I have no problem leveling goldsmithing and blacksmithing 1-10 to support my 10-20 Armorer, but the problem I'm running into now is twofold:
(1)For skillup synths, having g.s. and b.s. leveled allows me to make just about anything I need. But for profit synths, if I wanted to be fully self sufficient, I'd need basically every other single craft leveled to 10+.
(2)While it is not difficult to level a number of crafts to 10, I can't possibly imagine leveling several extra crafts to support your main one up into the 20's and onward. Far too much time and money.
I think because of (2), it'll be popular for lots of crafters to level lots of crafts to 10, but later on, people will learn to become inter-dependent.
I would absolutely hate it if that didn't happen and the majority of crafters took a independent approach in light of SE's "be a jack-of-all-trades" design inherent in FFXIV's system. That would make for such a boring MMO.
I'm thinking they learned from playing beta. That they have to level a bunch of different crafts at once early on. Or, they have a crafting LS or know people.It's fine, I'm just confused how I see some people synthing like 10+ Bronze chainmails, do they know a trick I don't or something?I don't like 100exp/synth but I'm wondering if it's really so bad... Right now I'm doing the copper nugget + copper square 2x recipe almost all the way to 14. While it's low exp/synth the matts are very easy to get and also fairly cheap. I have similar synths I am using to level blacksmithing and goldsmithing, all sub-10 synths. But I haven't found any great skillup synths 10+.It's incredibly hard to level past 11 outside leves without a new one. You end up being stuck grinding low level synths for ~150 skill a synth (instead of, say, 250-300).