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Thread: Four Punches.     submit to reddit submit to twitter

  1. #1
    Sea Torques
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    Four Punches.

    75 MNK using Destroyers
    292 Hand-to-Hand Skill
    Too weak Gustaberg mobs.
    141
    109
    140
    196 Critical... and the previous cap has ALWAYS been 189.

    They either changed the following...
    PDIF cap on critical hits is AT LEAST 3.111... on H2H weapons now.
    H2H base damage is calculated slightly differently.
    Bees are now blunt weak (lol).
    Something else I haven't thought of.

    Either way - this has potential.

  2. #2
    Genoslut
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    Re: Four Punches.

    I got a 188 and a 172 crit in saruta... so idk

  3. #3
    RIDE ARMOR
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    Re: Four Punches.

    Just got 193 crit on a punch, something isn't right.

  4. #4
    Hayleystrator
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    Re: Four Punches.

    Any news on 2h "nerf"?

  5. #5
    CoP Dynamis
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    Re: Four Punches.

    Quote Originally Posted by Dearna
    Just got 193 crit on a punch, something isn't the same
    Fixed (this is gonna be bannable soon isn't it ><)

    God I wish I wasn't stuck at work for the next 2 hours!!!!

  6. #6
    Cerberus
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    Re: Four Punches.

    Quote Originally Posted by Epical
    Any news on 2h "nerf"?
    viewtopic.php?p=711355#p711355

    any help?

  7. #7
    Sea Torques
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    Re: Four Punches.

    http://img61.imageshack.us/img61/280/critjz0.jpg

    My highest crit in a few mobs - what did it used to be before all the patching?

  8. #8
    RIDE ARMOR
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    Re: Four Punches.

    Quote Originally Posted by Talisien
    Quote Originally Posted by Dearna
    Just got 193 crit on a punch, something isn't the same
    Fixed (this is gonna be bannable soon isn't it ><)

    God I wish I wasn't stuck at work for the next 2 hours!!!!
    I'm sorry, but I just wanted us h2h put back to the way we were, and the cap for crit has ALWAYS been 189. I hope they didn't just bump us ><

  9. #9
    Yoshi P
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    Re: Four Punches.

    SAM WSes on Behemoth ranging from 1200 and 1990. Not a huge nerf, but approximately 200 damage per WS, maybe? That's SAM/WAR, no food or BRD.

  10. #10
    Sea Torques
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  11. #11
    CoP Dynamis
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    Re: Four Punches.

    Quote Originally Posted by Dearna
    Quote Originally Posted by Talisien
    Quote Originally Posted by Dearna
    Just got 193 crit on a punch, something isn't the same
    Fixed (this is gonna be bannable soon isn't it ><)

    God I wish I wasn't stuck at work for the next 2 hours!!!!
    I'm sorry, but I just wanted us h2h put back to the way we were, and the cap for crit has ALWAYS been 189. I hope they didn't just bump us ><
    Not even derailing, you're right, it's not right, it's obviously broken. making room for more numbers being reported (for which I am grateful to you and the rest for us poor saps here at the gulag)

  12. #12
    Yoshi P
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    Re: Four Punches.

    Are you sure 196 is the cap? It's not even divisible by 3. My guess is pDIF caps are the same as before, but maybe weapon rank or fSTR formula changed. But if the caps really aren't divisible by 3, then I'm clearly wrong.

  13. #13
    Ranger
    9900klub

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    Re: Four Punches.

    somebody with a ridill hit something prs

  14. #14
    New Spam Forum
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    Phoenix

    Re: Four Punches.

    Yeah, they fixed crits without nerfing 2h.

  15. #15
    RIDE ARMOR
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    Re: Four Punches.

    Quote Originally Posted by divisortheory
    Are you sure 196 is the cap? It's not even divisible by 3.
    Just got a 198 trying to see if I can get higher to get the cap.

  16. #16
    RIDE ARMOR
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    Ragnarok

    Re: Four Punches.

    Glad Mnk finally got some type of justice. I need to check tripple crit dmg now and see how much it's been increased

  17. #17
    RIDE ARMOR
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    Re: Four Punches.

    221 kick crit with dune boots, not sure if that is above or below the old cap for those types of kicks.

  18. #18
    Melee Summoner
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    Re: Four Punches.

    Just seems that they made everything even so we're all in the "same playing field"

    However, doesn't that ultimately mean that things are pretty much the way they were before? With this new damage cap DoT is gonna trump again over spike damage.

  19. #19
    New Merits
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    Re: Four Punches.

    They either changed fstr calculations also across the board because I'm seeing some wonky results with GAxe.

    Before this update I would hit 354/swing and 354 crits on level 1 mobs. Now with capped attack and capped fstr, I'm seeing huge variations in normal damage 267 -> 355 [ the 355 is what confuses me ] with Crits as high as 371 so far.

  20. #20
    RIDE ARMOR
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    Re: Four Punches.

    Got a quick screenie of a SAM/WAR popping off a few Tachi: Gekko's on a bird...

    http://img167.imageshack.us/my.php?i...changesll7.png

    Seems like per-hit damage is still up there, but WS's were nerfed a bit... STR = ATK still, too, apparently. =P

    edit: ehm. Working on resizing, hold on... link should work >_>

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