Originally Posted by
Militant
At endgame, with everything max, I found Light/Fang/Hope to be pretty much the best mix for all situations, especially when you see who has what spells/abilities available in their "non-main" roles. Sazh's overall fairly underpowered IMO, but his Blitz on his COM is pretty insane, and he does seem to be the best buffer. Snow's great in the select few fights where you're going to need a SEN full time to keep things manageable. Fang's awesome cause of her insane STR which can easily break 3K come endgame, and put up some redic. numbers with Genji Gloves. Lightning is awesome at both COM and RAV and has fairly even stats. I upgraded my Omega weapon from a lionheart so it too has balanced stats and makes her pretty beast in either role. At first I didn't really like hope but once his medic is maxed out its actually good and his ravager beats vanille's. If you roll with my group you don't need Vanille to debuff since fang can do it, and even with her shitty magic she lands debuffs easily even on the giant turtles.