Originally Posted by
FailureMidgard
I hate /nin as much as anyone else, but if you honestly can't see the benefits to it on certain fights, you're just delusional. It's situational for sure, but if you never /nin on melee, you're doing something "wrong". And "wrong" doesn't mean you can't still win, it just means you're a moron.
To Amastacia, I disagree as to the difference /nin makes on slimes that aren't stunned, but out of curiosity, how do skeletons go for you? I've never seen a shell that had 0 problem whatsoever with skeletons. They generally run mages out of mp and likely cause multiple deaths. Slimes are stunnable, blinkable skeletons that maybe hit a little harder (and take less dmg), but it is night and day between /nin and /other on slimes assuming they aren't stunned, similar to the difference between skeletons and uhh single bats or doomed?
In the end, "Shit is situational", most competent players -should- vastly prefer /sam or /war, but yea, people should acknowledge when shadows are far more useful than anything else (and as a side note, you can most definitely fulltime Hasso in ein as sam/nin).