View Full Version : Random Question Thread
arus2001
01-19-2012, 07:29 PM
Played for about 3 months recently, but I'd more or less exhausted the solo content they'd added since I first quit and wasn't at all interested in participating in guild drama with raids and shit. If it weren't for EI mobs having stupidly high HP (primarily geared as a warrior tank, so do the math there on killing slow already), I might've stuck around a bit longer since I could at least grind PA between zone events, but Trion didn't seem interested in budging there, so yeah...
yeah its not a good idea to do tank in EI unless you do 10+ mobs at the time. just using grindspec is more then enough. otherwise you can always grind instaventures. decent exp and some sourcestones.
on another note. took awhile, but my social guild is finally about to do akylios. wish me luck on sunday :3
Melena
01-20-2012, 12:22 PM
Have fun, were early into phase 3 right now on the stupid squid. Just make sure your warriors and rogues don't blink/bullrush. As amusing as it is seeing someone fly into the water cause they acidently targetted a stinger instead of a lasher, it's annoying.
CasualPlayer
01-20-2012, 02:45 PM
In the middle of the free trial and tying to decide whether or not to take the plunge. How active is this game from a community standpoint? Will a brand new player have trouble finding people to do lower level shit with?
Can I solo/quest to 50 or will I need to group?
Crizto
01-20-2012, 08:51 PM
You can solo to 50 through quests pretty quickly. There aren't as many people doing the lower level dungeons anymore but can also do those while you quest.
Melena
01-23-2012, 01:05 PM
Yea, when I leveled my rogue, I just put myself in the queue for dps and that gave me 30-60 minutes to quest and grind while waiting for the dungeon finder to pop. Also watch the level ranges on the random dungeons. I had horrible luck and being on the last level to qualify for a dungeon, wind up with that dungeon and get shit for exp.
CasualPlayer
02-10-2012, 04:38 PM
Since this game is all but dead on this forum, to the people that still play what forums do you go to other than zam to stay updated on this game, see what guilds are active etc??
Alderaan
02-10-2012, 05:16 PM
People go to Zam for this game? I just use the official forums > travel hub.
Khalil
02-10-2012, 07:02 PM
I use the official forums more than anything.
arus2001
02-10-2012, 09:06 PM
Honestly, I've found the game pretty well self-contained when in came to utilizing outside resources. Sure, someone might have a "perfect build" or whatever out there, but rare is that a must. I've also found collaborating with party members far more beneficial than just reading some site's strategy and trying to parrot it.
Melena
02-15-2012, 02:15 PM
Yea, I mainly use the official forums.
Ohemgee
02-20-2012, 08:07 PM
If I bought the game in the past, had an account, but I lost the disk - do I have to pay for the game again if I wanted to reinstall and play?
Alderaan
02-20-2012, 08:46 PM
Nope, your account page will have a download client link.
Ohemgee
02-20-2012, 09:15 PM
Thanks! Starting my 45 days from now. Good time killer instead of SWTOR D:
LidenbokValour
02-26-2012, 06:15 AM
I am having these urges to get back into Rift, but is there really any point without being able to commit to a raiding guild? I have a lvl50 T2 geared rogue back from when I played it, I quit prolly about 5-6months a go if I was to estimate. Has there been any significant changes since then? anything that might make the resub worth it? I am definitely a PvE person but like I mentioned I cannot commit to a raiding guild, so maybe leveling a character and using it for PvP might be an option.
arus2001
02-26-2012, 11:23 AM
If you weren't around for EI, that alone should give you a few weeks of play time if you're not super hardcore. Like you, I don't really have the stomach for raiding guilds due to FFXI basically ruining me to large-group "obligatory" content where daring to miss a night either won you the third degree or losing priority on something you want. Instant Adventure can be a decent time killer, but it's not something difficult and stands to benefit from a bit more variety. It's still a new system, though. Lots of new shit to grind out IS for, which can also come from IA or the usual zone events. I haven't dabbled much in Master Mode dungeons yet, but I'm guessing they're basically to T1 what T2s were, only now T1 and T2 where kinda merged for the sake of simplifying PUG queues along with late-game gear adjustments. Not sure if you would've been about when they added Planar Attunement, too (Basically Rift's merit system).
