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Forum: FFXI: Mathy Parts Redux

math yo face

  1.   Sticky Threads  

  2. Random Facts Thread: Magic

    Random Facts Thread: Now with easier searches.

    Started by Yugl, 2011-12-08 19:51
    13 Pages
    1 2 3 4 5 6 7 8 ... 13
    • Replies: 243
    • Views: 54,237
    Yesterday 12:01 Go to last post
  3. Random Facts Thread: Abilities

    Random facts about abilities. Self-explanatory.

    Started by Yugl, 2011-12-08 19:52
    9 Pages
    1 2 3 4 5 6 7 8 ... 9
    • Replies: 168
    • Views: 41,048
    2016-06-15 19:49 Go to last post
  4. Random Facts Thread: Traits and Stats (Player and Monster)

    New thread to make searching easier.

    Started by Yugl, 2011-12-08 19:53
    20 Pages
    1 2 3 4 5 6 7 8 ... 20
    • Replies: 384
    • Views: 40,164
    2016-06-10 11:47 Go to last post
  5. What needs to be tested thread

    Purpose: Compile unsolved questions about game mechanics that have not been answered. Discussion will precede with formatting discussion and...

    Started by Yugl, 2011-03-24 13:12
    9 Pages
    1 2 3 4 5 6 7 8 ... 9
    • Replies: 173
    • Views: 26,100
    2016-05-23 23:31 Go to last post
  6. Random Facts Thread: Other

    Random facts thread made easier.

    Started by Yugl, 2011-12-08 19:54
    26 Pages
    1 2 3 4 5 6 7 8 ... 26
    • Replies: 518
    • Views: 117,225
    2016-05-20 21:57 Go to last post
  7. DPS Spreadsheets

    Just for general recordkeeping and such, can keep info about my (or anyone else's) DPS spreadsheets here. There was a bit of weirdness with Google...

    Started by Motenten, 2012-04-27 19:18
    47 Pages
    1 2 3 4 5 6 7 8 ... 47
    • Replies: 929
    • Views: 103,380
    2016-04-09 06:21 Go to last post
  8. Mathy Parts Guidelines

    A delegation of BG debated what the general idea of this section should be quite a lot before it went live, and I've just realized that we forgot to...

    Started by Byrthnoth, 2014-12-16 21:48
    • Replies: 0
    • Views: 1,261
    2014-12-16 21:48 Go to last post
  9. Test Instruments Thread

    Purpose: The purpose of this thread is to compile instruments for testing. This entails resources necessary (or useful) for creating experiments and...

    Started by Yugl, 2011-03-24 13:04
    4 Pages
    1 2 3 4
    • Replies: 70
    • Views: 12,010
    2013-05-22 16:49 Go to last post
  10.   Normal Threads  

  1. Song Duration Job Points

    Can anybody explain how exactely the song duration bonuses get added up together? I need an exact number but I'm struggling. Troubadour bonus is...

    Started by Sechs, 2016-03-29 17:03
    • Replies: 14
    • Views: 883
    2016-09-18 10:40 Go to last post
  2. pDIF Changes (Feb. 10th, 2016)

    Please post pDIF testing in here. Summary thus far is: 1) There is still a 1.05 secondary randomizer 2) Caps vary by weapon type. At the moment,...

    Started by Byrthnoth, 2016-02-10 02:43
    2 Pages
    1 2
    • Replies: 36
    • Views: 2,659
    2016-08-11 15:01 Go to last post
  3. Regen Spells and their Enhancements

    So Light Arts definitely provides a bonus to both Regen potency as well as duration, I went and did some testing to see exactly how the bonus works....

    Started by Slycer, 2012-02-27 10:38
    • Replies: 15
    • Views: 4,541
    2016-07-03 16:17 Go to last post
  4. Monster / Avatar / Pet damage

    Our understanding of player pDIF has improved while our understanding of monster pDIF has remained relatively obscure. We do know a few things ...

    Started by Byrthnoth, 2013-02-01 00:40
    17 Pages
    1 2 3 4 5 6 7 8 ... 17
    • Replies: 335
    • Views: 40,054
    2016-04-28 11:50 Go to last post
  5. WSC + fTP on DA/TA/QA

    This is question not a finding. I was wondering if there has ever been testing to see whether WSC or fTP is applied to DA/TA/QA procs on WS. The...

