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  1. #41
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    kinda hard to tell since u dont know how they enhance the various strategems right?

  2. #42

    Karb, check your PMs!

  3. #43
    Absolute Messenger of Promathia
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    Quote Originally Posted by Azure View Post
    Karb, check your PMs!
    Perfect, and Thank you, I'll add them now!

  4. #44
    Relic Horn
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    Quote Originally Posted by Karbuncle View Post
    While I'm far from QQ'ing cause these sets look really fucking amazing, Dual Wield 1 at level 83 is a goddamn joke.

    I don't think we got Screwed, But Dual Wield is not the strongest argument.

    Loving these new pieces of armor =x
    Does that mean we're getting a 5% reduction on top of whatever we get from Auric Dagger and /NIN? If so, I guess it ain't that bad considering we're getting an amazing head/legs piece to TP in.

  5. #45
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    Quote Originally Posted by Fenux View Post
    Does that mean we're getting a 5% reduction on top of whatever we get from Auric Dagger and /NIN? If so, I guess it ain't that bad considering we're getting an amazing head/legs piece to TP in.
    If i understand your question, no =(

    THF Main will get Dual Wield 1, which basically just means "You can hold 2 weapons" thats it, No enhancements to speed or nothing, just Combines the delay, essentially useless =|

    /NIN and even /DNC will still offer higher dual Wield traits as well as enhanced survivability and over-all DPS

  6. #46
    nyglypz
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    Quote Originally Posted by grevenilvec75 View Post
    Not as epic as the others. >_<
    What? Seriously? No offense but...

    There isn't another instance of "Enhances: Strategem" anywhere else in the game, so it's unknown what it does yet. I'm assuming that the enhancement will further deplete the MP cost, cast/recast; but by how much is unclear even if that is the intended use.

    By just slapping on a piece and using one of the arts you get 15mACC, bonus.
    I'll take the INT and MND boosts anyday- and who has any idea what "Enhances: Grimorie" does? Replenishes strats faster? (Unlikely.) Reduces recast time? (Meh.)

    I know a lot of SCH bash on Klimaform but I think it's essential for when you need to land a substantial Helix, and what do we know about "Enhances Klimaform?"

    I just wouldn't be so quick to jump to conclusions that it's not epic yet; maybe I'll eat my words but let's wait for the good SCH to figure out what's useful and what isn't. I'm excited to see the outcomes of what this set has to offer.

  7. #47

    PPL need to not QQ so much. TH5 in the house!

    sam head makes me wanna come outta retirement tho LOL NO MO TURBAN / aces huh?

  8. #48

    Quote Originally Posted by Karbuncle View Post
    If i understand your question, no =(

    THF Main will get Dual Wield 1, which basically just means "You can hold 2 weapons" thats it, No enhancements to speed or nothing, just Combines the delay, essentially useless =|

    /NIN and even /DNC will still offer higher dual Wield traits as well as enhanced survivability and over-all DPS

    DW1 is 10% delay reduction.

    Quote Originally Posted by Nightmarelord View Post
    PPL need to not QQ so much. TH5 in the house!

    This is the problem. People see THF as Treasure Hunter whore and nothing else. And none of the other "utility" abilities THF has are relevant in 2010 FFXI.

    Hitting the mob once and then standing in a corner watching other people play the game is not fun.

    And I can't even begin to imagine WTF SE was thinking with Despoil. It is a literally useless ability. Worse than useless actually because it prevents you from using Aura Steal. The fact that SE seems to think it's actually something thieves would want to use as shown by them putting +despoil on two pieces of AF3 instead of actually useful stats is just rubbing salt in the wound.

  9. #49
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    Quote Originally Posted by Atomic Skull View Post
    DW1 is 10% delay reduction.
    Really?

    Fuck, How long have i been out of that Loop.

    So we'd be losing 5% Dual wield for 10% Double Attack and Berserk.

    hrrrng, I know math is going to say stick with /NIN,

  10. #50
    Relic Horn
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    Quote Originally Posted by Karbuncle View Post
    If i understand your question, no =(

    THF Main will get Dual Wield 1, which basically just means "You can hold 2 weapons" thats it, No enhancements to speed or nothing, just Combines the delay, essentially useless =|

    /NIN and even /DNC will still offer higher dual Wield traits as well as enhanced survivability and over-all DPS
    Yeah, that's what I was asking, I guess I also meant 10% since DWI is 10%. I guess that sucks.

