[ Beastmaster ]
The following changes will be made to enhance the usability of the job ability “Call Beast”:
- New synergy recipes for the creation of consumable items required to perform the ability will be with a higher rate of yield for HQ items.
- Certain ingredients needed to synthesize/synergize the items will become more readily obtainable.
http://www.playonline.com/ff11/event...mg/7a_6984.jpg
[ Summoner ]
Two new long-awaited avatars, Alexander and Odin will be added. Both new avatars will appear and do the summoner’s bidding only when Astral Flow is in effect. Be aware, invoking one or the other will automatically initiate Astral Flow, the effect of which will end upon the avatar’s release. In accordance of their introduction, summoners will become able to use the “Astral Flow” job ability even when no avatars have been invoked.
Avatar: Alexander
Uses “Perfect Defense” to reduce damage sustained by party members and prevent status ailments.
- Damage reduction and resistance rate will vary with the summoner’s remaining MP.
http://www.playonline.com/ff11/event...mg/7c_4885.jpg
Avatar: Odin
Uses “Zantetsuken” to vanquish all foes within the area of effect in one fell strike.
- When used against NMs, will instead deal damage.
- Amount of damage dealt and accuracy will vary with the summoner’s remaining MP.
- More monsters within the area of effect will reduce accuracy.
http://www.playonline.com/ff11/event...mg/7d_3758.jpg
[ Puppetmaster ]
With adjustments to attributes of the Harlequin and Valoredge X-900 frames and the performance of attachments, automatons will be made more durable against incapacitation. In addition, the hand-to-hand combat rating of puppetmasters will be raised from rank C to A, making them formidable combatants in their own right.
http://www.playonline.com/ff11/event...mg/7e_9845.jpg
ps: if this has been posted delete thread