But yes, leveling a new character could also be a big time investment. I still think Trion needs to do a bit more for the not-raid-guild types in terms of more reasonable progression and variety (Full IS armor sets are a lot of fucking IS... basically their way of saying Raid or GTFO), and EI itself can be rough depending on your build/gear. Still, I think you could get the better part of a month out of a resub. If you don't like it after, can just drop again.
LidenbokValour
02-26-2012, 01:50 PM
Thanks for your input, my play time throughout the week is very limited and on the weekends it depends what I have planned so a month of solid play time might be longer for me. That might do me until GW2 beta phases or maybe SE will pull something out of their asses for FFXI. All I am really looking for is a "tie me over" to GW2. No other type game can really grasp my interest apart from MMO's and all the free ones are just shit. And WoW is going through one of those stale content plateaus, fuck that.
Thanks again :)
masterdarkjedi
02-27-2012, 01:13 PM
This game any good is it better then wow?
Finally have a pc capable of playing this game. Was wondering if anyone has any good tips for beginners? Should I just grind it out and adventure to 50 then worry about things, or is there anything really that important on the leveling up?
Alderaan
02-28-2012, 01:36 PM
It's pretty much all about level 50, but the dungeons on the way are fun in my opinion.
nekura
02-28-2012, 02:12 PM
Though bear in mind that the dungeons get additional mechanics/bosses added in and repackaged as Expert level when you hit 50, so you're not missing much if you skip them along the way. If you do want to do dungeons while you level, your best bet is to just queue up and quest in the meanwhile.
CasualPlayer
02-29-2012, 09:19 AM
I've been playing for a couple months now and I've thoroughly enjoyed the time spent. Once you hit 50 you really see how the game opens up and how much you'll have to do to max out your char. This is doubled if you like to pvp. One thing I'll say to do for sure is the main storyline quest. If you finish it you'll get gear that will make you raid ready when you hit 50 and you won't have to spam normal dungeons with pugs for gear.
Also don't spend any planarite on anything until you hit 50.
The one thing the game does seem to suffer from is the community outlook on its own future. People are spooked about the game dying with TERA SWTOR and GW2 even though I see people everywhere on a low pop shard even during weird hours.
Senji
02-29-2012, 10:44 AM
The one thing the game does seem to suffer from is the community outlook on its own future. People are spooked about the game dying with TERA SWTOR and GW2 even though I see people everywhere on a low pop shard even during weird hours.
SWTOR..lol
Its a shell as it is. Trion capitalized on a mmo lull and had so much, but then tossed it away with churning out and tweeking stuff without testing it first. People don't want the premier raid broken for the first two months or forced to respec their roles once a week.
AidenCarby
02-29-2012, 12:28 PM
Is why I quit initially, at one point after saying they were happy with state of warrior, they nerfed it every week for 8 weeks almost, shit was retarded.
Alderaan
02-29-2012, 12:44 PM
Ironically, even after the constant warrior nerfs, they were still the top dogs until mages got a buff. Allowing them to work off of a broken mechanic was silly, so they should have known better than to say they were ok.
arus2001
02-29-2012, 01:13 PM
I just wish IS gear wasn't basically two tiers behind HK stuff. Getting Keeper and Farclan rep has been bad enough doing dailies and the occasional CR or Onslaught/EI rift/invasion. I can understand Trion wanting to give people incentive to raid, but not everyone can or wants to. As is, it's a lot of fucking stones for a full set after you get past the rep requirements. I get anywhere between 25-50 a day depending on my luck with zone events and motivation to spam IA. Still need to finish out my tank set while plaques/marks have been going toward DPS with a current mix with warrior's set.
Senji
02-29-2012, 01:20 PM
I don't think they had a clue how abilities were coded initially. Warrior had abilities written in buffing other moves it had no business buffing. Or their thought process is totally absent, like when they gutted pyro/mage dmg, then nerfed red ball after they still weren't happy, and simply left it.
There was a period late april through jun or so where every three days clerics would log in, find their souls reset or abilities completely disabled and would spend an hour or more having to screw with their setup again.
