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  1. #681
    rog
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    Quote Originally Posted by Karbuncle View Post
    so you'd suggest Cross-counters before the PDT magians then?
    No, i think he was suggesting using a real dd weapon, and counterstance.

  2. #682
    Absolute Messenger of Promathia
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    Blaise Destin
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    Quote Originally Posted by rog View Post
    No, i think he was suggesting using a real dd weapon, and counterstance.
    Well, To be Fair, in the situation I gave in my original question (Capped atk/fSTR), a Tapain Fangs+1 STR and a T.Fangs+1 VIT would be on the same level of "Real DD".

    But i see the point.

  3. #683
    Pens win! Pens Win!!! PENS WIN!!!!!
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    I dont even know when I use PDT anymore since I can just take hits and have the WHM keep me cured anyways.

  4. #684
    Absolute Messenger of Promathia
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    Quote Originally Posted by Jornna View Post
    I dont even know when I use PDT anymore since I can just take hits and have the WHM keep me cured anyways.
    I Carry a Counter Set, but it uses Arhats+1 Body/Head (Cause i can't for the life of me recall if theres a counter Body/head atm)

    I carry PDT sets on my other jobs if only just for emergencies, I bought it for my RDM solo situations so it carries over on other jobs.

  5. #685
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by Karbuncle View Post
    so you'd suggest Cross-counters before the PDT magians then?
    No, cause their a piece of shit for DPS. I'd recommend the most dmg in your weapon slot as your weapon. Unless you're exp'ing or something, I wouldn't really expect to have a stalwart's available at all times, especially when low manning, so while fstr will be capped, I where you aren't gaining benefit from the attack.

  6. #686
    Nidhogg
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    Quote Originally Posted by Cream Soda View Post
    Counter is mnk's PDT. PDT is for sam and other jobs. I have a PDT build, but I can't remember the last time I actually bothered to bring it on anything concerning mnk.
    There's plenty of mobs that terror, stun, or have a TP move with a "Cast time". There's also Ulhuadshi who I guarantee you aren't countering worth shit while Psyche Suction is in effect (not to mention your dmg is also useless, you may as well full-time PDT.

    Quote Originally Posted by rog View Post
    No, i think he was suggesting using a real dd weapon, and counterstance.
    You of all people are making this statement? Perma attack capped, why would you even consider Fire Taipans? They are identical to the PDT ones, except sans the PDT. VIT/STR are the exact same for WS mods, fSTR is capped, pdif is capped...same base damage.

    Personally, and I've made this argument in LS plenty of times, if I were to do a trial weapon for mnk besides Victory Smite, it'd be PDT Taipans. Fire Taipans are overrated and a huge waste of time.

  7. #687
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
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    There's plenty of mobs that terror, stun, or have a TP move with a "Cast time". There's also Ulhuadshi who I guarantee you aren't countering worth shit while Psyche Suction is in effect (not to mention your dmg is also useless, you may as well full-time PDT.
    In that case, I'd take the TP loss and just swap to earth staff tbh. I still see no reason for PDT h2h

  8. #688
    rog
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    Quote Originally Posted by Karbuncle View Post
    Well, To be Fair, in the situation I gave in my original question (Capped atk/fSTR), a Tapain Fangs+1 STR and a T.Fangs+1 VIT would be on the same level of "Real DD".

    But i see the point.
    Well if you have both, then use the pdt ones when atk is capped. Though i was talking about cross counters anyway, which you would never use.

  9. #689
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
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    You of all people are making this statement? Perma attack capped, why would you even consider Fire Taipans?
    Attack isn't perma capped, you're not going to have a stalwart's on you 100% of the time, unless you're just exp'ing (lolexping) or building lights.

  10. #690
    An exploitable mess of a card game
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    Is there any way to determine the ring order on FFXIAH? I've been using it for macros, but I notice that if I equip a ring in a different slot for a different set (EX: Rajas as ring1 in TP, but ring2 for WS) it won't equip unless I hit the macro 2x. Same for earrings.

  11. #691
    rog
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    Quote Originally Posted by Yugl View Post
    Is there any way to determine the ring order on FFXIAH? I've been using it for macros, but I notice that if I equip a ring in a different slot for a different set (EX: Rajas as ring1 in TP, but ring2 for WS) it won't equip unless I hit the macro 2x. Same for earrings.
    Spellcast.

    If i had to guess, i'd say item ID, but since it doesn't matter, i won't be bothering to check.

  12. #692
    So hard we fuck rocks
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    Sylph

    Was it offically determined that Crit rate caps at 75%?

  13. #693
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    Quote Originally Posted by shepardG View Post
    Was it offically determined that Crit rate caps at 75%?
    Kirschy determined that you can have a 100% Crit rate if you include Rogue's Roll.

  14. #694
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    Doesn't cap.

    Edit: too slow

  15. #695
    rog
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    Caps at 100%, silly.

  16. #696
    Sea Torques
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    Quote Originally Posted by shepardG View Post
    Was it offically determined that Crit rate caps at 75%?
    no
    =>
    Quote Originally Posted by Kirschy View Post
    Ran a quick test last night on crit rate+. Used RR + GH + Jupiter's Staff on MNK. Then had a COR use Rogue's roll on me, which landed on 11, so I was over 100% crit rate. Sure enough ~80 hits was 100% crit rate. On the second roll, it landed on 7, which should give me ~96% crit rate. In another ~80 hits, only 2 were non-crits. Seems fairly conclusive that there is no total crit rate cap. (If there is, it's like 98% or something, and would need a large sample size to determine for sure.)

  17. #697
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    Good to keep in mind that her test involved a COR Roll. There may be a 75% gear cap that Atmas and gear build towards for all we know.

  18. #698
    TSwiftie
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    Is ~90% with atmas + Jupiter's Staff. Rouge's Roll only added ~6% crit for the last ~80 hits which only had 2 non-crits. If there's a cap, it's probably from total crit rate gained with Atmas (RR + GH).

  19. #699
    Sea Torques
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    Is there a spot to pin Iktomi that doesn't involve me running through bats? or is the one near outpost my best bet.

  20. #700
    rog
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    Quote Originally Posted by Zerk View Post
    Is there a spot to pin Iktomi that doesn't involve me running through bats? or is the one near outpost my best bet.
    Just run through the bats. As long as you stay close to iktomi right up until you get to the bats, so it doesn't deaggro, it's not hard to pull.

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