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  1. #101
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    This isn't really a trait or ability, but the AGI-TP relationship is very very strong. Gnarled Horn + Cruor buffs and Adze used 1 TP move during my solo. I'm guessing that it's -0.5% TP fed for every 1 AGI you have, and that it doesn't cap.

    Tests from BST/BLM with Caduceus:
    65 AGI, hit twice: 69%
    65 AGI, hit three times: 78%
    65 AGI, hit 0 times: 61%
    85 AGI, hit 0 times: 52%

    They may also have slightly changed some of the TP formulas, as my Caduceus returned 58 TP after 10 hits with no initial TP and not being hit. 20 hits in a row gave me 116 TP.

    From 58 TP fed, we'd expect the monster to have 88 TP. At 65 AGI, it's ~30% low (~65/2). At 85 AGI, it's ~40% low (~85/2). +20AGI, -10% TP fed. I don't think it's compared to a base stat of the monster's, because I was out in Batallia downs (not dicking around with level 0s) and I assume their stats aren't much lower than 40s across the board. This is probably not intended, as I have ~200 AGI in Abyssea with Gnarled Horn/Furtherances. Adze may well have gotten the 100TP he used against me purely from hitting me, and I may well feed 0 TP/hit.

    The cases where I got hit, the monster is gaining 9 TP/swing, which seems very high to me.


    Re: Firefeng
    DNC's gives 2 TP/parry without AF3 pants, 4TP/parry with. I think I saw myself go from 0 to 5 TP with a Parry once, so it may be modified by STP.

    Editedit:
    Adze hit me 7 times before he used a TP move at 25%, which wouldn't get him 100TP at 9TP/hit unless he has like 60% STP <_<. So I was probably still feeding some TP, but I was also at 193 AGI... on Dancer... which feeds TP like crazy.

  2. #102
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    Quote Originally Posted by Miroku_Asura View Post
    That's kind of hot >_> Don't remember if it was mentioned before, but could you try using multiple scholars to skillchain off of each other? So do something like... Fire IV -> Thunder IV (Fusion) -> Aero V (Detonation)
    Should be able to do it solo with alacrity and all 5 charges.

  3. #103
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    No ones bothered checking because by the time a drk will actually parry a mob, the person would have fallen asleep from boredom.

  4. #104
    THOU THOU THOU THOU THOU THOU THOU THOU
    Avatar of Fury.

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    Quote Originally Posted by Dammerung View Post
    http://img443.imageshack.us/img443/8303/82868979.png

    Can close chain, saw someone post they thought it didn't.
    I was having difficulty, but it was probably gear swaps nullifying the animation/chat log. Thanks for the validation.

    I'll be interested to try closing tier 2 or even open/close tier 3 SCs if its possible.

  5. #105
    Banned.

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    Quote Originally Posted by Malacite View Post
    So DNC gets a 2 minute Warrior's Charge for just 1 Step? (with Presto) Yeah OK that's real fair to WAR SE, lol. Pretty sweet though.

    And isn't Pyrrhic Kleos a magical attack? In which case DA wouldn't do shit.
    lol

  6. #106
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    Quote Originally Posted by Byrthnoth View Post
    This isn't really a trait or ability, but the AGI-TP relationship is very very strong. Gnarled Horn + Cruor buffs and Adze used 1 TP move during my solo. I'm guessing that it's -0.5% TP fed for every 1 AGI you have, and that it doesn't cap.
    That's frakkin hot! Thanks for the testing!

  7. #107
    Relic Weapons
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    Impetus seems to be reducing my crit hit rate with RR/GH ><

  8. #108
    Chram
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    On Ninjutsu damage:

    Test data here.

    Summary:


    Ichi
    ----
    V = 56
    M = 2 * floor(dInt/2), or 1.0 for simplicity; caps at +76
    Not affected by skill


    Ni
    --
    V = 68
    M = 1.0
    Affected by skill: Base damage multiplied by (145 + (skill * 6)) / 1024


    San
    ---
    V = 132
    M = 1.5
    Affected by skill over 269. Scaling factor appears to be approximately 1 + (5 * (skill-269)/1024).

