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  1. #1441
    New Merits
    Join Date
    Mar 2007
    Posts
    235
    BG Level
    4

    Servers still down.

    And Karbuncle, i think any1 can make a track to central station

  2. #1442
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Weee~

    Quote Originally Posted by Notch
    1.7 is still nowhere near done. If people want, we could do a piston-only release and push the adventure stuff up to the next update.
    Quote Originally Posted by Notch
    I see about 90% "yes" replies. No promises, but I'll discuss it with Jens tomorrow!

  3. #1443
    Relic Weapons
    Join Date
    Nov 2010
    Posts
    351
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Piston-only update officially Thursday. I need to find some motherfuckin' slimessss.

  4. #1444
    LurkaKitty
    Guest

    Need y`alls opinion here..
    For the beams that hold up the dock to the airship in Bastok, should I go easy route and use raw wood posts or tedious route and use fence posts that may look too skinny?

  5. #1445
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    I prefer the look of raw wood posts for docks, especially Pine.

  6. #1446
    Ridill
    Join Date
    Jun 2006
    Posts
    12,821
    BG Level
    9
    FFXI Server
    Bahamut

    Probably gonna be hard to word this right...
    How much room is there per server? Having a lot of people trying to build stuff, it would seem like there would be heavy restrictions on space/size aside from the obvious cooperation required for any coexistence.

    and here's something I've started to work on on my own. Really hard getting proportions right, and a lot of the dimensions are guess work. Just hope everything will end up fine because there's a lot of different levels to add.
    25 internet cookies to whoever has the imagination to figure out what I'm trying to recreate!
    (most everything except the cobblestone structure isn't apart of it)
    Spoiler: show

  7. #1447
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,260
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    I give up, IDK what it is, But i want too. TELL ME, PM me if you have too

  8. #1448
    Ridill
    Join Date
    Jun 2006
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    12,821
    BG Level
    9
    FFXI Server
    Bahamut

    Spoiler: show
    Boletarian Palace from Demon's Souls. Plan on doing the whole 1-1 stage, and maybe even the rest of it... maybe. 1-1 will be the hardest. worst part of the other levels is just clearing out land for the huge ravines and canyons.
    if youre not familiar with the game, this doesn't really show off much of the level, but;
    http://www.youtube.com/watch?v=UNBeiqfoQtU

  9. #1449
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,260
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    Explains why i didnt know. I've never played that.

    At first the one part to the right kinda looked like the bridge from the opening of Dragon Age: Origins, but then i was like, No the rest of the building doesnt look like it...

  10. #1450
    Official Nannyman of Nikkei's Harem
    Join Date
    Jul 2006
    Posts
    964
    BG Level
    5
    FFXI Server
    Gilgamesh

    Argh. Really need a block that conducts redstone signals. Been trying to design piston-based devices, and having to make them like four times bigger than I want to because of redstone circuit physical limitations.

  11. #1451
    Relic Weapons
    Join Date
    Nov 2010
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    351
    BG Level
    4
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    Quetzalcoatl

    For the non-Notch twitter followers:

    Trickling information about the Adventure Update
    Since 1.8 is still a significant time away, we’re going to have to stop being as secretive about it as we have. We’ll provide information about it as we go, but we’ll keep actual details secret. So, for example, we could say “added two new colors” without saying which ones, or “testing experience and leveling to see if it’s fun” without giving details on exactly how it works.

    The update is pretty big, and will change a lot of how Minecraft is played, focusing on making exploration and combat much more rewarding, and bringing in a bigger sense of adventure to the game.

    Already implemented are new complex terrain features, at least one new mob, some interesting new combat mechanics, a new lighting engine, and some experimental new gameplay ideas. To come is more interesting farming, bigger incentives to explore, and npc villages.
    This pleases me. Especially the idea of a new lighting engine. i hate hate HATE having to light my entire minecraft life with stupid little torches.

  12. #1452
    LurkaKitty
    Guest

    npc villages!

  13. #1453
    Chram
    Join Date
    Feb 2008
    Posts
    2,683
    BG Level
    7
    FFXIV Character
    Vrumpt Vegallion
    FFXIV Server
    Excalibur

    The adventure update will take however long it takes, and will be released as 1.8. It might be a long wait, but it will be worth it!

    After 1.8, we’ll have to start crunching for the full release in November. That includes finishing up the mod api, improving stability and performance, adding supporting features like friends lists and a proper server browser, integrating singleplayer and multiplayer, and most importantly fleshing out the gameplay.

    The release date is almost certainly changed to sometime the week after 11/11/11, and we’re working hard on setting that up. We want to make a big spectacle out of the release where we involve fans and celebrate it properly.

    Then we’ll rest for a few weeks. Then I’ll start working on the first post-release update. :D
    Sounds like 1.8 is the last bit of content we'll see til after release at least

  14. #1454
    Relic Weapons
    Join Date
    Nov 2010
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    351
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    4
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    Quetzalcoatl

    Quote Originally Posted by vrumpt View Post
    Sounds like 1.8 is the last bit of content we'll see til after release at least
    I hope it's good. I love minecraft, but I feel like it is a long, long way away from being out of beta.

  15. #1455
    Resident Moogle
    Join Date
    Mar 2007
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    13,216
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    9
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    Asura

    Quote Originally Posted by Souj View Post
    25 internet cookies to whoever has the imagination to figure out what I'm trying to recreate!
    Demon's Souls 1-1.

  16. #1456
    Ridill
    Join Date
    Jun 2006
    Posts
    12,821
    BG Level
    9
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    Bahamut

    Quote Originally Posted by Kaisha View Post
    Demon's Souls 1-1.
    yes!
    I got to the part near the beginning with the multi-level wooden stair... jesus christ it's a nightmare doing it. I've died like 6 times falling so far and I'm starting to get a bit worried I'm going to run out of vertical room. I should have started at a way lower altitude. If worse comes to worse maybe I'll just through in an extra staircase that heads down a few levels later on.

  17. #1457
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,216
    BG Level
    9
    FFXI Server
    Asura

    I really don't know how people like you can stand building large structures like that. Takes fucking forever just to build up the foundation, even if it's hollow inside.

  18. #1458
    Yoshi P
    Join Date
    Aug 2006
    Posts
    5,176
    BG Level
    8

    Not sure it will help Souj, but holding shift key down ensures that you can never fall off an edge. You move slower, but it quite helps when you are building at higher levels.

    EDIT: Now that I am on PC and not Tapatalk, just wanted to say that that is looking badass Souj! Looks spot on so far! I see Miralda's room! AHHHHH

  19. #1459
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Quote Originally Posted by Notch
    Already implemented are new complex terrain features, at least one new mob, some interesting new combat mechanics, a new lighting engine, and some experimental new gameplay ideas. To come is more interesting farming, bigger incentives to explore, and npc villages.
    I haven't really played Minecraft since Terraria was released, but I think the Adventure Update may change that.

  20. #1460
    Yoshi P
    Join Date
    Aug 2006
    Posts
    5,176
    BG Level
    8

    I am in the same exact boat. Not for lack of interest per se, my list of things to do is still vast and growing, but Terraria is the go to game for me right now. It is beating out all kinds of competition, Child of Eden (just got from Gamefly and it is pretty damned cool so far), Eden Eternal, Spiral Knights, and on and on. Terraria is what I just keep coming back to.

    The changes though, the changes... I am pretty excited. I will likely update and mess about with Pistons, make the oh so must-have secret mountain wall door entrance, and then it will go back on the shelf for a bit until I hear more details about the Adventure(time) Update.

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