Item Search
     
BG-Wiki Search
+ Post New Thread
Page 1 of 5 1 2 3 ... LastLast
Threads 1 to 30 of 145

Forum: FFXI: Mathy Parts Redux

math yo face

  1.   Sticky Threads  

  2. Random Facts Thread: Magic

    Random Facts Thread: Now with easier searches.

    Started by Yugl, 2011-12-08 19:51
    14 Pages
    1 2 3 4 5 6 7 8 ... 14
    • Replies: 262
    • Views: 57,953
    Today 12:36 Go to last post
  3. Random Facts Thread: Abilities

    Random facts about abilities. Self-explanatory.

    Started by Yugl, 2011-12-08 19:52
    9 Pages
    1 2 3 4 5 6 7 8 ... 9
    • Replies: 168
    • Views: 43,304
    2016-06-15 19:49 Go to last post
  4. Random Facts Thread: Traits and Stats (Player and Monster)

    New thread to make searching easier.

    Started by Yugl, 2011-12-08 19:53
    20 Pages
    1 2 3 4 5 6 7 8 ... 20
    • Replies: 384
    • Views: 43,002
    2016-06-10 11:47 Go to last post
  5. What needs to be tested thread

    Purpose: Compile unsolved questions about game mechanics that have not been answered. Discussion will precede with formatting discussion and...

    Started by Yugl, 2011-03-24 13:12
    9 Pages
    1 2 3 4 5 6 7 8 ... 9
    • Replies: 173
    • Views: 28,441
    2016-05-23 23:31 Go to last post
  6. Random Facts Thread: Other

    Random facts thread made easier.

    Started by Yugl, 2011-12-08 19:54
    26 Pages
    1 2 3 4 5 6 7 8 ... 26
    • Replies: 518
    • Views: 121,239
    2016-05-20 21:57 Go to last post
  7. DPS Spreadsheets

    Just for general recordkeeping and such, can keep info about my (or anyone else's) DPS spreadsheets here. There was a bit of weirdness with Google...

    Started by Motenten, 2012-04-27 19:18
    47 Pages
    1 2 3 4 5 6 7 8 ... 47
    • Replies: 929
    • Views: 107,567
    2016-04-09 06:21 Go to last post
  8. Mathy Parts Guidelines

    A delegation of BG debated what the general idea of this section should be quite a lot before it went live, and I've just realized that we forgot to...

    Started by Byrthnoth, 2014-12-16 21:48
    • Replies: 0
    • Views: 1,546
    2014-12-16 21:48 Go to last post
  9. Test Instruments Thread

    Purpose: The purpose of this thread is to compile instruments for testing. This entails resources necessary (or useful) for creating experiments and...

    Started by Yugl, 2011-03-24 13:04
    4 Pages
    1 2 3 4
    • Replies: 70
    • Views: 13,371
    2013-05-22 16:49 Go to last post
  10.   Normal Threads  

  1. Weapon Skills

    Generic information on Weapon skills in this post. For specific weapon skills, see the table with links to each weapon. Make a separate post for data...

    Started by Yugl, 2011-04-19 19:40
    15 Pages
    1 2 3 4 5 6 7 8 ... 15
    • Replies: 293
    • Views: 50,359
    2016-11-07 09:54 Go to last post
  2. Cursna Testing

    I don't know where to post this, it doesn't provide specifics but just proves a cap or some wrong values provided by an outside source. Nivlakian...

    Started by Fival, 2014-01-29 16:28
    2 Pages
    1 2
    • Replies: 35
    • Views: 2,671
    2016-11-06 11:05 Go to last post
  3. Voidwatch cells: What do they do? Do they do things? Lets find out.

    (In which I analyze FFXIDB data from 2012) So, the guildwork app feeds ffxidb various data, which includes voidwatch kill info and did include...

    Started by Byrthnoth, 2016-10-29 18:16
    • Replies: 13
    • Views: 577
    2016-10-30 16:51 Go to last post
  4. Song Duration Job Points

    Can anybody explain how exactely the song duration bonuses get added up together? I need an exact number but I'm struggling. Troubadour bonus is...

    Started by Sechs, 2016-03-29 17:03
    • Replies: 14
    • Views: 1,239
    2016-09-18 10:40 Go to last post
  5. pDIF Changes (Feb. 10th, 2016)

    Please post pDIF testing in here. Summary thus far is: 1) There is still a 1.05 secondary randomizer 2) Caps vary by weapon type. At the moment,...

