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  1. #1021
    Fishing Guru
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    This is sort of @ rog. You were previously asking about equipping artemis with moon phrase GT 40. Now that spellcast update seemed to fix moonpct code I've been trying to get artemis working properly again. Wouldn't you want code more specific for:

    If mp anything and moon is greater than 80% then artemis' medal.
    If mp is less than 50% and moon is less than 80% then uggy pendant
    If mp is greater than 50% and moon is greater than 40% then artemis medal
    If mp is greater than 50% and moon is less than 40% then goetia chain?

    I think I have working code for this now, I just need to wait for some different moon phases to test.

  2. #1022
    rog
    rog is offline
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    Post the code, silly.

  3. #1023
    Fishing Guru
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    Quote Originally Posted by rog View Post
    Post the code, silly.
    Radec coded this for me awhile back, just never worked quite right until recent update, I have goetia in my main nuke setup:
    Code:
    <if Skill="ElementalMagic">
            <if MPPAfterCastLT="50">
                <equip when="midcast">
                    <neck lock="yes">Uggalepih Pendant</neck>
                </equip>
                <if advanced="%MoonPCT &lt;80">
                    <action type="equip" when="midcast">
                        <neck lock="yes">Artemis' Medal</neck>
                </action>
            </if>
    	</if>
            <elseif advanced="%MoonPCT &gt;40">
                <action type="equip" when="midcast">
                    <neck lock="yes">Artemis' Medal</neck>
                </action>
            </elseif>
        </if>

  4. #1024
    Relic Shield
    Join Date
    Dec 2005
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    1,970
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    FFXI Server
    Shiva

    Quote Originally Posted by Blasta View Post
    To those who have played FF7:

    Does this song sound familiar to you?

    This song has so many familiar elements in it, such as the way of how its arranged. The mystery feel to it, strong high's and low's and especially all the instruments (strong'ish violin and calm piano and several others).

    Have i gone crazy or why does this remind me of FF7... or something else possibly?
    I can see some similarities with it and this...

    http://www.youtube.com/watch?v=qFs8-qGaoHU

    A couple of others coming to mind, but I need to listen to them before I can decide for sure.

  5. #1025
    Nut Steamer
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    May 2008
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    FFXI Server
    Phoenix

    Yeah this is pretty similar, but i think there are some others aswell. Not sure, tho glad to hear im not totally losing it... :D

  6. #1026
    rog
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    Quote Originally Posted by cdgreg View Post
    Radec coded this for me awhile back, just never worked quite right until recent update, I have goetia in my main nuke setup:
    Code:
    <if Skill="ElementalMagic">
            <if MPPAfterCastLT="50">
                <equip when="midcast">
                    <neck lock="yes">Uggalepih Pendant</neck>
                </equip>
                <if advanced="%MoonPCT &lt;80">
                    <action type="equip" when="midcast">
                        <neck lock="yes">Artemis' Medal</neck>
                </action>
            </if>
    	</if>
            <elseif advanced="%MoonPCT &gt;40">
                <action type="equip" when="midcast">
                    <neck lock="yes">Artemis' Medal</neck>
                </action>
            </elseif>
        </if>
    You definitely don't want ugly equipping at <50% mp. It's closer to 30%, since mp boost, and mp from nonvisible gear slots don't count.

  7. #1027
    RIDE ARMOR
    Join Date
    Dec 2007
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    1

    Does the augment double attack on WAR AF3+2 proc on WS?

  8. #1028
    Chram
    Join Date
    Sep 2007
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    FFXI Server
    Fenrir

    Quote Originally Posted by cdgreg View Post
    Radec coded this for me awhile back, just never worked quite right until recent update, I have goetia in my main nuke setup:
    Code:
    <if Skill="ElementalMagic">
            <if MPPAfterCastLT="50">
                <equip when="midcast">
                    <neck lock="yes">Uggalepih Pendant</neck>
                </equip>
                <if advanced="%MoonPCT &lt;80">
                    <action type="equip" when="midcast">
                        <neck lock="yes">Artemis' Medal</neck>
                </action>
            </if>
    	</if>
            <elseif advanced="%MoonPCT &gt;40">
                <action type="equip" when="midcast">
                    <neck lock="yes">Artemis' Medal</neck>
                </action>
            </elseif>
        </if>

    That doesn't look like it will work right. You're locking in Ugg Pendant before checking for >80% moon phase, which means that Artemis will never override Ugg.

    Personally I'd use variable layers instead of locking gear, but either works.

    Your conditions:

    If mp anything and moon is greater than 80% then artemis' medal.
    If mp is less than 50% and moon is less than 80% then uggy pendant
    If mp is greater than 50% and moon is greater than 40% then artemis medal
    If mp is greater than 50% and moon is less than 40% then goetia chain?

