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Thread: Area discussion     submit to reddit submit to twitter

  1. #1
    Ridill
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    Area discussion

    Found a new zoneline, a wandering NPC, or just something funky in a zone? Talk about it here.

  2. #2
    Cerberus
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    Re: Area discussion

    From Taj on DAT Mining thread on Advanced forums:

    Areas:
    Southern San d'Oria [S]
    East Ronfaure [S]
    Jugner Forest [S]
    Vunkerl Inlet [S]
    Batallia Downs [S]
    La Vaule [S]
    Everbloom Hollow
    Bastok Markets [S]
    North Gustaberg [S]
    Grauberg [S]
    Pashhow Marshlands [S]
    Rolanberry Fields [S]
    Beadeaux [S]
    Ruhotz Silvermines
    Windurst Waters [S]
    West Sarutabaruta [S]
    Fort Karugo-Narugo [S]
    Meriphataud Mountains [S]
    Sauromugue Champaign [S]
    Oztroja Castle [S]
    Ghoyu's Reverie
    Beaucedine Glacier [S]
    Xarcabard [S]
    Castle Zvahl Baileys [S]
    Castle Zvahl Keep [S]
    Throne Room [S]
    Garlaige Citadel [S]
    Crawlers' Nest [S]
    The Eldieme Necropolis [S]
    Walk of Echoes

  3. #3
    New Odin
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    Re: Area discussion

    Of all these zones it seems the starter nations are now just one zone, the Beastmen fortifications will be closed on launch of the expansion and possibly the northlands? (id find it hard to believe you could walk right up to the throne room from the jump)

    Vunkerl Islet = possibly Valkurm Dunes?

    Oh well... i'll sit and wait for the expansion to unveil itself

  4. #4
    Melee Summoner
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    Re: Area discussion

    Quote Originally Posted by ronin sparthos
    Of all these zones it seems the starter nations are now just one zone, the Beastmen fortifications will be closed on launch of the expansion and possibly the northlands? (id find it hard to believe you could walk right up to the throne room from the jump)

    Vunkerl Islet = possibly Valkurm Dunes?

    Oh well... i'll sit and wait for the expansion to unveil itself
    Vunkerl Islet is a small island below Quifm (sp?) Island, but above Jeuno. It looks a lot like the woodlands, with the addition of giant gateways. No doubt the home of the Giants =D

    http://i4.photobucket.com/albums/y14...s/100_0163.jpg

    Sorry for the poor photo, I was tring to sneak pictures when the SE officals had their backs turned =D

    Pull WAY back from your screen and read the top line, it says "Vunkerl Islet" as the zone name.

  5. #5
    RIDE ARMOR
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    Re: Area discussion

    And there is no Jeuno? (was it created after the war? I need to check Elmer's forum)
    And I see nothing that could be in Tavnazian island? I so much want to visit old Tavnazian city we can see in opening movie ><;

  6. #6
    New Odin
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    Re: Area discussion

    Jeuno was around during the war, it was attacked and the allied forces of Altana fought to keep it from the beastmen. It had to be around because... thats where the Archdukes called the leaders of the nations to create the very allied forces that protected the said nation.

  7. #7
    Melee Summoner
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    Re: Area discussion

    Quote Originally Posted by Hadibou
    And there is no Jeuno? (was it created after the war? I need to check Elmer's forum)
    And I see nothing that could be in Tavnazian island? I so much want to visit old Tavnazian city we can see in opening movie ><;
    I don't know about Jeuno .. the bridges will be there, I belive they were destoried to keep the armies from moving world wide. I said Jeuno as a refrence on the map, so you get a visual clue.

  8. #8
    Salvage Bans
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    Re: Area discussion

    NPC/Monster List Entry 0106A208 Capacucu
    NPC/Monster List Entry 0106A209 Putori-Tutori
    NPC/Monster List Entry 0106A20A Kilhwch
    NPC/Monster List Entry 0106A20B Mieuseloir
    NPC/Monster List Entry 0106A20C Lhu Mhakaracca
    NPC/Monster List Entry 0106A20D Xonia
    NPC/Monster List Entry 0106A20E Fonove
    NPC/Monster List Entry 0106A20F Dzhau Yaam
    NPC/Monster List Entry 0106A210 Kupalu-Harupalu
    NPC/Monster List Entry 0106A211 Noillurie
    NPC/Monster List Entry 0106A212 Umon-Paumon
    NPC/Monster List Entry 0106A213 Ghebben
    NPC/Monster List Entry 0106A214 Elrica
    NPC/Monster List Entry 0106A215 Terounalivet



    these npcs are found in north gustaberg... any of those names look familiar, or are they just mercenaries?

  9. #9
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    Re: Area discussion

    Ah new zone Vunkerl Islet is, thats kinda cool. I still wanna know where Valkurm Dunes is in the past now then

    On those npcs:

    Lhu Mhakaracca - is the original wielder of the Guttler iirc

  10. #10
    BRP
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    Re: Area discussion

    Several of those names are Relic weapon holders, mercenaries I'd think.

