GW2 has claimed my soul of late, but definitely want to come back and finish getting my hunter to 30 to try out fighter sometime soon.
Coolness! I've been on FFXI myself trying to finish my relic. I'll definitely be sure to check out this new stuff though.
Lol @ the bullet time on dual guns.
I've been busy playing GW2 as well, it will probably last me until the game comes out here.
http://bumped.org/psublog/blass/Sakai revealed some new information in the interview with the latest Dengeki Playstation Magazine. A new subclass system will be added to the game sometime in October. This system will allow you to main as a Hunter and sub as a Force so you can use technics despite being a Hunter.
- A subclass system will be added. For example, when a Hunter uses Force as their subclass, they’ll be able to use Technics.
Sakai last hinted about subclasses through his thinly veiled fill in the blank, where he mentioned it would be a good for you to level up multiple classes for the October update.
Before that, subclasses were shown in a screenshot before the Alpha Test started, however, they were mysteriously removed from the menu.
Plans for October
Yes, Subclasses are now officially official for the October update which is titled “The Call of Mortality.” Here’s what you should expect in this update.
Class and Weapon Update
- New Photon Arts / New Technics
- Class Level 50
- Subclasses
Field Update
- Very Hard Difficulty
- A great number of Rare Enemies and Rare Bosses added
- More Client Orders
- New Scratch Contents
- Event Lobby (Limited Time)
The Event Lobby is just a visual change like the Summer Lobby with the surfing Rappy.
http://www.g-heaven.net/topics/2012/08/120830b.html
Long post explaining the video IC posted.
On September 12th, Phantasy Star Online 2 will release three new classes, and five new weapon types, as well as new interrupt events, new features, and customizations. September 12th is the first part of the “New Power” update. Now that we have it from the official site, some information has cleared up. Expect new weapons, new classes, new photon arts, and new techs!
Sakai also updated today so the entire post has some extra tidbits of information.
Spoiler: show
Spoiler: show
Woah, subclasses and new classes? I thought we were just getting the new classes, this is quite nice.
I know Sega will most likely mess it up, but I'd really like the English version of this game to be a success. Mostly because I'm too busy to play the Japanese version anymore. >.>
New classes is next week (12th), subclasses/level cap raise is next month.
Double saber has a PA that resembles Chun Li's spinning bird kick.
I think in ps2 it was called blade destruction, pretty much what made that weapon absolutely broken.
Tomorrow is the big day with VH, subclasses, level 50 etc.
Haven't played in a while Been on the GW2 train, but will need to come back for the level cap/VH/Subclasses to check shit out for sure.
http://2012.mykomica.org/pso2/src/1349871236914.gif
THAT EXP CURVE LOL
Yeah. >< That exp chart is so not funny. And on top of that, vendor prices got nerfed into the ground along with 10-star rares and PA discs above level 10 binding on pick-up. Blatant cover-up for their poor game design.
All this was the final nail in the coffin for the freeloaders.
Oh yeah. Tried and true F2P game.
Yeah but from 100 to 200 you have 100 levels. From 40 to 50 theres......10. Unless stats follow the same curve it's going to be like 70>72>75 in FFXI, a huge grind access to 72-75 gear, but not an exponential increase raw base power.
Takes away a big source of income since they dramatically cut NPC resale prices to keep the RMT at bay. Can't really participate in the selling portion of the economy unless you get lucky on the fun scratch with a 3day shop pass. Moreover one of the best parts of PSO was being able to trade off that stuff you didn't want for something you did.