Wouldn't I only need hat and body anyways? Feet for nukes maybe...
Wouldn't I only need hat and body anyways? Feet for nukes maybe...
And legs.
Hands not useful for M.defense anymore?
HQ Coral bangles better if you can get them.
It's possible to cap MDT without them (see Thorny's build), which would favor AF2.
Depending on what HQ pieces you can obtain, you can switch out the Relic hands for something equal in use. That said, hands can dual function as an Enhancing piece if the MND from AF legs don't help (Or just get rid of Colossus/Enhancing torque).
Edit: Now that I look at it, HQ Coral Visor/Body/Leg/Feet/Hands + Sash + Ring/Earring should allow for Lamia Mantle, which triumphs over Duelist's Gloves.
Hands also have 4 INT on them, 5 on HQ. INT reduces damage from any straight nuke(but not tp moves).. pretty sure there are no better swaps.
Int should affect most magical ws too, no?
stoneskin is the longest spell you'll cast while soloing(by a fair margin), meaning it's the biggest opportunity to get reamed, don't see the point in taking 1 sec off of what's already a 20 second recast at the risk of losing terra's safety net
It's not surprising a shell that needs perfect defense to zerg kirin and wipes to cuelebre with 4 people can't handle cities. The rest of us can, and shit fucking rains. You'd have to be trying to not cap on city AF in ~2 months.Or I know this is so strange but people actual rotate zones and do the cities so others can get AF, not everyone is capped out in this game.
At which point you will be interrupted anyway and having to recast it again? Fastcast/haste is always good for recast on stoneskin when its needed.. Get a reign grip and a mnd earring(which should have for potency anyway) if the terra staff is such a big issue to keep on, then you get haste belt.
Perfect defense is only a saftey net, we don't *need* it. You even said yourself in the other thread you have had losses, well we haven't and its just there for safety. Yeah, it does rain AF sometimes and other times it doesn't', don't pretend like every AF drops all the time, sometimes shit is rare.It's not surprising a shell that needs perfect defense to zerg kirin and wipes to cuelebre with 4 people can't handle cities. The rest of us can, and shit fucking rains. You'd have to be trying to not cap on city AF in ~2 months.
So, let me get this straight. You are saying you have a 100% success rate zerging kirin with 8-9 players.
That is correct.
If ya want city af do cop zones, only reason to put people through the pain of citys is for access to northlands or relic upgrades.
Then like I said, get MND earrings + reign grip which should have already.
Trying too hard, that makes no sense.You can't post logic here, this is Blu country!
Cities are a better payout generally, they aren't that bad.If ya want city af do cop zones, only reason to put people through the pain of citys is for access to northlands or relic upgrades.
Losses with 8-9, playing with minimum. They were my own pops, I didn't ask linkshell members to risk it, I was just playing around with what the minimum players/2hs we could get away with. With 12 and the setup listed, it's a sure win with far less 2hs used and the ability to do 3 back to back.
Sure, everyone could bring a perfect defense for each party and do double SV with bene ready for every Kirin.. but then you wouldn't ever learn if it's doable with less than 20.
City AF is rare, heard it here first folks. A full clear(doable with 10-12 btw..), will result in 20-24 AF pieces. That's an average of ~1.2 per piece, it's not very hard to cap on any of them.Yeah, it does rain AF sometimes and other times it doesn't', don't pretend like every AF drops all the time, sometimes shit is rare.