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  1. #1481
    Campaign
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    Quote Originally Posted by luc View Post
    i have been leveling my leather and i want to bring it to 110 eventually, however i want to know how the leather GP items work. which ones should i get and which can i pass on.
    for what i understand the must haves are, hands and body (+1 each), stall (+5), torque (got it, +2) = 9
    now for the fleece, hide stretcher and signboard how do each of these work and which should i be getting?
    This is correct, however you'll want to invest some GP time into smithing so you can use their hands instead of leather hands when making hexed tekko -1.

    The 50k, 150k, and 200k GP items for leather can be skipped or wait until last if you are a completionist.

  2. #1482
    Smells like Onions
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    Quote Originally Posted by Buffy View Post
    This is correct, however you'll want to invest some GP time into smithing so you can use their hands instead of leather hands when making hexed tekko -1.

    The 50k, 150k, and 200k GP items for leather can be skipped or wait until last if you are a completionist.
    How do each of those items work? If I get the 50k item does that give +1 on its own? Or do I need to combined it with something? Or should I get the fleece 150k item first to get the +1 on that?

  3. #1483
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    The 50k, 150k, and 200k items don't do a damn thing as far as we can tell.

  4. #1484
    Smells like Onions
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    Doesn't the fleece (in this case) or the 150k item give +1 skill?

  5. #1485
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    No, that's old info.

  6. #1486
    BG Content
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    Only benefit of a sign is that it looks cool, and you can get another synthetic atma from having one

  7. #1487
    New Merits
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    As far as i'm aware, the stall overwrites any of the skill+ from the other GP items, like the signboard, fleece etc.

  8. #1488
    Ridill
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    What would be the easiest way to find a new recipe of an old item? Like can we check chat files and such?

  9. #1489
    BG Content
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    Quote Originally Posted by dasva View Post
    What would be the easiest way to find a new recipe of an old item? Like can we check chat files and such?
    Compare the craft list on the wiki to the comprehensive list in-game is probably the easiest way.

  10. #1490
    Ridill
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    Quote Originally Posted by Funkworkz View Post
    Compare the craft list on the wiki to the comprehensive list in-game is probably the easiest way.
    I was afraid it was something like that. Shame the wiki lists aren't quiet in the same order

  11. #1491
    Yoshi P
    Join Date
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    FFXIV Character
    Fitz Everleigh
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    Excalibur
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    Had a really good run on dragon masks and pushed my self to 81.5 from 78.4 in just under 6 stacks of wyvern scales. As I'm getting closer to 90 I'm going to work on my stall, but the caveat to that is I have 0 synergy skill. After looking at the BG guide it says to just spam the highest level craft you can (which in this case would be my stall once I get close enough) until capped. I asked a few guys in LS if they thought this was best and they said no, you shouldn't start that high because the furnace will go unstable too fast. So I'm now confused on if I should try to cap out with the stall or find some lower recipes and actually take it up like you would with normal crafting.

  12. #1492
    Ridill
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    I generally found staying within 20 lvls is fine. Skillup rate didn't seem as good trying really far away. Plus if you are too far away it will start to explode after 1 feeding. Granted you could just spam healing or something instead but that uses a lot more fewell

  13. #1493
    Relic Weapons
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    Personally I'd just grab the mats for one of the synths using metal leaf + vitriol recipes, haste yourself, and spam feed earth. With haste up, you'll never get slowed, so whatever if the thing explodes. I started my mule on Platinum (?) nugget and I didn't notice any difference vs. when I leveled myself and did closer recipes. Last 10 levels on my LC stall having to care about explosions were really annoying.

    Sorry for lack of details - work blocks AH/Wikis. If you can make fewell (or know a friend who will make it for you) it's dirt cheap other than feeling like you're going to get carpal tunnel...

  14. #1494
    Salvage Bans
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    Quote Originally Posted by luc View Post
    Doesn't the fleece (in this case) or the 150k item give +1 skill?
    Buffy is incorrect on this one. These items DO give +1 skill on their own, however you cannot have more than one of moghancement:, moglification:, or megamoglification: active at the same time. So in effect, having the stall which grants megamoglification: (+5 skill) is the optimal choice and as of right now renders the other items useless.

  15. #1495
    Yoshi P
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    Fitz Everleigh
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    Mmk, thanks for the info guys. I can actually make fewell since my Alc is 54.7, but I was planning on taking it to 70 this week anyway. Should be a 25% HQ rate on fewell at 70?

  16. #1496
    New Spam Forum
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    Quote Originally Posted by TacoTaru View Post
    Mmk, thanks for the info guys. I can actually make fewell since my Alc is 54.7, but I was planning on taking it to 70 this week anyway. Should be a 25% HQ rate on fewell at 70?
    Yes as long as you are 66 (or even 63+advanced support) you should be about 1/4 HQ rate on fewells. And long time no see fitz, seeing more and more old players back.

  17. #1497
    Fishing Guru
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    Jan 2007
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    I also did the leaf + vitriol recipe and wrapped it up with stall on 2 characters. I think I went something like gold>mythril>platinum or something along those lines, you can look them up. As said, the key is to haste yourself, and just spam. I also made fisherman's cuffs (precision thwack) and attempted to thwack explosions until about 25%, under 25% I just spammed fewell and let it blow up/end. Whether or not that sped things up I have no idea, just kept my sanity a bit longer.

  18. #1498
    Pens win! Pens Win!!! PENS WIN!!!!!
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    I'm lazy, anyone got a CC guide to 70? Lol.

  19. #1499
    Fishing Guru
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    Quote Originally Posted by vagus View Post
    I'm lazy, anyone got a CC guide to 70? Lol.
    I think I remember doing huge level gaps with assorted feathers > fletchings. Some were not listed on ffxiah.com either recipe wise, like the penguin mobs in abys-mis I think dropped some. Also wiki clothcraft and check the 0-60s


    edit: swear I had a topic similar to your Q a year or two ago, try searching this forum for fletchings or something like that

    double edit because I like you:
    http://www.bluegartr.com/threads/109...ght=fletchings
    http://www.bluegartr.com/threads/859...ght=fletchings

  20. #1500
    Pens win! Pens Win!!! PENS WIN!!!!!
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    Quote Originally Posted by cdgreg View Post
    I think I remember doing huge level gaps with assorted feathers > fletchings. Some were not listed on ffxiah.com either recipe wise, like the penguin mobs in abys-mis I think dropped some. Also wiki clothcraft and check the 0-60s


    edit: swear I had a topic similar to your Q a year or two ago, try searching this forum for fletchings or something like that

    double edit because I like you:
    http://www.bluegartr.com/threads/109...ght=fletchings
    http://www.bluegartr.com/threads/859...ght=fletchings
    Thanks yo!

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