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  1. #2121
    Resident Moogle
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    Quote Originally Posted by Karbuncle View Post
    This new server sounds awful...

    I guess its not possible to whitelist/etc yet?
    It's why I'm mostly refraining from playing Minecraft until 1.9 is out so Notch can start his month of not fixing creating more bugs so the mod community can get their shit working again.

    [EDIT] I'm stupid, it does have a whitelist - http://www.minecraftwiki.net/wiki/SMP_Server_commands

  2. #2122
    Burn my Dread
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    Quote Originally Posted by Karbuncle View Post
    This new server sounds awful...

    I guess its not possible to whitelist/etc yet?
    Sad thing is, most of us are generally willing to give people blocks/ores/etc. Why people need to be douches and just steal shit is boggl.... oh, wait. lol silly me.

  3. #2123
    Yoshi P
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    Why the game doesn't have built-in whitelist functionality after all this time blows my mind still.
    I'm pretty sure it does.

  4. #2124
    Ranger
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    the griefing is being tempered as best it can be at the moment until the whitelist plugin is fixed, ragns has the server set to do a full backup at 6am so we can do rollbacks if necessary.

    now Im going to sound a little bit (a lot) like an asshole. Why the fuck are you on a multiplayer server building giant cities when you dont want people to actually look at them. I can understand and sympathize with you about items getting stolen, really I can, mine have been taken a few times and Im much closer to spawn as well as sitting on top of a giant fucking stronghold people are constantly going through to poke around in/steal blocks. Why did you build something you didnt want anyone to touch when you could have done the same thing in singleplayer.

    Perhaps Im being a little too harsh, but we still havent figured out who did the huge griefing last time, it wasnt Krye, he was just the last person to log in and was only on for a few seconds. Lightning strikes will start fires as well, especially if they happen at inopportune times. The rail system was ragns idea, I had it set to stop at my place and he said he wanted to take it all the way to jinns town, I just facilitated and helped. And while it does look rough in many places, it was just getting a basic groundwork, I had intended on going back and adding trusses and decorative things to make it look nicer but I specifically left the creation of rail stations to you guys so it could be done in your towns specific style.

    Ram wise the players used to take up about 10 megs per person, now they take 50+ megs and run at half the speed. Before we got the XP system disabled (I found out how to do that, youre welcome) it was worthlessly unplayable. Now the system uses still 3-5x as much ram as before, the world is bloated and full of crap and we cant even run the tectonics server on the same system, Ive been rendering last nights map for the past few hours on my corei7, leaving it almost entirely useless for anything but a little bit of minecraft.

    Ill let ragns know your feelings about the track and all that since it was his idea, I just cant believe you guys are so pissy about something that I thought would be nice.

  5. #2125
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    Quote Originally Posted by Karbuncle View Post
    This new server sounds awful...

    I guess its not possible to whitelist/etc yet?
    its not honestly that bad, people are really blowing shit out of proportion. yes the code is pretty bad at the moment but its still playable, just not as nice as it as before.

  6. #2126
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    edit:

    fuckkk that, this thing is 88 gigs, need to get some sort of compression up in this bitch

  7. #2127
    Burn my Dread
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    ^ LOL @ the edit'd post. Holy shit.


    I thought of Lightning Strikes too, Sono. But Helm said he found lava rivers in the town :/

    ^_^ Honestly, I do not mind having a railway system towards me, I just don't want it ugly ass. I mean, I'm building a replica of SuikoII's Castle, of course I want people to see it lol. I'm not pissy, I've thought of an idea of taking it in under the castle and sending it back out towards Flip's town.

    (PS: >_> you weren't being an asshole. That's just being honest.)

  8. #2128
    Burn my Dread
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    Also, I think it's more along the lines of, Jinn/Mots/Helm were here, I asked if I could build near, Llim asked and moved up high on a mountain. TBR came, and he was decent away, then Flipcork, then Brando, etcetc. It's slowly attacting more people in to a small area and nobody can expand without moving far away.

    Bleh, I dunno, I'm just going to keep building my great hall.

  9. #2129
    Crackodactyl
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    My place is near someone that made a big wooden walled in area between two mountains. Promise I'm not building anything near your guys' village. I just like to sightsee.

  10. #2130
    Chram
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    I think we should edit the code to double the height of minecraft to 256 blocks. :D

    Fishtaco has a mod that lets you do it, at least for singleplayer, Not sure about multi. It's awesome lol. Can go higher, but the lag gets intense past 256. Even at double generating new terrain makes noticable lags and stops for a few seconds, though once it's generated loading it is no more noticable than usual... although I also have it running at 4G of ram instead of 1, heh.

  11. #2131
    Chram
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    I think we should edit the code to double the height of minecraft to 256 blocks. :D

    Fishtaco has a mod that lets you do it, at least for singleplayer, Not sure about multi. It's awesome lol. Can go higher, but the lag gets intense past 256. Even at double generating new terrain makes noticable lags and stops for a few seconds, though once it's generated loading it is no more noticable than usual... although I also have it running at 4G of ram instead of 1, heh.