Was going to resub; PTS tested changes and blew up over horrible they were, next day they dropped in a new set of changes, still blew up after 30 mins of testing wfs with the devs actually present, and then announced 1.7 patch update for the morning. Forbid anything interrupt wedding plans though. Either they have no one standing around with common sense, or they hired Tanaka and gave him full rein.
Senji
02-29-2012, 01:25 PM
I just wish IS gear wasn't basically two tiers behind HK stuff. Getting Keeper and Farclan rep has been bad enough doing dailies and the occasional CR or Onslaught/EI rift/invasion. I can understand Trion wanting to give people incentive to raid, but not everyone can or wants to. As is, it's a lot of fucking stones for a full set after you get past the rep requirements. I get anywhere between 25-50 a day depending on my luck with zone events and motivation to spam IA. Still need to finish out my tank set while plaques/marks have been going toward DPS with a current mix with warrior's set.
You could just do some raids. On the high pop pvp servers people pug the 10 man often, and the higher guilds lets pugs in for their 20 man runs with their alts. Both very casual, no attendance requirement, just have to talk to them ahead of time. Were you defiant? Squab Squad on Briarcliff is a laid back raiding guild, tell them Infamous sent yah.
arus2001
02-29-2012, 01:53 PM
Guardian. On Faeblight at the moment, which is also high pop, but I don't see PUG advertising too often. Or if I do, nobody wants a warrior, especially one that doesn't know the fights... and I kinda refuse to say I do without actually doing them. Anyway, I believe I have the stats to DD or tank in T1s, just my schedule can be unreliable since one day I may be able to play from 6am-5pm, the next from 6pm-4am.
Wound up finishing the Earth T2 PA the other day and decided to focus on the PvP one just because I figure warriors need all the PvP help they can get. Still can't quite decide what I'd do after, though. Fire would offer more sword DPS, as those are the weapon types I use all around for now, but dunno. I've been rather happy with the 44 RB/12 Pally/10 Reaver build for soloing/EI/IA, but it's not dungeon/raid friendly since trying it once had me yoinking hate from the tank between sweeping strikes and blood fever. I do a Paragon/Champ/RB build instead, but I feel like its AoE DPS could be better.
nekura
02-29-2012, 05:54 PM
Too bad you're not Defiant-side on Faeblight, there's almost always some sort of PUG raid happening.
There was a period late april through jun or so where every three days clerics would log in, find their souls reset or abilities completely disabled and would spend an hour or more having to screw with their setup again.
As a Cleric tank, this one was particularly fun for me. "Oh yay new taunt that will cause mobs to run to me, useful!" [ability is disabled because it causes perma-rooted mobs to unroot; eventually, it's supposedly fixed] "Yay I can finally use my new taunt!" [taunt still had other side effects, ability is disabled again]
The other fun one was our magic reduction talent being tied to Precept of Refuge for a while. Super useful for Lord Greenscale for air phases!
Melena
02-29-2012, 06:04 PM
Byriel Guardians usually have 1-2 pug ros and gsb runs a week on top of your regular pickup ten mans.
As for inscribed the absolute best way to farm inscribed besides hitting invasions is doing IA's with 10+ people. If you have a full 20, you can pull 2-3 PA levels + 15-20 inscribed per hour if not more if RNG cooperates. And if a zone event hits during it, you typically only have to close a rift or kill a couple invasions to get full credit.
arus2001
03-01-2012, 02:43 AM
Yeah, that's pretty much what I try to do now. Sadly, this time of day it's not uncommon for me to queue IA and wind up alone. I don't think the actual party side affects IS drop rate, just how quickly an objective may be completed if they're all on the ball, thus more chances. EXP doesn't compete, though.
Senji
03-01-2012, 06:52 AM
You should move to an oceanic server. People around at all hours.
Insanecyclone
03-01-2012, 12:41 PM
1.7 stuff
http://www.riftgame.com/en/community/updates/carnival-ascended-events.php
Return to Telara is back
Eager to try out all the changes in RIFT 1.7? Between Mar. 8 and Mar. 14, veteran Ascended can return to their high-level characters. And since RIFT Lite is here, new players can already level all the way to 20 for free!