    Started by Mojo, 2016-04-27 14:25
    • Replies: 3
    • Views: 330
    2016-04-27 16:20 Go to last post
  6. Triple Attack Damage

    I was wondering if anybody knows how this stat works, I haven't been able to find any testing on it. I'm referring to items like Hetairoi Ring and...

    Started by Mojo, 2016-04-13 13:15
    • Replies: 10
    • Views: 805
    2016-04-13 18:57 Go to last post
  7. Ranged Delay, Snapshot, and Stuff

    There are some old tests on Ranged Delay that have been lost as far as I can tell, but recent changes to Windower (LuaCore) have given us the...

    Started by Byrthnoth, 2013-05-20 12:10
    6 Pages
    1 2 3 4 5 6
    • Replies: 100
    • Views: 16,015
    2016-03-26 11:39 Go to last post
  8. Weapon Skills

    Generic information on Weapon skills in this post. For specific weapon skills, see the table with links to each weapon. Make a separate post for data...

    Started by Yugl, 2011-04-19 19:40
    15 Pages
    1 2 3 4 5 6 7 8 ... 15
    • Replies: 291
    • Views: 48,204
    2016-02-29 13:28 Go to last post
  9. SoA Enmity Retesting

    Well in light of the cure enmity changes thought I'd take the time to necro and start figuring them out. Seems alot of people seem to think alot of...

    Started by dasva, 2013-04-01 22:00
    3 Pages
    1 2 3
    • Replies: 55
    • Views: 3,404
    2015-11-02 20:20 Go to last post
  10. TH+ procs

    In light of the recent dev discussion, I've decided to post my preliminary data. No Weapon Skills will be used to prevent ninja TH+ procs, and dual...

    Started by NynJa, 2012-11-09 14:49
    2 Pages
    1 2
    • Replies: 20
    • Views: 4,363
    2015-07-26 15:25 Go to last post
  11. BG Math Mob Spawning Mechanics (Requesting Data!)

    Unfortunately I don't have any information to present. Instead I'm starting this thread so that others can post data and we can compile the...

    Started by Kirschy, 2011-04-24 20:52
    4 Pages
    1 2 3 4
    • Replies: 71
    • Views: 29,429
    2015-07-14 13:38 Go to last post
  12. Shield Block Rate Testing

    Reposting from over on AH.

    Started by Martel, 2013-06-23 11:22
    • Replies: 18
    • Views: 2,703
    2015-06-11 15:56 Go to last post
  13. Vivacious Pulse testing

    Vivacious Pulse has reasonable potency, seems to top out at 430 or so with 3 runes active. Unsure if different elements affect in different ways, but...

    Started by Prothescar, 2014-02-17 16:01
    2 Pages
    1 2
    • Replies: 28
    • Views: 3,286
    2015-01-28 22:08 Go to last post
  14. Aquaveil Testing (2014+)

    This post isn't really complete, but I accidentally teleported myself and am done for now, so want to get the information recorded somewhere in case...

    Started by Byrthnoth, 2014-11-08 14:02
    • Replies: 19
    • Views: 1,781
    2015-01-28 13:23 Go to last post
  15. Food Testing

    Found one. Confirmed the following stats: HP+32 STR+8 INT-6 Attack+ 23.5% (Cap: 175 @ 745 Base Attack)

    Started by Prothescar, 2013-07-28 05:01
    • Replies: 15
    • Views: 1,390
    2015-01-19 03:09 Go to last post
  16. Fencer Testing

    Okay, I give up. Fencer wins. I swear I used it to force a 100% crit rate in the past, but I can't for the life of me get it to happen now. The...

    Started by Byrthnoth, 2011-07-04 16:04
    • Replies: 3
    • Views: 1,874
    2014-12-31 20:43 Go to last post
  17. Idris testing questions

    Should be finished within the next 5 days with Idris. Wanted to go ahead and post a thread and get the nitty gritty on how to perform tests to get a...

    Started by Malithar, 2014-07-09 03:29
    6 Pages
    1 2 3 4 5 6
    • Replies: 102
    • Views: 11,729
    2014-11-22 19:29 Go to last post
  18. Enmity testing - Still Going!

