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Thread: Mass Effect 3     submit to reddit submit to twitter

  1. #2061
    Nidhogg
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    I'd test it out on brobox but I'm not home for another 4 hours. Massive spectre farming to ensue if true!

  2. #2062
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    obvious hack is obvious...

  3. #2063
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    Quote Originally Posted by Qalbert View Post
    obvious hack is obvious...
    Yeah well, didn't want to come right out and say it just in case I missed something, but after running some numbers it's either a legit bug or a hack.

  4. #2064
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    Given the amount of bugs in the game I wouldn't be surprised if it was real.

  5. #2065
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    Spoiler: show
    How do you get TIM to kill himself Pretty sure I was full paragon

  6. #2066
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    I use the phalanx on my engieneer not noticed anything unusal might have something to do with the attachments

  7. #2067
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    lol'd


    THESE TEARS WON'T STOP.

  8. #2068
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    Had a guy earlier today mopping up with a Phalanx also. Couldn't explain it.

  9. #2069
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    Cool little easter egg if you saved Morinth instead of Samara


  10. #2070
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    Quote Originally Posted by Ragnus View Post
    Had a guy earlier today mopping up with a Phalanx also. Couldn't explain it.
    To be fair the Phalanx is pretty awesome. Its the only gun I use on my human adept.

  11. #2071
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    There is also Jack if you didn't do the Academy after a certain point. Assassin Legion will also appear if you gave Legion to Cerberus in ME2.

  12. #2072
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    Semi Spoiler Link I guess

    http://social.bioware.com/forum/1/to...index/10056886

    Spoiler: show

    Whether or not you enjoyed the conclusion to Mass Effect 3 (personally I feel
    it tarnished an otherwise masterful series) please take a look at the
    pre-release quotes below from websites and interviews with the game's
    developers, writers and producers.

    Does all that talk of meaningful player choice, multiple significantly
    different endings and closure for the characters and series not seem,
    at the very least, strange?

    I believe Bioware can be legitimately accused of, at best, fudging the
    truth if not outright deceit given the inconsistency between notions
    of choice, closure etc. expressed before the game was released and
    the ending as it currently stands.

    In my opinion Bioware produced a badly written, ill-conceived shambles
    of an ending riddled with plot holes and logical inconsistencies but
    even if you loved the final moments of this great game do you really
    think what was stated in the interviews below has been proved true?

    Maybe Walters, Gamble, Hudson et al will be proved right when a decent
    ending is released via (presumably free) DLC that explains the
    original ending was just some sort of hallucination/indoctrination.
    I'm not holding my breath waiting for that though.


    Official Mass Effect Website
    http://masseffect.com/about/story/

    “Experience the beginning, middle, and end of an emotional story unlike any
    other, where the decisions you make completely shape your experience
    and outcome.”

    Interview with Mac Walters (Lead Writer)
    http://popwatch.ew.com/2012/02/28/ma...3-mac-walters/

    “[The presence of the Rachni] has huge consequences in Mass
    Effect 3. Even just in the final battle with the Reapers.”

    Interview with Mac Walters (Lead Writer)
    http://business.financialpost.com/20...all-audiences/

    “I’m always leery of saying there are 'optimal' endings, because I think
    one of the things we do try to do is make different endings that are
    optimal for different people “

    Interview with Mike Gamble (Associate Producer)
    http://www.computerandvideogames.com...issing-in-me2/

    “And, to be honest, you [the fans] are crafting your Mass Effect story as
    much as we are anyway.”

    Interview with Mike Gamble (Associate Producer)
    http://www.360magazine.co.uk/intervi...erent-endings/

    “There are many different endings. We wouldn’t do it any other way. How
    could you go through all three campaigns playing as your Shepard and
    then be forced into a bespoke ending that everyone gets? But I can’t
    say any more than that…”

    Interview with Mike Gamble (Associate Producer)
    http://www.eurogamer.net/articles/20...e-people-angry

    “Every decision you've made will impact how things go. The player's also the
    architect of what happens."

    “You'll get answers to everything. That was one of the key things. Regardless
    of how we did everything, we had to say, yes, we're going to provide
    some answers to these people.”

