I noticed that they ninja'd quality. Quality now increases in fewer number amounts per synth. No more 50 quality on a red orb anymore. Also they nerfed the amount of quality points that you got in your local leves based on whatever quality you had wound up with. I don't know why this isn't anywhere on the patch notes.
The more recent patch made the pillars of light during "Necrologos" leves much taller and brighter, making them so much easier to locate. Love it.
When you try to sell items, the default total is the whole stack instead of 1/x now. Speeds things up pretty good.
Also think I noticed some things about crafting animations (larger orb bursts for crit successes/failures).. but I craft so little that may have been in since november and I never knew.
is it me or do things not follow you around anymore?
I walked past a few Opos last night while at Tranquil and they didn't give chase. They still huddled up on top of my leve mobs so I couldn't AOE, but yeah, they didn't stare at me and follow me around.
The map displays your position as a number too. Did it do this before?
It didn't; before it was just a dot with their name.
For keybord user, when you craft you can stop with ESC, before you absolutely needed to click on Cancel with your Mouse (well that was the case for me at least)
When you craft, your "Craft Log" stay at the last place you put it so you don't need to move it for each craft, before the patch if you moved it, it always came back where it was before.
Looks like they ninja fixed how the equip menu works, now its "always" infront of the chat windows instead of behind. Since i play with a chat/battle windows stacked on each other, when crafting/equipping gear window, if you clicked anywhere ontop of the chat windows it would select that instead of your gear/craft windows first.
This was really annoying when the "cancel craft" button is ontop the chat windows so you could never select it with the mouse... >.>