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  1. #101
    Sea Torques
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    Quote Originally Posted by SamanosukeShiva View Post
    how many badges does the hard mode drop?
    90! but in all reality, I bet you'll see 3x from Normal modes and probably 4/5 from hardmodes. Probably around 35-50badges a week now, from 10/25 toc.

  2. #102
    Ridill
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    So I reactivated a couple days ago. First raid I've done since canceling in April was trade channel pug ToC. Pretty sad really lol, 1 shot everything but champs, wiped a couple times on that.

    Rest is pretty disappointing... will have to see on last boss tho.


    Quote Originally Posted by ravbane View Post
    In 10 man you dont even have to switch from dark/light light/dark to avoid their aoe channel.
    You definitely do, 2 people died and like half the raid was below 30% on the first channel lol, I think only 1 or 2 people had done it before.

  3. #103
    Mithra Ero-Sensei
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    You know what would be fun... all 3 northrend beasts at once on heroic!

    Now that... would be challenging

    People being tossed to the walls being stunned by icehowl/jorm poison/face humpers, while ice howl charges at people/ jorm firebomb going off/face humpers firebomb while stunned/ paralyzing poison dot.

  4. #104
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    Kilrogg

    Quote Originally Posted by Plow View Post
    You definitely do, 2 people died and like half the raid was below 30% on the first channel lol, I think only 1 or 2 people had done it before.
    They hotfixed them since the initial go-round iirc, one wasn't doing enough damage

  5. #105
    Ridill
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    any of you guys tried hard modes yet? really interested to see how some of you top guilds out there are handling them.

  6. #106
    Mithra Ero-Sensei
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    Would of tried it cept it was lagging so hard, i'm not sure how we survived faction champions/twins... the orbs basically exploded before it even touches you/jump around ;/

    Hoping to be working on'em tommorow, so far hear its pretty easy.

  7. #107
    There are false prophets among us,
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    Went into 25, but it was bugged and each wipe cost us 2 attempts. Ended up putting 10 attempts on Northrend Beasts, and yes it is a lot tough. Very tight DPS race, can't let anyone die. Best we did was 30% on the last guy before enrage. Should have it tomorrow. Sucks we're down to 28ish attempts left for the week after only 11 pulls though. Damn buggy instance.

    Went into 10 man and rocked it. Faction Champs on Heroic feels easier than on Normal. Heroic Anub and Twins was fun to heal. Ended up beating it with exactly 45 attempts left.

    Lawl 10 man.

  8. #108
    Mithra Ero-Sensei
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    Whats different on beasts besides more hp/damage?

    I hear jarraxas infernals volcano needs to be dps'ed down and also portals or you get more adds in 25man, also some sort of shadow dot on random people

  9. #109
    Old Lady Harem of the House of Weave
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    Funny drama is funny. With hard modes out now, people are racing to finish.

    This made me laugh, however: Heroic Anub'arak (10) - Goon Squad - Mal'Ganis

    Not so much with the completion of 10man heroic, but what people were saying afterwards. Good times.

  10. #110
    Mithra Ero-Sensei
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    Quote Originally Posted by Toxictaru View Post
    Funny drama is funny. With hard modes out now, people are racing to finish.

    This made me laugh, however: Heroic Anub'arak (10) - Goon Squad - Mal'Ganis

    Not so much with the completion of 10man heroic, but what people were saying afterwards. Good times.
    I'm not sure if that or the 6+ page discussion on "what is toc hardmode" discussions better ;/

    heroic 25 - Faction Champions - Forgotten Heroes - Black Dragonflight

  11. #111
    Old Lady Harem of the House of Weave
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    Its all good. Nothing but a bunch of Ensidia cock riders who will never be good enough to actually do it... their time is best served arguing about stupid semantics like that anyway. Besides, it keeps us entertained.

  12. #112
    blax n gunz
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    Wow hahaha Ensidia didn't do it first == It clearly isn't the hardest!

    Who knew?

  13. #113
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    rofl, turns out concussive barrage does not build resist on faction champs. I could kite the war like forever

  14. #114

    heroic anub'arak is a perfectly tuned encounter

  15. #115
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    Instance lag was up on Shattered Hand, we did one attempt on beasts where we wiped before worms even spawned and called it a night. 2-5 sec cast lag is pretty awesome.

  16. #116
    Mithra Ero-Sensei
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    Must say the first fight in Toc 25man on heroic wasn't a simple walk in the park like people say it was ;/

    Got to icehowl a few times, most got it down to was like 60-70% range, people had trouble "running" from his charge... i think the one attempt we got'em that low was the one I did the running from ;/

  17. #117
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    hmmm dunno if bug or not, but gormok on 25 heroic somehow does crazy damage on our war tank basicly 1shotting him with impale tick and normal hit.
    36k + 10k damage in .6 sec

    our lesser geared DK. and druid tank didnt even get hit that much dmg.

  18. #118
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    Quote Originally Posted by SamanosukeShiva View Post
    hmmm dunno if bug or not, but gormok on 25 heroic somehow does crazy damage on our war tank basicly 1shotting him with impale tick and normal hit.
    36k + 10k damage in .6 sec

    our lesser geared DK. and druid tank didnt even get hit that much dmg.
    He gets a 15% damage buff everytime a Snobold jumps off his back. In the end you have to be using tank cooldowns to survive the Impales. Also if a person who has a Snobold on their back dies, the Snobold jumps back on Gorlock's back and then back out, adding another 15%.

  19. #119
    Mithra Ero-Sensei
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    boss stacks some form of debuff that increases damage, have tanks swap /bop other guy to remove debuff, and the boss no longer will hit super insanely hard.

  20. #120

    So we got our normal mode out the way, easy 1shot on Anub and then proceeded to do Heroic today (25man btw)

    Our Phase 1 is pretty much spot on, we have good dps and healers so its not a huge issue..

    but our Acidmaw and Dreadscale phase is absolutely horrid, we have people dying to poisons and our melee get burning bile targetted on them and basically kill each other. We run a pretty melee heavy group which feels like its hopeless. Tanks take an insane amount of damage from both worms too, I think our healer set up is just bad for it. (2 druid 1 priest 2 shaman, 1 pally)

    Anybody have any tips on that phase? It's wrecking our shit pretty bad and we can't seem to get it right.

    What we did was have the melee on the non stationary worm, ranged on the stationary, and we would blow our lust on them since we do Gormok without lust just fine. They swapped accordingly but we're having major toxin/burning bile issues targetting melee and getting like 5 people with it.

    Don't have to deal with stupidity in 10man which is why we wrecked it so quickly, but in 25 its terrible. -_-

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