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Thread: RNG gear     submit to reddit submit to twitter

  1. #1
    Dragoon Princess
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    RNG gear

    Thinking about lvling rng next and trying to get a general Idea of what I should use.

    Also wanted to know if the charges on the deadeye recharge at all or do you have to get one every time you use it all up.

    Normal
    Weapon- Fire/Vulcan's Staff
    Sub- Axe Strap
    Range- E. Bow/ Hellfire+1
    Head- Skadi mask
    Neck- Peacock charm
    Ear1- Hollow earring
    Ear2- Deadeye earring/ Bushinomimi
    Body- Osode
    Hands- Blood finger gaunlets or Skadi's Bazubands
    Ring1- Behemoth's+1
    Ring2- Behemoth's+1
    Back- Amement+1
    Waist- Buccaneer's Belt till af2 belt
    Legs- Skadi legs
    Feet- Skadi feet

    WS
    Weapon- Fire/Vulcan's Staff
    Sub- Axe Strap
    Range- E. Bow/ Hellfire+1
    Head- Wyvern Helm or Skadi mask
    Neck- Breeze gorget
    Ear1- Triumpth earring
    Ear2- Deadeye earring/ Bushinomimi
    Body- Osode
    Hands- Blood finger gaunlets or Skadi's Bazubands
    Ring1- Flame ring
    Ring2- Rajas
    Back- Amement+1
    Waist- Buccaneer's Belt till af2 belt
    Legs- Skadi legs
    Feet- Skadi feet

    Any advice?

  2. #2
    CoP Dynamis
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    Drop skadi mask for af1 unless you have full skadi (even though a critical range attack only adds 25% dmg >,>). Some ppl swear by wyvern's helm though.

  3. #3
    Magitek
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    I'm full-timing my Zha'Gho's barbut over Wyvern helm+1/O. hat, it's just safer with that -5 Emn :D

  4. #4
    RIDE ARMOR
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    I've been wondering the same thing. Been holding my rng at 69 for the past week while trying to figure out exactly what I should have ready for 70-75.

    I see people say to stick with AF head > Ohat. Is that right?

    What am I missing for a proper (not elite since this is just a part time job and is just to break the monotony. Usually I'm war or pld) setup?

    Current setup at 69

    Wep: fire+axe grip or fran/trailer depending on setup, camp, and SJ
    Sbow/Obow

    Head: AF

    Neck: Ranger necklace (PCC be better? can never decide)

    Ears: drone/the assault +2 racc

    Body: AF

    Hands: Hume RSE (3str)

    Rings: Scorp+1 (lvl sync kept me from bothering with marids. B.rings waiting)

    Back: amemet+1

    Waist: RK+1 (precise a better idea?)

    Legs: Jaridah

    Feet: Hume RSE2


    Osode/B.rings I already know. Pahluwan legs I know, but they gotta wait since my nyzul static is almost finished ^^
    What am I missing?

  5. #5
    VZX
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    The current best Head/Legs/Feet slots combo for Slug, IMO, are:
    Enkidu's Cap
    Hachiryu Haidate
    Hachiryu Sune-ate
    Give you AGI+13 racc+8 10 STR, which translates to:
    7~8 base damage +14~15 racc

  6. #6
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    The Setups looks quite good, it all depends abit on what gear is realistic for you to obtain.

    You have to reobtain Deadeye when it depletes (usually not worth the hassle =/ )

    One thing to concider is your Accuracy, alot of your gear will be altered for the situation depending on accuracy since both TP and SlugWinder is really dependent on it (str rings or acc rings etc).

    I personally use AF+1 hat for TP and Wyvern for WS (alltho I'd use that Zha'Go's Barbut if I get my hand on it! )

    Other tips:
    Denali Jacket is slightly better than Osode for TP.
    Scout Socks on feet is a really good piece and better than skadi feet. (Cept for when you pull hate so you can run the mob away further from all the melees so they can all yell "I hate Rangers" more.)
    Qiqirn Collar is a nice Neckpiece if you got the accuracy.

    Have fun with Ranger, it's a fun job for most endgame activities! ^^b

  7. #7
    Dragoon Princess
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    Hmm never see any rng using Denali so I never thought it would be any good lol.

