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  1. #81
    Absolute Messenger of Promathia
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    Quote Originally Posted by Rocl View Post
    i always thought people hated full-timing af2 hands and thf knife (and i guess af3 feet now)
    We do

    Oh we do...

  2. #82
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    Quote Originally Posted by Hookah View Post
    Why not just make it one lump sum JA and have it's effect increase as the thf melees?
    That's what some of us are saying it will do...?

  3. #83
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    Quote Originally Posted by Karbuncle View Post
    We do

    Oh we do...
    I'd rather full time AA/RP2 and have to fight then swap em in and out and be told "wtf back off you feed too much TP and do shit dmg" (not that I ever did shit damage to anything other than piercing resistant), as well as have this weed out "thf mules".

  4. #84
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    Quote Originally Posted by NynJa View Post
    I'd rather full time AA/RP2 and have to fight then swap em in and out and be told "wtf back off you feed too much TP and do shit dmg" (not that I ever did shit damage to anything other than piercing resistant), as well as have this weed out "thf mules".
    I'm all for that too, But it doesn't change the fact i still hate the idea of having to wear AA/TK and now Emp+2 feet full time.

    Hopefully, it won't be so but if it is... I'm glad i invested in a Subtle Blow set :O!

  5. #85
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    Quote Originally Posted by Karbuncle View Post
    I'm all for that too, But it doesn't change the fact i still hate the idea of having to wear AA/TK and now Emp+2 feet full time.!
    The question is, will they ever clarify whether it's necessary or not. Old team never, New team maybe, although they still don't seem to like to provide specifics.

  6. #86
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    I wouldn't be surprised if the Empyrean hands and body for THF are rocking a combo of Subtle Blow and Dual Wield, anyway. Then maybe T3 merits with the two at 99 if SE plans on sticking to that idea. Still, I feel like SB's being a bit overestimated without the presence of a NIN and/or MNK with other DDs plinking away too.

  7. #87
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    Quote Originally Posted by arus2001 View Post
    I wouldn't be surprised if the Empyrean hands and body for THF are rocking a combo of Subtle Blow and Dual Wield, anyway. Then maybe T3 merits with the two at 99 if SE plans on sticking to that idea. Still, I feel like SB's being a bit overestimated without the presence of a NIN and/or MNK with other DDs plinking away too.
    Questioning Selling my DH+1 (Subtle Blow+12) in anticipation for the Empyrean+2 body owning it in every aspect.

    Quote Originally Posted by Foldypaws View Post
    The question is, will they ever clarify whether it's necessary or not. Old team never, New team maybe, although they still don't seem to like to provide specifics.
    I personally hope you can "Apply" TH5 with a single hit with all your +armor on, then switch to your normal melee build and "Enhance" the TH5, instead of full timming, However. I'm okay with both when it comes down to it. Either way I get to enjoy meleeing more

  8. #88
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    Quote Originally Posted by NynJa View Post
    Read my post above about "Thf mules" and "all thf needs is TK+AA". Whats the big deal, thf was rarely allowed to do anything to a mob other than tag it because "the dmg is shit they feed tp bla bla wah wah wah".


    BLUE !! IS NOT 100% DROP
    Oh right, I forgot there are still people out there who only use THF for TH because they have 64 people in their LS.

    For some reason I thought we were in 2010

  9. #89
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    I'm pretty sure a search of "thf mule" will yield a shitton of results...

  10. #90
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    Yay for THFs meleeing stats in Dynamis.

  11. #91
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    You guys seem to neglect that this update has done nothing to make Thief a better or more efficient DD. They still feed TP like villains and do crap damage relative to other jobs. It's just that we have to tolerate it now. Also, there's nothing to say that one hit is going to get you the same bonus that it used to. You may *have* to do damage in order to build up to the TH level you used to have with a bolt shot (a la Dynamis statue).

    There will likely be a cap in potency after a certain %HP damage dealt or # of attacks, but TH is so cagey that we'll never find it.

  12. #92
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  13. #93
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    My take on the TH change is to effect all non-abyssea content. !! has greatly enhanced our ability to obtain better loot pools with abyssea and certain later events. Since older content does not have that functionality the TH bonus is likely a fix aimed at that goal.

    It sure beats the "stand there and ranged attack to apply TH" that I usually see/do.

    In theory blue/grellow !! single proc + new enhanced TH should make things should make abyssea drops damn near 100%

  14. #94
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    Quote Originally Posted by Byrthnoth View Post
    You guys seem to neglect that this update has done nothing to make Thief a better or more efficient DD. They still feed TP like villains and do crap damage relative to other jobs. It's just that we have to tolerate it now. Also, there's nothing to say that one hit is going to get you the same bonus that it used to. You may *have* to do damage in order to build up to the TH level you used to have with a bolt shot (a la Dynamis statue).