    Started by Byrthnoth, 2016-02-10 02:43
    2 Pages
    1 2
    • Replies: 36
    • Views: 2,926
    2016-08-11 15:01 Go to last post
  6. Regen Spells and their Enhancements

    So Light Arts definitely provides a bonus to both Regen potency as well as duration, I went and did some testing to see exactly how the bonus works....

    Started by Slycer, 2012-02-27 10:38
    • Replies: 15
    • Views: 4,947
    2016-07-03 16:17 Go to last post
  7. Monster / Avatar / Pet damage

    Our understanding of player pDIF has improved while our understanding of monster pDIF has remained relatively obscure. We do know a few things ...

    Started by Byrthnoth, 2013-02-01 00:40
    17 Pages
    1 2 3 4 5 6 7 8 ... 17
    • Replies: 335
    • Views: 41,493
    2016-04-28 11:50 Go to last post
  8. WSC + fTP on DA/TA/QA

    This is question not a finding. I was wondering if there has ever been testing to see whether WSC or fTP is applied to DA/TA/QA procs on WS. The...

    Started by Mojo, 2016-04-27 14:25
    • Replies: 3
    • Views: 375
    2016-04-27 16:20 Go to last post
  9. Triple Attack Damage

    I was wondering if anybody knows how this stat works, I haven't been able to find any testing on it. I'm referring to items like Hetairoi Ring and...

    Started by Mojo, 2016-04-13 13:15
    • Replies: 10
    • Views: 943
    2016-04-13 18:57 Go to last post
  10. Ranged Delay, Snapshot, and Stuff

    There are some old tests on Ranged Delay that have been lost as far as I can tell, but recent changes to Windower (LuaCore) have given us the...

    Started by Byrthnoth, 2013-05-20 12:10
    6 Pages
    1 2 3 4 5 6
    • Replies: 100
    • Views: 16,501
    2016-03-26 11:39 Go to last post
  11. SoA Enmity Retesting

    Well in light of the cure enmity changes thought I'd take the time to necro and start figuring them out. Seems alot of people seem to think alot of...

    Started by dasva, 2013-04-01 22:00
    3 Pages
    1 2 3
    • Replies: 55
    • Views: 3,711
    2015-11-02 20:20 Go to last post
  12. TH+ procs

    In light of the recent dev discussion, I've decided to post my preliminary data. No Weapon Skills will be used to prevent ninja TH+ procs, and dual...

    Started by NynJa, 2012-11-09 14:49
    2 Pages
    1 2
    • Replies: 20
    • Views: 4,531
    2015-07-26 15:25 Go to last post
  13. BG Math Mob Spawning Mechanics (Requesting Data!)

    Unfortunately I don't have any information to present. Instead I'm starting this thread so that others can post data and we can compile the...

    Started by Kirschy, 2011-04-24 20:52
    4 Pages
    1 2 3 4
    • Replies: 71
    • Views: 29,964
    2015-07-14 13:38 Go to last post
  14. Shield Block Rate Testing

    Reposting from over on AH.

    Started by Martel, 2013-06-23 11:22
    • Replies: 18
    • Views: 2,910
    2015-06-11 15:56 Go to last post
  15. Vivacious Pulse testing

    Vivacious Pulse has reasonable potency, seems to top out at 430 or so with 3 runes active. Unsure if different elements affect in different ways, but...

    Started by Prothescar, 2014-02-17 16:01
    2 Pages
    1 2
    • Replies: 28
    • Views: 3,468
    2015-01-28 22:08 Go to last post
  16. Aquaveil Testing (2014+)

    This post isn't really complete, but I accidentally teleported myself and am done for now, so want to get the information recorded somewhere in case...

    Started by Byrthnoth, 2014-11-08 14:02
    • Replies: 19
    • Views: 1,892
    2015-01-28 13:23 Go to last post
  17. Food Testing

    Found one. Confirmed the following stats: HP+32 STR+8 INT-6 Attack+ 23.5% (Cap: 175 @ 745 Base Attack)

    Started by Prothescar, 2013-07-28 05:01
    • Replies: 15
    • Views: 1,500
    2015-01-19 03:09 Go to last post
  18. Fencer Testing

    Okay, I give up. Fencer wins. I swear I used it to force a 100% crit rate in the past, but I can't for the life of me get it to happen now. The...

