Originally Posted by
Noob
Jesus fucking Christ SE needs to fix this class's accuracy. I've been hitting 20~30% of the time vs blue~green conning moles, roselets, chigoes, and dodos. Rank 15 Maraudor/Level 17 Physical sporting 4 Brass Rings(+12 Accuracy) and a Bronze Labrys(best axe for my level). I'm sporting Bronze Chain Coif, Brass Choker, Bronze Haubergeon, Reinforced Bronze Mitt Gauntlets, and Bronze Sollerets as far as other gear other than the default undergarments and default belt, so my defense is definitely not lacking. As for the points I've been using in Point Allotment, I've poured them all evenly into STR, VIT, and DEX. I've been keeping my weapon above 50% condition.
As for which WS I'm using, I've been sticking to Skull Sunder exclusively since the accuracy doesn't change for the other WS and I can dish out more damage spamming a WS that costs half the TP and half the stamina. I absolutely can't get away with having to wait until 3000 TP before stacking Bloodbath and a WS because I'm missing 2 and 3 in a row before I finally land one. It fucking sucks only being able to land a WS 1/5 of the time. I also use Fracture whenever I parry which seems to land about 1/3 of the time.
I've died at least 20 times this rank fighting blue~green conning dodos, getting them down to a sliver of HP and missing many times, allowing the mob to finish me off. This is straight fucking bullshit. It's starting to make me believe we're going to need accuracy granting foods (when we discover the recipes for those foods) for most mobs at all level ranges. My accuracy wasn't half this bad when I was fighting squirrels and sheep but now they give total shit for rank/physical points.