    “Because a lot of these plot threads are concluding and because it's being
    brought to a finale, since you were a part of architecting how they
    got to how they were, you will definitely sense how they close was
    because of the decisions you made and because of the decisions you
    didn't make”

    Interview with Casey Hudson (Director)
    http://www.gameinformer.com/b/featur...-effect-3.aspx

    “For people who are invested in these characters and the back-story of the
    universe and everything, all of these things come to a resolution in
    Mass Effect 3. And they are resolved in a way that's very different
    based on what you would do in those situations.”

    Interview with Casey Hudson (Director)
    http://venturebeat.com/2012/03/02/ca...ans-interview/

    “Fans want to make sure that they see things resolved, they want to get
    some closure, a great ending. I think they’re going to get that.”

    “Mass Effect 3 is all about answering all the biggest questions in the
    lore, learning about the mysteries and the Protheans and the Reapers,
    being able to decide for yourself how all of these things come to an
    end.”

    Interviewer: “So are you guys the creators or the stewards of the franchise?”
    Hudson: “Um… You know, at this point, I think we’re co-creators with
    the fans. We use a lot of feedback.”

    Interview with Casey Hudson (Director)
    http://www.gameinformer.com/b/featur...ostPageIndex=2

    Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that
    same type of complexity built into the ending of Mass Effect 3?”
    Hudson: “Yeah, and I’d say much more so, because we have the ability to
    build the endings out in a way that we don’t have to worry about
    eventually tying them back together somewhere. This story arc is
    coming to an end with this game. That means the endings can be a lot
    more different. At this point we’re taking into account so many
    decisions that you’ve made as a player and reflecting a lot of that
    stuff. It’s not even in any way like the traditional game endings,
    where you can say how many endings there are or whether you got
    ending A, B, or C.....The endings have a lot more sophistication and
    variety in them.”

    “We have a rule in our franchise that there is no canon. You as a player
    decide what your story is.”


    EDIT: Couple more interesting quotes I found, enjoy......or not.


    Mike Gamble (Associate Producer)
    http://www.nowgamer.com/news/1027650...n_bioware.html

    Mass Effect 3 will shake up the player's moral choices more than ever
    before, even going so far as allowing the Reapers to win the battle
    for Earth, according to BioWare's community representative Mike
    Gamble.


    In an inteview with NowGamer at Gamescom, we asked if BioWare was taking risks with Mass Effect 3's
    plot, including a negative ending in which the Reapers win. Gamble simply said, "Yes". We asked him again to confirm what he had just said and he said, "Yes".


    Mike Gamble (Associate Producer)
    http://www.nowgamer.com/features/122...y_details.html


    "Of course you don’t have to play multiplayer, you can choose to play
    all the side-quests in single-player and do all that stuff you’ll
    still get all the same endings and same information, it’s just a
    totally different way of playing"


    Casey Hudson (Director)
    http://gamescatalyst.com/2012/03/cas...ctive-stories/

    “The whole idea of Mass Effect3 is resolving all of the biggest questions, about the Protheons and
    the Reapers, and being in the driver's seat to end the galaxy and all
    of these big plot lines, to decide what civilizations are going to
    live or die: All of these things are answered in Mass Effect 3.”

    Casey Hudson (Director)
    http://www.computerandvideogames.com...y-good/?page=2

    “There is a huge set of consequences that start stacking up as you approach the end-game. And
    even in terms of the ending itself, it continues to break down to
    some very large decisions. So it's not like a classic game ending
    where everything is linear and you make a choice between a few things
    - it really does layer in many, many different choices, up to the
    final moments, where it's going to be different for everyone who
    plays it.”


    There are many different endings. We wouldn’t do it any other way. How
    could you go through all three campaigns playing as your Shepard and
    then be forced into a bespoke ending that everyone gets? But I can’t
    say any more than that…”

  13. #2073
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  14. #2074
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    Holy shit lol

  15. #2075
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    Quote Originally Posted by -Zer0- View Post
    Holy shit lol
    http://1.bp.blogspot.com/-rbUYw9nmT9.../uglyshep7.jpg

  16. #2076
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    Also this game is cake on insanity.

    Upto to Priority Citadel now and i think ive died twice.

  17. #2077
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  18. #2078
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  19. #2079
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    Saw this slumming through 4chan threads, so may be old news, but was it mentioned at some point that the final room
    Spoiler: show

  20. #2080
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    Quote Originally Posted by BadKarma View Post
    oh wow, my Shep got featured.

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