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  1. #661
    Pens win! Pens Win!!! PENS WIN!!!!!
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    Bismarck

    Quote Originally Posted by Kidnoftle View Post
    Ok to settle this now:

    Rani needs 2 KIs : KI from the chariot that freeroams in the detectors at con 8 and the Ironclad KI. Ironclad takes 2 rare items that are from dropped the doll NM (popped by sandy shard) and the bomb NM that is also popped. Both of those are next to con 8. The ironclad pop is among the detectors. Rani ??? is along the wall in Altep thats at dolls, can't give position since dont have map up by 5min of looking and you'll find it.

    Raja needs 2 KIs: KI from assailer chariot among the djinns @ con 8 and the ironclad KI. Ironclad takes 2 rare items that are dropped from the Bomb nm and the Pot NM (both around 8/6). Raja pop is dead center of the pots.
    Thanks for the info.

  2. #662
    Sea Torques
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    Aug 2008
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    Odin

    ^ Gracias

    Anyone know what jobs/Pieces the Stone of Wieldance and Jewel of wieldance upgrade? ive checked both wikis and cant find any info on them. Thanks

  3. #663
    Pens win! Pens Win!!! PENS WIN!!!!!
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    Bismarck

    Quote Originally Posted by Skeelo View Post
    ^ Gracias

    Anyone know what jobs/Pieces the Stone of Wieldance and Jewel of wieldance upgrade? ive checked both wikis and cant find any info on them. Thanks
    Pretty sure the stone is : BST - RDM - THF - WAR - SCH. A member of our linkshell upgraded the THF Hands +2 from them. I assume they are all for hands but cant say for certain.

    Jewel is: BLM - BRD - MNK - SAM - SMN. I assume for hands because the stone was for hands. Cant say for certain though.

  4. #664
    #Despair
    Join Date
    Apr 2008
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    FFXIV Character
    Mitsukai Shimakaze
    FFXIV Server
    Midgardsormr
    FFXI Server
    Cerberus

    Quote Originally Posted by Rehn View Post
    From my experience, he will only cast death after using memento mori, so saving all stuns for that is best. Are you the melee and the friend being the mage? He can also charm, and frequently on some pops, so if your friend is the mage he better be prepared to slap dia on titlacauan after charm goes off and kite around the rock near the pop. He tends to go yellow after the melee gets charmed during my lowman situations, hence why the dia.

    Aside from death, hadal summons can do 2-2.4k without mdt gear and only shell V, so either fire off mdt gear when you see it, or grab an HP atma as a safety net (~2.5k+ HP should be fine). Other than that, he does not double attack, so it makes for some easy blink tanking. Comet is nothing dangerous to note.
    Planned to MNK+WHM duo it, using Atma of Einherjar's "Resist Death: Superior" to attempt to counter Death. How potent is the burn effect on Hadal Summons? In a worst-case scenario, does he have any degree of fast cast or movement speed, and could he be held indefinitely by a kiting WHM should it temporarily come to that?

  5. #665
    Relic Shield
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    Mar 2007
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    6
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    Rehn Valor
    FFXIV Server
    Sargatanas
    FFXI Server
    Ragnarok

    Quote Originally Posted by Avarice View Post
    Planned to MNK+WHM duo it, using Atma of Einherjar's "Resist Death: Superior" to attempt to counter Death. In a worst-case scenario, does he have any degree of fast cast or movement speed, and could he be held indefinitely by a kiting WHM should it temporarily come to that?
    No fast cast whatsoever nor any movement speed. Any job can safely kite it around the big circular rock between the ??? and martello fine. The biggest thing that'll drag on the fight is charm though, so as long as WHM is ready to flash the NM the moment MNK is charmed, there shouldn't be any problem of it going yellow.

    He also has a longer than normal silence move that corses do (19.9?) but WHM standing at max casting distance targeting only the MNK should put the WHM out of range. Sometimes follow up the silence move with charm as well.

    Also forgot to add that he gains a pretty big ice or blaze spikes after hadal summons >_> nearly killed myself when it did 2k to me via hadal then punchx3 + 1 kick put me in red. Spikes did ~100 with shell V on, so if you're low on HP after hadal immediately back turn and pop med or something before resuming. Spikes don't last long at all, think 10-15s max.

  6. #666
    D. Ring
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    Phoenix

    Trying to resist death seems like a bad unreliable plan. You should just have your healer sub blm or drk to stun death if you want to melee it. Kind of silly to not grellow though.

  7. #667
    Aja
    Aja is offline
    Relic Weapons
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    Jul 2008
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    384
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    4
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    Asura

    Quote Originally Posted by arus2001 View Post
    Unless SE ninja fixed, BLU's earth grellows were indeed Seedspray and Magnetite Cloud.
    Just seems strange that Seedspray is the only physical spell out of the BLU ones. Someone said they heard it was Bad Breath so I wanted to double check.^^

  8. #668
    New Spam Forum
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    Jan 2010
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    3
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    Unicorn

    Planning on lvling COR and (maybe) BLU soonish, and I'm rather unfamiliar with the best gear choices for them. Which, if any, pieces of Skadi and Morrigan are good for them?