  8. #8
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    Quote Originally Posted by Anthonystar View Post
    Hmm never see any rng using Denali so I never thought it would be any good lol.
    9 r.atk > 10 STR for TP atleast, but Osode is so much better looking than Denali tho =/

  9. #9
    VZX
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    Quote Originally Posted by Leolai View Post
    9 r.atk > 10 STR for TP atleast, but Osode is so much better looking than Denali tho =/
    Well this is a no no
    10 STR give you 5 ratk and 5 base damage up on ranged attack
    so it boils down 4 ratk vs 5 base damage. The answer for which one is better is obvious : Osode

  10. #10
    Dragoon Princess
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    So would my skadi feet be better then af2? I would assume so at least >_>

  11. #11
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    VZX is correct (I don't have a Denali Jacket and I had a weak moment and forgot all about the fSTR from Osode *blush* ) so I withdraw my recomendation of it.

    Also I think the 3 STR on Skadi feet is to little to compensate the 10 ranged attack on Scouts.

    VZX here has made a handy excel document quite some time ago that you can try your different gearsets in (it is old, but should still be correct?). Just google VZX and you should find it.

  12. #12
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    Your TP Weapon/Ranged/Sub/Neck/Ear2/Body/Hands/Back/Waist are fine. This is what I'd suggest for the other slots though starting from best (imo) to "what you should AT LEAST have".

    Head - Zha Go's Barbut, Wyvern Helm+1/Wyvern Helm, AFv1+1, AFv2
    This is what I would stick with personally, but your choice can vary depending on play-style/availability of gear.

    Neck - Justice/Hope Torque > PCC/Qiqirn Collar
    PCC and Hope Torque almost have the same amount of R.ACC, but I just like having that extra little ranged attack. I'd use Justice Torque but I'm usually more conservative with R.ACC.

    Ear1 - You shouldn't really need Hollow Earring at all. I fulltime Triumph/Bushi, I just don't see 3 R.ACC being worth it over 2STR unless you're really needing that R.ACC for Barrage or something.

    Rings - The Behemoth Rings are 'OK'. If you're using Sushi at anytime, you should really use STR rings instead. For meat builds I would understand the use of Behemoth Rings.

    Legs - Hachiryu > Enkidu/Pahluwan if Rng Acc isn't a problem. Dusk > Afv2 > Galliard if it is.
    For Vali's Bow you'd need +13STP I think in TP and WS to get a 6-hit build without /sam. If you're using skadi legs by themselves, they are pretty subpar compared to other pieces of gear available. Also with Hellfire+1, unless you're /sam you'd need 18 or something STP to get a 5 hit set up, making skadi subpar again.

    Feet - AFv2+1/AFv2 >= Skadi
    This is just me, but even if I had skadi I'd still TP in AFv2 just because of the -enmity. I'm not sure if 1-2 more damage is better than 10 Rng Att, but I'm leaning more towards the 10 Rng Att.




    Now for your WS set... the only things I see that can be slightly questioned are the Skadi Legs/Feet. Like I said before, unless the Skadi legs are putting you at a 6 or 5 hit set up, there are better options such as Hachiryu, Enkidu, etc, the things I said earlier. For Skadi Feet, I'm still trying to figure out whats better myself. Some people swear by STR only for WS and use Skadi/RSE, while others think 10R.ATT will easily outperform the 3STR. Then there's the advent of Hachiryu Feet. Those might be better than STR/R.ATT feet for Slugshot, but it might be a little close for Sidewinder.

    There are actually a lot of options for Rng. Play-style can vary greatly depending on what Mob you're fighting and what food you're using. I have separate macros for my Meat build and Sushi build, /Sam vs /War and so on. What I've posted is only really a general outline for gear that is good imo.

  13. #13
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    I agree with Jiyo on the skadi legs part. I just don't think they benefit rng that much, but moreso for thf. I'd suggest P. legs to fulltime if you don't have AFv2(TP) and hachiryu haidate(WS).

    I'd also suggest a Jagd Gorget or Kappa Necklace for the neck slot if you don't have Hope/Faith Torque

  14. #14
    Dragoon Princess
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    Legs - Hachiryu > Enkidu/Pahluwan if Rng Acc isn't a problem. Dusk > Afv2 > Galliard if it is.
    For Vali's Bow you'd need +13STP I think in TP and WS to get a 6-hit build without /sam. If you're using skadi legs by themselves, they are pretty subpar compared to other pieces of gear available. Also with Hellfire+1, unless you're /sam you'd need 18 or something STP to get a 5 hit set up, making skadi subpar again.
    I was doing the math as for 490 delay with +13tp and it gives 7 hit build. I calculated the same as melee, so that might be wrong. Maybe I shouldn't try to get a 6 hit build, or should I just try and build it diffrently because I do have Hachiryu legs?