Subscriber bonuses
Our amazing subscriber bonuses will be in effect all through the Carnival of the Ascended. Log on and reap the benefits!
and bonus exp for like 4 weeks(?) s'all good
Rift is a daily deal on steam for today $5
arus2001
03-15-2012, 04:23 PM
Any lists floating around for 1.8 items, or too soon?
Jakson
05-18-2012, 05:36 PM
What happened to pvp souls? Pvp seems like rogue or gtfo, at least to my 25 cleric anyway. Shit sucks.
nekura
05-18-2012, 05:44 PM
PVP souls were done away with in favor of there being a PVP section in the Planar Attunement system (Rift's form of alternate advancement).
I wouldn't expect great PVP at lower levels -- or any levels really, Rift's PVP is kinda sucky -- because Trion introduced level locking which means people are twinking in lower brackets.
Insanecyclone
05-29-2012, 03:15 PM
http://www.youtube.com/watch?v=DFwXTtAICNs&feature=g-u-u
Jakson
05-31-2012, 03:12 PM
Doesn't look like this was posted anywhere, etc.
http://stormlegion.riftgame.com/en/
Announcing RIFT: Storm Legion – Our first epic expansion will transport you to a far away land, ripped asunder by the Bloodstorm’s landing thousands of years before.
Crucia gathers her Storm Legion in the long-lost cradle of civilization. Adventure through this eldritch landscape, battle your way to the planes themselves, and conquer the dragons of Air and Death!
Here’s just a taste of what you’ll find:
KEY FEATURES
Adventure across two huge new continents that more than triple the size of the existing world
A new Soul for each Calling expands the Ascended Class System – build the hero you want!
Rise to new heights of power through 10 challenging levels, increasing the level cap to 60
Dimensions: Customizable spaces allow players and guilds to own a sliver of Telara
Become the talk of the town and boost your stats with stylish new capes
And more!
Prepare for the coming storm – more info awaits you at www.StormLegion.com (http://www.StormLegion.com)!
Insanecyclone
05-31-2012, 04:20 PM
http://www.youtube.com/watch?feature=player_embedded&v=zx6QmiaReTM
May start playing again. Couldn't take the full advantage of when I first started in December.
nekura
05-31-2012, 06:35 PM
My interest is piqued, but I'm not really sure where they can go with new souls and I really hope they introduce some new stats to items so that itemization is less boring. The art is fantastic, though.
Jakson
05-31-2012, 07:32 PM
Yeah, I'm a little skeptical about new souls since it can feel like sometimes all the souls within a calling can be overly similar. Unless these new souls are like bard in their difference from other souls within callings, then it's just more of the same (shocking, I know).
Alderaan
05-31-2012, 08:21 PM
What I'd really like to see is distinct armor sets for each soul. Never gonna happen but would really take the game to the next level.
arus2001
05-31-2012, 10:24 PM
Well, warrior soul could benefit from a healer or support class, especially if it's unique enough. Some mages are quirky and want a tank soul. Clerics and Rogues can fuck off for all I care. The cap increase probably interests me most since one of my bigger long standing gripes with the game was the lack of points to really make 3 soul combos mean much, usually being more a focus on 2 with perhaps up to 10-12 on the third tops.
Insanecyclone
06-01-2012, 03:00 PM
60 day game time card on sale at Target for $25 instead of 30$.
arus2001
06-02-2012, 04:06 AM
Meh, might bite for $20 or less, but I'd lose the $5 just driving to the nearest Target. :/
AidenCarby
06-02-2012, 01:46 PM
Change BM to Dragoon and the cat to a wyvern, and I'm there.
Guyverarmor
06-07-2012, 04:39 PM
Yep, I signed up again, this x-pac looks fucking good, I'm down for playing.
arus2001
06-07-2012, 05:19 PM
I might give it a look when it actually comes out, but I'm still pretty bummed there's fuck all for progression for those who don't raid, but have the T2 planar gear.
Insanecyclone
06-08-2012, 02:31 PM
http://www.youtube.com/watch?v=_3qGWyxG1tw&feature=g-u-u
Jimothy
11-13-2012, 02:21 AM
So I just got the itch to start playing again and I see there's an expansion and level cap increase. Do you have to buy the expansion to increase level cap? I don't know if the game is going to be able to hold my interest long enough to be worth buying the expansion but seems like it'd be fun to try out again.
arus2001
11-13-2012, 03:45 AM
Last I heard, you're capped at 50 unless you buy SL.
nekura
11-13-2012, 12:55 PM
Yep, level cap increase is part of the expansion.
