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  1. #1
    Hydra
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    Sylph

    Addon Legs gear stats released

    Will post pics of the new augments in a few mins

    FINAL FANTASY XI

  2. #2
    Hydra
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    Sylph

    already spotted 3% haste, ACC+7 and movement +8% o.O

  3. #3

    I'm assuming "Conserve TP" is a typo for Store TP

  4. #4

  5. #5
    Relic Weapons
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    Kujata

    Quote Originally Posted by EdgeMoragan View Post
    I'm assuming "Conserve TP" is a typo for Store TP
    I was thinking that initially people would assume conserve tp+5 to be a typo for storeTP as well, but I don't think this is the case. I think it will mean you get to keep a portion of your tp after WS. it could potentially have some interesting applications if this is the case, particularly in x-hit setups, regaining more TP after the ws is performed. you could potentially drop more unfavorable +stp pieces for those with a more desired stat on the ws hit at least. we'll see how it plays out. It could very well be a typo.

  6. #6

    I really wish the Enmity+4, Phys dmg down, and haste could fit together easier.

    That being said, can any combo here hold a candle to the job of homam legs? @_@ I'm thinking not...

  7. #7
    E. Body
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    Arximiro Dragonheart
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    Sargatanas
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    Cerberus

    Woo, I can make some decent Oh shit legs for pld. ^^ Also wtf at skillchain damage + and conserve TP?

    Edit for Edge: Acc+7 Haste+3% are better than Homam, at least for DD's like thf, drg, and Drk (maybe if mp isn't needed).

  8. #8

    Quote Originally Posted by EdgeMoragan View Post
    That being said, can any combo here hold a candle to the job of homam legs? @_@ I'm thinking not...
    Last time I checked, seven was higher than three

  9. #9
    Hydra
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    Sylph

    o.O

    Homam legs:
    DEF:35 HP+26 MP+26 Accuracy+3 Enhances "Fast Cast" effect Haste+3%

    Blitzer Poleyn
    DEF:37 Acc+7 Haste+3% STR+2 VIT+2

    ummm pwnd?
    Assuming u dont need the fastcast/MPs

    Would be nice for DRK surely?

  10. #10
    D. Ring
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    Quetzalcoatl

    That movement speed is obviously some sort of typo>.>

  11. #11
    Old Merits
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    Quote Originally Posted by EdgeMoragan View Post
    I really wish the Enmity+4, Phys dmg down, and haste could fit together easier.

    That being said, can any combo here hold a candle to the job of homam legs? @_@ I'm thinking not...
    7 acc is considerably more than homam.

    So you lose some hp/mp and fastcast but gain 4 acc.

    Quote Originally Posted by Tsuki View Post
    I was thinking that initially people would assume conserve tp+5 to be a typo for storeTP as well, but I don't think this is the case. I think it will mean you get to keep a portion of your tp after WS. it could potentially have some interesting applications if this is the case, particularly in x-hit setups, regaining more TP after the ws is performed. you could potentially drop more unfavorable +stp pieces for those with a more desired stat on the ws hit at least. we'll see how it plays out. It could very well be a typo.
    WS use all your TP no matter how much you have, so I don't think it will work like that.

    I think it will work for DNC and /DNC as the steps have a fixed cost which could have a 'conserve' stat added.

    I'm looking at the mage options and the best damage legs I can see is:
    2 INT, 4 MAB, 10 magic crit

    That should work out at 2 INT and 5 MAB over time, which basically makes them Valkyrie's Trews+1 (and possibly another morrigans beater)

  12. #12
    Melee Summoner
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    Sylph

    It means SAM has movement speed now, if you augment it for SAM.

  13. #13
    Hydra
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    Hehe Kick Attacks +5

    and Elemental Siphon +20? o.O thats a lot?

  14. #14
    But I don't want my title changed
    Join Date
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    Fievel Mousekewitz
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    Quote Originally Posted by Kryton View Post
    It means SAM has movement speed now, if you augment it for SAM.
    They'll fix it so Samurai can't have the movement speed augment.


  15. #15
    Banned.

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    Ifrit
    WoW Realm
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    It's pretty bad. I can't make anything that top byakko haidate. And wtf at 3% haste and 2% double attack...why they give you less of the worse stats (not like it's the only terrible stats here...+5kick attack...).


    Only good combo i see so far is
    -5% physical dmg down 3% haste,
    -8% run speed 5% cure potency
    and macro shit for pet job

  16. #16
    E. Body
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    Quote Originally Posted by Kryton View Post
    It means SAM has movement speed now, if you augment it for SAM.
    Einstein appears after years of seclusion..

  17. #17
    If you stopped to actually learn something you might not post these uninformed posts.
    Join Date
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    Haste 3%
    Double Attack 2%

    replace homam

  18. #18
    We wear wine red on Wednesdays

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    Marius Krieg
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    Quote Originally Posted by Tsuki View Post
    I was thinking that initially people would assume conserve tp+5 to be a typo for storeTP as well, but I don't think this is the case. I think it will mean you get to keep a portion of your tp after WS. it could potentially have some interesting applications if this is the case, particularly in x-hit setups, regaining more TP after the ws is performed. you could potentially drop more unfavorable +stp pieces for those with a more desired stat on the ws hit at least. we'll see how it plays out. It could very well be a typo.
    Probably not going to be a viable option for SAM, or most other single hit WS's. I know I wouldn't want to take off my gimp ass Shura's 5 STR for YGK or Kaiten, much less many people replacing Usu or Hachiryu.

    If they would have at least added +4-5 to stats and not fucking bull shit level 30 +2, then we could have had some options.

  19. #19

    Quote Originally Posted by Kaylia View Post
    It's pretty bad. I can't make anything that top byakko haidate. And wtf at 3% haste and 2% double attack...why they give you less of the worse stats (not like it's the only terrible stats here...+5kick attack...).


    Only good combo i see so far is
    -5% physical dmg down 3% haste,
    -8% run speed 5% cure potency
    and macro shit for pet job
    ..Because every job can wear Haidate?

  20. #20
    Old Merits
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    Quote Originally Posted by test123 View Post
    Haste 3%
    Double Attack 2%

    replace homam
    And pass up 7 accuracy?

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