    Started by Byrthnoth, 2011-07-04 16:04
    • Replies: 3
    • Views: 2,146
    2014-12-31 20:43 Go to last post
  19. Idris testing questions

    Should be finished within the next 5 days with Idris. Wanted to go ahead and post a thread and get the nitty gritty on how to perform tests to get a...

    Started by Malithar, 2014-07-09 03:29
    6 Pages
    1 2 3 4 5 6
    • Replies: 102
    • Views: 12,280
    2014-11-22 19:29 Go to last post
  20. Enmity testing - Still Going!

    So Kaeko has dragged me along to find out all these weird things about Enmity, and some of our results have been very interesting. If not really that...

    Started by Ashira, 2007-11-09 16:37
    52 Pages
    1 2 3 4 5 6 7 8 ... 52
    • Replies: 1,023
    • Views: 75,501
    2014-08-29 19:53 Go to last post
  21. Cast and Recast

    Gradually shifting away from the Data Compilation thread into multiple threads so as to better organize the information. Post Haste related stuff...

    Started by Yugl, 2011-04-09 00:23
    12 Pages
    1 2 3 4 5 6 7 8 ... 12
    • Replies: 230
    • Views: 28,290
    2014-07-19 10:37 Go to last post
  22. pDif and damage

    Reference existing thread: http://www.bluegartr.com/threads/87774-pDIF-testing-and-Damage-formulas Copying my evaluations here. Should have done...

    Started by Motenten, 2011-12-05 19:33
    9 Pages
    1 2 3 4 5 6 7 8 ... 9
    • Replies: 171
    • Views: 16,779
    2014-05-02 04:13 Go to last post
  23. Recycle and Scavenge Testing

    Tested new native Recycle trait on RNG. No recycle gear on at all, 5/5 Recycle merits, and working on the assumption that the description of Recycle...

    Started by Seeum, 2013-05-01 21:48
    2 Pages
    1 2
    • Replies: 25
    • Views: 1,808
    2014-03-28 19:15 Go to last post
  24. Fealty Testing

    So people often use fealty to resist things like charm. The other day I popped it a resisted a couple of charms then for the first time with it up...

    Started by dasva, 2012-04-02 19:42
    • Replies: 16
    • Views: 1,172
    2014-03-27 15:53 Go to last post
  25. Sylvan Caban +2 Testing

    From my own personal testing experience, it seems blatantly obvious that sylvan caban +2 increases ranged attack (or damage in some way), yet nobody...

    Started by Helel, 2013-04-16 05:23
    • Replies: 5
    • Views: 2,230
    2014-03-26 19:24 Go to last post
  26. Circle Testing

    I went out to test Arcane Circle after a single job point into it. However, I'm getting values even lower than the pitiful amount stated in the...

    Started by Fwahm, 2014-03-24 21:33
    • Replies: 8
    • Views: 831
    2014-03-25 15:58 Go to last post
  27. Jump(s) testing

    Reposting this here for mathy opinions. Original Post EDIT: I screwed Up the bluffalo test VIT is supposed to be 89 -8 not +8

    Started by Martel, 2012-07-13 11:53
    3 Pages
    1 2 3
    • Replies: 52
    • Views: 2,514
    2013-12-03 18:08 Go to last post
  28. Meteor

    In my opinion, Meteor is one of the coolest concepts they've added to the game in a while. How useful it is in the end is going to depend heavily...

    Started by Byrthnoth, 2012-03-09 18:41
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 3,752
    2013-08-18 21:41 Go to last post
  29. Mijin Gakure Testing

    I'd swear I've done Mijin Gakure testing in the past, but here's some more. As you can probably guess, this is probably the most annoying testing...

    Started by Byrthnoth, 2012-12-30 13:53
    • Replies: 3
    • Views: 774
    2013-06-21 03:24 Go to last post
  30. Debuff Elemental Affinity

    Goal: Find a general elemental affinity for types of debuffs rather than specific debuff spells. We know the element of common debuffs such as Para,...

    Started by Yugl, 2012-04-15 21:06
    3 Pages
    1 2 3
    • Replies: 49
    • Views: 7,456
    2013-06-16 18:47 Go to last post

+ Post New Thread
Page 1 of 5 1 2 3 ... LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.