  9. #669
    Old Merits
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    Jan 2007
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    Phoenix

    Quote Originally Posted by Kirschy View Post
    Has anyone tested if Red !! helps /w VNM tier up post December update?
    I had 1 red proc when I was trying to make a T3 in vunk. Didn't upgrade at that time.
    Could of been that 0.01% chance of not happening but likely they are unchanged.

    Quote Originally Posted by Langly View Post
    Did the T3 VNM respawn timers go down with the update as well all other timed NM's in Abyssea?
    I dont know about the T3, but the T2 sure did. ~15 min repop on T2.

  10. #670
    E. Body
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    Sep 2007
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    Fenrir

    Quote Originally Posted by Fiarlia View Post
    Planning on lvling COR and (maybe) BLU soonish, and I'm rather unfamiliar with the best gear choices for them. Which, if any, pieces of Skadi and Morrigan are good for them?
    I think body is still a decent choice, especially with the lower price on the upgrade but I imagine AF3 body will trump it. Hands used to be pretty epic for slugshot, and since AF3 is accuracy only I imagine they still are. But Blood finger is probably just as suitable for shooting at this point.

    Legs are tricky. If you're going for a max store TP set on COR for a multihit melee weapon and shoot for WS only, then skadi may be good (+7). But you can get more haste from new pieces that were added in if you're only wanting to cap haste. Depends on what kind of COR you want to be.

    Someone like Fiendishone should come in and correct me, as my COR is semi-retired until I finish getting my SMN and WHM gearz I'm missing...

  11. #671
    Relic Weapons
    Join Date
    Jun 2008
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    314
    BG Level
    4

    Any advice for WoTG aguments on earring for a Masa sam? I saw tp bonus as one augment, but I guess attack would be the other good augment? I forget the augments list..... Anything favorible for a Kannagi nin as well?

    Also, duo strat for Ketea? or lowest possible setup?

  12. #672
    xXNyteFyreXx420Sharingan
    Join Date
    May 2009
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    Fenrir

    Quote Originally Posted by Fiarlia View Post
    Planning on lvling COR and (maybe) BLU soonish, and I'm rather unfamiliar with the best gear choices for them. Which, if any, pieces of Skadi and Morrigan are good for them?
    Body and legs for BLU, can skip the rest. Nuking and Sanguine Blade pieces; depending on the rest of your gear and whether or not you need MP body may be the best TP piece as well.

  13. #673
    Burninate all the things.
    Join Date
    Apr 2008
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    So since Wiki has pretty much no info, any idea which NMs drop Tantra Seals and the Jewels in Primary slot for MNK +2 Body/Hands in the new zones?

  14. #674
    New Spam Forum
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    Alexander

    420+ healing magic skill = 100% cursna when u get doomed..... myth or fact ><?

    And the best way to skill it is curing undead ?

  15. #675
    Relic Shield
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    Rehn Valor
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    Sargatanas
    FFXI Server
    Ragnarok

    Quote Originally Posted by takito09 View Post
    420+ healing magic skill = 100% cursna when u get doomed..... myth or fact ><?

    And the best way to skill it is curing undead ?
    Sounds like a random number someone pulled out of thin air. Where did you read/hear it at?

  16. #676
    Very Sexy Nerd
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    Carbuncle

    Is Itzpapalotl doable with MNKWHMRDM? Fire break sounds nasty. Might just resort to rdming it, but I would much much much rather do the mnk setup.

    Also, what other zone bosses would be doable with this setup? Trying to get a 3rd lunar :/

    (Or any easy +2 NMs that would be easy with the mnk setup?)

  17. #677
    Bagel
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    Leviathan

    Quote Originally Posted by Julian View Post
    Is Itzpapalotl doable with MNKWHMRDM? Fire break sounds nasty. Might just resort to rdming it, but I would much much much rather do the mnk setup.

    Also, what other zone bosses would be doable with this setup? Trying to get a 3rd lunar :/

    (Or any easy +2 NMs that would be easy with the mnk setup?)
    This might be one of the few cases that unless you have a third lunar you might as well just rdm it. Would be quicker, safer, and easier to proc (not that it really isn't hard w/ a solo dd anyway but meh)

  18. #678
    Cerberus
    Join Date
    Nov 2006
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    423
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    4

    What's the T2 requirement(s) to make the new caturaes spawnable?

  19. #679
    Very Sexy Nerd
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    Carbuncle

    Quote Originally Posted by Kidnoftle View Post
    This might be one of the few cases that unless you have a third lunar you might as well just rdm it. Would be quicker, safer, and easier to proc (not that it really isn't hard w/ a solo dd anyway but meh)
    I'm solo 3boxing, so mnkwhmrdm is a lot easier for me than rdming, unless I'm just soloing with my own rdm. Can do it, just prefer not to if it's avoidable.

    edit: Any tips on Warbler? This thing is PISSING ME OFF. En-petrify on normal attacks, which procs very often, causes hate reset, so the second it happens it runs towards my mages. Also, it has an aura that does poison, amensia, AND silence. Really? Who the fuck made this NM, jesus christ. Fight goes ok until the first petrify goes off, then its just shaky. Eventually the aura wears off, and I can get control again, until it petrifies again and it just starts all over -_- Managed to get it to 25%, gonna try again.

  20. #680
    Every day I'm wafflin'
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    Feb 2007
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    Fenrir

    Anyone from the UK having connection issues this evening?

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