  11. #51
    Sea Torques
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    anyone able to post the NQ sam feet for me? Me love you long time...

    I can't log in and was wondering if they were at least better/equal to perle

  12. #52
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    Quote Originally Posted by Atomic Skull View Post
    DW1 is 10% delay reduction.
    That's what I'm saying. I figured it wasn't just the ability to DW, and instead, reduce delay. Maybe when these Crests drop, we'll figure it out.

  13. #53

    Quote Originally Posted by Karbuncle View Post
    Really?

    Fuck, How long have i been out of that Loop.

    So we'd be losing 5% Dual wield for 10% Double Attack and Berserk.

    hrrrng, I know math is going to say stick with /NIN,
    In three months subbing /not NIN will be loosing 15% DW.

    DW1: 10%

    DW2: 15%

    DW3: 25%


    Even if it's close now it won't be when the level cap is 90.

  14. #54

    Quote Originally Posted by nyglypz View Post
    What? Seriously? No offense but...

    There isn't another instance of "Enhances: Strategem" anywhere else in the game, so it's unknown what it does yet. I'm assuming that the enhancement will further deplete the MP cost, cast/recast; but by how much is unclear even if that is the intended use.

    By just slapping on a piece and using one of the arts you get 15mACC, bonus.
    I'll take the INT and MND boosts anyday- and who has any idea what "Enhances: Grimorie" does? Replenishes strats faster? (Unlikely.) Reduces recast time? (Meh.)

    I know a lot of SCH bash on Klimaform but I think it's essential for when you need to land a substantial Helix, and what do we know about "Enhances Klimaform?"

    I just wouldn't be so quick to jump to conclusions that it's not epic yet; maybe I'll eat my words but let's wait for the good SCH to figure out what's useful and what isn't. I'm excited to see the outcomes of what this set has to offer.
    http://wiki.ffxiclopedia.org/wiki/Argute_Loafers
    these do enhance the casting time down strategems. nice enough boost, but the conditions to make them useful (using said strategems and having the right weather) limit the value of the boost. i'm hopeful these will be more attractive, especially things like the boost to ebullience.

  15. #55

    @Karbuncle, the rest are in your inbox.


    @Phraust:

    The NQ stats are pretty plain. These are the NQ SAM Feet

    STR+2 Accuracy+5 Attack+5
    Lv.81 SAM

    +1 is:

    STR+5 Accuracy+10 Attack+10
    "Conserve TP"+4
    Enhances "Sengikori" effect

  16. #56
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    thanks!

  17. #57
    Sandworm Swallows
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    Quote Originally Posted by Atomic Skull View Post
    In three months subbing /not NIN will be loosing 15% DW.

    DW1: 10%

    DW2: 15%

    DW3: 25%


    Even if it's close now it won't be when the level cap is 90.
    Unless THF DW stacks faster than NIN. Can't really know until that time.

  18. #58
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    That IS a possibility, DW1 at 83, DW2 at 90, DW3 at 97 or something.
    But that would be REALLY weird.

    But yeah, I'm kinda tired of THF being the combat bitch in exchange for getting TH because SE is scared of it, which is p. f. weak to begin with.

    Back in 2006, you Could SA, TA, and even 'gasp' SATA+WS+SC!
    Now? The mob spins as people bounce hate making SA a bitch, you try to TA but even tanks dodge to the fucking side the moment they see the animation. Both abilities are a joke solo, TA useless, SA a oneshot. And because of the to-hit minimum/maximums (if wiki is right), even with max eva, over time a mob will hit you 20% of the time.

  19. #59
    Absolute Messenger of Promathia
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    The OP Is update (I think) with all the Pictures now.

    BLU Leg picture is fudged up (I can't see it anyway).

    Hopefully i can update it soon with how to obtain the seals and the Shards =x

  20. #60
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    Quote Originally Posted by Karbuncle View Post
    The OP Is update (I think) with all the Pictures now.

    BLU Leg picture is fudged up (I can't see it anyway).

    Hopefully i can update it soon with how to obtain the seals and the Shards =x
    BLU legs load for me.

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