Has Yugl been smoking too much pot lately, or taking an extra Psych course this semester?
Need some answers real quick.
For Red !! procs in Abyssea, the WS will always have a 100% chance to proc as long as you get the right WS, right? Some person in my alliance is saying it's not 100% chance to work even if you hit the right one...
I dunno people!
It is asked on almost every page lol..
It will 100% proc assuming the mob isn't weaponskilling, casting, JA, etc. Also regular swings for Ironclad X's count as weaponskills.
With a small group of war/whm/rdm and assuming DD atmas, how many mobs should be pulled at once when trying to fell cleave burn?
I see very little need to max out freeze2/burst2...I get to MB so little and macc is such a small issue in abyssea with new gear, increased magic caps, and macc atma if you truly need it. I'd rather have all the AM2s personally.
Potency though, 5 ice/ 5 thunder yes.
As far as I know if you pull 15-20 mobs with 1 whm the war will need to 2hr and /sam for sekka. Back to back 2hr fell cleave will prevent all 15-20 mobs hitting you for more than 1 single whm can heal since most of them will be dead after 2nd fell cleave, all if mobs are cluster up and you don't miss any. My only problem with cleave burn is finding 2hr chests.
Sadly. Don't think am2 will ever truly go the way of the dodo because people LOVE to cast it even when their more mp efficient and macc t4/t5 timers are ready.
T2 I did 5/5 fr2, 3/5 b2, unlocked tornado and flood II. If we only get fire V next update I may unlock flare II bc I'll have fire mdmg staff. But don't fret too much on blm t2 a lot of more important stuff to merit before capping that section out
Wiki was editted /w the following for BLM AF3+2 pants:
Seems plausible to me, can anyone else confirm?There's an error of translation, on JP/FR/GE, it's Magic Accuracy +7 and not +12.
I find that with Abyssea's extra MP from Atma and Restore chests and consistently being able to manafont (due to the restore chests!), AM2 is a lot more useful than it used to be. While MP inefficient, it's an extra high DMG spell of that particular element. I have each one unlocked and I find myself in a variety of situations to use them. Also, the buffs you get in Abyssea make the mg acc from additional merits less worthwhile (unless you're MBing for some reason.)
I went 5 freeze, 1 of each of the others. I use it as another high-damage nuke when I'm locked into one element by resist rates and MP isn't enough of an issue to force my damage/time down to a Tier 3.
How does Stringing Pummel stack up against Victory Smite?
Why do JPs do everything with a PLD tank, 4 WHMs, and bst/whm dd? There are like 3 different groups here using the same strategy on various NMs atm.. painstakingly slow.
Slow and safe is the JP way. It's also why they always /nin no matter what, was stated in a Q & A done by Elmer some time back.
Saw a JP group wipe to Nonno, Thf Dnc Whm Blm Blu.
EDIT: they clearly forgot a pld, and 3 more whms, and a bst.
occ deals double dmg rate on emp weapons (100, 200, and 300 tp)