Originally Posted by
miokomioko
I don't know who here would be able to answer this, but in terms of Puppetmaster maneuvers and their "burden" ...
In order to achieve less burden from a maneuver, do you have to have a higher attribute than just your automaton's base-attribute regardless of later bonuses, or does it have to be higher than the base + whatever bonuses maneuvers might be adding to it? If it doesn't and my attribute is higher than my automaton's by 1, is there going to at least be less burden for the first maneuver used even though it will result in an attribute bonus that totals to a number larger than mine?
For example, if my INT is 71 and my automaton's INT is 70
Is 1 Ice Maneuver (resulting in 70+7 INT) going to have less burden?
Is 2 Ice Maneuvers (resulting in 70+14 INT) going to have less burden?
Is 3 Ice Maneuvers (resulting in 70+21 INT) going to have less burden?
YYY?
YNN?
NNN?
This mostly applies to INT since it's something I'm trying to perfect to maximize my ability to go Water>Ice>Ice>Ice while preferrably ONLY overloading on the third ice (Condenser+Mana Channeler). So I basically just need to know whether I need to have only 71 INT or 92 INT since most gear slots are taken by pet:macc/mab/overload/etc. I tend to overload on my second Ice when I go water>ice>ice while soloing crap like Iriz Ima and wamouras and I want to stop that crap.