dota 2 marketplace is purely cosmetic. it's not a shady pay to win model like other games.
Dont you have to buy champions in LoL?
If this thread turns into dota 2 vs lol i'm permabanning everyone involved. You do have to buy champions in league of legends, dota is 100% free. Next topic.
SO HOW ABOUT THEM EG THROWS
double posting due to godlike
sup page 1 dota, time to replace them on their teams. i'm "Sup" -Lannisters
Did everyone on dire random? That team doesn't make sense at all...
only the jakiro and axe. the TA tried to go offlane and deny cancer lancer. it worked for about 10 minutes.
This is why SyndereN was more successful once he stopped being mid lol
i shat all over his face in mid. it was fun.
Sorry I tried to shit up this thread, and BRPing. I am a fuck.
Anyway, wife is starting to play this, and I can't ever let her be better than me at anything, so what do I need to know to get started?
E.g. Easy to play characters, things I need to know about item builds, etc.
Read this guide: http://www.purgegamers.com/welcome-to-dota-you-suck
It is to the point, thorough, and comes with picture guides. Other than that, I'll give you some of my advice.
- There is a disproportionately intense early investment in terms of learning heroes and items. You ideally want a basic grasp of every hero and every item, to start with, so that you can begin to understand the differences in heroes. You won't truly grasp the game on a "competent" level until you can logic out for yourself what role a hero should play based off their skills, and what items compliment both the hero's role and the playstyle. AFTER you get through that early barrier though, the rest of the game is really just about your instincts and game sense - stuff you can develop naturally playing.
- Play cooperative games against bots, or solo queue in matchmaking. Those games are filled with completely new players, so you won't be in over your head. Don't queue with people more experienced, because you become the prison bitch (MMR cannot properly balance someone completely new). But remember that the vast majority of players are bad, so don't feel bad. My smurf is in the 87th percentile, and I only use him to play heroes I wouldn't dare play on my 95th percentile account.
- Have tough skin. The community in DotA is only matched by old school CS in terms of the acid you will have to deal with. Learn to throw punches back.
- I personally recommend starting as a support (healer and/or crowd control). It's the hardest role to master, but it's the easiest to begin with because all your disable skills are static dmg and static effects. As your mechanics are poor you should not play carry (DPS) because they are gear dependent, and you don't have the ability to farm gold well enough to gear a carry. Also in general, the team with more supports will win. Carries are high risk, high reward. Good supports to start out with imo are Lion, Ogre Magi, and Lich. You can also play tankier heroes like Centaur or Skeleton King as they are more forgiving about death.
I haven't played LoL in a loooooooooong time, but basically DotA has a lot of mechanics that LoL removed because they were "anti-fun" and too difficult for the casual crowd in LoL
Some things off the top of my head
- Creeps can be denied to prevent enemies from getting gold and experience, making animations and the range of heroes much more important
- There is an in-game clock. Night generally has a negative effect on your vision (most heroes see 1800 at day and 800 at night, making ganking easier at night) but some heroes have special night vision. One hero sees better at night (Nightstalker) and is generally all-around stronger at night.
- Couriers are bought to ferry items to you. They feed gold when they die, and any items on them are locked up until the courier is revived (3 mins). They can be upgraded to fly (last more hits, shorter paths, faster walking). They can be used with an item called the bottle for "bottle crowing" yourself charges of HP/Mana.
- Heroes are far more unique in Dota, since the entire cast is available and is not rotated. So I wasn't joking when I said you need to learn them all, since very few skills are alike and very few heroes play alike. This is the "burden of knowledge" Morello says he hates about Dota. You won't know what killed you unless you know the heroes.
- The way most people would describe Dota balance to LoL players is that balanced is achieved by everyone being imbalanced.
- You TP via an item you buy called TP scroll. It is essential to always carry one when possible in order to counter-gank and save teammates, or to TP to base yourself (the enemy must stun you to interrupt TP and not all heroes have a stun). Be careful with precision TP'ing - every time you TP to a building, subsequent TP to the same building take longer. So if three people TP to the same place, the last person takes 4-5 seconds longer (which can mean you dying, or the tower you were trying to protect dying, before it completes channel)
- Different shops carry different items and you can't always buy everything from base. This is meant to punish you for losing map control if you can't make it to the advanced shop outside the base. There are limited shops on both sidelanes as well to buy items during laning.
- Barracks do not regenerate.
- You do not always have a jungler in Dota. While many heroes can jungle, the best ones are the supports (Enigma, Chen, Enchantress) who jungle quickly and come out to push aggressively.
- Towers have their own aggro system in Dota. Generally if you don't right click an enemy hero behind the tower, it will not switch to you (meaning heroes that can do damage by casting spells or have AoE based DoTs can run in circles around you under your tower and it will not help you as you die). If you do something non-aggressive, the tower may stop attacking you (denying your own creeps drops your aggression level for instance because you aren't threatening anything on the tower's allegiance)
- There is a miss chance attacking up hill for ranged heroes, and your vision is blocked by trees and seeing high ground from lower ground.
And late but
The intention is not, and should not, be beating LoL's numbers. LoL will always attract a bigger playerbase because a) it's tailored to have an easier style and b) the champion-purchase system creates a disincentive to leave the game.
But Dota is explicitly harder and more challenging on a mechanical level. (See: http://bucket.bluegartr.com/8c43a3a0...cc51a8ac9c.jpg) It is also far more intricate balance-wise; since the entire cast is available every-game, heroes don't have to be designed to have similar skillsets or generic moves the same way champions have to avoid "a burden of knowledge" imposed from their ever-growing cast and keeping it balanced with only a few active at any time. It will always have a niche with true gamers, even the market itself continually moves towards Farmville casual.
Also considering you don't have to buy anything at all for the to be fully functional (or competitively equal) if you don't want to pay for early access it's unnecessary. There are invites that go for cents on Steam if you can't acquire one from someone. Are the profiting off some dumb people? Probably. Do I care? Not after seeing how badly some people bed for beta keys even after they are going for a dollar on Steam Market.
If you want some easy to play characters I'd go with heroes like Zeus, Lina, Spirit Breaker, Sven. Drow Ranger is super easy to play and I've seen lots of people start out with that.
When it comes to items you can follow the ingame suggestions to start.
One of most important things in my opinion is to learn how to last hit and deny creeps as soon as possible. You do not just want to push lanes right away, you want to maximize your farm and prevent theirs.
I suggest against Zeus actually. He's a glass cannon and very easy to pick off if you don't have good positioning, which is completely different in Dota vs. LoL. Zeus will easily always top the DPS charts in the hands of a good player who can live to toss out multiple volleys, but he's dead the second the enemy team sights you over-extended.
If you want to play nukers, I'd start out with someone that has some form of disable that helps them run (Lion, Lich), or who are also decently tanky (Ogre Magi, Jakiro). Drow is a pretty simple right clicker but she will get massacred over-extended as well. Most carries are simplistic truth be told. Invis heroes are often recommended, especially at low levels when people don't buy detection, but the invis escape can make you fall into bad habits about positioning.
Would someone be so kind as to PM me a beta key please? I might as well dick around with DotA a little bit on days when the KR LOL servers are getting murdered.
My steam name is BG_Viq
Thanks in advance.