1. You are currently viewing a section that predates the release of FFXIV:ARR and the information you see here is most likely outdated and/or useless.
  1. FFXIV Reset Timers
    Last daily reset was 9 hours, 36 minutes ago / Next daily reset is in 14 hours, 23 minutes
    Last weekly reset was 6 days, 2 hours, 36 minutes ago / Next weekly reset is in 7 hours, 23 minutes
Page 2 of 23 FirstFirst 1 2 3 4 12 ... LastLast
Results 21 to 40 of 452

Thread: Post-Patch SP findings     submit to reddit submit to twitter

  1. #21
    Smells like Onions
    Join Date
    Oct 2010
    Posts
    9
    BG Level
    0

    Party of 4 running around testing:

    Mice in TamTam - 60 per kill, quick fights less than a minute - Already saw a party of 6, mid 30s, spam killing these in TamTam
    Hogs in TamTam - 100 per kill, 1.5 min fight
    Coerthas Antelope Stag : 100-120 - 1.5 minute fight
    Coerthas Pieste : 184 - only did 1, looooong fight
    Toxic Toads - 120 - pretty long fight, belly flop aoe move hurts

    Nothing great so far.

    1 star R30 leve in cedarwood - with favor - elementals were 100 each. (Solo)

  2. #22
    Old Merits
    Join Date
    May 2009
    Posts
    1,151
    BG Level
    6

    Quote Originally Posted by Gafgarionn View Post
    Just got 75 sword/75 shield off a blue mob. It seems that your SP gains are split between the two. Kinda sucks if you're partying and get left behind because your shield is stealing half your SP...
    Not true. Tried rabbits, antelopes and wolves in Coerthas both with and without shield. If I would get 100 shield 100 weapon, I got 100 weapon when just using that. So use your shield and you wont get left behind, at all.

  3. #23
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Hm, unfortunate but not really surprising. Everytime they change it there seems to be problems of some kind.

  4. #24
    CoP Dynamis
    Join Date
    Sep 2010
    Posts
    293
    BG Level
    4

    Quote Originally Posted by Sci View Post
    Just did a battlewarden fight at camp bearded rock as a 12 pgl, partied with a 29 gla (I assumed the guy would change to something lower, he didn't). I got ~100 SP per kill, and there was about 26 mobs total. Even when the gla would one shot things, 100 SP for me, nothing for him. All the mobs seemed to have really low HP. Might be interesting to see what higher level battlewarden fights are like SP wise now.
    Power level opportunity? Too bad my rank 42 fisherman isn't going to be very helpful

  5. #25
    Old Merits
    Join Date
    Dec 2007
    Posts
    1,232
    BG Level
    6

    I just duo'ed Nanawa Mines behest with a CON26, got ~500 exp and ~200 skill per fight. 8 Mobs + 2 'boss' mobs that spawned after.

    Also, Devilets are still broken as fuck, 700+ aga and 1500+ incants, could only get it to <40% before getting owned ;;

  6. #26
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Hows your acc guys?

  7. #27
    we fuckin' stole it man.
    Join Date
    Mar 2006
    Posts
    726
    BG Level
    5

    as archer, my acc is really unbelievable. No more strings of misses, its awesome.

  8. #28
    Hydra
    Join Date
    Jan 2009
    Posts
    126
    BG Level
    3
    FFXI Server
    Asura

    just did Island Crabs in Cassiopeia Mines with a pt of 6, average was 100-120 a kill...

    This sucks, only takes 200 crabs to get from 20-21? I can't imagine this is intentional.

    edit* I have a 21 Archer, acc is amazing now, like franzer said.

  9. #29
    Relic Weapons
    Join Date
    Feb 2007
    Posts
    309
    BG Level
    4

    So random, @ 15 lancer doing leve "sweet vengeance" 1 star and getting 650 skill per kill with favor with mobs giving me a blue rating. Either today I did leve "Overtime in the mines" 1 star @ 24 archer with blue rated puks and only got 194 skill with favor. I don't understand why the got so much less on my archer, I really hope the SP system is a bug.

  10. #30
    Smells like Onions
    Join Date
    Nov 2010
    Posts
    2
    BG Level
    0
    FFXI Server
    Fenrir

    R20 Puglist, solo Cassiopeia and Nanny's Yellow and Green gave me 92 / 82 SP. I used to get 100-400+ on yellows, now it's broken. Evasion is noticeably better.