  12. #2132
    Speaks in riddles
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    This has become a giant mess... I for one am not against the railway. However, I feel its current appearance needs to be changed greatly, which again you mentioned it would be and also we would be left to design our own train stations to match out current cityscape. A well built train system with 2 sets of rails across safe areas with a variety of blocks used for the bridges and paths would look amazing.

    My biggest problem has and will always be the stealing and griefing. I understand the mods are down and will be for awhile with the game being updated every few weeks. The rail system will not bring more problems to my city or anyone else's place while certain mods are still allowed on the server. The main one being the damn zombe mod, being able to see diamonds and iron at bedrock level from the surface, speeding around the server 100blocks a second, and seeing through walls into people's secret stash areas is ruining it for me.

    Adding on to what Shini said, I found this area when the BG server was reset. Helm and Mots came to build near me cause we BFFs like that. After all the time spent on Mine1 and Mine2 we've gotten used to each other's build style and can somewhat adjust our buildings where they won't interfere with each other. I don't mind others coming to build near me as long as they ask and understand what near means to me. Shini and Lli both asked and I was ok where they decided to build because none of us were going to expand that way. But one by one as people come to check out and or live in(which is another whole topic) my town that I've built, it's been getting very cramped and starting to bug me. These maps are huge and 1,000 blocks in my opinion is "close".

    I built this city on rock and roll so people could have a well lit protected area to live in while they collected materials for their own projects. After gathering what was needed I expected people to move away (at least 1000-1500 blocks) and start your own project. But because of the greifing and stealing many people lost week's worth of mats and left me feeling responsible. What we really need is a police mod for these high crime rates and rioting with fire and lava.

  13. #2133
    RIDE ARMOR
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    Why not just use the built-in whitelist first? It would at least solve the griefing-stealing problem...

  14. #2134
    Sea Torques
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    Well, I have a few points so I'll just list them out here (Also my apologies for the rambling as I just woke up):

    The griefing: I am 100% sure it was intentional. Fire no longer spreads infinitely and all the houses are outfitted with a lightning proof stone roof yet the entire city was gutted by flames causes by both flint/steel and lava. My mushroom house was TNT'd and set on fire and it is not within Jin's town. Mushrooms don't burn, so any damage to them had to be entirely deliberate and could not be caused by lightning. From what we can gather the lava (and yes, it was lava, as I had to remove it from the roof of several buildings) was placed between 6(?) and a bit before 8 am EST on that day. Figure out who was on during that particular time and would know where the city was, let alone be near it, and you have our potential culprits (a few seconds was not enough to do the damage that they did, it would have had to be at least a minute or two I would think to place 5-6 streams of lava as well as set off TNT in several locations in and around the town.)

    The world/Zombe: I like the world, but it's entirely too explored even though there really isn't much built yet. Considering how many random tracks of area have been explored and not built on, it might be a decent idea to consider starting a new map and just copying structures people want to keep over... well assuming GC doesn't mind copying all that crap. I'm generally against a totally new map, just because the idea of frequent resets is a bit bothersome since I don't think I'd ever complete anything, which would make me sad. I have a mixed opinion on Zombe, although I don't care too much about the mod, people are obviously abusing the hell out of it mostly in flying everywhere and creating a huge as shite map. I think I need to go at least 1000 blocks in any direction from Jin's town to find fresh chunks.

    The railway: Personally, I like the idea of a rail system of sorts. I have a free day today, so I'll go clean up some of the Northern section so it is more presentable. I think some of the responses against it have been rather harsh to say the least. It is fairly clear whoever is stealing shit already knows where we are and has easy access to us through either being close already or just using the Zombe mod to fly to us within a minute; I don't think having a railway will change much at all. If people think it is ugly however, it isn't like you are not given the option to adjust it to fit your tastes, although I -do- think finding space for it is a legitimate concern considering how many people have packed themselves in the area around Jin's despite people told there will be a lot of expansion. >: I think it could probably be slid underground up around towns. Honestly I don't really think the ravines and mines are that much of a problem.

  15. #2135
    Ranger
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    I found a new mapping program and made a low zoom 2gig map, Ill do a newer map today and upload it later but I warn you it wont be pretty to look at, just functional

  16. #2136
    Sea Torques
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    Also just to add again, white-list does nothing if the person who is doing the stealing/griefing is someone on the white-list.

    And yeah Psi, 256 blocks would be nice assuming it doesn't cause major lag issues. I think that'll be something that needs to wait for 1.9 however?

  17. #2137
    Relic Weapons
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    Thanks for the map. I was having a hard time finding a place to build because everytime I started somewhere I'd realize there was someone else not as far away from me as I had hoped. If you find a bunch of little wooden shelters out there in the world, feel free to dismantle them. It was probably where I was hiding until I could gather some materials.

  18. #2138
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    I thought 1.9 auto raised the level and I already looked at the possibility of raising the limit, from what Ive read it does cause lag.

    I think this is the difference between jeb and notch coding. jeb is a little messier thus we have laggier code. notch really likes making things small and optimized, thus smoother code

  19. #2139
    Chram
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    Nah, 1.9 isnt auto higher, but they altered it to make the world height easier to mod. Fishtaco's mod happens to let you do just that in fact.

  20. #2140
    Sea Torques
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    Yeah, 1.8 was such a mess. I never had any memory or lag issues with minecraft before then. >:

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