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  1. #161
    New Odin
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    Quote Originally Posted by Null View Post
    Now I'm so pissed I think I'm done with the game.
    Wat.

    I mean, skill gain still needs adjustments obviously, but did DoL get horribly nerfed or something?

    Here's stuff forgotten from the update details:

    Additions:
    - The following adjustments have been made to levequest rewards.
    - A greater variety of gil amounts are now awarded upon levequest completion.
    * Rewards for high-rank levequests have been reduced slightly, while awards for lower-rank levequests have been significantly increased.
    - The item rewards for several select levequests have been adjusted.
    - The amount of items that certain synthesis recipes yield has been increased.
    - Duration of access to crafting facilities has been increased from 5 minutes to 60 minutes.
    - The maximum Wear value for certain equipment has been adjusted.
    Used items undergoing this change will not have their current Wear values reset by the version update.
    - The default camera angle has been adjusted.

    Correction:
    The game camera may remain fixed on a defeated enemy even when the auto-targeting feature targets another remaining enemy. Should this problem arise, deselect the current target and manually select your next target.

  2. #162
    Banned.

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    Quote Originally Posted by Null View Post
    Bleh, hahaha. I thought the same. In fact for weeks this has been THE day I've been looking forward to. As a DoL I thought this was gonna be the best update ever. Now I'm so pissed I think I'm done with the game. And to think, I was one of the few people that never had one problem with the game, loved everything about it.
    You're pissed because Disciples of Land didn't get anything out of this update and now you're going to quit for it? lmao

    edit: need more specifics. i may not have understood what you're saying.

  3. #163
    Hydra
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    Bismarck

    Maybe he's pissed because they actually "hard nerfed" DoL?

  4. #164
    Hydra
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    How'd they nerf DoL?

  5. #165
    New Odin
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    Well, the scan abilities only show gathering points for the class it's meant for now.

  6. #166
    Ridill
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    Quote Originally Posted by Hyan View Post
    Well, the scan abilities only show gathering points for the class it's meant for now.
    Wasn't that always the case? I don't remember finding mature trees as a miner.

  7. #167
    New Odin
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    Might be just the retarded Core people making no sense, but that's what they bitched about.

    I'd rage quit from even less tbh.

  8. #168
    Hydra
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    Uh, okay.

    Why would you want to find mature trees as a miner? I'm failing to understand.

    Anyway, do we not have any dat miners? I'm itchin' to see the new gear they've put in.

  9. #169
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
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    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
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    Cerberus
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    Mug'thol

    Quote Originally Posted by chris34 View Post
    Were did the hard earned SP I made playing this beta...err game before this last update go?

    it's nice to adjust SP for other people to level faster, but please give back the lostSP to the players that are rank 31+
    Sorry, no refunds! Your "reward" for slogging through every pre-patch era is the "pride" that comes with being able to brag about being there "before all you casual nubz shitted the game up".

    Wear your old-school vanilla badge with pride.

  10. #170
    New Odin
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    Quote Originally Posted by Chastiti View Post
    Why would you want to find mature trees as a miner? I'm failing to understand.
    They were playing all DoL classes at once iirc.

  11. #171
    Hydra
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    Quote Originally Posted by Hyan View Post
    They were playing all DoL classes at once iirc.
    Oh, that makes sense. I can barely handle one gathering job, so I didn't even think about people leveling them all at the same time.

    But still, to go from loving "everything about" a crap game to ragequitting over that is a little lol. I'd call it more of a slightlyannoyedquit.

  12. #172
    Hydra
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    Bismarck

    It's not really about the scan abilities, I can live with that, but they changed all the drop tables for pretty much every node, they also "adjusted" the difficulty level for most rare ores, and now instead of getting Iron ores I'm getting Pyrites (there wasn't even Pyrites at camp Glory before, lol), so yea, they added all the worthless shit drops to higher nodes as well...

  13. #173
    New Odin
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    Aren't you getting hints about what you can get now?

  14. #174
    Hydra
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    Bismarck

    Once you successfully dig up an item you get hints on the sweet spot for that particular drop, usually goes like "you sense more of etc etc above where you are mining", and once you discover the sweet spot for "that" item you get a hint, this sounds really nice on paper but in reality it doesn't do much, because the sweet spot for a particular ore in the same zone can change depending on where you are mining (differs from a group of nodes to another), have in mind that this is how it was before the patch, eyeballing it real quick it seems that the sweet spot changes from one point to another now ... (not even in groups, but need further testing on this)

  15. #175
    Sea Torques
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    Odin

    Quote Originally Posted by LinktheDeme View Post
    In windowed mode the exp bars are glitched at the bottom and stuck there unable to see them, anyone able to move them or fix this?
    I'm unable to play until later this weekend, but there's a "Reset UI widgets" option somewhere in the ingame config, maybe that helps?