    So Kaeko has dragged me along to find out all these weird things about Enmity, and some of our results have been very interesting. If not really that...

    Started by Ashira, 2007-11-09 16:37
    52 Pages
    1 2 3 4 5 6 7 8 ... 52
    • Replies: 1,023
    • Views: 74,361
    2014-08-29 19:53 Go to last post
  19. Cast and Recast

    Gradually shifting away from the Data Compilation thread into multiple threads so as to better organize the information. Post Haste related stuff...

    Started by Yugl, 2011-04-09 00:23
    12 Pages
    1 2 3 4 5 6 7 8 ... 12
    • Replies: 230
    • Views: 27,367
    2014-07-19 10:37 Go to last post
  20. pDif and damage

    Reference existing thread: http://www.bluegartr.com/threads/87774-pDIF-testing-and-Damage-formulas Copying my evaluations here. Should have done...

    Started by Motenten, 2011-12-05 19:33
    9 Pages
    1 2 3 4 5 6 7 8 ... 9
    • Replies: 171
    • Views: 16,072
    2014-05-02 04:13 Go to last post
  21. Recycle and Scavenge Testing

    Tested new native Recycle trait on RNG. No recycle gear on at all, 5/5 Recycle merits, and working on the assumption that the description of Recycle...

    Started by Seeum, 2013-05-01 21:48
    2 Pages
    1 2
    • Replies: 25
    • Views: 1,667
    2014-03-28 19:15 Go to last post
  22. Fealty Testing

    So people often use fealty to resist things like charm. The other day I popped it a resisted a couple of charms then for the first time with it up...

    Started by dasva, 2012-04-02 19:42
    • Replies: 16
    • Views: 1,074
    2014-03-27 15:53 Go to last post
  23. Sylvan Caban +2 Testing

    From my own personal testing experience, it seems blatantly obvious that sylvan caban +2 increases ranged attack (or damage in some way), yet nobody...

    Started by Helel, 2013-04-16 05:23
    • Replies: 5
    • Views: 2,137
    2014-03-26 19:24 Go to last post
  24. Circle Testing

    I went out to test Arcane Circle after a single job point into it. However, I'm getting values even lower than the pitiful amount stated in the...

    Started by Fwahm, 2014-03-24 21:33
    • Replies: 8
    • Views: 767
    2014-03-25 15:58 Go to last post
  25. Cursna Testing

    I don't know where to post this, it doesn't provide specifics but just proves a cap or some wrong values provided by an outside source. Nivlakian...

    Started by Fival, 2014-01-29 16:28
    2 Pages
    1 2
    • Replies: 32
    • Views: 2,356
    2014-02-07 22:03 Go to last post
  26. Jump(s) testing

    Reposting this here for mathy opinions. Original Post EDIT: I screwed Up the bluffalo test VIT is supposed to be 89 -8 not +8

    Started by Martel, 2012-07-13 11:53
    3 Pages
    1 2 3
    • Replies: 52
    • Views: 2,190
    2013-12-03 18:08 Go to last post
  27. Meteor

    In my opinion, Meteor is one of the coolest concepts they've added to the game in a while. How useful it is in the end is going to depend heavily...

    Started by Byrthnoth, 2012-03-09 18:41
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 3,475
    2013-08-18 21:41 Go to last post
  28. Mijin Gakure Testing

    I'd swear I've done Mijin Gakure testing in the past, but here's some more. As you can probably guess, this is probably the most annoying testing...

    Started by Byrthnoth, 2012-12-30 13:53
    • Replies: 3
    • Views: 712
    2013-06-21 03:24 Go to last post
  29. Debuff Elemental Affinity

    Goal: Find a general elemental affinity for types of debuffs rather than specific debuff spells. We know the element of common debuffs such as Para,...

    Started by Yugl, 2012-04-15 21:06
    3 Pages
    1 2 3
    • Replies: 49
    • Views: 7,220
    2013-06-16 18:47 Go to last post
  30. TH and Linen's

    This is very relevant to Thieves. Basic summary: * Thorny showed with very high accuracy that the TH2 drop rate of Colibri Feathers was about 57%....

    Started by Byrthnoth, 2011-08-09 14:23
    • Replies: 10
    • Views: 3,064
    2013-04-08 06:16 Go to last post

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