    Are overly complex. Simplify to the basic premises. Each condition should be able to rule out an entire segment of checks; all remaining checks are part of an Else block.

    What always takes priority over everything else? Artemis at 80%+

    1) If moon > 80%, Artemis

    Remaining conditions have redundancies. In all cases except for #1 above, you want Ugg Pendant at <50% MP.

    2) If MP < 50% (or whatever), Ugg Pendant

    The remainder has a single inflection check, and can be done in one of two different ways. Since you said Goetia was the default, it's better to run this with the non-default value.

    3) If moon > 40%, Artemis.

    And you're done.


    Code:
    <if advanced="%MoonPCT &gt; 80">
        <equip when="midcast">
            <neck lock="yes">Artemis' Medal</neck>
        </equip>
    </if>
    <elseif MPPAfterCastLT="50">
        <equip when="midcast">
            <neck lock="yes">Uggalepih Pendant</neck>
        </equip>
    </elseif>
    <elseif advanced="%MoonPCT &gt; 40">
        <equip when="midcast">
            <neck lock="yes">Artemis' Medal</neck>
        </equip>
    </elseif>

  9. #1029
    Fishing Guru
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    Thanks, will give that a try later when I'm back on blm and moon phases cooperate

  10. #1030
    Fishing Guru
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    Would really like to farm myself a nicely augmented Dark ring. I noticed while doing some staff trials on blm that I was able to keep time up and get some big gold chests in the newer zones -ga'ing mobs down. Any thoughts if I'd be able to pull this off in Abyssea-Konschtat? I noticed light building solo in old zones is much more of a bitch because of no ephemeral murex? Trying to figure out which mobs in the zone are clustered together and would make nice -ga targets.

  11. #1031
    rog
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    Do vnms for lights?

    I did leeches there for my rings/hairpin. They're not great, but i neither is anything else there.

  12. #1032
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,538
    BG Level
    9

    When it comes to dual boxing, is there any way I can set each POL for 1 controller? I hate that when I dual box (even after closing one of the 2 games) I have to have the game as my active window for the controller to work (So running while browsing gets fucked, etc.)

  13. #1033
    rog
    rog is offline
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    Nope

  14. #1034
    Melee Summoner
    Join Date
    Jul 2008
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    1

    A few Atmas, Anwig Salade, and Reward + Beast Healer all give Regen effect to pet.

    Do all those Regen effects stack?

  15. #1035
    rog
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    They should.

  16. #1036
    Radsourceful

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    FFXI Server
    Bismarck

    Quote Originally Posted by cdgreg View Post
    Would really like to farm myself a nicely augmented Dark ring. I noticed while doing some staff trials on blm that I was able to keep time up and get some big gold chests in the newer zones -ga'ing mobs down. Any thoughts if I'd be able to pull this off in Abyssea-Konschtat? I noticed light building solo in old zones is much more of a bitch because of no ephemeral murex? Trying to figure out which mobs in the zone are clustered together and would make nice -ga targets.

    Flans are pretty good for this, Aero5 > Blizz4 is a kill, Water5 > Thunder4 is a kill - reduce tier as needed with stalwarts (can drop randomly from them, as well as from temp blue chests) and adjust with day. Might need a stun/sleep between nukes.

    Can't say I've tried againg anything there though, combine with a staff trial if you can, I'd suggest.

  17. #1037
    Fishing Guru
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    Quote Originally Posted by rog View Post
    Do vnms for lights?
    .
    How enhanced are VNM lights? Does 1 kill count as 2 lights, etc?

  18. #1038
    But I don't want my title changed
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    FFXIV Character
    Fievel Mousekewitz
    FFXIV Server
    Excalibur

    Could Titlacauan be done with MNK BLU WHM BLM BRD? :3 I assume yes but figured I should ask.

    Also @cdgreg I dont know the specifics but I'm pretty sure its like 7 pearle lights from VNM will cap it.

  19. #1039
    BG Content
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    Lakshmi
    Blog Entries
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    It depends on their level, I think. I had to do >10 Azure VNMs + several normal azure kills + two or three boxes before I was capped today, and that's with all the azure abyssites. My general rule is 1 VNM Kill = 3x normal kills though.

    For farming gold boxes, I've had the most luck going DNC/NIN and getting someone to azure kill a few ephemerals for me. Spent 6 hours in Tahrongi today (1 hour capping lights -> 1 hour building time -> 2 hours afk -> Ambered a Bhumi and a few sandworms -> 2 hours farming) and ended up with all the augments and key items I could want. Not the most efficient way to do it, but I was just checking to make sure I could keep up time solo on DNC/NIN.

  20. #1040
    Old Merits
    Join Date
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    6

    If I remove my token from my account, can I readd it later or do I have to add a new token? (Yes I know I never should, but I have reasons).

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