Item Search
     
BG-Wiki Search
Page 37 of 41 FirstFirst ... 27 35 36 37 38 39 ... LastLast
Results 721 to 740 of 820

Thread: Atma Effects & Discussion     submit to reddit submit to twitter

  1. #721
    New Odin
    Join Date
    Jul 2006
    Posts
    8,659
    BG Level
    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    T2 Gob (Bomblix Flamefinger) sucks when fought straight up and is significantly easier to deal with kited/nuked. Frag Bomb does a ton of damage.

    Fleshflayer is always going to be boosted in strength because it isn't easy (relative to other T2 mobs) to DD+mage Flamefinger and the T1 drops garbage. Fleshflayer just winds up being a super buffed Moblin with a hate reset version of Crispy Candle. It isn't hard but it takes forever like the post above describes.

  2. #722
    Relic Weapons
    Join Date
    Jun 2008
    Posts
    303
    BG Level
    4

    Frag bomb is 5k needles. I tested this the other day. Only difference is you can reduce the dmg w/shell.

  3. #723
    The God Damn Kuno
    Join Date
    Dec 2004
    Posts
    13,360
    BG Level
    9
    FFXIV Character
    Kuno Sedai
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by Radec View Post
    Finished savior last night - confirmed +30 to all stats.
    Does it give any bonuses to like.. MAB or evasion etc etc? Or is it just regular stats?

  4. #724
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Quote Originally Posted by Not Kuno View Post
    Does it give any bonuses to like.. MAB or evasion etc etc? Or is it just regular stats?
    Didn't give attack or def beyond that gained from str/vit, didn't test mab yet, but doubt it.

  5. #725
    Fake Numbers
    Join Date
    Dec 2010
    Posts
    91
    BG Level
    2
    FFXI Server
    Asura

    I'm curious about atmas that give certain magic acc up. With mm, beyond and ultimate, what is the practicality of choosing any others that don't give a boost to damage? Case in point, bludgeoning brute, regain 1/tick(why?...) and thunder/water magic acc superior. Where would I use such an atma? I would love to use it and other similar ones, but want a good reason. Thoughts anyone?

  6. #726
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Jul 2010
    Posts
    25,726
    BG Level
    10

    Unless you need the accuracy there is no point.

  7. #727
    First invited, last in the zone.
    Join Date
    Sep 2008
    Posts
    1,448
    BG Level
    6
    FFXI Server
    Lakshmi

    DRK who wants to stun while melee. Thunder acc for stun, regain for the melee.

    I mean, it's probably not *optimal* but there could be some bizarre case where you want it.

    Personally, I want something with refresh and melee stats. (crit+, multi attack, str, ... blue attack would be loverly.) C'mon, we do melee too!

  8. #728
    Every day I'm wafflin'
    Join Date
    Feb 2007
    Posts
    2,453
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Foldypaws View Post
    DRK who wants to stun while melee. Thunder acc for stun, regain for the melee.
    Except stun cannot resist on anything in Abyssea that doesn't already resist it/build resistance outside of extremely rare occurrences on Earthsday.

  9. #729
    First invited, last in the zone.
    Join Date
    Sep 2008
    Posts
    1,448
    BG Level
    6
    FFXI Server
    Lakshmi

    Quote Originally Posted by drwaffles View Post
    Except stun cannot resist on anything in Abyssea that doesn't already resist it/build resistance outside of extremely rare occurrences on Earthsday.
    Did you miss the part where I said it wouldn't come up often?

  10. #730
    But I don't want my title changed
    Join Date
    Nov 2008
    Posts
    6,486
    BG Level
    8
    FFXIV Character
    Fievel Mousekewitz
    FFXIV Server
    Excalibur

    Quote Originally Posted by Foldypaws View Post
    Did you miss the part where I said it wouldn't come up often?
    Point is it wouldn't come up ever

  11. #731
    First invited, last in the zone.
    Join Date
    Sep 2008
    Posts
    1,448
    BG Level
    6
    FFXI Server
    Lakshmi

    Quote Originally Posted by Fievel View Post
    Point is it wouldn't come up ever
    Except when fighting those mobs that build resistance and you're there to proc scythe!

  12. #732
    Every day I'm wafflin'
    Join Date
    Feb 2007
    Posts
    2,453
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Foldypaws View Post
    Except when fighting those mobs that build resistance and you're there to proc scythe!
    i.e. never. Stop safefacing.

  13. #733
    First invited, last in the zone.
    Join Date
    Sep 2008
    Posts
    1,448
    BG Level
    6
    FFXI Server
    Lakshmi

    I'll stop when it ceases to amuse me. Which, given as I'm just skilling up SMN magic in another window, is not likely to be soon.

  14. #734
    Sea Torques
    Join Date
    Jul 2009
    Posts
    679
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by Trix View Post
    I'm curious about atmas that give certain magic acc up. With mm, beyond and ultimate, what is the practicality of choosing any others that don't give a boost to damage? Case in point, bludgeoning brute, regain 1/tick(why?...) and thunder/water magic acc superior. Where would I use such an atma? I would love to use it and other similar ones, but want a good reason. Thoughts anyone?
    Can someone confirm the actual stats on that one? JP and BG wiki lists it as thunder/water resist, and not m.acc.

