I have heard gear stats will not change HP values unless the stat is specifically HP.
I have heard gear stats will not change HP values unless the stat is specifically HP.
Yeah, gear-based MND and VIT will not affect MP/HP for some reason. I'm unaware if it still increases your magical/physical defense or if they are entirely broken.
Did a quick test with "Mind over Matter" to see if MND from traits is broken or just doesn't affect MP. Cure II without 395, with 397. So it does seem to have some effect.
68>69 resulted in no change as r17 PGL as well. But I see thats already noted.
I should be hitting R50 within the next 24 hours. Would it be useful for me to find the cap for me at R50? Or is it assumed to be 184?
Yeah it would definitely be useful. But whenever you get around to it is fine. Pregrats on rank 50 !
At 27 CON my VIT cap is 96.
840 HP @ 95 VIT
843 HP @ 96 VIT
843 HP @ 97 VIT
I can confirm 82 VIT for R22. After the update, has anyone seen changes?
"The influence of the VIT attribute on HP and the MND attribute on MP has been adjusted."
Well, I had my stats capped when the update hit, when I logged in, I was no longer at the cap and my HP was a good 200 lower than it was. I want to say the caps were lowered, but I might have been imagining that. Either way, the affect of VIT/MND on HP/MP was clearly reduced by a bit.
Also, my Second Wind (on Pugilist) dropped as well, from like 309 to 285ish.
Well, I've definitely seen reports about lower HP/MP. Lets see if data points after the update conflict.
After Nov 25th update
r42 is 146 vit
I also assume Rainesong and zeu posted their numbers after the update, which match existing numbers.
Updated through here done.
Yeah, I think I was just retarded and didn't cap them out or assumed the cap when I set them before the update. My current vit cap appears to match the data.
Yes, my data was from after the update. I should have specified that.
I can confirm R1~10 caps are the same post-patch. It seems caps may all be the same, but the values of HP/MP given have changed.
I can confirm R23 is 84 VIT (LNC)
Rank 31 = 108
Rank 34 = 118
I ploted known stat cap data from this thread in microsoft excel. After doing so i fit a trend line to that data. A second order polynomial equation fit the data series closest. I then expanded the series in excel using the equation to include all the unknown values. What I found is that the equation very closley predicts known values thus it can be assumed that it closley predicts the unknown values. The equation I came up with is Cap = 0.0189 x Rank^2 + 2.0418 x Rank + 27.27. The values I came up with can be seen below.
Rank Cap
1 29
2 31
3 34
4 36
5 38
6 40
7 42
8 45
9 47
10 50
11 52
12 54
13 57
14 60
15 62
16 65
17 67
18 70
19 73
20 76
21 78
22 81
23 84
24 87
25 90
26 93
27 96
28 99
29 102
30 106
31 109
32 112
33 115
34 119
35 122
36 125
37 129
38 132
39 136
40 139
41 143
42 146
43 150
44 154
45 157
46 161
47 165
48 169
49 173
50 177
This equation predicts the exact stat cap 62.5% of the time after rounding to the closest integer, and is only of by +/- 1 the rest of the time. Its not perfect guys but it should getcha close.
And by the way I believe that stat caps are not even determined by any set equation and increase by a set integer each level, I only fit an equation to the data as a methode of prediction.
Also why does it say starcade by may forum name, my LS is Rapture. I never entered Starcade and have no clue how to change it. Thanks
it is your ranking based on number of posts