Mortilox
01-14-2013, 09:11 AM
greetings, I'm thinking about playing this game again. First time I played it was at it's launch, I got to around 42ish on my mage, or whatever it's called before quitting. I has some questions.
1. How active is the game atm? Are there many servers with active populations?
2. Would I have to buy new expansions to be able to enjoy the game? as it is with WoW at least, if you're not at the level cap you're playing on your own.
also is there no 7 day resurrection thing? i must pay for a full month to try out my old chars again? fuck starting over :<
thx
Tenbroya
01-14-2013, 11:42 AM
greetings, I'm thinking about playing this game again. First time I played it was at it's launch, I got to around 42ish on my mage, or whatever it's called before quitting. I has some questions.
1. How active is the game atm? Are there many servers with active populations?
2. Would I have to buy new expansions to be able to enjoy the game? as it is with WoW at least, if you're not at the level cap you're playing on your own.
also is there no 7 day resurrection thing? i must pay for a full month to try out my old chars again? fuck starting over :<
thx
As far as I'm aware there is no 7 Day Resurrection at this time, though there was a free weekend a few weeks ago (not that this helps).
1) Every non-trial server has a decent population with Deepwood being the busiest! Here is a picture of current shard status. (Bear in mind this was taken at 9:40am PST)
http://images.bluegartr.com/bucket/gallery/c0f7f0c0bb2c1fc078a918b48e7cc93c.png
2) You will have to buy the Storm Legion Expansion if you want to enjoy the game past 50 but the expansion brings a HUGE amount of new content etc and is well worth it in my opinion. Like you I also recently returned to the game. With regards to playing on your own pre-cap this is not a problem currently in Rift. SL brought with it a surge of new subscribers and has quite an active lower level/levelling community with many guilds focusing on just that.
Hope this helps you reach a decision :)
Melena
01-14-2013, 02:16 PM
Heh, I actually just left the game. Leveling and everything was fine, but the QA has been godawful. 3 abilities (2 cleric 1 war) have at one point or another been disabled due to exploits/bugs, and the rep grind was fucked up beyond belief. I had fun, but as a raider with all the bugs, horrible rep grind, etc, pushed me over the edge.
Also while there is no 7 day freebie, 1-20 is always free.
arus2001
01-14-2013, 03:22 PM
I'm kinda burnt out at the moment, too. Rep grind, as noted, is terrible. I'd make a case that the warrior calling needs further revamps to bolster build flexibility, but I guess some people like being married to Warlord for open world stuff. And I'll still keep scratching my head at the insistence of raid gear superiority with no option for other play styles to become comparable. Max infinity stone gear is still basically 2 tiers behind top raid stuff, but they also get the added benefit of dropped gear to shore up gaps in between building said gear. And no T2 set bonuses as a result. Instances of goading people into dungeons to upgrade gear unrelated to dungeons is also pretty tacky, too. Basically, there's a difference between encouraging something and making it mandatory. Trion has a bad case of the latter at times.
Melena
01-14-2013, 06:06 PM
And don't forget the horrible itemization, especially for Warrior stuff. Hi2u Blue expert gear better than T1 raid gear.....
nekura
01-15-2013, 12:20 AM
I quit as well. I enjoyed the storylines leading up to 60, but my intent was to raid and the raiding content doesn't look exciting at all (I laughed when I saw Mollinar and Sicaron in the Regulos encounter). I'm also not a fan of how Trion has mismanaged the bot situation, and in general they just seem to lack foresight with a lot of the decisions they make. Unfortunately, I expected better of Trion and purchased a year sub back when they were doing the free SL deal, so I guess I can still drop in if I want, but the desire just isn't there.
Crizto
01-15-2013, 01:11 AM
I think the raid content is quite fun still :/ Everything has been a good challenge so far. The itemization so far has been annoying as my guild has been runebreaking probably 70% of the drops we get. The combination of the synergy crystal system, crafted helm/belt/capes being so amazing and how little Critical Hit rating gear gets makes us only concerned about marks and weapons/accessories. I have enough marks for 2 raid pieces right now, but will have to wait another ~3 weeks until I can buy my third to actually consider it a DPS upgrade.
