibushi Shinai +1 / Miracle Wand / Miracle Wand +1

    * The choice of items available on the 40th, 100th, and 365th days has been adjusted.

    Click here for details.


    The following terms have been added to the auto-translate dictionary:

    Category


    Term
    Game Terms Level Sync
    Game Terms Fellow
    Game Terms 2 Cut and Cauterize

    Other Adjustments


    The help text for the following items has been adjusted to reflect their correct attributes:

    Hakke Habaki / Junkenshi Habaki / Seikenshi Habaki / Junrenshi Habaki / Seirenshi Habaki / Junhanshi Habaki / Seihanshi Habaki

    English Version Only


    The help text for the following items has been changed to alleviate confusion:

    Beast Jackcoat / Beast Jackcoat +1 / Valor Surcoat / Valor Surcoat +1 / Monster Jackcoat / Monster Jackcoat +1 / Monster Gloves / Monster Gloves +1 / Saotome Haidate / Saotome Haidate +1

    * "Augment" refers to the addition of extra effects.

    Known Issues


    The additional effect status icon does not properly display after executing the weapon skill "Geirskogul" while using the relic weapon "Gungnir."

    * The additional effect still operates as intended.

  20. #20
    Anti-crusade crusader
    Join Date
    Oct 2008
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    1,445
    BG Level
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    FFXI Server
    Asura

    12-9-2008
    Spoiler: show


    *New missions have been added for the Wings of the Goddess expansion.


    *New quests have been added.

    *Introduction of "Fields of Valor."
    "Fields of Valor" is a new system in which players can take on voluntary training regimes to slay a number of specified enemies in an assigned period of time. One training regime may be undertaken per Vana'dielian day. If successful, players will receive experience points, gil, and Fields of Valor points redeemable for other benefits.

    * Monsters must yield experience in order to constitute confirmed kills.



    Players can undertake training regimes by examining the "Field Manual" in any of the areas listed below, then selecting "Individual Training" and choosing their desired objective from the subsequent menu.

    West Ronfaure / Valkurm Dunes / Jugner Forest / North Gustaberg / Pashhow Marshlands /
    Beaucedine Glacier / Xarcabard / West Sarutabaruta / Buburimu Peninsula / Meriphataud Mountains / Qufim Island

    *On rare occasions, defeating enemies in the following areas will yield a Treasure Casket:
    West Ronfaure / East Ronfaure / La Theine Plateau / Valkurm Dunes / Jugner Forest / Batallia Downs / North Gustaberg / South Gustaberg / Konschtat Highlands / Pashhow Marshlands / Rolanberry Fields / Xarcabard / Beaucedine Glacier / West Sarutabaruta / East Sarutabaruta / Tahrongi Canyon / Buburimu Peninsula / Meriphataud Mountains / Sauromugue Champaign / Qufim Island / Behemoth's Dominion

    There are two varieties of Treasure Caskets, locked and unlocked. Unlocked caskets will contain temporary items that can only be used in the area in which they were acquired, while locked caskets will contain non-temporary items and equipment.



    *Players can now warp to Aht Urhgan Whitegate from Jeuno by talking to the Salaheem's Sentinels representative deployed there.

    * In order to use this service, you must be a mercenary of Salaheem's Sentinels and have completed the quest offered by the NPC in question.


    File:VersionUpdateBullet.gifThe locations of outpost warp NPCs in San d'Oria, Windurst, and Bastok have been changed as follows:
    Northern San d'Oria (D-9) -> Northern San d'Oria (K-9)
    Bastok Metalworks (F-8) -> Bastok Mines (K-8)
    Port Windurst (D-5) -> Port Windurst (L-4)

    *The respawn time for Treasure Coffers and Treasure Chests has been shortened, and the chances of obtaining artifacts, maps, and key items from them have been increased. Furthermore, after obtaining items or gil from a coffer or chest, players will temporarily become unable to receive items or gil from other coffers or chests.

    *Passageways in the following areas will now open and close automatically for players mounted on chocobos:
    Jugner Forest (S) / Batallia Downs (S) / Rolanberry Fields (S) / Fort Karugo-Narugo (S) / Sauromugue Champaign (S)

    In Fort Karugo-Narugo, the target names of the affected doors have been changed as follows:
    Granite Gate -> Cavalry Gate
    Painted Wooden Door -> Cavalry Door

    In Jugner Forest, passing through portals of the following variety now requires a key item:
    Wooden Gate

    Furthermore, with the above changes, certain doors that prior to this version update had been constantly open will now remain closed until activated.

    Battle-related


    *The following additions and alterations have been made to Campaign:

    * New Campaign Ops have been added.
    * NPCs have been added which will distribute temporary items to players when participating in a Campaign battle in an area under the control of the Beastman Confederate.

    The characteristics of these distribution NPCs are as follows:
    - Upon the depletion of their stock, NPCs will temporarily return to headquarters in order to replenish their stores.
    - NPCs will take defensive action against aggressors, but during that time will be unable to dispense items. Should they become incapacitated in the course of battle, a replacement will be dispatched after a certain amount of time has elapsed.
    - Item availability and quantity is directly influenced by each nation's skill and production levels.

    * In Campaign battles, the strategic resource capacity of a stronghold will now decrease depending on the presence of destructive entities such as besieging enemy Siege Turrets.
    * At the time of a Campaign tally, should influence over an area change hands from the Beastman Confederate to the Allied Forces of Altana, or vice versa, the stronghold fortifications and resources will now be replenished to half. However, no such replenishment will take place in the case of headquarters trading hands.



    *The time delay before starting up Besieged after completion of server maintenance has been increased.

