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  1. #161
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by Taint View Post
    And with this announcement DRK has officially been turned into the most useless job in the game lol.

    Time to get my THF on!
    PLD's got dibs bro.

  2. #162
    I Am, Who I Am.
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    They forgot about the other 20 jobs.

    And really? Whos getting all excited about jugs? Jugs are a default addition to an update, how about an actual BST update.

  3. #163
    Absolute Messenger of Promathia
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    Quote Originally Posted by SephYuyX View Post
    They forgot about the other 20 jobs.

    And really? Whos getting all excited about jugs? Jugs are a default addition to an update, how about an actual BST update.
    I can be excited about a raptor!

    Who says i Can't

    Also, Curious, What do you feel needs to be added to BST? Honest question not badgering you.

    They have good Axe skill, and RR/VV help Rampage, they have really good pets these days, BST can accomplish a lot, new Pet Food Biscuit only adds to their solo-ability.

    I feel like we should have more commands for the pet maybe, or Job Abilities similar to spur that specifically enhance aspects of our pet, put more "Beast" in our job instead of "Master".

  4. #164
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    Quote Originally Posted by Karbuncle View Post
    I can be excited about a raptor!

    Who says i Can't

    Also, Curious, What do you feel needs to be added to BST? Honest question not badgering you.

    They have good Axe skill, and RR/VV help Rampage, they have really good pets these days, BST can accomplish a lot, new Pet Food Biscuit only adds to their solo-ability.

    I feel like we should have more commands for the pet maybe, or Job Abilities similar to spur that specifically enhance aspects of our pet, put more "Beast" in our job instead of "Master".
    I think a good addition would be an ability that allows us to limit our abilitys a bit, and buff our pets. I think it won't happen though. They are very paranoid about BST being too strong for some reason and even though they have done well lately I don't think they will ever get over it.

    Also I think a Pet SB+ ability is in order.

    Add: What I mean at the start is basically something like, some loss of att or acc but add it to the pet. Fpr example, use the ability, you get -50 att and acc, but pet gets +50 att and acc. But yeah I doubt it could happen, it would make BST ls even stronger in Abyssea Bst stronger in general for pet tanked or kited fights.

  5. #165
    Chram
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    Quote Originally Posted by Malacite View Post
    So now TH can increase with attacks... okay, so I presume there will be an accompanying chat log notice of said effect taking place?
    S-E has never been transparent about how TH works. I highly doubt FFXI is going to start letting us know now after all these years.

  6. #166
    Bagel
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    So instead of hitting a mob once and AFKing now THFs get to AFK while they're on auto-attack. How does it change anything other than making things harder because they feed TP?

    THFs will only go all out if they need something for themselves, so they're happy with their placebo effect. TH will most likely cap within few hits. Also have fun with kited fights.

  7. #167
    Absolute Messenger of Promathia
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    Quote Originally Posted by Siatdiat View Post
    I think a good addition would be an ability that allows us to limit our abilitys a bit, and buff our pets. I think it won't happen though. They are very paranoid about BST being too strong for some reason and even though they have done well lately I don't think they will ever get over it.

    Also I think a Pet SB+ ability is in order.
    a pet Subtle Blow ability wouldn't be too awful, however... if Subtle Blow is a big issue, and TH isn't (Yuly), the new Mandy pet is pretty decent, its a MNK type and has its full Subtle Blow traits, It doesn't has as good as a DD potential, but he's there.

    Quote Originally Posted by Nevex View Post
    So instead of hitting a mob once and AFKing now THFs get to AFK while they're on auto-attack. How does it change anything other than making things harder because they feed TP?
    THF's that do either of the above are terrible THF's to begin with and need to be booted.

    Secondly, to answer "how does it change anything". It has the chance to further improve drop rate with each hit, so that is a change.

    You know who i haven't seen lately? Thorny. I can smell a hurricane.

  8. #168
    THOU THOU THOU THOU THOU THOU THOU THOU
    Avatar of Fury.

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    Damn it feels good to be a Scholar.

  9. #169
    Bagel
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    Quote Originally Posted by Rocl View Post
    so maybe i'm missing it: but is there a reason for the specific elemental tools/cards now? and i keep reading the thf adjustments like occasionally you'll proc an additional TH effect, and the first thing i thought of is you'd have to keep thf knife, af2 hands, and af3 feet fulltime. so each each hit is TH6 when you up the drop rate instead of just 3!
    Alkar mentioned that /nin and /cor need the specific tools, but there is also the strong possibility that universal tools could be so much more expensive that some people choose not to use them.