The rep grind right now is over the top if you didn't take advantage of fishing, but if you happened to have purchased/botted your fish then you'd be ok. With the ability to have other people rune gear for you I haven't been too worried about finishing off my final rep. Right now I'm all focused on Conquest, which has gotten much more fun now that people are playing/killing each other. Most matches are ending because of kill counts now or get close to it which is better than it was before imo. All 3 teams (at least during more peak hours) have a pretty good shot at winning each match. Despite that I can't wait to get my trinket upgraded and not have to continuously try to enter matches.
Aristio
01-15-2013, 02:11 PM
I'm leaning on the edge of quitting. With Cleric class so bad right now, and the lack of anything close to a balanced PVP, it's just not in me to bring myself to grind another reputation just for +X stats. The game just isn't fun anymore for me. The last straw for me was learning that I couldn't get the runes I want because the materials are from breaking Raid-quality gear. I never had to break Raid quality gear pre-SL and I hate that I have to now.
With how much of end game gear is bought with Infiinity Stones (Need around 800 stones just to fully upgrade a body piece), it's just a ridiculous grind for another grind that I don't find fun.
Shiyo
02-21-2013, 02:57 PM
Curious about how "End game" works in this game. What is the best way to get PVP Gear? Is it 100% random bgs? Is there lots of incentive to world pvp, lots of world pvp happening, gear from world pvp, or any world pvp at all? Are there rated bgs, arenas?
Is raiding the only way to progress your character at end game to the fullest, can you do 5 mans and get equal gear to raiders, are 5 mans equally as hard as raids, is there more content than just "instant adventure -> 5 mans - > heroics - > raids"? What is the point of normal rifts, craft rifts, PVp rifts, raid rifts, 5 man rifts and instant adventure? Can you pug all the different types of rifts? Will you be forced to join a raiding guild and do raids to do all the end game content this game has to offer?
Are all classes/specs equally as strong now? Does every calling have 9 actual different, strong, unique classes, or still 2-3?
Crizto
02-21-2013, 07:50 PM
You get PvP gear by playing in BG's or the game's take on large-scale PvP, Conquest. There are no rated BG's or Arenas and I don't believe their are plans to implement it.
Raiding is the best and really only way to progress your character to the fullest. The sequence of "instant adventure -> 5 mans - > heroics - > raids" is pretty much the game in a nutshell. Right now if you are not raiding on a day you are doing other content for the purpose of gaining Reputation for various factions. Craft/PvP Rifts do not happen much anymore, mostly Hunt/Raid Rifts which people farm for hours to gain Reputation for two important factions. Instant Adventures are once again farmed for Reputation for certain runes.
Everything right now is can be done in a PUG, however they have not been able to clear current raids but rather the first few bosses and the 10-man. I'd consider the only entertaining part of this game is the raiding scene. I only raid 2 days a week, so for the other 5 days I simply log in to participate in Conquest to keep my Conquest Power from dipping too low (takes about 10min of my day at most). Since I have all relevant reputation maxed out I raid-log or slowly play an alt.
The class balance right now is the only positive thing in my opinion. Everyone has very equal melee and ranged DPS capabilities with all 4 callings have a few specs to play around with. I wouldn't say people have 9 specs worth playing, perhaps more around 5-6. Certain souls have been designed towards solo play so they are not acceptable in raids most of the time (every calling has 1 or 2 of those). So if you're considering restarting the game or starting fresh I would advise against it. I have already cancelled my sub but still have 8 months left to play with so I'm just logging in to play for raids. The game became very grindy with reputation with little to no fun content outside of raids. Dungeons are still fun if they are relevant and you don't out gear them though.
Shiyo
02-21-2013, 09:05 PM
What is conquest?
That's also a shame about raids being the only real focus, that's exactly what I thought ;_; I was hoping they veered away from the instant adventure -> 5 mans - > heroics - > raids model after ~2 years, but I guess not. That's the same model WOW followed and was incredibly unfun, oh well. Thanks for your honest answer!
arus2001
02-21-2013, 10:26 PM
Some Rift people hate me simply because I grumble about the game being too raid-centric on their board. Alternative progression paths are a bad thing, yo!
