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  1. #541

    Quote Originally Posted by hey View Post
    It's needed to use low level dsp emulation. It basically fixes all sound problems ever (at the cost of being significantly slower). Put the files in ./sys/gc/, and select lle recompiler from the dsp config. Dolphin's HLE dsp is absolute shit.

    Also, crashes don't really happen almost at all anymore, so if you're having problems with that, stop using olde versions. If for some dumb reason any of you like to stick to major releases, there's a new one coming tomorrow.
    Did nothing for my sound issues, it'd seem.

  2. #542
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    Quote Originally Posted by arus2001 View Post
    Did nothing for my sound issues, it'd seem.
    Did you not set the option? Xenoblade has numerous sound problems with hle, and they are all fixed with lle.

  3. #543

    Clicked the DSP button, tried both LLE options, even went deeper and tried DSound and the other as well as different hz. Also the most recent Dolphin as of their site.

  4. #544
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    Is it the same problem as with hle, or different? If it runs at <100% speed, the sound will stutter with lle, unlike hle. You can try enabling accurate vbeam emulation to fix that (right click the game, properties, and check the accurate vbeam emulation box), though that may or may not work and can cause some other minor problems. There's also a hack that mostly fixes hle audio for this game, which you can find here, though it's still not as good as lle, it is faster, and won't stutter if you still can't get 100% speed.

  5. #545

    I dunno, seems like every time I enter battle, my Speed/FPS goes to shit. If I stand still, the sound can be okay for the most part as well as speed being 100% while my FPS is about 25. I've tried tweaking things here and there, but it's just kind of annoying constantly rebooting to test without knowing one tweak may conflict with another or not.

  6. #546
    Ridill
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    I just started playing this on Dolphin (which is just wicked cool) but my game, despite being in the highest resolution, still kinda looks pixel-y. Are there any specific graphics settings I should click (or unclick) to get that nice smooth finish?

  7. #547
    the whitest knight u' know
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    Can you post a full-res screenshot? I played at 1920x1080 and think there was still some jaggies, but I can't say it looked notably terrible~

    Note: Sprite images like text and some HUD stuff will always look kinda' poo. The polygons shouldn't be bad though.

  8. #548
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  9. #549
    the whitest knight u' know
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    I'm trying to back-track and think of what exactly I did to bump up my resolution because I recall it looking like that the first time I booted up and it took some tinkering around to get it right...

    Under graphics configuration, my settings are only:

    "General"
    Backend: Direct3D9
    Adapter: ATI Radeon HD 5700 Series
    Fullscreen resolution: 1920x1080
    Aspect Ratio: Auto
    V-Sync: off
    Use Fullscreen: off

    "Enhancements"
    Internal Resolution: 4x Native (2560x2112)
    Anti-Aliasing: None
    Anisotropic Filtering: x1
    Scaled EFB Copy: on
    Per-Pixel Lighting: off
    Force Texture Filtering: off
    3D Vision: off

    (I feel like some of these I toned down for FPS reasons because they either killed it and/or simply had no notable visual effect on the game.)

    Here's what it should be looking like (I'm pretty sure I have the high-res texture pack patched in too):
    Spoiler: show

  10. #550
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    Upping the internal resolution made it all better. Thanks.

  11. #551
    the whitest knight u' know
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    No probs~

    Damn, I need to pick this game back up and finish it... but I got to that point where I have absolutely no clue what is going on and my completionist self is having a hard time figuring out whether or not I've completed any potentially missable quests in an area before I move on.

  12. #552
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    Quote Originally Posted by arus2001 View Post
    I dunno, seems like every time I enter battle, my Speed/FPS goes to shit. If I stand still, the sound can be okay for the most part as well as speed being 100% while my FPS is about 25. I've tried tweaking things here and there, but it's just kind of annoying constantly rebooting to test without knowing one tweak may conflict with another or not.
    Yep, that's the problem then. LLE will sound bad if the game runs at even a tiny bit less than full speed, unfortunately. You may want to try the hle hack i linked above.

  13. #553

    Have it, assume it's working. Main problem now is general play is like 125-150% while cutscenes can sputter as well as battles. I've gone longer without crashing, but still do so eventually.

  14. #554
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    I'm curious, what cpu are you using? My 2500k at 4.3 ghz almost never drops below 30 fps, with lle audio.

  15. #555

    It's a 3.2ghz dual core. Actual brand name I can't recall, but am on Win7 with 8gb RAM, as well. The PC itself is around 3 years old, but I guess I'm just skeptical it'd be THAT terrible for this.

  16. #556
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    Yay got a new PC so I can finally play this again. I tried at Quad Core 2.4ghz but it became unbearable so I gave up knowing this would be the first game I'd revisit the second I got a better PC. Then, all Wii games to follow, mwahaha.

  17. #557
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    Quote Originally Posted by arus2001 View Post
    It's a 3.2ghz dual core. Actual brand name I can't recall, but am on Win7 with 8gb RAM, as well. The PC itself is around 3 years old, but I guess I'm just skeptical it'd be THAT terrible for this.
    Unfortunately, yes, some games are extremely demanding in dolphin. I know last story, for example, will not run at full speed in certain areas on ANY cpu. A few other games require a 2500k or better at 4.5+ ghz, too. Xenoblade in particular, although not nearly as bad as some is also quite demanding, especially since hle audio is broken with it. I was not able to maintain a smooth 30 fps in a few cutscenes on my 2500k @4.3 ghz (though it could do 33-45 fps most of the time, including during battle). Obviously if you used the hle hack, it'll be a lot faster (and the consequences of being at <100% are also much lower), though it doesn't work as well.

  18. #558
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    My old cpu was about the same as yours, maybe a little weaker (3.16 dual core I think?)

    It did not run Xenoblade very well, at all. I overclocked it some and it ran it OKish but it lagged pretty often, and froze every 20-30 minutes. (sometimes I'd get lucky and get a few hours without it freezing! Rarely, though)

    I upgraded to a 2500k, been I'd say 97% smooth so far. It still glitches every so often, but extremely rarely. I still saved incredibly often due to the previous experience, anyway.

  19. #559

    Just gonna be picking it up due to Gamestop fudging an order and giving me some credit in exchange. Only a matter of a local store having it when I go there Monday.

  20. #560
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    I'm finishing this up on Wii U and it looks much better - the textures are still low but with the better resolution it looks more clear and the text/menus/etc are especially crisp.

    Still not the level you can get it to look like on Dolphin but better than Wii.

    The Last Story on Wii U looks even better.

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