  9. #109
    Hydra
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    Quote Originally Posted by Motenten View Post
    On Ninjutsu damage:

    Test data here.

    Summary:


    Ichi
    ----
    V = 56
    M = 2 * floor(dInt/2), or 1.0 for simplicity; caps at +76
    Not affected by skill


    Ni
    --
    V = 68
    M = 1.0
    Affected by skill: Base damage multiplied by (145 + (skill * 6)) / 1024


    San
    ---
    V = 132
    M = 1.5
    Not affected by skill
    I have done some testing on my own with quite a bit more ninjutsu skill and am getting boost in damage from skill on San Ninjutsu. It's in that same thread that you have linked to.

  10. #110
    Nidhogg
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    Attention: THFs

    Probably already known, but:

    you don't have to fulltime TH gear. Just put on for one swing. It works.

  11. #111
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    Quote Originally Posted by Raen Ryong View Post
    Attention: THFs

    Probably already known, but:

    you don't have to fulltime TH gear. Just put on for one swing. It works.
    So you tested TH5 for one hit, then took off TH gear, got a chat log notice saying "TH effect raises to 6" without the TH gear on? If so, <3

    (at work, can't test myself right now, etc)

  12. #112
    Nidhogg
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    TH4 => 5 cause no +2 feet but exactly that, yeah~

  13. #113
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    Quote Originally Posted by Raen Ryong View Post
    TH4 => 5 cause no +2 feet but exactly that, yeah~
    Best part of the update for THF then! <3

  14. #114
    An exploitable mess of a card game
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    Someone on an earlier page mentioned that TH begins at your current TH+1. Did you have knife on Raen?

  15. #115
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    Quote Originally Posted by Yugl View Post
    Someone on an earlier page mentioned that TH begins at your current TH+1. Did you have knife on Raen?
    It starts at your current TH

    The message only appears when you get a +1

  16. #116
    Nidhogg
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    Quote Originally Posted by Hanyoko View Post
    It starts at your current TH

    The message only appears when you get a +1
    Exactly this.

    Exact methodology:

    Start fight with TH Knife/AAs.

    Swing once, take them off.

    Fight as normal.

    Your Treasure Hunter Effect increases to level 5.

  17. #117
    Relic Shield
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    Quote Originally Posted by Byrthnoth View Post
    This isn't really a trait or ability, but the AGI-TP relationship is very very strong. Gnarled Horn + Cruor buffs and Adze used 1 TP move during my solo. I'm guessing that it's -0.5% TP fed for every 1 AGI you have, and that it doesn't cap.
    Quote Originally Posted by Esvedium View Post
    That's frakkin hot! Thanks for the testing!
    This is hot, unless of course, you're a mithra blu trying to tp feed a mob for spell learning purposes.

  18. #118
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    So that AGI test is legit? You can get your TP Fed down to 0.? Percentile?

    Jesus christ, That is absolutely amazing. Now i don't have to feel bad meleeing on THF to increase the TH effectiveness and all those whiny people will shuddup D:

    Spoiler: show
    incoming Maintenance To make it work towards Subtle Blow 50% Cap

  19. #119
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    I can't test if it goes to 0, because I can't get my AGI to 200 on something/BST outside of Abyssea. I'm about to go do some more anecdotal tests killing NMs in La Theine. Thief friend soloed a tiger NM for 8 minutes and it only got 2 TP moves off though. Even if you can't get your TP/hit down to exactly 0, you can reduce it a shitton.

  20. #120
    An exploitable mess of a card game
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    Quote Originally Posted by Byrthnoth View Post
    I can't test if it goes to 0, because I can't get my AGI to 200 on something/BST outside of Abyssea. I'm about to go do some more anecdotal tests killing NMs in La Theine. Thief friend soloed a tiger NM for 8 minutes and it only got 2 TP moves off though. Even if you can't get your TP/hit down to exactly 0, you can reduce it a shitton.
    Did you test whether this applied to BLU spells and nukes?

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