    *Members of a Level Sync party will no longer lose beneficial status effects such as Protect should the synchronization designee level up. Accumulated TP, and the effect of the Charm ability on monsters, will also no longer be lost.

    *The following equipment attributes have been added to the list of those which will remain in effect, and be adjusted accordingly, during Level Sync:
    Evasion / Enmity / Healing HP / Healing MP

    *While under the effect of Level Sync or any other form of level restriction, attack delays for crossbows can no longer be faster than 216.

    *The Reraise effect granted by certain spells and items will no longer be removed by magic and abilities such as Dispel and Voidsong.

    *While the query selection boxes associated with the white magic spell Raise and the black magic spell Tractor are being displayed, the same spells will no longer be able to be cast on that player.

    *When the experience points gained by a dragoon result in their wyvern receiving a status boost, the wyvern's HP will now be fully restored.

    *The following Group 2 merit point abilities have been added for the dancer and scholar jobs.


    Dancer


    Scholar
    Saber Dance
    Altruism
    Fan Dance
    Focalization
    No Foot Rise
    Tranquility
    Closed Position
    Equanimity

    Enlightenment

    Stormsurge



    [Item-related]


    *The enchantments on the following items can now be recharged in Al Zahbi, Aht Urhgan Whitegate, Nashmau, Southern San d'Oria (S), Bastok Markets (S), and Windurst Waters (S):
    Chariot Band / Empress Band / Emperor Band

    *The fee for recharging these items will be consistent regardless of whether payment is required in Conquest points, Allied Notes, or Imperial Standing points.


    *The tax levied on bazaar purchases has been abolished in the following areas:
    Ru'Lude Gardens / Upper Jeuno / Lower Jeuno / Port Jeuno

    *Many new pieces of equipment have been added.

    *Several new pieces of furniture have been added.


    *Several new synthesis recipes have been added.

    *The elemental strength of the following piece of furniture has been reduced:
    Miniature Airship

    *Chocobo Whistles will now be usable during Level Sync given that the player meets the level requirement after synchronization has taken effect.

    *The artifact and relic armor sets for the dancer and scholar jobs can now be enhanced by the NPC Sagheera, found in Port Jeuno.


    *Dancer and scholar-specific items have been added to the treasures obtainable in the Dynamis and Limbus areas.

    *The fees incurred for storing all item sets and furnishings have been halved.

    *The following items and furnishings will now be storable by speaking to specific NPCs:
    Aldebaran Horn / Tidal Talisman / Eerie Cloak / Eerie Cloak +1 / Town Moogle Shield / Nomad Moogle Shield

    *The equipment storage NPC will now accept the following equipment sets:
    Etoile Attire / Argute Attire / Argent Attire

    *The sale prices for the following items have been changed:
    Black Ink / Bugard Skin / H. Q. Bugard Skin / Orc Piercer / Yagudo Freezer / Shellbuster / Leech Saliva / Bird Blood / Beast Blood

    *The following item has been relocated to the "Materials: Alchemy" category of the Auction House:
    Dyer's Woad

    System-related


    *The following entries have been added to the auto-translate dictionary:


    Category


    Term
    Job Ability
    Saber Dance
    Job Ability
    Fan Dance
    Job Ability
    No Foot Rise
    Job Ability
    Closed Position
    Job Ability
    Focalization
    Job Ability
    Tranquility
    Job Ability
    Equanimity
    Job Ability
    Enlightenment
    Job Traits
    Closed Position
    Job Traits
    Stormsurge
    Game Terms 2
    Maze
    Game Terms 2
    Maze Monger
    Game Terms 2
    Moblin Marbles
    Game Terms 2
    Magna Cache


    *The amount of fishing fatigue incurred has been increased for characters below level 20, and for characters for whom less than two weeks have elapsed since their first login. In addition, the quest-related items, "Ripped Cap," and "Fat Greedie," will be easier to catch for players meeting certain conditions.

    *Macros to target party members (<stpt>), and alliance members (<stal>), have been added.
    With these macros, it is possible to target any party or alliance member, including those not currently on screen. When used, a target icon will appear in the window displaying that party member's status. The icon will not appear when the macro is used to target characters on screen.


    *The Campaign Ops-issuing NPCs found in the following areas will now reappear 15 minutes after completion of server maintenance:
    Southern San d'Oria (S) / Bastok Markets (S) / Windurst Waters (S)

    Resolved Issues


    *The following terms have been restored to the auto-translate dictionary:
    Weapon Skill / Detonator

    *The potency of the dragoon's wyvern ability Healing Breath will now be adjusted accordingly when level restriction has taken effect.

    Known Issues


    *In Fields of Valor, canceling a training regime by way of a job change will result in players having to wait one Vana'dielian day before being able to undertake another.

    * This issue can be bypassed by canceling your current training regime through the Field Manual.


    *Players who attempt to trade with another who is already doing so will be shown an unnatural system message.

    *The rare item icon is not displayed for the Hero's Combat battlefield entry item, "Cordial Invite."

    * Only one of these items can be in the possession of a player at any given time.


    *When talking to a map marker NPC, the marked locations for outpost warp NPCs do not reflect their new positions.

    English Version Only


    *The name of the following item as it appears in player inventory has been changed:
    Acantha Shaver -> Acantha Shavers

    *In the help text for the scholar's new Group 2 merit point ability "Enlightenment," the reduction in recast time is incorrectly displayed as 1 minute 30 seconds. The correct figure is 1 minute 15 seconds.


    The introduction of the new "Moblin Maze Mongers" system originally scheduled for this version update has been delayed due to extension of the QA period. The specific release schedule will be announced on Topics as soon as it is decided.