  16. #176
    Ridill
    Join Date
    Dec 2009
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    Asura

    You can't even use Miner actions on Botanist or any other class. What they changed is that before you could scan ANY grade logging/mining/fishing spot with one ability (Arbor Call III used to detect grade 3 or LOWER spots) while now if you want to log grade 1 trees you need to equip Arbor Call I instead of III. It's really not an issue.
    I don't see how anyone can complain about DoL when we now have 2 rank 20+ guildleves in each city instead of only 2 total... in one day I got 3k miner marks thanks to this <.<
    The new "hint" feature really doesn't help much... maybe it's part of something else that will be implemented in the future.

  17. #177
    Banned.

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    Quote Originally Posted by Zettofaia View Post
    It's not really about the scan abilities, I can live with that, but they changed all the drop tables for pretty much every node, they also "adjusted" the difficulty level for most rare ores, and now instead of getting Iron ores I'm getting Pyrites (there wasn't even Pyrites at camp Glory before, lol), so yea, they added all the worthless shit drops to higher nodes as well...
    This is very good news to me personally. Higher valued items should definately be harder to obtain while mining or gathering because if they remain easy to obtain then mining and gathering would be absolutely worthless for someone trying to make some decent income.

  18. #178
    Hydra
    Join Date
    Jun 2007
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    140
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    3

    may doesnt really belong here but didnt want to open a new thread:

    im getting heavy lagspikes in towns(only place i noticed it so far, maybe other areas too)
    so i wanted to turn down my graphics, but whenever i try to change something and hit OK the config crashes, and the changes wont save
    (game tends to crash due to lagspikes too, same error)

    any ideas?

  19. #179
    SayomiSassaki
    Guest

    Well it's not like DoL had a lot of ability to put in your Action Bars that you have to "chose" wich one put on the bars, so just put every Ability I to V and that's it, no big deal... And, correct me if I'm wonrg, but the different Grade are far away from each others so there is no Grade 1 near where you mine Grade 2, etc...

  20. #180
    They call me Lord Null for a reason.
    Join Date
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    Quote Originally Posted by Hyan View Post
    Wat.

    I mean, skill gain still needs adjustments obviously, but did DoL get horribly nerfed or something?

    Here's stuff forgotten from the update details:

    Additions:
    - The following adjustments have been made to levequest rewards.
    - A greater variety of gil amounts are now awarded upon levequest completion.
    * Rewards for high-rank levequests have been reduced slightly, while awards for lower-rank levequests have been significantly increased.
    - The item rewards for several select levequests have been adjusted.
    - The amount of items that certain synthesis recipes yield has been increased.
    - Duration of access to crafting facilities has been increased from 5 minutes to 60 minutes.
    - The maximum Wear value for certain equipment has been adjusted.
    Used items undergoing this change will not have their current Wear values reset by the version update.
    - The default camera angle has been adjusted.

    Correction:
    The game camera may remain fixed on a defeated enemy even when the auto-targeting feature targets another remaining enemy. Should this problem arise, deselect the current target and manually select your next target.
    I'm sure I won't be as annoyed after I get some sleep. Had to work black friday and came home expecting epicness and it pissed me off more.

    My current issues for DoL are.

    The new change to mob placemeant and the new mobs in general. As rank 38 there are red conned scorpions that were crawling all over my leve locations, making it impossible for me to finish unless I have a DoW 40+ as well. Also, in old locations, such as Iron Lake there appeared to be more koblobs In a 30 minute period I didn't get to finish 1/3 logging points. So leves are just so much harder.

    They've also changed the drop items from trees. In 3 hours of nothing but chooping trees I never got a high level item. I was getting maple logs from trees and moko grass from harvesting. All on rank 5 areas.

    Like I said, yes maybe I over reacted. But as it still stands, the changes to DoL have hurt more then helped. I can see how many other classes love the updates though. I love the new UI and crafting is damn good. But as somebody that mained DoL it was just....bleh.

    Once you successfully dig up an item you get hints on the sweet spot for that particular drop, usually goes like "you sense more of etc etc above where you are mining", and once you discover the sweet spot for "that" item you get a hint, this sounds really nice on paper but in reality it doesn't do much, because the sweet spot for a particular ore in the same zone can change depending on where you are mining (differs from a group of nodes to another), have in mind that this is how it was before the patch, eyeballing it real quick it seems that the sweet spot changes from one point to another now ... (not even in groups, but need further testing on this) .
    Haha yeah that annoyed me as well. I mean, I don't mind things being a bit more rare. But the difference and way they went about it is drastic. In the time I spent on trees I would've normally gotten 2-3 stacks of spruce. Instead I didn't get a single spruce log. I got an inventory full of rank 1 items....if I wanted rank 1 items I'd go for a rank 1 tree.

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