    There will likely be a cap in potency after a certain %HP damage dealt or # of attacks, but TH is so cagey that we'll never find it.
    I'm still banking my money on TH4/5/6 still giving the same "base" buff, and this new TH thing will enhance it further.

  15. #95
    The Once and Future Wamoura
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    Quote Originally Posted by Karbuncle View Post
    Otherwise i don't think they'd of nerfed/adjusted certain NM's drop rate.
    wat
    LOL

    i just found where you got that idea, ahahahaha jesus

  16. #96
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    Quote Originally Posted by Julian View Post
    I don't really get why people are all "omg happy" over the thf changes.

    Like Rocl, the first impression I got is that you need to keep the TH items on full-time to get the enhancements.
    Oh, f***, hell no... Dear SE, feel free to go on and tell DRK/SAM/DNC/etc to full time their AF1/AF2 armor or AF1 weapon too while you're at it.

    And here I thought that after Despoil->Conspirator stillborn ideas someone has actually put some thought into THF, but if it really turns out that you need to keep TH items on while meeling to enhance TH effect then… 3 more months of waiting in hope for me. We shall see.
    On a side note, can we finally get some official information on how TH1/TH2/TH3/TH3+x/atma traits actually affect droprate? It’s not like you can figure it out on your own without cracking game code. Killing 10000+ mobs in controlled trial for Beehive Chips can give you an approximate figure, but what if you wanted to know improvements off a 1% droprate NM? Also, would be nice to know how it all stacks with RNG Bounty Shot. Is is a separate debuff or gets overwritten by THIII? Is it additive/multiplicative with THIII? Can THF enhance that effect with it’s meeleing? Is the debuff 100% chance? Does repeated use enhance the effect? I hope SE doesn’t expect people to test a 5-min recast JA in a 10000+ trial, and then again with THF present. I’d like to make same informed decision on how to play the job, thank you very much.
    Also, if we’re going to be kept in the dark about TH workings, can I at least ask for chatlog message, something like “Dear THF, THIII+3 has reached max debuff effect on this mob, you can use some real dagger now.”

  17. #97
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    Quote Originally Posted by Rocl View Post
    wat
    LOL

    i just found where you got that idea, ahahahaha jesus
    Fuck

    Is all i have to say

    Fuck

    Spoiler: show
    ThinkiCanSaveFacewithaWoosh?

  18. #98
    The Once and Future Wamoura
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    nah you straight up believed that

  19. #99
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    Quote Originally Posted by Karbuncle View Post
    SO, You ask me where i got the conclusion, then you make up lame excuses as to why my bolded immediate proof and evidence is wrong?

    Yes i think it'll stack with the Job Ability, Maybe back in the days of Aery I would have called Bullshit too.

    Today? No, Its not too much to think.

    What with Regain being a spell, Atma's borking everything, Razed Ruins, Yellow/Red/blue weakness drastically improving their specific "Drops" and now Bounty Shot as well, Its not far fetched.

    You can however, go back to your ocean of pessimism, and I'll stick up front in Reality land.

    Where words like "Enhance" and "Increase" don't mean "nerf"
    Sorry, but you might want to learn what proof is before you go around claiming you have some. All you have is the same as I, meaningless speculation.

    I'm saying that if current (old) TH is say, a value of 5, and they're obviously trying to encourage thfs to actually melee rather than just be TH whores, I really wouldn't be surprised if the new start value after these changes would be a 1, with the ability to increase to a 5 and probably beyond that to a 10.

    Otherwise what would be the difference between the new way and the old way? It would bear the same results and the changes would be completely moot.

    Quote Originally Posted by arus2001 View Post
    That's what some of us are saying it will do...?
    No?

  20. #100
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    Quote Originally Posted by Hookah View Post
    Sorry, but you might want to learn what proof is before you go around claiming you have some. All you have is the same as I, meaningless speculation.

    I'm saying that if current (old) TH is say, a value of 5, and they're obviously trying to encourage thfs to actually melee rather than just be TH whores, I really wouldn't be surprised if the new start value after these changes would be a 1, with the ability to increase to a 5 and probably beyond that to a 10.

    Otherwise what would be the difference between the new way and the old way? It would bear the same results and the changes would be completely moot.



    No?
    My "speculation"as you call it, as least has something to back it up. See, There is no reason, not a single word anywhere in the Update notes lead any hint at the fact SE nerfed it to where you will get a "Shit tier" TH with just 1 hit.

    Their entire update notes imply You can Apply TH, then have a chance to "Improve" "Enhance" "WHATEVER" it through successive hits, or SA / TA.

    If you can pick out one single word in the entire update notes that imply that TH will be "Nerf tier" unless you melee the NM up to "standard", I'll concede we're both "Randomly Speculating"

    Until then, I'm looking at facts, and you're being pessimistic.

    Quote Originally Posted by Rocl View Post
    nah you straight up believed that
    Go back to your other MMOs and stop pointing out my Mistakes

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