  10. #170
    Can you spare some gil?
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    Quote Originally Posted by Gergall View Post
    Alkar mentioned that /nin and /cor need the specific tools, but there is also the strong possibility that universal tools could be so much more expensive that some people choose not to use them.
    It'll probably be made via synergy, like the antlion arrows, god those things are awesome to craft :s

  11. #171
    CoP Dynamis
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    Quote Originally Posted by Xerlic View Post
    S-E has never been transparent about how TH works. I highly doubt FFXI is going to start letting us know now after all these years.
    Yes, this would be another thing that would cause me to eat my hat without salt...SE loves the meta game and all the theorycrafting, and TH plays right into it. Why are they the only traits that you can tell that have tiers? Just doesnt make sense with everything else in the game with tiers to them. I suppose that with the new dev team that they could open up a bit, but more than likely not since i really really think they /enjoy/ all the speculation about the game

  12. #172
    Cerberus
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    SCH updates are amazing, but unless they give us something on-par/better than Beyond for Wind magic, It'll sit in retirement for another update while I continue blowing shit up on BLM and RDM, sadly. =(

  13. #173
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    Inb4 thf's new AF3+ 1 have good TP stats AND TH+1, and the +2's have TH+2.

  14. #174
    Absolute Messenger of Promathia
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    Quote Originally Posted by shepardG View Post
    Inb4 thf's new AF3+ 1 have good TP stats AND TH+1, and the +2's have TH+2.
    No, Our Hands will enhance Conspirator! It will enhance the duration by 30 seconds.

    and our Body will boost Hide duration.

  15. #175
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    Quote Originally Posted by GeneJackit View Post
    Yes, this would be another thing that would cause me to eat my hat without salt...SE loves the meta game and all the theorycrafting, and TH plays right into it. Why are they the only traits that you can tell that have tiers? Just doesnt make sense with everything else in the game with tiers to them. I suppose that with the new dev team that they could open up a bit, but more than likely not since i really really think they /enjoy/ all the speculation about the game
    Watch TH3 do a color change on "Treasure Hunter" rather then give a new "Treasure Hunter III" trait... just to mess with us

  16. #176
    A. Body
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    Quote Originally Posted by Obsidian View Post
    PLD's got dibs bro.

    PLDs might be hurting but they still have alot going for them in comparison.

    They can cure, raise, flash. They have a Crit WS with their main weapon. Great for holding mobs while procing Yellow/Blue/Red. Can proc numerous !!s themselves. Still a terrible job but has some uses.

    When Man/Ridill /nin started putting up better numbers then 85poc /sam I knew DRK was in trouble.

    My Theory of the hour: SE wants everyone to convert back to the 6 Original jobs. WAR,THF,MNK,BLM,WHM,RDM can effectively kill everything now.

  17. #177
    Ridill
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    raptor pet will end up being a good dps pet, but terrible tank. raptors have such shitty def/hp it better have a strong attack to make it worthwhile using. The eft? eh...not too impresed with efts overall. kind of a middle of the road mob, nothing really stands out. Though, i suppose having an occasional dispel will be nice?

    PLDs might be hurting but they still have alot going for them in comparison.

    They can cure, raise, flash. They have a Crit WS with their main weapon. Great for holding mobs while procing Yellow/Blue/Red. Can proc numerous !!s themselves. Still a terrible job but has some uses.

    When Man/Ridill /nin started putting up better numbers then 85poc /sam I knew DRK was in trouble.

    My Theory of the hour: SE wants everyone to convert back to the 6 Original jobs. WAR,THF,MNK,BLM,WHM,RDM can effectively kill everything now.
    Don't worry, right there with you on the drk QQ train. It's becoming pretty likely we wont see new WS this expansion, so toss your DRK shit into storage. Neat huh? :/

  18. #178
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    bleh double

  19. #179
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    The Triumphs cards will certainly help CORs Quick Draw more now, at least for me anyway. Carrying cases of cards was an inventory I couldn't handle so this should nicely remedy the situation.

    Also, as a SCH, now that we can sub BLM and maintain survivability, I think we can come far closer to BLMs in nuking power than ever before. Go go Savant Bonnet+1 Plus we get Stun subbed now :D I was worried about the lose of Refresh and Convert but the Sublimation boost should work quite nicely.

  20. #180
    New Odin
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    So how many THFs are going to be morons and fulltime TH gear because of this news?

    Trump Card = <3. Carrying 6 cards around is fucking /sadface.

    As usual no fucking Waltz splits. Well, CWV is never being used then.

    Really the only thing BST needs is some unique jugs that brings it into its own. Stuff like Orobon, Adamantoises and other large-mobs you could usually not charm. Pet stances that make your pet stronger in exchange for your own or the reverse should also be considered.

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