    Also what piece would give the extra +1 STP because I get 12 with Skadi legs and rajas

  15. #15
    Old Merits
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    Quote Originally Posted by Anthonystar View Post
    I was doing the math as for 490 delay with +13tp and it gives 7 hit build. I calculated the same as melee, so that might be wrong. Maybe I shouldn't try to get a 6 hit build, or should I just try and build it diffrently because I do have Hachiryu legs?

    Also what piece would give the extra +1 STP because I get 12 with Skadi legs and rajas
    You could just wear a Brutal, it's not like it would be a huge loss for TP, only two STR.

  16. #16
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    Quote Originally Posted by Anthonystar View Post
    I was doing the math as for 490 delay with +13tp and it gives 7 hit build. I calculated the same as melee, so that might be wrong. Maybe I shouldn't try to get a 6 hit build, or should I just try and build it diffrently because I do have Hachiryu legs?

    Also what piece would give the extra +1 STP because I get 12 with Skadi legs and rajas
    You need to include ammo delay when calculating TP.
    You have hachiryu legs? I'd just say fulltime those then lol, unless you plan on doing 5/6 hit builds.
    Bow/War, using 6-hit you have to fulltime skadi
    Bow/Sam, you can fulltime Hachiryu
    It's the same for Gun, except you'd be getting a 5-hit build

    I'd use C.Chain or Brutal earring for the extra 1STP on the Bow 6-hit.

  17. #17
    Dragoon Princess
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    I guess what I was trying to find out is it worth it to sacrifice not using Hachiryu legs for a 6 hit build. Probably something I would have to mess with once I get 75 though.

    Probably just a situational thing I'm guessing.

  18. #18
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    Well theoretically, you should do "better" with a 6-hit build using Skadi Legs vs a 7-Hit build using Hachi legs (/War).

    With 6-hit build, say you do 200dmg a shot. Let's also say you do 1,000dmg Sidewinder.
    Over 106 shots, you would do 21,200 Melee damage, and 21 WS's (assuming you miss none) for another 21,000 WS damage giving you a total of 42,200 Dmg.

    With a 7-hit build, say you do 220dmg a shot using hachiryu (that's being generous imo), and you do 1,100dmg Sidewinder. Over 106 shots you would do 23,320 Melee damage, and 17 WS's for another 18,700 WS damage giving you a total of 42,020 Dmg.

    These are just ballparks though. If your Dmg/Shot isn't even raised by 20, and your Dmg/WS isn't raised by 100 using Hachiryu Legs, you would more than likely do better using a 6-hit build. However if I'm not being generous enough with the increase in dmg by Hachi Legs, 6-hit probably wouldn't be your best option.

    I think this question can only be raised by 6-hit vs Hachi, as the next highest Str legs are Enkidu which are only 4. Only then do I think it would be clear 6-hit > Str in legs slot. Anyone able to provide more refutable evidence than my ballparks?

  19. #19
    Dragoon Princess
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    I'll test it out I guess when I hit 75 because I have Hachi, Enkidu and Skadi legs. I'm going to assume from what I'm finding going with Hachi over the 6 hit build would be better on HNMs which is the main reason I would like to lvl rng.

  20. #20
    terraflarex
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    With regards to the question about skadi feet vs AF2: If you're going strictly by which does more damage, then it depends on how much ranged attack you have. Personally, I use AF2+1 feet most of the time on TP, 12 ranged attack and the -4 (I think it's 4 anyway) enmity is tough to beat. However, if you are on meat with a COR giving you Chaos Roll (Or Bard doing double minuet) with war sub, you'll likely hit a cap on ranged attack or come close. If your ranged attack is that high, STR is going to do more DMG at that point. Whoever said Skadi legs are not good for RNG is very very very wrong (for TP anyway), since these essentially take 1 shot off your build to WS. Hachi Legs are most definetely the best legs for WS but 10STR is not going to compensate for one hit less in your build, it's just not. For the Head slot, Zha'Gho's barbut or AF1+1 is best for TP, Wyvern+1 / Maat's Cap are best on WS.

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