Don't you need the signboard as well as the stall and 150k item for the +5? Or is it just the 150k + Stall? Coming back off a large break myself so unsure about it.
We really need to find a way to sticky this. It's an amazingly re-asked question.
SE ninja-changed it over a year ago. The synergy stall own its own is +5 skill, confirmed. At this time, no one knows for sure wtf the 50, 150, and 200k items do, and the general consensus seems to be not a damn thing.
as far as KI's go- I have cloth purification, spinning, and fletching.
Cloth purification used to be worthless, no real worthwhile charged items (see powder boots, rr earrings/gorgets/etc), but now a couple of the 100+ CC armors use mats that require it to make ingredients (magical cotton cloth for example).
I love spinning for making my own rainbow thread, which is really the only thread worth making on your own. It saves a helluva lot of time, and since you can't HQ thread synths (unlike chains for example) you don't lose anything by doing the x3 synth.
fletching? eh I've probably used it once.
sadly, all you need these days is the stall. Really blows for all of us who suffered through GP for the furniture, but what are you gonna do?
Any tips or recomendations you can give to get the Alchemist's torque? Been at Ve lugannon for 4 days and im starting to lose my mind -.-
Go when Mystery Boxes is up and then get lucky. It took me ten minutes to get one.
You lose swift shoes when you zone into any part of Sky as well, so yeah kupowers don't affect the area
But don't sky/sea/Dynamis still count as "Areas outside of your own nations control" for the CP items and such that work that way? Meaning that they're still signet areas and possibly affected by the kupopowers?
I guess the easiest way to test would be on THF, just go to Sky when Treasure Hound is active since I believe that just counts as TH+1, and wait for a TH proc to happen.
Anyone found Simian Horn yet?
Anyone know if I have bone to say 105 could I have woodworking at 75? I'd assume yes but not sure with new skill caps.
Just I dont see me leveling bone much higher at the minute and wood to 75 would help with fixing lu shangs
I used to have BC 75 (Artisan) before the crafts went 110, after that I changed to Smithing and they asked me to forfeit Artisan rank and go back to lvl 70 cap (Craftsman) once I reached Smithing 68 and tried to rank up.
I'm new to crafting, powerleveled cooking from 60-95 this week and started Guild Points a few days ago. My question is why is the Cooking Guild Point item of the day for Veteran culinarians sometimes and item not of veteran rank? Today's GP item for vets was a level 3 cooking synth with a cap of like 1200 GP. I was under the impression when you were Veteran, all the GP items for you are Veteran only, or does it randomly select a synth recipe from any skill level?
It's up to the rank you are