But judging by what you're looking for with PvP from things I've seen you say in GW2 and Tera threads, Rift won't satisfy you. Open world PvP is largely dead and it's all warfront/battleground for majority progression. Conquest is basically taking one of the game's zones to an instance with no mobs, putting a bunch of points on it, and telling 3 teams to capture X amount to start a final countdown to determine who wins with the most when it's over. This usually just means zerg vs. zerg, and the game engine is very meh for high player count encounters... which can easily mean being killed by things you simply can't see. Rogues/Stealthing can also be stupid cheesy, and last I heard, that calling is pretty much FotM in PvP for either that or ease of ranged play.
Non-raid endgame is just grind, grind, grind for gear effectively 2 tiers inferior to raid stuff. Given how some souls/abilities scale, this can mean anywhere between a 50-400% increase in potential if you have said stuff and someone else doesn't. Granted, PvP is a bit of a different animal for balancing with stats like Valor/Vengeance and some moves being deliberately nerfed, but I'll also say it's no fun being curb stomped by R80's when you're a low rank just trying to build currency/rank.
Shiyo
02-21-2013, 10:47 PM
Wait, TWO tiers inferior? The fuck? Why would it be that far behind?
Sigh, I was really hoping Rift wouldn't still be following an archaic MMO model 2 years later, but I guess that was too much to hope for.
arus2001
02-21-2013, 10:49 PM
Yeah, right now it's get Dungeon gear, Update that, then Raid gear, then update that. The open world counterpart stops at updated dungeon gear, and it's a significant grind reliant on a mix of zone event frequency and dailies. Should also note Dungeon/Raid stuff has in-betweenish drops within until you get currencies built up, too.
Raen Ryong
02-22-2013, 07:11 PM
Non-raid endgame is just grind, grind, grind for gear effectively 2 tiers inferior to raid stuff. Given how some souls/abilities scale, this can mean anywhere between a 50-400% increase in potential if you have said stuff and someone else doesn't. Granted, PvP is a bit of a different animal for balancing with stats like Valor/Vengeance and some moves being deliberately nerfed, but I'll also say it's no fun being curb stomped by R80's when you're a low rank just trying to build currency/rank.
There aren't many r80s around! The gear differential between r80 and full Merc also isn't very large. I have no problem dominating and my PvP gear is awful.
Prothescar
02-22-2013, 10:35 PM
Didn't they normalize all PvP gear stats like a year ago? Or did R80 add a new tier of PvP stats?
arus2001
02-23-2013, 12:45 AM
They added bolstering, which I think just gives you the lowest possible PvP equipment stats in a slot that's not PvP gear so newbies aren't totally facerolled. Only in the level 60 brackets, too. But there's still noticeable differences between those who play a lot and those who don't, and not just in skill. Still say warrior has it worst with weak/minimal self-healing options, defense not really meaning thing against elemental attacks most other range classes use, only 1 snare in the Paragon tree, and limited gap closing measures. They were a lot better off in 1.7/pre-soul revamps with RB/Champ/VK builds at least in keeping up with people, especially if people bothered to cure you, but without support.. yeah, splat. Now you almost have to play Tempest if you're not being cured.
Senji
02-23-2013, 04:47 AM
Rift is pretty dead, it was always a wow clone with rifts and Trion tanked it. Open world pvp is completely dead, regular warfronts are dead, essentially only the abomination of conquest remains. That's why you don't see any R80's, everyone left. Good luck even finding an on the ball raiding guild.
You could dink around casually, but I couldn't imagine doing that for more than a couple hours between a day or two each week.
Raen Ryong
02-23-2013, 10:11 AM
They added bolstering, which I think just gives you the lowest possible PvP equipment stats in a slot that's not PvP gear so newbies aren't totally facerolled. Only in the level 60 brackets, too. But there's still noticeable differences between those who play a lot and those who don't, and not just in skill. Still say warrior has it worst with weak/minimal self-healing options, defense not really meaning thing against elemental attacks most other range classes use, only 1 snare in the Paragon tree, and limited gap closing measures. They were a lot better off in 1.7/pre-soul revamps with RB/Champ/VK builds at least in keeping up with people, especially if people bothered to cure you, but without support.. yeah, splat. Now you almost have to play Tempest if you're not being cured.
