Linear? You mean they took out the "explore anywhere take any path" crap and there's no more sandbox? Great.
Sorry, I'm really getting sick of them porting games from XBox to PC so they can dumb it down and put it on consoles. What made the first Crysis great was the fact that it looked so damn good on PC and couldn't be RUN on consoles. They let us mod the game, and they had unique multiplayer (that could have been improved).
If the multiplayer on this is a clone of COD/MOH multiplayer like all of the other "sequels" they have been doing (Goldeneye, MOHMC, etc) I'm passing on it.
The multiplayer has class loadouts and killstreaks. I lost all interest when I saw that.
Personally I haven't played it outside of the MP, I haven't seen SP at all and since it is being developed outside the US/Candar, I have nothing to do with the project, EA Europe does, how do you know its Linear and not sandbox, it is supposed to be a sandbox. I'm pretty sure you haven't played it, as you made the linear comment way prior to the leak.
Master of blackface Range Rover beer bottle throwing.
From the PC gameplay youtube videos of the leak, it still looks like it may be sandbox still, I'm not sure until I try it out myself though. Still looks beautiful despite this beta leak being limited to DX9 (and medium settings apparently). I've heard people complain that they miss the jungles from the first game, but I actually quite like the change of pace and putting it in a major city.
Anyway, EA seems to be actively pulling leaked gameplay vids off youtube, so best to just go and search Crysis 2 on youtube, arrange the search to date most recent and then look at the gameplay vids uploaded very recently.
Here's a good vid of some single player gameplay on PC:
Bit curious if the retail versions' higher settings will allow deformation/destruction of objects, as the world felt pretty static in the videos I've seen so far, but it could just be something either locked out of the beta due to medium details (given Crysis 1 had a detail option for physics calculations), or just locked out period.
Looks good though. Curious to see if the console versions hold up in any means, as I doubt my PC can run Crysis 2 well given the first two choked my aging rig pretty hard.
I can deal with most of that since the lower resolution means not being able to see all the detail in the other eye-candy anyways, but the AA? I would have figured they'd use that MLAA implementation for the PS3 release that we've seen on games such as Saboteur/GoW3/LBP2.
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