1. FFXIV Reset Timers
    Last daily reset was 12 hours, 33 minutes ago / Next daily reset is in 11 hours, 26 minutes
    Last weekly reset was 5 hours, 33 minutes ago / Next weekly reset is in 6 days, 4 hours, 26 minutes
Page 13 of 18 FirstFirst ... 3 11 12 13 14 15 ... LastLast
Results 241 to 260 of 354
  1. #241
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    They 'righted' it as soon as there was a need to do so.

    Which is pretty early in XIV's case.

  2. #242
    Dovie'andi se tovya sagain
    Join Date
    Feb 2007
    Posts
    761
    BG Level
    5
    FFXIV Character
    Elrina Miona
    FFXIV Server
    Ultros
    FFXI Server
    Sylph

    Quote Originally Posted by Lordender View Post
    FFXI was largely a very fustrating game, the end game wasen't fun, kings were lame. It took years for SE to right the FFXI ship so to speak and this will probably be the case of 14. 14 is already following in the footsteps, it is an incredibly fustrating game at its start.
    Leaving the bit about XI out, since it isn't relevant whether I agree or not, isn't that why Tanaka being ousted and this restructuring of management so significant? Because even if XIV was set to follow in those same footsteps, by changing the people in charge it will ultimately also change how the game progresses. A few days ago "this will probably be the case of 14" might have been accurate, but now there's been a new toss of the dice and we're all still waiting to see the pips.

  3. #243
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    New avatar for anyone that wants it. It's a bit rough as it was my first time making one of these. Also the only image I could find of this dude was the one on the 14 site... Wtf I know right? Would've been much better had I started with a high-res image. ;/

    Spoiler: show


    YES WE CAN.

  4. #244
    Pay No Attention to the Man Behind the Curtain
    Join Date
    Jan 1970
    Posts
    3,482
    BG Level
    7
    FFXIV Character
    Ragns Meuhie
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut
    Blog Entries
    170

    Quote Originally Posted by Kurokikaze View Post
    New avatar for anyone that wants it. It's a bit rough as it was my first time making one of these. Also the only image I could find of this dude was the one on the 14 site... Wtf I know right? Would've been much better had I started with a high-res image. ;/
    ROFL nice!

    Pssst I suggest you rehost this before we get the photobucket bandwidth exceeded. Coincidentally this.

  5. #245
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    I certainly hope he has more charisma than Tanaka. Man sucked when it came to anything related to PR.

    Maybe he... he even... speaks English.

  6. #246
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    @Ragns Took your advice.

    @ Hyan Now wouldn't that be something... And I'm not talking Sundi English either.

  7. #247
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Either way, Yoshida looks 100x more badass than Tanaka.

  8. #248
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Checked out a vid for the game this guy has directed..



    plus the fact that we have... battle graphic & special effects director, battle director, and another battle graphic & special effects director, and the guy from the next-gen engine development (Sonic engine guy) leading the development...

    it's not too hard to guess where they're trying to go with this set-up, lol. Betting 10$ the new direction has something to do with combat.

  9. #249
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,630
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    If it means we're getting a combat overhaul, then I'm all for it. Combat is terribly slow and boring as a mage, especially compared to these movies I'm seeing of Rift and other games. Multi-targeting, for one, would help. Anything to ease up this slooooowwwww feeling I get on my mage.

  10. #250
    Ridill
    Join Date
    Oct 2005
    Posts
    10,072
    BG Level
    9
    FFXI Server
    Quetzalcoatl

    i would love a combat overhaul. everytime i see footage of some of the upcoming MMO's i'm completely mesmerized, and subsequently saddened that 14 will never come close.

    or how about for starters, make sheathing/unsheathing immediate instead of having the unnecessary delay that's tacked on?

  11. #251
    New Spam Forum
    Join Date
    Apr 2010
    Posts
    163
    BG Level
    3
    FFXIV Character
    Felius Nightfox
    FFXIV Server
    Excalibur

    One of the things I hope they think of, if they do change the battle system, is maybe add something to give the player an incentive to try to do better. Yeah, when grinding on monsters killing faster means moving on to the next target sooner, but one thing I liked about FFXI's exp chain system was that if you tried harder you would be rewarded more. It always gave me the feeling that I needed to try to do my best every fight. Another thing is maybe make behest boss monsters (or at least I always think they should be bosses at the end) not die faster than 5 seconds.

    Lastly, hopefully battle regimens get looked at and altered so they become easier to use. I've been using them, but the fact you have to stop everything you are doing, queue up your actions, and then trigger it before you can continue made it clunky. It would be better if you could queue up actions but still be able to continue to attack/cure/etc until someone hits G, then maybe wait for everyone to finish with their current action and then fire off the regimen. Guess we'll just have to wait until the next post on the lodestone to see what they are up to.

  12. #252
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Maybe an exp bonus multiplier % added to the guildleve system. Right now you get more gil the faster you finish a leve, but what's a better incentive to do better than moar exp?