  11. #31
    Relic Weapons
    Join Date
    Oct 2009
    Posts
    323
    BG Level
    4
    FFXIV Character
    Boye Fran
    FFXIV Server
    Leviathan

    SP is abysmal.

    @R45 PGL with a group of 8. Grass Raptors around Camp Ever Lakes give 110-150SP. If I got that before the SP before the update I'd consider it awful. So, how the fuck is this an improvement? R48s in the party were saying they were getting about 80SP per kill. Their breath move was beefed up, too. Was one shotting some members above R45. This is not cutting it.

    On a good note though, SP with a party doing R40 Leves is phenomenal. Gained 25k SP total doing 9 R40 leves (some were not linked). The Necro page leves work great due to all of the weak mobs spawned that still give ya like 150sp on 3 stars. Party SP needs to be fixed though. Isn't there suppose to be a party bonus? The SP amount does not seem to change adding more members or taking them away.

  12. #32
    Ridill
    Join Date
    Jun 2007
    Posts
    12,743
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    SP for low ranks (20 and lower?) seems great now, but should be scaled up for higher ranks I guess. Well I actually only did 1 leve to check it out and the sp was awesome on rank 13 :D

  13. #33
    Hydra
    Join Date
    Jun 2006
    Posts
    123
    BG Level
    3
    FFXI Server
    Valefor

    Behest mobs @Humblehearth were giving me around 190 SP, with a party of x8 r25-29
    r30 leves @Humblehearth 200~ SP
    Efts @Tam-Tara Deepcroft 160 SP (Thundervapor does over 1k dmg w/ Shell now)

  14. #34
    D. Ring
    Join Date
    Jul 2006
    Posts
    4,945
    BG Level
    7
    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    My findings so far:

    Too terrible to post.

    Hint to SE: you forgot to turn party bonus on. Please check it, thx.

  15. #35
    Banned.

    Join Date
    Jul 2007
    Posts
    1,206
    BG Level
    6

    So what's the new VIT: HP Ratio? 5:1 instead of 7:1? I assume the MND change to MP is the same... that's fucking weak of them btw. VIT & MND are still good, but it was nice being able to reasonably pump up HP & MP levels. To paraphrase Yathzee somewhat, why does SE always have to stick their dick in our pudding?

    Thanks for the clarification on Sword & Shield SP too, that's fucking hawt.

    Crafting & Gathering SP seems to be unchanged, which sucks.

  16. #36
    Hydra
    Join Date
    Apr 2010
    Posts
    121
    BG Level
    3

    This system is great for power leveling. I can power level people at a rate of at least 20k sp/hr below R20. I have not tried to power level people above R20 yet. Also, Physical exp earned is no scaled to your Rank level. So you can earn physical exp as any class during combat. Saw physical exp gains of 1800 on a R2 miner off of magic bones in ceader.

  17. #37
    Ridill
    Join Date
    Jun 2007
    Posts
    12,743
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    Quote Originally Posted by natethegreat View Post
    This system is great for power leveling. I can power level people at a rate of at least 20k sp/hr below R20. I have not tried to power level people above R20 yet. Also, Physical exp earned is no scaled to your Rank level. So you can earn physical exp as any class during combat. Saw physical exp gains of 1800 on a R2 miner off of magic bones in ceader.
    Expect quick fixes/emergency maint

  18. #38
    Hydra
    Join Date
    Apr 2010
    Posts
    121
    BG Level
    3

    Quote Originally Posted by Gokulo View Post
    Expect quick fixes/emergency maint
    How can you let something that big just slip by and get implemented? I am thinking it may be intended. The drop off past R20 is pretty bad from what I hear.

  19. #39
    Sea Torques
    Join Date
    May 2005
    Posts
    704
    BG Level
    5

    It clearly seems that when partying the skill is being divided between party members much like exp is. Hopefully this is a bug.

  20. #40
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    It clearly seems that when partying the skill is being divided between party members much like exp is.
    This. "Works like exp" What sounded great, gets now compensated by sharing in Parties

Page 2 of 23 FirstFirst 1 2 3 4 12 ... LastLast