Warrior is in my opinion the best calling at PvP right now.
Tempest provides exceptional damage output for the first 16 points (even the first 15 make it a wonderful complement to 61 point builds). 61 RB is highest DPS in the game, and RB/Tempest is absolutely insane.
As far as closers go, you have Riftwalk/Rift Teleport/Rift Summon/Sergeant's Order/General's Order/Thunderous Leap/Fleet of Foot/Bull Rush, all of which do it nicely for you (as well as the Warlord ones and whatever else I'm forgetting). Riftblade has two stuns, Tempest has one. VK is very strong for a tank and has really nasty healer (and other caster) pressure tools. Warlord is a fantastic soul and creates many strong hybrids.
The only problem with Warrior at the moment is lack of Snare except in Paragon imo.
http://www.youtube.com/watch?v=Sc2uz7v07tY - she's only 59 at the moment but will give you a nice idea of how devastating Warrior is.
I'd say Mage is the weakest in PvP at the moment.
Rift is pretty dead, it was always a wow clone with rifts and Trion tanked it. Open world pvp is completely dead, regular warfronts are dead, essentially only the abomination of conquest remains. That's why you don't see any R80's, everyone left. Good luck even finding an on the ball raiding guild. I don't think this is true! Open world may be more or less dead due to lack of incentives, but warfronts are very much alive at all levels and waiting for a pop very uncommon. There are plenty of r80s, though not many compared to how many PvPers in total, and a good number of raiding guilds.
arus2001
02-23-2013, 06:35 PM
http://www.youtube.com/watch?v=Sc2uz7v07tY - she's only 59 at the moment but will give you a nice idea of how devastating Warrior is.
Trion doesn't balance the game around sub-60s, as well as PvP stats being absent from sub-60 gear. So, while I don't doubt you're doing okay there, it is a different ballgame at cap. And the main problem with the listed closers is their recast times. Other classes are more abundant in their snares and escapes, so if you don't kill someone who can kite you quickly, you're either dead or wasting time. The 50 cap build I mentioned was good because Riftwalk used to refresh on crits and you could have a 25%+ crit rate or more. Now, crit rates are about half that while the refresh rate also has a cooldown. You're easy prey for anyone who knows wtf they're doing, which I also wouldn't expect in sub-60 caps.
Raen Ryong
02-25-2013, 03:59 AM
Trion doesn't balance the game around sub-60s, as well as PvP stats being absent from sub-60 gear. So, while I don't doubt you're doing okay there, it is a different ballgame at cap. And the main problem with the listed closers is their recast times. Other classes are more abundant in their snares and escapes, so if you don't kill someone who can kite you quickly, you're either dead or wasting time. The 50 cap build I mentioned was good because Riftwalk used to refresh on crits and you could have a 25%+ crit rate or more. Now, crit rates are about half that while the refresh rate also has a cooldown. You're easy prey for anyone who knows wtf they're doing, which I also wouldn't expect in sub-60 caps.
I play at cap a lot too! I've been whatever the max PvP rank has been since late 2011, except no r80 at the moment because I haven't been super happy with the state of PvP (plus leveling alts!).
Riftwalk now refreshes whenever Planar Blade procs, and the procrate is actually about 30%. It's no longer based on critrate!
All you need to do with RB/Tempest is Rift Strike in melee very 20s, and after that you can fight entirely at range. You're not kiteable. If you want to melee for the extra DPS, you certainly have enough options to do so (though a Snare would be nice).
As for people knowing what to do, I find that about 50+ the amount of people who know how to PvP is about the same (read: next to nobody). 60 cap is just as easy as 50-59, just that there is a slight gear gap. There are only a small handful of players I consider a threat.
arus2001
03-08-2013, 11:26 AM
It's kind of sad that the ability to do cross-shard events is probably the best thing that's happened to the game in a while, and it wasn't even intended. Just hope they expand and streamline it a bit more.
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