I'll just kick this off by saying I'd canceled my CE pre-order due to not being too happy with beta and its issues. So, while I haven't sworn off the game yet, I'm just curious how much has changed in regards to content, UI, client stability, and so on.
Reported changes:
Quest/Mission:
- Some quest names have changed.
Combat:
- Mobs still seem scarce.
- Claim color seems more purple.
- Spirit Dart can miss.
Crafting/Economy:
- Seems a bit more difficult to hit 100% if you mess up twice or more.
- Vendoring prices seem to have improved slightly.
Guild Leves:
- Cooldown changed from 48 to 36 hours.
- Equipment rewards aren't as common.
- Crystal rewards are possible.
UI/Stability:
- Input lag has improved, but some still report clunkiness.
- Still no inventory sorting option.
- Ul'dah map isn't as confusing for exits.
- Hardware mouse is available.
Additional Links:
Kurokikaze's Blog on Release Changes.