A lot of the CoP zones.
Sacrarium, Rivernes, Pso'Xja. All of them were badass zones that had bs as content.
A lot of the CoP zones.
Sacrarium, Rivernes, Pso'Xja. All of them were badass zones that had bs as content.
since someone mentioned dynamis-tavnasia, how about a the Diabolos boss, the final boss and creator of the dynamis realm, thats a bitch of a time sink to fight reasonably... who has no fucking drops whatsoever
ITT: Way too many people who don't understand what constitutes a 'content blunder.'
Hint: It's more than something that ticked you off about the game.
I'm going to go with:
Evolith System - It might have gone somewhere if the Evoliths themselves were actually worth something
Synergy System - Trying to find a high level crafter was often a challenge in itself, when you needed an item made. Of course, you could take them the mats, even in the field and they could craft it for you. Now you have to find multiple high level crafters and get them all at the same spot at the same time.
Depends on how you look at it.
Unused/rarely used content generally boils down to insufficient/no reward for doing it.
A badly designed event that people do anyway because of loot is still badly designed, and may have a fraction of the participants that it might otherwise because of it. From the perspective of making an appealing game that keeps subscribers interested and happy, it could still be a blunder.
Whether or not people stay subscribed is tangential; we're talking about content driven either by events (beseiged) or loot (HNMs) that otherwise went largely ignored by the playerbase. Stuff like Brenner counts as a blunder perfectly, I can't think of a single person who kept playing that two weeks after it came out. Meanwhile stuff like Dynamis-Everywhere was a tremendous success, so saying it counts as a blunder because some mob somewhere didn't drop something, or what you wanted, is irrelevant. The more narrow your focus (Hydra's loot pool is worthless) the less relevant the argument about whether or not the larger content was a blunder (Khim/Cerb were still camped nonstop until they were obsolesced). You can't say ToAU HNMs were a blunder simply because of that one thing you didn't like. There is entirely too much of that in this thread, and I'm beginning to wonder if folks are deliberately trolling BRP by posting reams of offtopic bitching in a cearly described discussion topic.
I would also be happy with an update that focused only on adjusting/fixing old content to make it viable for today's player. That might be fun.
thread still going?
As of dec.6th 2010, you can count relics as a blunder.
Relics were amazing, even now they are still up there as great items. They just aren't the best. They are as Salvage is to Abyssea etc.
Today's patch causes your medal to last forever, contingent on having finished enough WotG missions. If your nation storyline is 100% finished, you can reach the top medal and never be demoted.
Today's patch reduces that number from 6 down to 3. However, this could still be considered somewhat of a blunder. Lots of salvage content can be done with 1 or 2 people.Salvage needing a 6 man PT minimum for entry (surprised no one mentioned this).
WotG reward.
wtf is spell locking?
Think its when you are getting spells casted on you and it locks you were you are unable to use any JA or cast shadows or anything.
More importantly, you're unable to move if you aren't already in motion, because your model won't change. You also can't enter battle mode, etc. If you're in a spot with lots of AoE buffs going up, bards singing, people tossing random spells on you, you can end up sitting there for up to 30 second just unable to move or act.
How about Syntheis? Or am i just bitter because a month after i finish Leathercraft 100+3 they make cerb hides drop from gold boxes and crashes the only big ticket item that i managed to make gil on /rant
oh, right, I've seen that happen.
also, this makes doing ZNMs almost worth it.
Code:Atma of Hell's Guardian Effect:Enhances "Zanshin" effect+:Superior Effect:Magic Atk Bonus:+Superior (+50) Effect:Enhances "Demon Killer" effect:Minor Prerequisite:Pandemonium Warden Areas fabricated:Vision of Abyssea Cost:1500
Too bad Atma of the Ultimate exists for when you're not tanking Bhukis/care about lolZanshin build.