  15. #735
    The Tower
    Join Date
    Apr 2005
    Posts
    2,160
    BG Level
    7
    FFXIV Character
    Stromgarde Siren
    FFXIV Server
    Gilgamesh
    FFXI Server
    Siren

    Quote Originally Posted by Cymmina View Post
    Can someone confirm the actual stats on that one? JP and BG wiki lists it as thunder/water resist, and not m.acc.
    <LTG>+: Minor
    <WTR>+: Minor

    +50 resist each.

  16. #736
    Fake Numbers
    Join Date
    Dec 2010
    Posts
    91
    BG Level
    2
    FFXI Server
    Asura

    Quote Originally Posted by Stromgarde View Post
    <LTG>+: Minor
    <WTR>+: Minor

    +50 resist each.
    It's definitely that?

  17. #737
    The Tower
    Join Date
    Apr 2005
    Posts
    2,160
    BG Level
    7
    FFXIV Character
    Stromgarde Siren
    FFXIV Server
    Gilgamesh
    FFXI Server
    Siren

    Quote Originally Posted by Trix View Post
    It's definitely that?
    Yeah, I happened to be next to the atma guy when I saw your post. Put it on, then checked the menu.

  18. #738
    New Merits
    Join Date
    Oct 2008
    Posts
    205
    BG Level
    4
    FFXIV Character
    Leona Dawnstar
    FFXIV Server
    Malboro
    FFXI Server
    Ifrit

    Quote Originally Posted by Atoreis View Post
    How is that a fail? There is still outside abyssea and its still more then hq staves not less. 7% increase in overall dmg from one piece of equipment is pretty fucking high. Those staffs are already overpowered. Compering Hq magian vs hq ele you have 100% increase outside abyssea and ~50% inside with beyond (Compering bonus itself not overall dmg) so I doubt its a fail...
    I never meantioned fail in any of my post. I said it was horrible, in the sense that a staff should be calculated just like.....any other staff, but magi staves apparantly have a different way of being calculated with any elemental damage atmas, which as I pointed out, makes the stave less affective in damage as it *could* have been. The real increase is with the ele atma and magi stave is really as comparable as going from nq to hq old staff. Which after 3 upgrades you would expect it to be where it should be in damage increase wise.

    So, idk where you get any indication that somethings fail, or that magi staves arent better than old hq, but if you read my post, I simply was pointing out that the way damage is calculated for magi staves + ele atmas was odd on SEs part(and a /sigh at the end b/c its expected of SE ) and that its only a hit to any spells we use with eles(which for blms would be beyond ie ice).

  19. #739
    New Spam Forum
    Join Date
    Jul 2010
    Posts
    186
    BG Level
    3
    FFXI Server
    Bahamut

    Anyone been able to test if absorption rate stacks up w/ the atma? for example: Savior + Despot?

  20. #740
    Relic Weapons
    Join Date
    Dec 2006
    Posts
    381
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Hitoseijuro View Post
    I never meantioned fail in any of my post. I said it was horrible, in the sense that a staff should be calculated just like.....any other staff, but magi staves apparantly have a different way of being calculated with any elemental damage atmas, which as I pointed out, makes the stave less affective in damage as it *could* have been. The real increase is with the ele atma and magi stave is really as comparable as going from nq to hq old staff. Which after 3 upgrades you would expect it to be where it should be in damage increase wise.

    So, idk where you get any indication that somethings fail, or that magi staves arent better than old hq, but if you read my post, I simply was pointing out that the way damage is calculated for magi staves + ele atmas was odd on SEs part(and a /sigh at the end b/c its expected of SE ) and that its only a hit to any spells we use with eles(which for blms would be beyond ie ice).
    I'm a little sad that the bonus isn't as much as expected considering how much more work it is to make the staffs compared to buying a cheap staff off the AH, but what are you going to do. It's been like this for over half a year and we're only just now realizing it. It's not like our magian staffs are any worse.
    Damage calculations for my cor will be more accurate now, however.

    I'm kind of amused that we never figured this out earlier. Though our excuse was magian staffs came out pre-abyssea, and we found out that (without atmas) they were calculated in the same way.

Page 37 of 41 FirstFirst ... 27 35 36 37 38 39 ... LastLast

Similar Threads

  1. Replies: 148
    Last Post: 2012-09-04, 00:15
  2. Replies: 21
    Last Post: 2012-02-10, 12:01
  3. Placebo Effect discussion
    By Chrius in forum FFXI: Everything
    Replies: 33
    Last Post: 2008-10-09, 15:58
  4. Berserker's Axe Hidden Effect?
    By Amabire in forum FFXI: Everything
    Replies: 2
    Last Post: 2005-05-23, 12:16
  5. Effectiveness?
    By in forum FFXI: Everything
    Replies: 0
    Last Post: 2004-11-13, 02:08