Thats a bummer sorry ragns and it's funny how we miss it alot more when it gets taken town ;x, downloading map hopefully my mcedit was able to do above height limit truthfully been a while. Also does bg have ads again or will this be perma gone :/ I know you were proud to have that upgraded server even with it's bad laggy code.
Is there an older save file available?
I downloaded the lastest world save and Nether wasn't with it. The Nether that the server had did make traveling a lot easier.
I did download the July 6th file, so I could locate the other strongholds. The July 6th file had the original Nether and The End areas fine. I didn't think about saving those files back-ups.
Since the server's down and we got a minecraft itch, what are some good server mods to run for about 10 people?
I'm not sure if thaumcraft is multiplayer or not, but i found it to be a really fun and well balanced mod.
And once 1.3 multiplayer merge comes out, i highly recommend better than wolves. It's incredibly balanced, incredibly fun, and makes a ton of changes to gameplay, such as focus on a tech tree and combining various blocks to create and automate new and old materials, instead of handing you a magic block that does everything.
Oh, and mistakes have consequences. lol. If you accidently put explosives in a stoked stewing pot or crucible for instance, it will cause a large explosion, and the more explosives inside the pot, the bigger the boom. That's just one example of the fun and dangers of playing the mod.
Sadly, its not multiplayer yet, but once the 1.3 merge comes, I would say its like the only mod you need, it just adds so much to the game and feels better than any other mod i've played.
if you use tekkit, highly recommend A) a whitelist, and B) disable nukes. those are nasty as fuck. Nova cataclysms are pretty bad too.
1.3 came out :O
Been messing around on hardcore mode, found a village and did some trading with the NPCs. Things were going pretty well, established a plot of land that was pretty safe from the horrors of the night. Found a crevice under water and decided to explore, leather armor and iron sword in hand I ventured into the depths. Things were going well until I ran into a monster spawner built into the wall of the crevice, 3 zombies poped out when I approached and knocked me to the bottom with 2 hearts remaining. Creepers were waiting for me at the bottom D:
Jumped into creative and spawned a whole mess of NPCs. Some of the emerald trades are really awful, but you can randomly get some very intruiging stuff. Diamond pickaxe + (some emeralds) = silk touch / efficiency III diamond pickaxe? Fuck yeah. 2-3 emeralds for diamond armor bits, written book for 1 emerald... I can see that, next time I play survival, I'm going to have to find a village and... expand.
any HD texture pack recommendations? been rocking the 128x Sphax purebdcraft or whatever, and would like to change it up, but the few I've tried have all been trying too hard to be realistic and just look like ass to me. I lean more towards stylized ones i guess.
Wish we could have a true PVP survival map :/
No cheating flying importing shit bullshit! Can set up a nice rulebook, no griefing houses, no stealing from peoples chests inside a house (even though they have the enderchests now) You can take what someone drops when you kill someone :O I think it would be alot of fun
Would be cool.
I'd recommend better than wolves as a mod for said hypothetical server once it updates to 1.3. (assuming that it would become multiplayer compatible, of course, which it should.)
Flowerchild said he planned in taking the mod in a direction that caters to anarchy style multiplayer once 1.3 came out, and it also ironically adds a ton of aesthetic blocks, even though said blocks are actually used for practical purposes. He even recently added a block of flint that has the same texture as bedrock, making it useful for both flattening bedrock and making it a great way to conceal niches in said bedrock for putting a chest or something in. And it's also a great way to store large amounts of flint, as well.
It's not compatible with any forge mods, and some other ones, but it adds so much to the game and is so well balanced, it doesn't need them. just progressing up the tech tree alone for a veteran takes about 10-20 hours, and that's just to make the endgame stuff, not to automate it. Automating said techs takes far far longer, lots of combining various blocks and elements of the game, and lots of potentially hazardous experiments! Instead of providing a few miracle blocks that do a ton of things, it adds blocks that make sense and have to be combined in various ways to automate something. For instance, to stoke a fire under the crucible, you need a windmill or watermill for power, axles and gearboxes connecting said axles to direct power to a bellows, hibachis (burning netherrack fire isn't strong enough and will get blown out) to light the crucible underneath, a redstone clock with a 2 second delay (usually via a turntable connected to mechanical power) to alternate power to the gearbox sending power to the bellows, so the bellows actually works properly, and that's not including the other blocks and materials you need to make said items.
Also, you harvest the souls of the damned for certain things. Can't say no to that. ^_^
it basically adds a lot to the game, as well as giving you the tools to fully automate pretty much ANYTHING, so long as you have the brainpower and materials to do it. You can even automate the making of cracked and mossy stone bricks, if you want to decorate your house with those.
I think everyone would love playing it.It's hard to convey just how epic the mod is unless you play it yourself, lol.
So is anyone else's CPU being maxed out during play since the update? I'm only getting at most 25fps, even with all the settings (aside from normal render distance) turned low/off. Stutters like a mofo too.
I'm not really concerned with fancy mods or anything honestly :/
I just want to play a vanilla Minecraft where nobodies flying or has super crazy castles built from imported chests of goodies or any of the mumbo jumbo. These Hardcore single player worlds I've been riffling through made me realize how dangerous this game can be. With other people in the world too? forget about it. Maybe I'm just asking for to much :/
Better than wolves is entirely different from other mods. it's not only well balanced, it actually balances vanilla (toward harder gameplay, not easier). It doesn't offer flying items or superawesomearmor and weapons that destroy everything within a 500 foot radius, it offers soulforged steel tools, which are a bit better than diamond, durability and damage wise, but require both an infernal enchanter, and a very very rare arcane scroll that drops from various mobs to even enchant. Not only that, certain mobs drop certain scrolls, so if you want to enchant your tools with any reliability, you have to build a good mob trap for them. An enderman trap in the end for silk touch, a mob grinder for smite/bane of arthropods/blast protection/projectile projection, and so on. The main thing they actually have going for them is that you can smelt them down and get the steel ingots back to reforge them, though the hafts get burned up.
The steel armor is the same: you can smelt them down for the steel back, but the nonmetal parts burn up, you gotta use an infernal enchanter to enchant along with the scroll, and on top of that, you cannot swim while wearing any steel armor. On the other hand, you need steel boots to protect yourself from nether groth once you advance that far in the tech tree...
I'd say try it out, honestly. it's a really great single player mod, FC always updates often and always makes sure to maintain balance in the mod, and better yet, it's practically bug free. he also usually adds some stuff that he gives you vague hints about then makes everyone figure it out what it is themselves. He even fixed some vanilla bugs while he was at it. lol
I've played a ton of mods, but the only two i've come back to consistantly were thaumcraft 2 and better than wolves, and better than wolves is even better balanced than thaumcraft. EE2 and other mods are fun at first, but... the novelty fades fast. better than wolves is like vanilla, but what vanilla SHOULD have been.
Just curious: the $70/month price point was for a server with what capacity of players? I'm thinking, if a small enough group of us wanted, we could all chip in for a smaller service?
Finally playing around with the new verup, and oh boy oh boy I found something amusing in the desert. There will occasionally be desert temples! Walk inside, stand on the blue wool block at the center, and dig down. It'll be funny!