  11. #11
    Melee Summoner
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    Re: Area discussion

    Oh yes I forgot, the Northlands ARE in the expansion, while I didn't get to see them are are labled on the new-conquest map thing.

  12. #12
    D. Ring
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    Re: Area discussion

    Remember they mentioned that some areas won't be available until later on into the war/expansion. Giddeus, and Fort Ghelsba they specified. So I'd assume those are only the zones available now, while there will still be other zones available later. Probably northlands, beastmen strongholds, and who knows where else. I'm pretty sure they stated Vunkerl Inslet was west of Jueno as well, South of Norvallen and north of Derfland.

  13. #13
    Sea Torques
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    Re: Area discussion

    Anyone find Lynx or Smilidon in DATS?

  14. #14
    Hydra
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    Re: Area discussion

    Interesting... Castle Oztroja and Beaudeux are on there, but no Davoi (Not sure if this would have been an Elvaan or Orc settlement at the time?)

    No Tahrongi, La Thiene, Konschat, or Valkurm though. Perhaps Grauburg, La Vaule, Fort Karugo-Narugo, and Vunkurl Islet take their place? Don't really know how you'd travel around otherwise.

  15. #15
    RIDE ARMOR
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    Re: Area discussion

    Quote Originally Posted by Solarus
    Interesting... Castle Oztroja and Beaudeux are on there, but no Davoi (Not sure if this would have been an Elvaan or Orc settlement at the time?)

    No Tahrongi, La Thiene, Konschat, or Valkurm though. Perhaps Grauburg, La Vaule, Fort Karugo-Narugo, and Vunkurl Islet take their place? Don't really know how you'd travel around otherwise.
    Isn't La Vaule old name for Davoi?
    I seriously hope all zones are connected between themselves, and that we will not have to exit by Cavernous Maw to return to present, then enter in another Maw to go to another zone... ><

  16. #16
    We built this city
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    Re: Area discussion

    Quote Originally Posted by Hadibou
    Quote Originally Posted by Solarus
    Interesting... Castle Oztroja and Beaudeux are on there, but no Davoi (Not sure if this would have been an Elvaan or Orc settlement at the time?)

    No Tahrongi, La Thiene, Konschat, or Valkurm though. Perhaps Grauburg, La Vaule, Fort Karugo-Narugo, and Vunkurl Islet take their place? Don't really know how you'd travel around otherwise.
    Isn't La Vaule old name for Davoi?
    I seriously hope all zones are connected between themselves, and that we will not have to exit by Cavernous Maw to return to present, then enter in another Maw to go to another zone... ><
    SE said explicitly that you won't have to.

  17. #17
    Sagacious Sundi
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    Re: Area discussion

    Quote Originally Posted by Solarus
    Interesting... Castle Oztroja and Beaudeux are on there, but no Davoi (Not sure if this would have been an Elvaan or Orc settlement at the time?)

    No Tahrongi, La Thiene, Konschat, or Valkurm though. Perhaps Grauburg, La Vaule, Fort Karugo-Narugo, and Vunkurl Islet take their place? Don't really know how you'd travel around otherwise.
    La Vaule = Davoi, no?

    Vunkerl Islet is a small island below Quifm (sp?) Island, but above Jeuno. It looks a lot like the woodlands, with the addition of giant gateways. No doubt the home of the Giants =D
    Gigas come from out of the Middle Land map. EDIT2: But it's entirely possible that Gigas currently live[d] there (like you said).

    EDIT: Are the areas undernearth La Vaule/Beadueax/Oztroja the Magicite areas in the past? (Monastic/Qulun/Altar)

  18. #18
    BRP
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    Re: Area discussion

    Btw, where did Taj get this information? Region map or auto-translate or something? I expect to find a couple new areas once the physical expansion comes out, probably to house some battle systems.

  19. #19
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    Re: Area discussion

    Quote Originally Posted by BRP
    Btw, where did Taj get this information? Region map or auto-translate or something? I expect to find a couple new areas once the physical expansion comes out, probably to house some battle systems.
    I doubt they will add more, they always add every place holder in the first update before the expansion. Would be weird to make another update in 3 days to add 3-4 place holder names.

  20. #20
    D. Ring
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    Re: Area discussion

    Quote Originally Posted by Hadibou
    Quote Originally Posted by Solarus
    Interesting... Castle Oztroja and Beaudeux are on there, but no Davoi (Not sure if this would have been an Elvaan or Orc settlement at the time?)

    No Tahrongi, La Thiene, Konschat, or Valkurm though. Perhaps Grauburg, La Vaule, Fort Karugo-Narugo, and Vunkurl Islet take their place? Don't really know how you'd travel around otherwise.
    Isn't La Vaule old name for Davoi?
    I seriously hope all zones are connected between themselves, and that we will not have to exit by Cavernous Maw to return to present, then enter in another Maw to go to another zone... ><
    Yes, "La Vaule [S]" would be the zone in the past. While it was an Elvaan village, before being taken over by Orcs near the end of the war. Probably why they changed the Davoi map as well and added more landmark names.

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