    Combat is terribly slow and boring as a mage, especially compared to these movies I'm seeing of Rift and other games.
    I certainly hope this is not what they're aiming for. Snappier combat = yes, please though. I wouldn't mind a certain amount of flashiness, either. The guys in charge seem to be specialized in that field. That vid was nothing but dramatic action sequences (although I think its still a strategy game of some kind?).

    Hopefully Yoshida is like the producers at Konami.

    WAN MIRRION GUIRDREVES

    Also, since PS3 version got delayed the team working on it probably got sent back to work on the PC version. Good call.

    ^what a clusterfuck of a post.

  13. #253
    Cerberus
    Join Date
    Dec 2007
    Posts
    425
    BG Level
    4

    Quote Originally Posted by Thiefami View Post
    xi may have been boring to you in the beginning but the immersion quality was fucking on point. It hooked countless of people and made some of them into present day fanboys you see around nowadays. Ask anyone who played 11 they either liked it or they didn't. In it's prime people get nostalgic about the awesome noob memories 11 housed. That's showing they did something fantastically right. Those who thought 11 sucked ran to WoW and stayed, then bitched from afar. Different style means it's not for you it doesn't mean the game was shitty and boring.
    ^This. Best memories I'll ever have.

  14. #254
    A. Body
    Join Date
    May 2008
    Posts
    4,167
    BG Level
    7
    FFXIV Character
    Minerva Kissaki
    FFXIV Server
    Gilgamesh
    FFXI Server
    Leviathan

    Quote Originally Posted by Hyan View Post



    I certainly hope this is not what they're aiming for. Snappier combat = yes, please though. I wouldn't mind a certain amount of flashiness, either.
    Yea ... the flash lighting effect on ws is getting old. I wanna see some more fucking effects other than somebody hitting a light switch when i dish out my ws damnit.

  15. #255
    Ridill Ninja Lotter
    Join Date
    Oct 2006
    Posts
    6,546
    BG Level
    8
    FFXIV Character
    Lol Drg
    FFXIV Server
    Sargatanas
    WoW Realm
    Lightning's Blade

    Quote Originally Posted by Cooleko View Post
    Nobuo Uematsu is an old fart, and I think he did a splendid job keep up to his standards.
    XIV soundtrack so far sucks compared to Vanilla XI one..

  16. #256
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    I don't know, I feel like Thanalan, Coerthas, and Mor Dhona region musics are far better than any FFXI track that I can think of outside of some epic boss battle music like Odin's Theme.

  17. #257
    Banned.

    Join Date
    Jul 2010
    Posts
    342
    BG Level
    4

    Pretty hard to compete with stuff like Rolanberry Fields. (Imo, anyway, one of the only zones I'd actually turn my music on for when bazaaring >.>)

  18. #258
    Ridill Ninja Lotter
    Join Date
    Oct 2006
    Posts
    6,546
    BG Level
    8
    FFXIV Character
    Lol Drg
    FFXIV Server
    Sargatanas
    WoW Realm
    Lightning's Blade

    Rolanberry, Jeuno, and San'Doria's bagpipes were all alot more memorable imo.

  19. #259
    Salvage Bans
    Join Date
    May 2005
    Posts
    943
    BG Level
    5

    Comparatively I'd say FFXIV is more background music rather then a full blown score like most vanilla XI music. It's ambient, nice, and matches well with the zones, but it's not very memorable. XI's score will leave a lasting impact on me. Just hearing the Ronfaure theme earlier in this thread was a nostalgia bomb that made me want to re-register XI. I don't think I'll ever get that feeling from XIV.

  20. #260
    Banned.

    Join Date
    Jul 2010
    Posts
    342
    BG Level
    4

    Quote Originally Posted by Enkidu View Post
    Comparatively I'd say FFXIV is more background music rather then a full blown score like most vanilla XI music. It's ambient, nice, and matches well with the zones, but it's not very memorable. XI's score will leave a lasting impact on me. Just hearing the Ronfaure theme earlier in this thread was a nostalgia bomb that made me want to re-register XI. I don't think I'll ever get that feeling from XIV.
    Same here. Me/brothers/rl friends all get the urge to re sub when we hear tracks such as Ronfaure, The San d'Orian Theme, and Selbina.

Page 13 of 18 FirstFirst ... 3 11 12 13 14 15 ... LastLast

Similar Threads

  1. An Important Announcement on the Future of FINAL FANTASY XIV (10/14/2011)
    By solracht in forum FFXIV: Official News and Information
    Replies: 361
    Last Post: 2011-10-27, 08:29
  2. [IMPORTANT] A New Year and FINAL FANTASY XIV Player's Poll (01/01/2011)
    By sruon in forum FFXIV: Official News and Information
    Replies: 346
    Last Post: 2011-01-11, 18:11
  3. FINAL FANTASY XI Discount for FINAL FANTASY XIV Players Extended! (11/29/2010)
    By xopher in forum FFXIV: Official News and Information
    Replies: 10
    Last Post: 2010-12-02, 11:37
  4. Limited FINAL FANTASY XIV PC Collector’s Edition Now Available for Preorder
    By Genbu in forum FFXIV: Official News and Information
    Replies: 38
    Last Post: 2010-09-14, 16:24