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  1. #781
    New Odin
    Join Date
    Jun 2007
    Posts
    8,826
    BG Level
    8

    Quote Originally Posted by Kurokikaze View Post
    Haha. I think on Saronia there will be a whole 10 people using it in any given area. Sucks cause I enjoyed PTing with randies in FFXI. Gimme LFG flag, /sea and /seacoms back! :/
    Hell yeah. Soloing can take a backseat in this game for all I care. It's so boring. Only worth it if you're waiting for a group... which is way too often right now.

  2. #782
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,445
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    I don't solo at all, just exp with LS mates and friends. It's hard getting 15 people together, especially now that we have to be within 5 ranks. ;/

  3. #783

    You don't "have" to be within 5 ranks, I joined a pickup party with people 10 ranks lower than me and we were both getting good skill. I think we were 4 rank 20+ and 7-8 rank 12-16 people.

    I wasn't getting more than 300 often but might be because there were way too many mages spamming cures.
    Lower rank people claimed several times that they were getting 500 easily instead.

    Changing topic, they should lower Return cost to 0. There is no purpose in using it when you can simply deathwarp.

  4. #784
    Bagel
    Join Date
    Jan 2005
    Posts
    1,450
    BG Level
    6
    FFXIV Character
    Rui Seiken
    FFXIV Server
    Jenova
    FFXI Server
    Bahamut

    Knowing SE, if you asked them to do that, they would take the opposite stance and increase the duration/worsen the conditions of res sickness. lol

  5. #785
    Dovie'andi se tovya sagain
    Join Date
    Feb 2007
    Posts
    761
    BG Level
    5
    FFXIV Character
    Elrina Miona
    FFXIV Server
    Ultros
    FFXI Server
    Sylph

    Quote Originally Posted by Milks View Post
    Knowing SE, if you asked them to do that, they would take the opposite stance and increase the duration/worsen the conditions of res sickness. lol
    What I'd like XIV to have, eh. Immediate thoughts: Team crafting, and for statements like this to no longer be felt necessary a year+ from now.

  6. #786
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,634
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Quote Originally Posted by Elrina View Post
    Team crafting
    Boats? Wedding cakes?!

  7. #787
    Dovie'andi se tovya sagain
    Join Date
    Feb 2007
    Posts
    761
    BG Level
    5
    FFXIV Character
    Elrina Miona
    FFXIV Server
    Ultros
    FFXI Server
    Sylph

    Quote Originally Posted by miokomioko View Post
    Boats? Wedding cakes?!
    yarly, where are they!?

    But seriously, even at lower levels, SE always had such a big emphasis on grouping in XI, and even now with their more casual/solo oriented stuff in XIV it seems that in combat they want to focus on making sure there is still good incentive to group together.

    With crafting such a major emphasis, and classes in their own right, there should be a mechanic for crafting in groups just for skilling/leveling. There are a few different ways they could go about it, or include several, and have synths or versions of synths that are for multiple people at lower levels. Making it so that you could have someone else help on a synth instead of needing a subclass.

    The "boats and wedding cakes" almost seem like it would only be for special only synths, and that's if it doesn't turn out like each craft gets one piece they make at rank 50 or something and then the carpenter puts the boat together/cook puts the cake together. We still don't know anything more about it, nothing has been said or implied, and the mechanic itself isn't even there right now.

    It's annoying that it isn't an option simply for grinding/skilling, it could cut down on the necessary crystals needed when grouping (since the amount needed per synth doesn't need to change, and it could just have whoever "hosts" or "initiates" the synth or w/e use the crystal, or even let us choose when arranging ingredients between us) and potentially offer it's own perks to grouping, just like combat. Having to solo grind an entire class to max is going to be frustrating, and there are 8 crafting and 3 gathering so far, not including what will be coming later. I don't have any ideas on how a gathering class could group, otherwise I'd suggest that too.

    I'm not complaining really, this is just something I'd really like to see. I think it would be cool, and make it less tedious and more fun if there were a group dynamic to it.